Fixed international text input in XServer
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@@ -436,22 +436,22 @@ abstract class DifferentTouchInput
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hatX = event.getAxisValue(MotionEvent.AXIS_HAT_X);
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if( hatX == 0.0f )
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{
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DemoGLSurfaceView.nativeKey(KeyEvent.KEYCODE_DPAD_LEFT, 0);
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DemoGLSurfaceView.nativeKey(KeyEvent.KEYCODE_DPAD_RIGHT, 0);
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DemoGLSurfaceView.nativeKey(KeyEvent.KEYCODE_DPAD_LEFT, 0, 0);
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DemoGLSurfaceView.nativeKey(KeyEvent.KEYCODE_DPAD_RIGHT, 0, 0);
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}
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else
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DemoGLSurfaceView.nativeKey(hatX < 0.0f ? KeyEvent.KEYCODE_DPAD_LEFT : KeyEvent.KEYCODE_DPAD_RIGHT, 1);
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DemoGLSurfaceView.nativeKey(hatX < 0.0f ? KeyEvent.KEYCODE_DPAD_LEFT : KeyEvent.KEYCODE_DPAD_RIGHT, 1, 0);
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}
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if( event.getAxisValue(MotionEvent.AXIS_HAT_Y) != hatY )
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{
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hatY = event.getAxisValue(MotionEvent.AXIS_HAT_Y);
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if( hatY == 0.0f )
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{
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DemoGLSurfaceView.nativeKey(KeyEvent.KEYCODE_DPAD_UP, 0);
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DemoGLSurfaceView.nativeKey(KeyEvent.KEYCODE_DPAD_DOWN, 0);
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DemoGLSurfaceView.nativeKey(KeyEvent.KEYCODE_DPAD_UP, 0, 0);
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DemoGLSurfaceView.nativeKey(KeyEvent.KEYCODE_DPAD_DOWN, 0, 0);
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}
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else
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DemoGLSurfaceView.nativeKey(hatY < 0.0f ? KeyEvent.KEYCODE_DPAD_UP : KeyEvent.KEYCODE_DPAD_DOWN, 1);
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DemoGLSurfaceView.nativeKey(hatY < 0.0f ? KeyEvent.KEYCODE_DPAD_UP : KeyEvent.KEYCODE_DPAD_DOWN, 1, 0);
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}
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return;
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}
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@@ -964,28 +964,11 @@ class DemoGLSurfaceView extends GLSurfaceView_SDL {
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mRenderer.accelerometer.start();
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};
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// This seems like redundant code - it handled in MainActivity.java
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@Override
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public boolean onKeyDown(int keyCode, final KeyEvent event) {
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//Log.i("SDL", "Got key down event, id " + keyCode + " meta " + event.getMetaState() + " event " + event.toString());
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if( nativeKey( keyCode, 1 ) == 0 )
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return super.onKeyDown(keyCode, event);
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return true;
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}
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@Override
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public boolean onKeyUp(int keyCode, final KeyEvent event) {
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//Log.i("SDL", "Got key up event, id " + keyCode + " meta " + event.getMetaState());
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if( nativeKey( keyCode, 0 ) == 0 )
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return super.onKeyUp(keyCode, event);
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return true;
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}
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DemoRenderer mRenderer;
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MainActivity mParent;
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public static native void nativeMotionEvent( int x, int y, int action, int pointerId, int pressure, int radius );
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public static native int nativeKey( int keyCode, int down );
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public static native int nativeKey( int keyCode, int down, int unicode );
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public static native void initJavaCallbacks();
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public static native void nativeHardwareMouseDetected( int detected );
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public static native void nativeMouseButtonsPressed( int buttonId, int pressedState );
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