SDL: record audio using headset, if it's connected.

This commit is contained in:
Sergii Pylypenko
2016-05-27 18:20:30 +03:00
parent acbfa9d4d7
commit 87e9b75d98

View File

@@ -196,7 +196,7 @@ class AudioThread
mRecorder.release();
mRecorder = null;
try {
mRecorder = new AudioRecord(AudioSource.DEFAULT, rate, channelConfig, encodingConfig, minBufferSize);
mRecorder = new AudioRecord(AudioSource.VOICE_CALL, rate, channelConfig, encodingConfig, minBufferSize);
mRecorderBufferSize = minBufferSize;
} catch (IllegalArgumentException e) {
Log.i("SDL", "SDL: error: failed to open recording device!");