Updated VCMI, fixed crash due to SDL_Image not supporting PCX format

This commit is contained in:
pelya
2011-07-01 15:32:20 +03:00
parent 8397b1579a
commit 877654a2d4
9 changed files with 38 additions and 22 deletions

View File

@@ -5,7 +5,7 @@ include $(CLEAR_VARS)
LOCAL_MODULE := sdl_image
LOCAL_C_INCLUDES := $(LOCAL_PATH) $(LOCAL_PATH)/../jpeg/include $(LOCAL_PATH)/../png/include $(LOCAL_PATH)/../sdl-$(SDL_VERSION)/include $(LOCAL_PATH)/include
LOCAL_CFLAGS := -O3 -DLOAD_PNG -DLOAD_JPG -DLOAD_GIF -DLOAD_BMP
LOCAL_CFLAGS := -O3 -DLOAD_PNG -DLOAD_JPG -DLOAD_GIF -DLOAD_BMP -DLOAD_PCX -DLOAD_LBM -DLOAD_PNM -DLOAD_TGA
# Add -DANDROID_RGB to LOCAL_CFLAGS to make SDL_image output JPEG in native RGB565 format
LOCAL_CPP_EXTENSION := .cpp