Updated VCMI, fixed crash due to SDL_Image not supporting PCX format
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@@ -5,7 +5,7 @@ include $(CLEAR_VARS)
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LOCAL_MODULE := sdl_image
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LOCAL_C_INCLUDES := $(LOCAL_PATH) $(LOCAL_PATH)/../jpeg/include $(LOCAL_PATH)/../png/include $(LOCAL_PATH)/../sdl-$(SDL_VERSION)/include $(LOCAL_PATH)/include
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LOCAL_CFLAGS := -O3 -DLOAD_PNG -DLOAD_JPG -DLOAD_GIF -DLOAD_BMP
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LOCAL_CFLAGS := -O3 -DLOAD_PNG -DLOAD_JPG -DLOAD_GIF -DLOAD_BMP -DLOAD_PCX -DLOAD_LBM -DLOAD_PNM -DLOAD_TGA
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# Add -DANDROID_RGB to LOCAL_CFLAGS to make SDL_image output JPEG in native RGB565 format
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LOCAL_CPP_EXTENSION := .cpp
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