Random changes here and there, preparation to make libSDL aware of Menu key - this won't work yet!
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@@ -18,7 +18,7 @@
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fixed with a hammer and rasp to work with libSDL port */
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// This string is autogenerated by ChangeAppSettings.sh, do not change spaces amount
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package com.googlecode.opentyrian;
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package com.teeworlds;
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import java.io.Writer;
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import java.util.ArrayList;
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@@ -749,6 +749,8 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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* @param configSpec
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*/
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public void start(){
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Log.v("SDL", "GLSurfaceView_SDL::EglHelper::start(): creating GL context");
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/*
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* Get an EGL instance
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*/
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@@ -781,6 +783,7 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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* OpenGL interface that renders to that surface.
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*/
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public GL createSurface(SurfaceHolder holder) {
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Log.v("SDL", "GLSurfaceView_SDL::EglHelper::createSurface(): creating GL context");
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/*
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* The window size has changed, so we need to create a new
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* surface.
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@@ -835,6 +838,7 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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}
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public void finish() {
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Log.v("SDL", "GLSurfaceView_SDL::EglHelper::finish(): destroying GL context");
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if (mEglSurface != null) {
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mEgl.eglMakeCurrent(mEglDisplay, EGL10.EGL_NO_SURFACE,
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EGL10.EGL_NO_SURFACE,
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@@ -929,6 +933,8 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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/*
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* Update the asynchronous state (window size)
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*/
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while(true) { // Loop until we're re-created GL context and successfully called swap()
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int w, h;
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boolean changed;
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synchronized (this) {
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@@ -941,6 +947,7 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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mNeedStart = true;
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}
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while (needToWait()) {
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//Log.v("SDL", "GLSurfaceView_SDL::run(): paused");
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wait();
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}
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if (mDone) {
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@@ -974,7 +981,12 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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* Once we're done with GL, we need to call swapBuffers()
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* to instruct the system to display the rendered frame
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*/
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return mEglHelper.swap();
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if( mEglHelper.swap() )
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return true;
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// We've lost GL context - recreate it
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mEglHelper.finish();
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mNeedStart = true;
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}
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} catch (java.lang.InterruptedException e) {
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return false;
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@@ -1037,12 +1049,14 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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}
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public void onPause() {
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Log.v("SDL", "GLSurfaceView_SDL::onPause()");
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synchronized (this) {
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mPaused = true;
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}
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}
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public void onResume() {
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Log.v("SDL", "GLSurfaceView_SDL::onResume()");
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synchronized (this) {
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mPaused = false;
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notify();
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