Updated GrafX2

This commit is contained in:
Sergii Pylypenko
2014-03-27 21:48:18 +02:00
parent 30c4b9edb5
commit 7aa34454a8
103 changed files with 123 additions and 72500 deletions

View File

@@ -7,10 +7,10 @@ AppName="grafx2"
AppFullName=com.grafx2
# Application version code (integer)
AppVersionCode=23178103
AppVersionCode=24206704
# Application user-visible version name (string)
AppVersionName="2.3.1781.03"
AppVersionName="2.4.2067.04"
# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
@@ -18,7 +18,7 @@ AppVersionName="2.3.1781.03"
# If the URL does not contain 'http://' it is treated as file from 'project/jni/application/src/AndroidData' dir -
# these files are put inside .apk package by build system
# Also please avoid 'https://' URLs, many Android devices do not have trust certificates and will fail to connect to SF.net over HTTPS
AppDataDownloadUrl="!Data|data.zip"
AppDataDownloadUrl="!Data|data2.zip"
# Reset SDL config when updating application to the new version (y) / (n)
ResetSdlConfigForThisVersion=y
@@ -209,7 +209,7 @@ AppMinimumRAM=0
# Optional shared libraries to compile - removing some of them will save space
# MP3 support by libMAD is encumbered by patents and libMAD is GPL-ed
# Available libraries: mad (GPL-ed!) sdl_mixer sdl_image sdl_ttf sdl_net sdl_blitpool sdl_gfx sdl_sound intl xml2 lua jpeg png ogg flac tremor vorbis freetype xerces curl theora fluidsynth lzma lzo2 mikmod openal timidity zzip bzip2 yaml-cpp python boost_date_time boost_filesystem boost_iostreams boost_program_options boost_regex boost_signals boost_system boost_thread glu avcodec avdevice avfilter avformat avresample avutil swscale swresample bzip2
CompiledLibraries="jpeg png sdl_image sdl_ttf lua"
CompiledLibraries="jpeg png sdl_image sdl_ttf lua fontconfig"
# Application uses custom build script AndroidBuild.sh instead of Android.mk (y) or (n)
CustomBuildScript=n