Removed some debug
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@@ -965,6 +965,6 @@ void SDL_ANDROID_VideoContextRecreated()
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static void* ANDROID_GL_GetProcAddress(_THIS, const char *proc)
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static void* ANDROID_GL_GetProcAddress(_THIS, const char *proc)
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{
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{
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void * func = dlsym(glLibraryHandle, proc);
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void * func = dlsym(glLibraryHandle, proc);
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__android_log_print(ANDROID_LOG_INFO, "libSDL", "ANDROID_GL_GetProcAddress(\"%s\"): %p", proc, func);
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//__android_log_print(ANDROID_LOG_INFO, "libSDL", "ANDROID_GL_GetProcAddress(\"%s\"): %p", proc, func);
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return func;
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return func;
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};
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};
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