Added simple app settings dialog - it will ask you where to download app data (SD Card or phone storage), later I'll maybe add other options
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@@ -48,6 +48,7 @@ class DemoRenderer extends GLSurfaceView_SDL.Renderer {
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System.loadLibrary("application");
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System.loadLibrary("sdl_main");
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Settings.Apply();
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nativeInit(); // Calls main() and never returns, hehe - we'll call eglSwapBuffers() from native code
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System.exit(0);
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