SDL: updated Gradle and Play Games library, this fixes cloud saves
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@@ -364,10 +364,6 @@ public class CloudSave implements GameHelper.GameHelperListener {
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mHelper.enableDebugLog(enabled);
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}
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public String getInvitationId() {
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return mHelper.getInvitationId();
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}
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public void reconnectClient() {
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mHelper.reconnectClient();
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}
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