Changes for the new webpage and bug fixes since 0.2.9.6
git-svn-id: https://clonekeenplus.svn.sourceforge.net/svnroot/clonekeenplus/cgenius/trunk@36 4df4b0f3-56ce-47cb-b001-ed939b7d65a6
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@@ -41,6 +41,7 @@ typedef struct stLevelControl
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char dark; // 1 if level is currently dark (lights are out)
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int episode; // which episode we're playing (1-3)
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bool hardmode;
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// array of which levels have been completed (have "Done" tiles over them
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// on the world map)
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@@ -10,8 +10,8 @@
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void yorp_ai(int o, stLevelControl levelcontrol);
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void garg_ai(int o, stCloneKeenPlus *pCKP);
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void vort_ai(int o, stCloneKeenPlus *pCKP, stLevelControl levelcontrol);
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void butler_ai(int o);
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void tank_ai(int o);
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void butler_ai(int o, bool hardmode);
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void tank_ai(int o, bool hardmode);
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void ray_ai(int o, stCloneKeenPlus *pCKP, stLevelControl levelcontrol);
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void door_ai(int o);
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void icechunk_ai(int o);
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@@ -45,7 +45,7 @@
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// PFASTINCMAXSPEED. keen can, at a slower rate,
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// reach up to PMAXSPEED (increased every walk anim frame)
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#define PFASTINCMAXSPEED 9
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#define PMAXSPEED 13
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#define PMAXSPEED 14
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#define PJUMPINERTIA 30 // The higher, the value, the more difficult it is to jump or pogo
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#define PFASTINCRATE 16 // accel delay rate up to PFASTINCMAXSPEED
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#define PFASTINCRATE_POGO 50 // rate when pogo stick is out
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