Reordered files in all libs - now all includes are in "libname/include" dir - logical, isn't it? This should break compilation however.
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182
project/jni/xerces/include/xercesc/util/XMLMsgLoader.hpp
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182
project/jni/xerces/include/xercesc/util/XMLMsgLoader.hpp
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/*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership.
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* The ASF licenses this file to You under the Apache License, Version 2.0
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* (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*
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* $Id: XMLMsgLoader.hpp 932887 2010-04-11 13:04:59Z borisk $
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*/
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#if !defined(XERCESC_INCLUDE_GUARD_XMLMSGLOADER_HPP)
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#define XERCESC_INCLUDE_GUARD_XMLMSGLOADER_HPP
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#include <xercesc/util/XMemory.hpp>
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#include <xercesc/util/PlatformUtils.hpp>
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XERCES_CPP_NAMESPACE_BEGIN
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//
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// This header defines an abstract message loading API. This is the API via
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// which the parser system loads translatable text, and there can be multiple
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// actual implementations of this mechanism. The API is very simple because
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// there can be many kinds of underlying systems on which implementations are
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// based and we don't want to get into portability trouble by being overly
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// smart.
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//
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// Each instance of the message loader loads a file of messages, which are
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// accessed by key and which are associated with a particular language. The
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// actual source information may be in many forms, but by the time it is
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// extracted for use it will be in Unicode format. The language is always
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// the default language for the local machine.
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//
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// Msg loader derivatives are not required to be thread safe. The parser will
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// never use a single instance in more than one thread.
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//
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class XMLUTIL_EXPORT XMLMsgLoader : public XMemory
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{
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public :
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// -----------------------------------------------------------------------
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// Class specific types
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//
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// XMLMsgId
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// A simple typedef to give us flexibility about the representation
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// of a message id.
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// -----------------------------------------------------------------------
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typedef unsigned int XMLMsgId;
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// -----------------------------------------------------------------------
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// Public Constructors and Destructor
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// -----------------------------------------------------------------------
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virtual ~XMLMsgLoader();
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// -----------------------------------------------------------------------
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// The virtual message loader API
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// -----------------------------------------------------------------------
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virtual bool loadMsg
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(
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const XMLMsgId msgToLoad
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, XMLCh* const toFill
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, const XMLSize_t maxChars
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) = 0;
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virtual bool loadMsg
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(
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const XMLMsgId msgToLoad
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, XMLCh* const toFill
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, const XMLSize_t maxChars
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, const XMLCh* const repText1
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, const XMLCh* const repText2 = 0
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, const XMLCh* const repText3 = 0
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, const XMLCh* const repText4 = 0
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, MemoryManager* const manager = XMLPlatformUtils::fgMemoryManager
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) = 0;
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virtual bool loadMsg
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(
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const XMLMsgId msgToLoad
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, XMLCh* const toFill
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, const XMLSize_t maxChars
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, const char* const repText1
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, const char* const repText2 = 0
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, const char* const repText3 = 0
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, const char* const repText4 = 0
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, MemoryManager* const manager = XMLPlatformUtils::fgMemoryManager
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) = 0;
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/** @name Locale Handling */
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//@{
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/**
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* This function enables set the locale information which
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* all concrete message loaders shall refer to during instantiation.
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*
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* Note: for detailed discussion, refer to PlatformUtils::initialize()
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*/
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static void setLocale(const char* const localeToAdopt);
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/**
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* For the derived to retrieve locale info during construction
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*/
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static const char* getLocale();
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//@}
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/** @name NLSHome Handling */
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//@{
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/**
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* This function enables set the NLSHome information which
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* all concrete message loaders shall refer to during instantiation.
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*
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* Note: for detailed discussion, refer to PlatformUtils::initialize()
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*/
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static void setNLSHome(const char* const nlsHomeToAdopt);
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/**
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* For the derived to retrieve NLSHome info during construction
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*/
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static const char* getNLSHome();
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//@}
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protected :
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// -----------------------------------------------------------------------
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// Hidden Constructors
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// -----------------------------------------------------------------------
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XMLMsgLoader();
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private :
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// -----------------------------------------------------------------------
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// Unimplemented constructors and operators
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// -----------------------------------------------------------------------
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XMLMsgLoader(const XMLMsgLoader&);
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XMLMsgLoader& operator=(const XMLMsgLoader&);
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// -----------------------------------------------------------------------
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// Private data members
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//
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// fLocale
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// Locale info set through PlatformUtils::init().
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// The derived class may refer to this for locale information.
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//
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// fPath
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// NLSHome info set through PlatformUtils::init().
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// The derived class may refer to this for NLSHome information.
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//
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// -----------------------------------------------------------------------
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static char* fLocale;
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static char* fPath;
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};
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// ---------------------------------------------------------------------------
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// XMLMsgLoader: Public Constructors and Destructor
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// ---------------------------------------------------------------------------
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inline XMLMsgLoader::~XMLMsgLoader()
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{
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}
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// ---------------------------------------------------------------------------
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// XMLMsgLoader: Hidden Constructors
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// ---------------------------------------------------------------------------
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inline XMLMsgLoader::XMLMsgLoader()
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{
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}
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XERCES_CPP_NAMESPACE_END
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#endif
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