Java for SDL2 Updates

This commit is contained in:
Gerhard Stein
2013-10-11 11:54:37 +02:00
parent e7fa0c35d5
commit 69976da427
6 changed files with 13 additions and 4 deletions

View File

@@ -33,6 +33,7 @@ class Globals
public static String AppLibraries[] = { "sdl-1.2", };
public static String AppMainLibraries[] = { "application", "sdl_main" };
public static final boolean Using_SDL_1_3 = false;
public static final boolean Using_SDL_2_0 = false;
public static String[] DataDownloadUrl = { "Data files are 2 Mb|https://sourceforge.net/projects/libsdl-android/files/CommanderGenius/commandergenius-data.zip/download", "High-quality GFX and music - 40 Mb|https://sourceforge.net/projects/libsdl-android/files/CommanderGenius/commandergenius-hqp.zip/download" };
public static int VideoDepthBpp = 16;
public static boolean SwVideoMode = false;

View File

@@ -187,7 +187,7 @@ class Settings
return;
}
Log.i("SDL", "libSDL: Settings.Load(): enter");
nativeInitKeymap();
// nativeInitKeymap();
if( p.isRunningOnOUYA() )
nativeSetKeymapKey(KeyEvent.KEYCODE_MENU, nativeGetKeymapKey(KeyEvent.KEYCODE_BACK)); // Ouya does not have Back key, only Menu, so remap Back keycode to Menu
for( int i = 0; i < SDL_Keys.JAVA_KEYCODE_LAST; i++ )

View File

@@ -368,7 +368,7 @@ class SettingsMenuMisc extends SettingsMenu
defaults = defaults2;
}
if(Globals.Using_SDL_1_3)
if(Globals.Using_SDL_1_3 || Globals.Using_SDL_2_0)
{
CharSequence[] items2 = {
p.getResources().getString(R.string.pointandclick_keepaspectratio),