Added my Android build files to iphone branch, added #ifdef ANDROID and fixed some missed includes in sources
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78
build/Android/project/jni/sdl/test/testsem.c
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78
build/Android/project/jni/sdl/test/testsem.c
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/* Simple test of the SDL semaphore code */
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#include <stdio.h>
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#include <stdlib.h>
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#include <signal.h>
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#include "SDL.h"
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#include "SDL_thread.h"
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#define NUM_THREADS 10
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static SDL_sem *sem;
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int alive = 1;
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int SDLCALL ThreadFunc(void *data)
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{
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int threadnum = (int)(uintptr_t)data;
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while ( alive ) {
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SDL_SemWait(sem);
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fprintf(stderr, "Thread number %d has got the semaphore (value = %d)!\n", threadnum, SDL_SemValue(sem));
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SDL_Delay(200);
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SDL_SemPost(sem);
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fprintf(stderr, "Thread number %d has released the semaphore (value = %d)!\n", threadnum, SDL_SemValue(sem));
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SDL_Delay(1); /* For the scheduler */
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}
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printf("Thread number %d exiting.\n", threadnum);
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return 0;
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}
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static void killed(int sig)
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{
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alive = 0;
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}
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int main(int argc, char **argv)
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{
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SDL_Thread *threads[NUM_THREADS];
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uintptr_t i;
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int init_sem;
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if(argc < 2) {
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fprintf(stderr,"Usage: %s init_value\n", argv[0]);
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return(1);
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}
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/* Load the SDL library */
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if ( SDL_Init(0) < 0 ) {
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fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
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return(1);
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}
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signal(SIGTERM, killed);
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signal(SIGINT, killed);
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init_sem = atoi(argv[1]);
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sem = SDL_CreateSemaphore(init_sem);
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printf("Running %d threads, semaphore value = %d\n", NUM_THREADS, init_sem);
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/* Create all the threads */
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for( i = 0; i < NUM_THREADS; ++i ) {
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threads[i] = SDL_CreateThread(ThreadFunc, (void*)i);
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}
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/* Wait 10 seconds */
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SDL_Delay(10 * 1000);
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/* Wait for all threads to finish */
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printf("Waiting for threads to finish\n");
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alive = 0;
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for( i = 0; i < NUM_THREADS; ++i ) {
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SDL_WaitThread(threads[i], NULL);
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}
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printf("Finished waiting for threads\n");
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SDL_DestroySemaphore(sem);
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SDL_Quit();
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return(0);
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}
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