Added my Android build files to iphone branch, added #ifdef ANDROID and fixed some missed includes in sources

This commit is contained in:
pelya
2009-11-24 12:19:54 +02:00
parent 3ff5d0c693
commit 6962202361
2079 changed files with 478697 additions and 9 deletions
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SDL for Dreamcast (beta2)
BERO
berobero@users.sourceforge.net
http://www.geocities.co.jp/Playtown/2004/
this work with kos-newlib
http://sourceforge.net/projects/dcquake/
compile
- source environ.sh (from the KOS distribution)
- make -f Makefile.dc
compile with gl support
- install latest libgl from http://sourceforge.net/projects/dcquake/
- uncomment GL=1 in Makefile.dc
- make -f Makefile.dc clean
- make -f Makefile.dc
install
- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
changelog:
beta2
- OpenGL support
- Hardware page flip support
beta
- thread, timer don't tested so much.
- not support OpenGL