applied changes from 0.3pre6 (patch from rev40 to rev49)
git-svn-id: https://clonekeenplus.svn.sourceforge.net/svnroot/clonekeenplus/cgenius/trunk@79 4df4b0f3-56ce-47cb-b001-ed939b7d65a6
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@@ -19,7 +19,7 @@ void gamedo_fades(void);
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//void gamepdo_wm_HandlePlayer(int cp);
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//void gamepdo_InertiaAndFriction_Y(int cp);
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//void gamepdo_wm_AllowEnterLevel(int cp);
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char wm_issolid(int xb, int yb);
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char wm_issolid(int xb, int yb, int *levels_completed);
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// game.c
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//void SetGameOver(void);
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@@ -110,11 +110,8 @@ void sb_font_draw_inverse(unsigned char *text, int xoff, int yoff);
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//unsigned long fgetl(FILE *fp);
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//unsigned int loadmap(char *filename, char *path, int lvlnum, int isworldmap);
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#include "fileio.h"
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char loadtiles(char *fname);
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char loadsprites(char *spritename);
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char loadfont(char *fontname);
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//char loadstrings(const char *fname);
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char loadtileattributes(int episode, char *extrapath);
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bool loadtileattributes(int episode, int version, unsigned char *filebuf);
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int freestrings(void);
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char* getstring(const char *name);
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int GetStringAttribute(const char *stringName, const char *attrName);
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