Merge pull request #12 from faywong/sdl_android
Refine the build system
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build/envsetup.sh
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build/envsetup.sh
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@@ -30,7 +30,7 @@ How to compile demo application
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Launch commands
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rm project/jni/application/src
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ln -s ballfield project/jni/application/src
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./ChangeAppSettings.sh -a
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./changeAppSettings.sh -a
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android update project -p project -t android-15
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Then edit file build.sh if needed to add NDK dir to your PATH, then launch it.
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It will compile a bunch of libs under project/libs/armeabi,
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@@ -59,6 +59,10 @@ to compile it remove project/jni/application/src symlink and make new one pointi
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Note that GL ES is NOT pure OpenGL - there are no glBegin() and glEnd() call and other widely used functions,
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and generally it will take a lot of effort to port OpenGL application to GL ES.
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How to compile a specific SDL based application
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===============================================
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. build/envsetup.sh
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build
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How to compile your own application
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===================================
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