Added Uq-Ruan Masters game - it compiles but does not work (renders too slowly? Another problem?)
This commit is contained in:
99
project/jni/application/sc2/src/libs/sndlib.h
Normal file
99
project/jni/application/sc2/src/libs/sndlib.h
Normal file
@@ -0,0 +1,99 @@
|
||||
//Copyright Paul Reiche, Fred Ford. 1992-2002
|
||||
|
||||
/*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifndef _SNDLIB_H
|
||||
#define _SNDLIB_H
|
||||
|
||||
#include "port.h"
|
||||
#include "libs/strlib.h"
|
||||
|
||||
typedef STRING_TABLE SOUND_REF;
|
||||
typedef STRING SOUND;
|
||||
// SOUNDPTR is really a TFB_SoundSample**
|
||||
typedef void *SOUNDPTR;
|
||||
|
||||
typedef struct soundposition
|
||||
{
|
||||
BOOLEAN positional;
|
||||
int x, y;
|
||||
} SoundPosition;
|
||||
|
||||
#define InitSoundResources InitStringTableResources
|
||||
#define CaptureSound CaptureStringTable
|
||||
#define ReleaseSound ReleaseStringTable
|
||||
#define GetSoundRef GetStringTable
|
||||
#define GetSoundCount GetStringTableCount
|
||||
#define GetSoundIndex GetStringTableIndex
|
||||
#define SetAbsSoundIndex SetAbsStringTableIndex
|
||||
#define SetRelSoundIndex SetRelStringTableIndex
|
||||
|
||||
extern SOUNDPTR GetSoundAddress (SOUND sound);
|
||||
|
||||
typedef struct tfb_soundsample TFB_SoundSample;
|
||||
typedef TFB_SoundSample **MUSIC_REF;
|
||||
|
||||
extern BOOLEAN InitSound (int argc, char *argv[]);
|
||||
extern void UninitSound (void);
|
||||
extern SOUND_REF LoadSoundFile (const char *pStr);
|
||||
extern MUSIC_REF LoadMusicFile (const char *pStr);
|
||||
extern BOOLEAN InstallAudioResTypes (void);
|
||||
extern SOUND_REF LoadSoundInstance (RESOURCE res);
|
||||
extern MUSIC_REF LoadMusicInstance (RESOURCE res);
|
||||
extern BOOLEAN DestroySound (SOUND_REF SoundRef);
|
||||
extern BOOLEAN DestroyMusic (MUSIC_REF MusicRef);
|
||||
|
||||
#define MAX_CHANNELS 8
|
||||
#define MAX_VOLUME 255
|
||||
#define NORMAL_VOLUME 160
|
||||
|
||||
#define FIRST_SFX_CHANNEL 0
|
||||
#define MIN_FX_CHANNEL 1
|
||||
#define NUM_FX_CHANNELS 4
|
||||
#define LAST_SFX_CHANNEL (MIN_FX_CHANNEL + NUM_FX_CHANNELS - 1)
|
||||
#define NUM_SFX_CHANNELS (MIN_FX_CHANNEL + NUM_FX_CHANNELS)
|
||||
|
||||
extern void PLRPlaySong (MUSIC_REF MusicRef, BOOLEAN Continuous, BYTE
|
||||
Priority);
|
||||
extern void PLRStop (MUSIC_REF MusicRef);
|
||||
extern BOOLEAN PLRPlaying (MUSIC_REF MusicRef);
|
||||
extern void PLRSeek (MUSIC_REF MusicRef, DWORD pos);
|
||||
extern void PLRPause (MUSIC_REF MusicRef);
|
||||
extern void PLRResume (MUSIC_REF MusicRef);
|
||||
extern void snd_PlaySpeech (MUSIC_REF SpeechRef);
|
||||
extern void snd_StopSpeech (void);
|
||||
extern void PlayChannel (COUNT channel, SOUND snd, SoundPosition pos,
|
||||
void *positional_object, unsigned char priority);
|
||||
extern BOOLEAN ChannelPlaying (COUNT Channel);
|
||||
extern void * GetPositionalObject (COUNT channel);
|
||||
extern void SetPositionalObject (COUNT channel, void *positional_object);
|
||||
extern void UpdateSoundPosition (COUNT channel, SoundPosition pos);
|
||||
extern void StopChannel (COUNT Channel, BYTE Priority);
|
||||
extern void SetMusicVolume (COUNT Volume);
|
||||
extern void SetChannelVolume (COUNT Channel, COUNT Volume, BYTE
|
||||
Priority);
|
||||
|
||||
extern void StopSound (void);
|
||||
extern BOOLEAN SoundPlaying (void);
|
||||
|
||||
extern void WaitForSoundEnd (COUNT Channel);
|
||||
#define TFBSOUND_WAIT_ALL ((COUNT)~0)
|
||||
|
||||
extern DWORD FadeMusic (BYTE end_vol, SIZE TimeInterval);
|
||||
|
||||
#endif /* _SNDLIB_H */
|
||||
|
||||
Reference in New Issue
Block a user