Added Uq-Ruan Masters game - it compiles but does not work (renders too slowly? Another problem?)
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72
project/jni/application/sc2/src/libs/graphics/filegfx.c
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72
project/jni/application/sc2/src/libs/graphics/filegfx.c
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//Copyright Paul Reiche, Fred Ford. 1992-2002
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "gfxintrn.h"
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#include "options.h"
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#include "libs/reslib.h"
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DRAWABLE
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LoadGraphicFile (const char *pStr)
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{
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uio_Stream *fp;
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// FIXME: this theoretically needs a mechanism to prevent races
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if (_cur_resfile_name)
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// something else is loading resources atm
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return 0;
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fp = res_OpenResFile (contentDir, pStr, "rb");
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if (fp != NULL)
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{
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DRAWABLE hData;
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_cur_resfile_name = pStr;
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hData = (DRAWABLE)_GetCelData (fp, LengthResFile (fp));
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_cur_resfile_name = 0;
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res_CloseResFile (fp);
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return hData;
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}
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return (NULL);
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}
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FONT
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LoadFontFile (const char *pStr)
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{
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uio_Stream *fp;
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// FIXME: this theoretically needs a mechanism to prevent races
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if (_cur_resfile_name)
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// something else is loading resources atm
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return 0;
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fp = res_OpenResFile (contentDir, pStr, "rb");
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if (fp != NULL)
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{
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FONT hData;
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_cur_resfile_name = pStr;
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hData = (FONT)_GetFontData (fp, LengthResFile (fp));
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_cur_resfile_name = 0;
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res_CloseResFile (fp);
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return hData;
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}
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return (0);
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}
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