Added Uq-Ruan Masters game - it compiles but does not work (renders too slowly? Another problem?)
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87
project/jni/application/sc2/src/libs/file.h
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87
project/jni/application/sc2/src/libs/file.h
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// Contains file handling code
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#ifndef _FILE_H
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#define _FILE_H
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#include "port.h"
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#include "libs/uio.h"
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// for bool
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#include "types.h"
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#if 0
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// from temp.h
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void initTempDir (void);
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void unInitTempDir (void);
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char *tempFilePath (const char *filename);
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extern uio_DirHandle *tempDir;
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#endif
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// from dirs.h
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int mkdirhier (const char *path);
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const char *getHomeDir (void);
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int createDirectory (const char *dir, int mode);
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int expandPath (char *dest, size_t len, const char *src, int what);
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// values for 'what':
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#define EP_HOME 1
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// Expand '~' for home dirs.
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#define EP_ABSOLUTE 2
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// Make paths absolute
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#define EP_ENVVARS 4
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// Expand environment variables.
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#define EP_DOTS 8
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// Process ".." and "."
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#define EP_SLASHES 16
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// Consider backslashes as path component separators.
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// They will be replaced by slashes. Windows UNC paths will always
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// start with "\\server\share", with backslashes.
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#define EP_SINGLESEP 32
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// Replace multiple consecutive path separators by a single one.
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#define EP_ALL (EP_HOME | EP_ENVVARS | EP_ABSOLUTE | EP_DOTS | EP_SLASHES \
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EP_SINGLESEP)
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// Everything
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// Everything except Windows style backslashes on Unix Systems:
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#ifdef WIN32
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# define EP_ALL_SYSTEM (EP_HOME | EP_ENVVARS | EP_ABSOLUTE | EP_DOTS | \
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EP_SLASHES | EP_SINGLESEP)
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#else
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# define EP_ALL_SYSTEM (EP_HOME | EP_ENVVARS | EP_ABSOLUTE | EP_DOTS | \
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EP_SINGLESEP)
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#endif
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// from files.h
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int copyFile (uio_DirHandle *srcDir, const char *srcName,
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uio_DirHandle *dstDir, const char *newName);
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bool fileExists (const char *name);
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bool fileExists2(uio_DirHandle *dir, const char *fileName);
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#ifdef HAVE_UNC_PATHS
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size_t skipUNCServerShare(const char *inPath);
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#endif /* HAVE_UNC_PATHS */
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#ifdef HAVE_DRIVE_LETTERS
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static inline int isDriveLetter(int c)
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{
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return (c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z');
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}
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#endif /* HAVE_DRIVE_LETTERS */
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#endif /* _FILE_H */
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