Removed temp files left from merge
This commit is contained in:
@@ -1,266 +0,0 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2010 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Simple error handling in SDL */
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_error_c.h"
|
||||
|
||||
#ifdef ANDROID
|
||||
#include <android/log.h>
|
||||
#endif
|
||||
|
||||
/* Routine to get the thread-specific error variable */
|
||||
#if SDL_THREADS_DISABLED
|
||||
/* !!! FIXME: what does this comment mean? Victim of Search and Replace? */
|
||||
/* The SDL_arraysize(The ),default (non-thread-safe) global error variable */
|
||||
static SDL_error SDL_global_error;
|
||||
#define SDL_GetErrBuf() (&SDL_global_error)
|
||||
#else
|
||||
extern SDL_error *SDL_GetErrBuf(void);
|
||||
#endif /* SDL_THREADS_DISABLED */
|
||||
|
||||
#define SDL_ERRBUFIZE 1024
|
||||
|
||||
/* Private functions */
|
||||
|
||||
static const char *
|
||||
SDL_LookupString(const char *key)
|
||||
{
|
||||
/* FIXME: Add code to lookup key in language string hash-table */
|
||||
return key;
|
||||
}
|
||||
|
||||
/* Public functions */
|
||||
|
||||
void
|
||||
SDL_SetError(const char *fmt, ...)
|
||||
{
|
||||
va_list ap;
|
||||
SDL_error *error;
|
||||
|
||||
/* Copy in the key, mark error as valid */
|
||||
error = SDL_GetErrBuf();
|
||||
error->error = 1;
|
||||
SDL_strlcpy((char *) error->key, fmt, sizeof(error->key));
|
||||
|
||||
va_start(ap, fmt);
|
||||
error->argc = 0;
|
||||
while (*fmt) {
|
||||
if (*fmt++ == '%') {
|
||||
while (*fmt == '.' || (*fmt >= '0' && *fmt <= '9')) {
|
||||
++fmt;
|
||||
}
|
||||
switch (*fmt++) {
|
||||
case 0: /* Malformed format string.. */
|
||||
--fmt;
|
||||
break;
|
||||
case 'c':
|
||||
case 'i':
|
||||
case 'd':
|
||||
case 'u':
|
||||
case 'o':
|
||||
case 'x':
|
||||
case 'X':
|
||||
error->args[error->argc++].value_i = va_arg(ap, int);
|
||||
break;
|
||||
case 'f':
|
||||
error->args[error->argc++].value_f = va_arg(ap, double);
|
||||
break;
|
||||
case 'p':
|
||||
error->args[error->argc++].value_ptr = va_arg(ap, void *);
|
||||
break;
|
||||
case 's':
|
||||
{
|
||||
int i = error->argc;
|
||||
const char *str = va_arg(ap, const char *);
|
||||
if (str == NULL)
|
||||
str = "(null)";
|
||||
SDL_strlcpy((char *) error->args[i].buf, str,
|
||||
ERR_MAX_STRLEN);
|
||||
error->argc++;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (error->argc >= ERR_MAX_ARGS) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
va_end(ap);
|
||||
|
||||
/* If we are in debug mode, print out an error message */
|
||||
#ifdef DEBUG_ERROR
|
||||
fprintf(stderr, "SDL_SetError: %s\n", SDL_GetError());
|
||||
#endif
|
||||
#ifdef ANDROID
|
||||
__android_log_print(ANDROID_LOG_ERROR, "libSDL", "SDL_SetError: %s", SDL_GetError());
|
||||
#endif
|
||||
}
|
||||
|
||||
/* This function has a bit more overhead than most error functions
|
||||
so that it supports internationalization and thread-safe errors.
|
||||
*/
|
||||
static char *
|
||||
SDL_GetErrorMsg(char *errstr, unsigned int maxlen)
|
||||
{
|
||||
SDL_error *error;
|
||||
|
||||
/* Clear the error string */
|
||||
*errstr = '\0';
|
||||
--maxlen;
|
||||
|
||||
/* Get the thread-safe error, and print it out */
|
||||
error = SDL_GetErrBuf();
|
||||
if (error->error) {
|
||||
const char *fmt;
|
||||
char *msg = errstr;
|
||||
int len;
|
||||
int argi;
|
||||
|
||||
fmt = SDL_LookupString(error->key);
|
||||
argi = 0;
|
||||
while (*fmt && (maxlen > 0)) {
|
||||
if (*fmt == '%') {
|
||||
char tmp[32], *spot = tmp;
|
||||
*spot++ = *fmt++;
|
||||
while ((*fmt == '.' || (*fmt >= '0' && *fmt <= '9'))
|
||||
&& spot < (tmp + SDL_arraysize(tmp) - 2)) {
|
||||
*spot++ = *fmt++;
|
||||
}
|
||||
*spot++ = *fmt++;
|
||||
*spot++ = '\0';
|
||||
switch (spot[-2]) {
|
||||
case '%':
|
||||
*msg++ = '%';
|
||||
maxlen -= 1;
|
||||
break;
|
||||
case 'c':
|
||||
case 'i':
|
||||
case 'd':
|
||||
case 'u':
|
||||
case 'o':
|
||||
case 'x':
|
||||
case 'X':
|
||||
len =
|
||||
SDL_snprintf(msg, maxlen, tmp,
|
||||
error->args[argi++].value_i);
|
||||
msg += len;
|
||||
maxlen -= len;
|
||||
break;
|
||||
case 'f':
|
||||
len =
|
||||
SDL_snprintf(msg, maxlen, tmp,
|
||||
error->args[argi++].value_f);
|
||||
msg += len;
|
||||
maxlen -= len;
|
||||
break;
|
||||
case 'p':
|
||||
len =
|
||||
SDL_snprintf(msg, maxlen, tmp,
|
||||
error->args[argi++].value_ptr);
|
||||
msg += len;
|
||||
maxlen -= len;
|
||||
break;
|
||||
case 's':
|
||||
len =
|
||||
SDL_snprintf(msg, maxlen, tmp,
|
||||
SDL_LookupString(error->args[argi++].
|
||||
buf));
|
||||
msg += len;
|
||||
maxlen -= len;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
*msg++ = *fmt++;
|
||||
maxlen -= 1;
|
||||
}
|
||||
}
|
||||
*msg = 0; /* NULL terminate the string */
|
||||
}
|
||||
return (errstr);
|
||||
}
|
||||
|
||||
/* Available for backwards compatibility */
|
||||
char *
|
||||
SDL_GetError(void)
|
||||
{
|
||||
static char errmsg[SDL_ERRBUFIZE];
|
||||
|
||||
return ((char *) SDL_GetErrorMsg(errmsg, SDL_ERRBUFIZE));
|
||||
}
|
||||
|
||||
void
|
||||
SDL_ClearError(void)
|
||||
{
|
||||
SDL_error *error;
|
||||
|
||||
error = SDL_GetErrBuf();
|
||||
error->error = 0;
|
||||
}
|
||||
|
||||
/* Very common errors go here */
|
||||
void
|
||||
SDL_Error(SDL_errorcode code)
|
||||
{
|
||||
switch (code) {
|
||||
case SDL_ENOMEM:
|
||||
SDL_SetError("Out of memory");
|
||||
break;
|
||||
case SDL_EFREAD:
|
||||
SDL_SetError("Error reading from datastream");
|
||||
break;
|
||||
case SDL_EFWRITE:
|
||||
SDL_SetError("Error writing to datastream");
|
||||
break;
|
||||
case SDL_EFSEEK:
|
||||
SDL_SetError("Error seeking in datastream");
|
||||
break;
|
||||
case SDL_UNSUPPORTED:
|
||||
SDL_SetError("That operation is not supported");
|
||||
break;
|
||||
default:
|
||||
SDL_SetError("Unknown SDL error");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef TEST_ERROR
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
char buffer[BUFSIZ + 1];
|
||||
|
||||
SDL_SetError("Hi there!");
|
||||
printf("Error 1: %s\n", SDL_GetError());
|
||||
SDL_ClearError();
|
||||
SDL_memset(buffer, '1', BUFSIZ);
|
||||
buffer[BUFSIZ] = 0;
|
||||
SDL_SetError("This is the error: %s (%f)", buffer, 1.0);
|
||||
printf("Error 2: %s\n", SDL_GetError());
|
||||
exit(0);
|
||||
}
|
||||
#endif
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,461 +0,0 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2010 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_sysvideo_h
|
||||
#define _SDL_sysvideo_h
|
||||
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_keysym.h"
|
||||
|
||||
/* The SDL video driver */
|
||||
|
||||
typedef struct SDL_Renderer SDL_Renderer;
|
||||
typedef struct SDL_RenderDriver SDL_RenderDriver;
|
||||
typedef struct SDL_VideoDisplay SDL_VideoDisplay;
|
||||
typedef struct SDL_VideoDevice SDL_VideoDevice;
|
||||
|
||||
/* Define the SDL texture structure */
|
||||
struct SDL_Texture
|
||||
{
|
||||
const void *magic;
|
||||
Uint32 format; /**< The pixel format of the texture */
|
||||
int access; /**< SDL_TextureAccess */
|
||||
int w; /**< The width of the texture */
|
||||
int h; /**< The height of the texture */
|
||||
int modMode; /**< The texture modulation mode */
|
||||
int blendMode; /**< The texture blend mode */
|
||||
int scaleMode; /**< The texture scale mode */
|
||||
Uint8 r, g, b, a; /**< Texture modulation values */
|
||||
|
||||
SDL_Renderer *renderer;
|
||||
|
||||
void *driverdata; /**< Driver specific texture representation */
|
||||
|
||||
SDL_Texture *prev;
|
||||
SDL_Texture *next;
|
||||
};
|
||||
|
||||
/* Define the SDL renderer structure */
|
||||
struct SDL_Renderer
|
||||
{
|
||||
int (*ActivateRenderer) (SDL_Renderer * renderer);
|
||||
int (*DisplayModeChanged) (SDL_Renderer * renderer);
|
||||
int (*CreateTexture) (SDL_Renderer * renderer, SDL_Texture * texture);
|
||||
int (*QueryTexturePixels) (SDL_Renderer * renderer, SDL_Texture * texture,
|
||||
void **pixels, int *pitch);
|
||||
int (*SetTexturePalette) (SDL_Renderer * renderer, SDL_Texture * texture,
|
||||
const SDL_Color * colors, int firstcolor,
|
||||
int ncolors);
|
||||
int (*GetTexturePalette) (SDL_Renderer * renderer, SDL_Texture * texture,
|
||||
SDL_Color * colors, int firstcolor,
|
||||
int ncolors);
|
||||
int (*SetTextureColorMod) (SDL_Renderer * renderer,
|
||||
SDL_Texture * texture);
|
||||
int (*SetTextureAlphaMod) (SDL_Renderer * renderer,
|
||||
SDL_Texture * texture);
|
||||
int (*SetTextureBlendMode) (SDL_Renderer * renderer,
|
||||
SDL_Texture * texture);
|
||||
int (*SetTextureScaleMode) (SDL_Renderer * renderer,
|
||||
SDL_Texture * texture);
|
||||
int (*UpdateTexture) (SDL_Renderer * renderer, SDL_Texture * texture,
|
||||
const SDL_Rect * rect, const void *pixels,
|
||||
int pitch);
|
||||
int (*LockTexture) (SDL_Renderer * renderer, SDL_Texture * texture,
|
||||
const SDL_Rect * rect, int markDirty, void **pixels,
|
||||
int *pitch);
|
||||
void (*UnlockTexture) (SDL_Renderer * renderer, SDL_Texture * texture);
|
||||
void (*DirtyTexture) (SDL_Renderer * renderer, SDL_Texture * texture,
|
||||
int numrects, const SDL_Rect * rects);
|
||||
int (*SetDrawColor) (SDL_Renderer * renderer);
|
||||
int (*SetDrawBlendMode) (SDL_Renderer * renderer);
|
||||
int (*RenderClear) (SDL_Renderer * renderer);
|
||||
int (*RenderDrawPoints) (SDL_Renderer * renderer, const SDL_Point * points,
|
||||
int count);
|
||||
int (*RenderDrawLines) (SDL_Renderer * renderer, const SDL_Point * points,
|
||||
int count);
|
||||
int (*RenderDrawRects) (SDL_Renderer * renderer, const SDL_Rect ** rects,
|
||||
int count);
|
||||
int (*RenderFillRects) (SDL_Renderer * renderer, const SDL_Rect ** rects,
|
||||
int count);
|
||||
int (*RenderDrawEllipse) (SDL_Renderer * renderer, int x, int y,
|
||||
int w, int h);
|
||||
int (*RenderFillEllipse) (SDL_Renderer * renderer, int x, int y,
|
||||
int w, int h);
|
||||
int (*RenderCopy) (SDL_Renderer * renderer, SDL_Texture * texture,
|
||||
const SDL_Rect * srcrect, const SDL_Rect * dstrect);
|
||||
int (*RenderReadPixels) (SDL_Renderer * renderer, const SDL_Rect * rect,
|
||||
Uint32 format, void * pixels, int pitch);
|
||||
int (*RenderWritePixels) (SDL_Renderer * renderer, const SDL_Rect * rect,
|
||||
Uint32 format, const void * pixels, int pitch);
|
||||
void (*RenderPresent) (SDL_Renderer * renderer);
|
||||
void (*DestroyTexture) (SDL_Renderer * renderer, SDL_Texture * texture);
|
||||
|
||||
void (*DestroyRenderer) (SDL_Renderer * renderer);
|
||||
|
||||
/* The current renderer info */
|
||||
SDL_RendererInfo info;
|
||||
|
||||
/* The window associated with the renderer */
|
||||
SDL_Window *window;
|
||||
|
||||
/* The list of textures */
|
||||
SDL_Texture *textures;
|
||||
|
||||
Uint8 r, g, b, a; /**< Color for drawing operations values */
|
||||
int blendMode; /**< The drawing blend mode */
|
||||
|
||||
void *driverdata;
|
||||
};
|
||||
|
||||
/* Define the SDL render driver structure */
|
||||
struct SDL_RenderDriver
|
||||
{
|
||||
SDL_Renderer *(*CreateRenderer) (SDL_Window * window, Uint32 flags);
|
||||
|
||||
/* Info about the renderer capabilities */
|
||||
SDL_RendererInfo info;
|
||||
/* Used for resizing renderer */
|
||||
size_t infoSize;
|
||||
};
|
||||
|
||||
/* Define the SDL window structure, corresponding to toplevel windows */
|
||||
struct SDL_Window
|
||||
{
|
||||
const void *magic;
|
||||
Uint32 id;
|
||||
char *title;
|
||||
int x, y;
|
||||
int w, h;
|
||||
Uint32 flags;
|
||||
|
||||
SDL_VideoDisplay *display;
|
||||
SDL_Renderer *renderer;
|
||||
|
||||
SDL_DisplayMode fullscreen_mode;
|
||||
|
||||
void *userdata;
|
||||
void *driverdata;
|
||||
|
||||
SDL_Window *prev;
|
||||
SDL_Window *next;
|
||||
};
|
||||
#define FULLSCREEN_VISIBLE(W) \
|
||||
(((W)->flags & SDL_WINDOW_FULLSCREEN) && \
|
||||
((W)->flags & SDL_WINDOW_SHOWN) && \
|
||||
!((W)->flags & SDL_WINDOW_MINIMIZED))
|
||||
|
||||
/*
|
||||
* Define the SDL display structure This corresponds to physical monitors
|
||||
* attached to the system.
|
||||
*/
|
||||
struct SDL_VideoDisplay
|
||||
{
|
||||
int max_display_modes;
|
||||
int num_display_modes;
|
||||
SDL_DisplayMode *display_modes;
|
||||
SDL_DisplayMode desktop_mode;
|
||||
SDL_DisplayMode current_mode;
|
||||
SDL_bool updating_fullscreen;
|
||||
SDL_Palette *palette;
|
||||
|
||||
Uint16 *gamma;
|
||||
Uint16 *saved_gamma; /* (just offset into gamma) */
|
||||
|
||||
int num_render_drivers;
|
||||
SDL_RenderDriver *render_drivers;
|
||||
|
||||
SDL_Window *windows;
|
||||
SDL_Window *fullscreen_window;
|
||||
|
||||
SDL_Renderer *current_renderer;
|
||||
|
||||
SDL_VideoDevice *device;
|
||||
|
||||
void *driverdata;
|
||||
};
|
||||
|
||||
/* Define the SDL video driver structure */
|
||||
#define _THIS SDL_VideoDevice *_this
|
||||
|
||||
struct SDL_VideoDevice
|
||||
{
|
||||
/* * * */
|
||||
/* The name of this video driver */
|
||||
const char *name;
|
||||
|
||||
/* * * */
|
||||
/* Initialization/Query functions */
|
||||
|
||||
/*
|
||||
* Initialize the native video subsystem, filling in the list of
|
||||
* displays for this driver, returning 0 or -1 if there's an error.
|
||||
*/
|
||||
int (*VideoInit) (_THIS);
|
||||
|
||||
/*
|
||||
* Reverse the effects VideoInit() -- called if VideoInit() fails or
|
||||
* if the application is shutting down the video subsystem.
|
||||
*/
|
||||
void (*VideoQuit) (_THIS);
|
||||
|
||||
/* * * */
|
||||
/*
|
||||
* Display functions
|
||||
*/
|
||||
|
||||
/*
|
||||
* Get the bounds of a display
|
||||
*/
|
||||
int (*GetDisplayBounds) (_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
|
||||
|
||||
/*
|
||||
* Get a list of the available display modes. e.g.
|
||||
* SDL_AddDisplayMode(_this->current_display, mode)
|
||||
*/
|
||||
void (*GetDisplayModes) (_THIS, SDL_VideoDisplay * display);
|
||||
|
||||
/*
|
||||
* Setting the display mode is independent of creating windows, so
|
||||
* when the display mode is changed, all existing windows should have
|
||||
* their data updated accordingly, including the display surfaces
|
||||
* associated with them.
|
||||
*/
|
||||
int (*SetDisplayMode) (_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
|
||||
|
||||
/* Set the color entries of the display palette */
|
||||
int (*SetDisplayPalette) (_THIS, SDL_VideoDisplay * display, SDL_Palette * palette);
|
||||
|
||||
/* Get the color entries of the display palette */
|
||||
int (*GetDisplayPalette) (_THIS, SDL_VideoDisplay * display, SDL_Palette * palette);
|
||||
|
||||
/* Set the gamma ramp */
|
||||
int (*SetDisplayGammaRamp) (_THIS, SDL_VideoDisplay * display, Uint16 * ramp);
|
||||
|
||||
/* Get the gamma ramp */
|
||||
int (*GetDisplayGammaRamp) (_THIS, SDL_VideoDisplay * display, Uint16 * ramp);
|
||||
|
||||
/* * * */
|
||||
/*
|
||||
* Window functions
|
||||
*/
|
||||
int (*CreateWindow) (_THIS, SDL_Window * window);
|
||||
int (*CreateWindowFrom) (_THIS, SDL_Window * window, const void *data);
|
||||
void (*SetWindowTitle) (_THIS, SDL_Window * window);
|
||||
void (*SetWindowIcon) (_THIS, SDL_Window * window, SDL_Surface * icon);
|
||||
void (*SetWindowPosition) (_THIS, SDL_Window * window);
|
||||
void (*SetWindowSize) (_THIS, SDL_Window * window);
|
||||
void (*ShowWindow) (_THIS, SDL_Window * window);
|
||||
void (*HideWindow) (_THIS, SDL_Window * window);
|
||||
void (*RaiseWindow) (_THIS, SDL_Window * window);
|
||||
void (*MaximizeWindow) (_THIS, SDL_Window * window);
|
||||
void (*MinimizeWindow) (_THIS, SDL_Window * window);
|
||||
void (*RestoreWindow) (_THIS, SDL_Window * window);
|
||||
void (*SetWindowGrab) (_THIS, SDL_Window * window);
|
||||
void (*DestroyWindow) (_THIS, SDL_Window * window);
|
||||
|
||||
/* Get some platform dependent window information */
|
||||
SDL_bool(*GetWindowWMInfo) (_THIS, SDL_Window * window,
|
||||
struct SDL_SysWMinfo * info);
|
||||
|
||||
/* * * */
|
||||
/*
|
||||
* OpenGL support
|
||||
*/
|
||||
int (*GL_LoadLibrary) (_THIS, const char *path);
|
||||
void *(*GL_GetProcAddress) (_THIS, const char *proc);
|
||||
void (*GL_UnloadLibrary) (_THIS);
|
||||
SDL_GLContext(*GL_CreateContext) (_THIS, SDL_Window * window);
|
||||
int (*GL_MakeCurrent) (_THIS, SDL_Window * window, SDL_GLContext context);
|
||||
int (*GL_SetSwapInterval) (_THIS, int interval);
|
||||
int (*GL_GetSwapInterval) (_THIS);
|
||||
void (*GL_SwapWindow) (_THIS, SDL_Window * window);
|
||||
void (*GL_DeleteContext) (_THIS, SDL_GLContext context);
|
||||
|
||||
/* * * */
|
||||
/*
|
||||
* Event manager functions
|
||||
*/
|
||||
void (*PumpEvents) (_THIS);
|
||||
|
||||
/* Suspend the screensaver */
|
||||
void (*SuspendScreenSaver) (_THIS);
|
||||
|
||||
/* Text input */
|
||||
void (*StartTextInput) (_THIS);
|
||||
void (*StopTextInput) (_THIS);
|
||||
void (*SetTextInputRect) (_THIS, SDL_Rect *rect);
|
||||
|
||||
/* Clipboard */
|
||||
int (*SetClipboardText) (_THIS, const char *text);
|
||||
char * (*GetClipboardText) (_THIS);
|
||||
SDL_bool (*HasClipboardText) (_THIS);
|
||||
|
||||
/* * * */
|
||||
/* Data common to all drivers */
|
||||
SDL_bool suspend_screensaver;
|
||||
int num_displays;
|
||||
SDL_VideoDisplay *displays;
|
||||
int current_display;
|
||||
Uint8 window_magic;
|
||||
Uint8 texture_magic;
|
||||
Uint32 next_object_id;
|
||||
char * clipboard_text;
|
||||
|
||||
/* * * */
|
||||
/* Data used by the GL drivers */
|
||||
struct
|
||||
{
|
||||
int red_size;
|
||||
int green_size;
|
||||
int blue_size;
|
||||
int alpha_size;
|
||||
int depth_size;
|
||||
int buffer_size;
|
||||
int stencil_size;
|
||||
int double_buffer;
|
||||
int accum_red_size;
|
||||
int accum_green_size;
|
||||
int accum_blue_size;
|
||||
int accum_alpha_size;
|
||||
int stereo;
|
||||
int multisamplebuffers;
|
||||
int multisamplesamples;
|
||||
int accelerated;
|
||||
int major_version;
|
||||
int minor_version;
|
||||
int retained_backing;
|
||||
int driver_loaded;
|
||||
char driver_path[256];
|
||||
void *dll_handle;
|
||||
} gl_config;
|
||||
|
||||
/* * * */
|
||||
/* Data private to this driver */
|
||||
void *driverdata;
|
||||
struct SDL_GLDriverData *gl_data;
|
||||
|
||||
#if SDL_VIDEO_DRIVER_PANDORA
|
||||
struct SDL_PrivateGLESData *gles_data;
|
||||
#endif
|
||||
|
||||
/* * * */
|
||||
/* The function used to dispose of this structure */
|
||||
void (*free) (_THIS);
|
||||
};
|
||||
|
||||
typedef struct VideoBootStrap
|
||||
{
|
||||
const char *name;
|
||||
const char *desc;
|
||||
int (*available) (void);
|
||||
SDL_VideoDevice *(*create) (int devindex);
|
||||
} VideoBootStrap;
|
||||
|
||||
#if SDL_VIDEO_DRIVER_COCOA
|
||||
extern VideoBootStrap COCOA_bootstrap;
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_X11
|
||||
extern VideoBootStrap X11_bootstrap;
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_FBCON
|
||||
extern VideoBootStrap FBCON_bootstrap;
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_DIRECTFB
|
||||
extern VideoBootStrap DirectFB_bootstrap;
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_PS3
|
||||
extern VideoBootStrap PS3_bootstrap;
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_SVGALIB
|
||||
extern VideoBootStrap SVGALIB_bootstrap;
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_GAPI
|
||||
extern VideoBootStrap GAPI_bootstrap;
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_WIN32
|
||||
extern VideoBootStrap WIN32_bootstrap;
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_BWINDOW
|
||||
extern VideoBootStrap BWINDOW_bootstrap;
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_PHOTON
|
||||
extern VideoBootStrap photon_bootstrap;
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_QNXGF
|
||||
extern VideoBootStrap qnxgf_bootstrap;
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_EPOC
|
||||
extern VideoBootStrap EPOC_bootstrap;
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_RISCOS
|
||||
extern VideoBootStrap RISCOS_bootstrap;
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_UIKIT
|
||||
extern VideoBootStrap UIKIT_bootstrap;
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_ANDROID
|
||||
extern VideoBootStrap ANDROID_bootstrap;
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_DUMMY
|
||||
extern VideoBootStrap DUMMY_bootstrap;
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_NDS
|
||||
extern VideoBootStrap NDS_bootstrap;
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_PANDORA
|
||||
extern VideoBootStrap PND_bootstrap;
|
||||
#endif
|
||||
|
||||
#define SDL_CurrentDisplay (&_this->displays[_this->current_display])
|
||||
#define SDL_CurrentRenderer (SDL_CurrentDisplay->current_renderer)
|
||||
|
||||
extern SDL_VideoDevice *SDL_GetVideoDevice(void);
|
||||
extern int SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode);
|
||||
extern int SDL_AddVideoDisplay(const SDL_VideoDisplay * display);
|
||||
extern SDL_bool SDL_AddDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode * mode);
|
||||
extern int SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display);
|
||||
extern int SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayMode * mode);
|
||||
extern int SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode);
|
||||
extern int SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode);
|
||||
extern SDL_DisplayMode * SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode, SDL_DisplayMode * closest);
|
||||
extern int SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode);
|
||||
extern int SDL_SetPaletteForDisplay(SDL_VideoDisplay * display, const SDL_Color * colors, int firstcolor, int ncolors);
|
||||
extern int SDL_GetPaletteForDisplay(SDL_VideoDisplay * display, SDL_Color * colors, int firstcolor, int ncolors);
|
||||
extern int SDL_SetGammaRampForDisplay(SDL_VideoDisplay * display, const Uint16 * red, const Uint16 * green, const Uint16 * blue);
|
||||
extern int SDL_GetGammaRampForDisplay(SDL_VideoDisplay * display, Uint16 * red, Uint16 * green, Uint16 * blue);
|
||||
extern void SDL_AddRenderDriver(SDL_VideoDisplay *display, const SDL_RenderDriver * driver);
|
||||
|
||||
extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags);
|
||||
|
||||
extern void SDL_OnWindowShown(SDL_Window * window);
|
||||
extern void SDL_OnWindowHidden(SDL_Window * window);
|
||||
extern void SDL_OnWindowResized(SDL_Window * window);
|
||||
extern void SDL_OnWindowMinimized(SDL_Window * window);
|
||||
extern void SDL_OnWindowRestored(SDL_Window * window);
|
||||
extern void SDL_OnWindowFocusGained(SDL_Window * window);
|
||||
extern void SDL_OnWindowFocusLost(SDL_Window * window);
|
||||
extern SDL_Window * SDL_GetFocusWindow(void);
|
||||
|
||||
#endif /* _SDL_sysvideo_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user