Ninslash: bump version
This commit is contained in:
@@ -7,10 +7,10 @@ AppName="Ninslash"
|
|||||||
AppFullName=ninslash.com
|
AppFullName=ninslash.com
|
||||||
|
|
||||||
# Application version code (integer)
|
# Application version code (integer)
|
||||||
AppVersionCode=01801
|
AppVersionCode=01804
|
||||||
|
|
||||||
# Application user-visible version name (string)
|
# Application user-visible version name (string)
|
||||||
AppVersionName="0.1.8.01 unstable pre-alpha early access"
|
AppVersionName="0.1.8.04 pre-alpha early access"
|
||||||
|
|
||||||
# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
|
# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
|
||||||
# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
|
# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
|
||||||
@@ -21,7 +21,7 @@ AppVersionName="0.1.8.01 unstable pre-alpha early access"
|
|||||||
AppDataDownloadUrl="!!Game data|data.zip"
|
AppDataDownloadUrl="!!Game data|data.zip"
|
||||||
|
|
||||||
# Reset SDL config when updating application to the new version (y) / (n)
|
# Reset SDL config when updating application to the new version (y) / (n)
|
||||||
ResetSdlConfigForThisVersion=n
|
ResetSdlConfigForThisVersion=y
|
||||||
|
|
||||||
# Delete application data files when upgrading (specify file/dir paths separated by spaces)
|
# Delete application data files when upgrading (specify file/dir paths separated by spaces)
|
||||||
DeleteFilesOnUpgrade="libsdl-DownloadFinished-0.flag"
|
DeleteFilesOnUpgrade="libsdl-DownloadFinished-0.flag"
|
||||||
@@ -149,10 +149,10 @@ AppNeedsTextInput=n
|
|||||||
|
|
||||||
# Application uses joystick (y) or (n), the on-screen DPAD will be used as joystick 0 axes 0-1
|
# Application uses joystick (y) or (n), the on-screen DPAD will be used as joystick 0 axes 0-1
|
||||||
# This will disable AppNeedsArrowKeys option
|
# This will disable AppNeedsArrowKeys option
|
||||||
AppUsesJoystick=n
|
AppUsesJoystick=y
|
||||||
|
|
||||||
# Application uses second on-screen joystick, as SDL joystick 0 axes 2-3 (y)/(n)
|
# Application uses second on-screen joystick, as SDL joystick 0 axes 2-3 (y)/(n)
|
||||||
AppUsesSecondJoystick=n
|
AppUsesSecondJoystick=y
|
||||||
|
|
||||||
# Application uses third on-screen joystick, as SDL joystick 0 axes 20-21 (y)/(n)
|
# Application uses third on-screen joystick, as SDL joystick 0 axes 20-21 (y)/(n)
|
||||||
AppUsesThirdJoystick=n
|
AppUsesThirdJoystick=n
|
||||||
|
|||||||
Reference in New Issue
Block a user