diff --git a/project/jni/application/ballfield/AndroidAppSettings.cfg b/project/jni/application/ballfield/AndroidAppSettings.cfg index 224e76de4..b418804af 100644 --- a/project/jni/application/ballfield/AndroidAppSettings.cfg +++ b/project/jni/application/ballfield/AndroidAppSettings.cfg @@ -203,7 +203,7 @@ NonBlockingSwapBuffers=n RedefinedKeys="SPACE RETURN NO_REMAP NO_REMAP SPACE ESCAPE" # Number of virtual keyboard keys (currently 6 is maximum) -AppTouchscreenKeyboardKeysAmount=4 +AppTouchscreenKeyboardKeysAmount=6 # Redefine on-screen keyboard keys to SDL keysyms - 6 keyboard keys + 4 multitouch gestures (zoom in/out and rotate left/right) RedefinedKeysScreenKb="0 1 2 3 4 5 6 7 8 9" @@ -264,7 +264,7 @@ APP_PLATFORM= # Specify architectures to compile, 'all' or 'y' to compile for all architectures. # Available architectures: armeabi armeabi-v7a x86 mips arm64-v8a -MultiABI='armeabi-v7a' +MultiABI='armeabi-v7a x86' # Optional shared libraries to compile - removing some of them will save space # MP3 support by libMAD is encumbered by patents and libMAD is GPL-ed diff --git a/project/jni/application/ballfield/ballfield.cpp b/project/jni/application/ballfield/ballfield.cpp index e61a3556f..2d4348d91 100644 --- a/project/jni/application/ballfield/ballfield.cpp +++ b/project/jni/application/ballfield/ballfield.cpp @@ -694,6 +694,7 @@ int main(int argc, char* argv[]) { SDL_ANDROID_SetScreenKeyboardButtonShown(SDL_ANDROID_SCREENKEYBOARD_BUTTON_2, 0); SDL_ANDROID_SetMouseEmulationMode(1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1); + //*((int*) 0x1000) = 1000; // When you need to test your debugger } if(evt.key.keysym.sym == SDLK_2) {