Option to pass touch events to both on-screen keyboard and application, used for Fire button in OpenArena
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@@ -123,8 +123,8 @@ typedef SDLKey SDL_scancode;
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#define SDL_KEY_VAL(X) X
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enum MOUSE_ACTION { MOUSE_DOWN = 0, MOUSE_UP = 1, MOUSE_MOVE = 2, MOUSE_HOVER = 3 };
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extern int SDL_ANDROID_processTouchscreenKeyboard(int x, int y, int action, int pointerId);
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enum { TOUCHSCREEN_KEYBOARD_PASS_EVENT_DOWN_TO_SDL = 0x40000000 };
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extern unsigned SDL_ANDROID_processTouchscreenKeyboard(int x, int y, int action, int pointerId);
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extern int SDL_ANDROID_isTouchscreenKeyboardUsed;
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#ifndef SDL_ANDROID_KEYCODE_0
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