Ninslash: use GLES2 instead of GLES3

This commit is contained in:
Sergii Pylypenko
2016-09-22 13:15:07 +03:00
parent a830d85c87
commit 566d036db4
2 changed files with 5 additions and 5 deletions

View File

@@ -7,10 +7,10 @@ AppName="Ninslash"
AppFullName=ninslash.com
# Application version code (integer)
AppVersionCode=01800
AppVersionCode=01801
# Application user-visible version name (string)
AppVersionName="0.1.8.00 pre-alpha nightly unstable debugkeys"
AppVersionName="0.1.8.01 unstable pre-alpha early access"
# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
@@ -48,11 +48,11 @@ NeedStencilBuffer=n
# Use GLES 2.x context
# you need this option only if you're developing 3-d app (y) or (n)
NeedGles2=n
NeedGles2=y
# Use GLES 3.x context
# you need this option only if you're developing 3-d app (y) or (n)
NeedGles3=y
NeedGles3=n
# Use glshim library for provide OpenGL 1.x functionality to OpenGL ES accelerated cards (y) or (n)
UseGlshim=