Ninslash: use GLES2 instead of GLES3
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@@ -7,10 +7,10 @@ AppName="Ninslash"
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AppFullName=ninslash.com
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# Application version code (integer)
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AppVersionCode=01800
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AppVersionCode=01801
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# Application user-visible version name (string)
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AppVersionName="0.1.8.00 pre-alpha nightly unstable debugkeys"
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AppVersionName="0.1.8.01 unstable pre-alpha early access"
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# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
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# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
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@@ -48,11 +48,11 @@ NeedStencilBuffer=n
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# Use GLES 2.x context
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# you need this option only if you're developing 3-d app (y) or (n)
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NeedGles2=n
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NeedGles2=y
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# Use GLES 3.x context
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# you need this option only if you're developing 3-d app (y) or (n)
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NeedGles3=y
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NeedGles3=n
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# Use glshim library for provide OpenGL 1.x functionality to OpenGL ES accelerated cards (y) or (n)
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UseGlshim=
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