SDL: Attempt to fix async text input
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@@ -1035,6 +1035,7 @@ JAVA_EXPORT_NAME(DemoRenderer_nativeTextInputFinished) ( JNIEnv* env, jobject t
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textInputBuffer[0] = 0;
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textInputBuffer = NULL;
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SDL_ANDROID_TextInputFinished = 1;
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SDL_ANDROID_IsScreenKeyboardShownFlag = 0;
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}
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JNIEXPORT void JNICALL
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