Moved all files one dir upwards (should've done that long ago)

This commit is contained in:
pelya
2010-08-16 13:15:59 +03:00
parent a8ae1c2295
commit 51bc7a8e3e
3206 changed files with 0 additions and 0 deletions

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@@ -0,0 +1,759 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include <jni.h>
#include <android/log.h>
#include <sys/time.h>
#include <time.h>
#include <stdint.h>
#include <math.h>
#include <string.h> // for memset()
#include "SDL_config.h"
#include "SDL_version.h"
#include "SDL_video.h"
#include "SDL_mouse.h"
#include "SDL_mutex.h"
#include "SDL_thread.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "SDL_events.h"
#if (SDL_VERSION_ATLEAST(1,3,0))
#include "../../events/SDL_events_c.h"
#include "../../events/SDL_keyboard_c.h"
#include "../../events/SDL_mouse_c.h"
#include "SDL_scancode.h"
#include "SDL_compat.h"
#else
#include "SDL_keysym.h"
#include "../../events/SDL_events_c.h"
#endif
#include "SDL_joystick.h"
#include "../../joystick/SDL_sysjoystick.h"
#include "../../joystick/SDL_joystick_c.h"
#include "SDL_androidvideo.h"
static SDLKey keymap[KEYCODE_LAST+1];
/* JNI-C++ wrapper stuff */
#ifndef SDL_JAVA_PACKAGE_PATH
#error You have to define SDL_JAVA_PACKAGE_PATH to your package path with dots replaced with underscores, for example "com_example_SanAngeles"
#endif
#define JAVA_EXPORT_NAME2(name,package) Java_##package##_##name
#define JAVA_EXPORT_NAME1(name,package) JAVA_EXPORT_NAME2(name,package)
#define JAVA_EXPORT_NAME(name) JAVA_EXPORT_NAME1(name,SDL_JAVA_PACKAGE_PATH)
#if SDL_VERSION_ATLEAST(1,3,0)
#define SDL_KEY2(X) SDL_SCANCODE_ ## X
#define SDL_KEY(X) SDL_KEY2(X)
static SDL_scancode TranslateKey(int scancode, SDL_keysym *keysym)
{
if ( scancode >= SDL_arraysize(keymap) )
scancode = KEYCODE_UNKNOWN;
return keymap[scancode];
}
static SDL_scancode GetKeysym(SDL_scancode scancode, SDL_keysym *keysym)
{
return scancode;
}
#define SDL_SendKeyboardKey(X, Y) SDL_SendKeyboardKey(X, Y, SDL_FALSE)
#else
#define SDL_KEY2(X) SDLK_ ## X
#define SDL_KEY(X) SDL_KEY2(X)
#define SDL_SendKeyboardKey SDL_PrivateKeyboard
// Randomly redefining SDL 1.3 scancodes to SDL 1.2 keycodes
#define KP_0 KP0
#define KP_1 KP1
#define KP_2 KP2
#define KP_3 KP3
#define KP_4 KP4
#define KP_5 KP5
#define KP_6 KP6
#define KP_7 KP7
#define KP_8 KP8
#define KP_9 KP9
#define NUMLOCKCLEAR NUMLOCK
#define GRAVE DOLLAR
#define APOSTROPHE QUOTE
#define LGUI LMETA
// Overkill haha
#define A a
#define B b
#define C c
#define D d
#define E e
#define F f
#define G g
#define H h
#define I i
#define J j
#define K k
#define L l
#define M m
#define N n
#define O o
#define P p
#define Q q
#define R r
#define S s
#define T t
#define U u
#define V v
#define W w
#define X x
#define Y y
#define Z z
#define SDL_scancode SDLKey
static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
{
/* Sanity check */
if ( scancode >= SDL_arraysize(keymap) )
scancode = KEYCODE_UNKNOWN;
/* Set the keysym information */
keysym->scancode = scancode;
keysym->sym = keymap[scancode];
keysym->mod = KMOD_NONE;
/* If UNICODE is on, get the UNICODE value for the key */
keysym->unicode = 0;
if ( SDL_TranslateUNICODE ) {
/* Populate the unicode field with the ASCII value */
keysym->unicode = scancode;
}
return(keysym);
}
static SDL_keysym *GetKeysym(SDLKey scancode, SDL_keysym *keysym)
{
/* Sanity check */
/* Set the keysym information */
keysym->scancode = scancode;
keysym->sym = scancode;
keysym->mod = KMOD_NONE;
/* If UNICODE is on, get the UNICODE value for the key */
keysym->unicode = 0;
if ( SDL_TranslateUNICODE ) {
/* Populate the unicode field with the ASCII value */
keysym->unicode = scancode;
}
return(keysym);
}
#endif
#define SDL_KEY_VAL(X) X
static int isTrackballUsed = 0;
static int isMouseUsed = 0;
static int isJoystickUsed = 0;
static int isMultitouchUsed = 0;
static SDL_Joystick *CurrentJoysticks[4] = {NULL, NULL, NULL, NULL};
enum MOUSE_ACTION { MOUSE_DOWN = 0, MOUSE_UP=1, MOUSE_MOVE=2 };
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(DemoGLSurfaceView_nativeMouse) ( JNIEnv* env, jobject thiz, jint x, jint y, jint action, jint pointerId, jint force, jint radius )
{
#if SDL_VIDEO_RENDER_RESIZE
// Translate mouse coordinates
#if SDL_VERSION_ATLEAST(1,3,0)
SDL_Window * window = SDL_GetFocusWindow();
if( window && window->renderer->window ) {
x = x * window->w / window->display->desktop_mode.w;
y = y * window->h / window->display->desktop_mode.h;
}
#else
x = x * SDL_ANDROID_sFakeWindowWidth / SDL_ANDROID_sWindowWidth;
y = y * SDL_ANDROID_sFakeWindowHeight / SDL_ANDROID_sWindowHeight;
#endif
#endif
if( isMultitouchUsed )
{
if(pointerId < 0)
pointerId = 0;
if(pointerId > 2)
pointerId = 2;
pointerId++;
if( CurrentJoysticks[pointerId] )
{
SDL_PrivateJoystickAxis(CurrentJoysticks[0], 0, x);
SDL_PrivateJoystickAxis(CurrentJoysticks[0], 1, y);
SDL_PrivateJoystickAxis(CurrentJoysticks[0], 2, force);
SDL_PrivateJoystickAxis(CurrentJoysticks[0], 3, radius);
}
}
if( !isMouseUsed )
{
#ifndef SDL_ANDROID_KEYCODE_MOUSE
#define SDL_ANDROID_KEYCODE_MOUSE RETURN
#endif
SDL_keysym keysym;
if( action != MOUSE_MOVE && SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_MOUSE)) != SDL_KEY(UNKNOWN) )
SDL_SendKeyboardKey( action == MOUSE_DOWN ? SDL_PRESSED : SDL_RELEASED, GetKeysym(SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_MOUSE)) ,&keysym) );
return;
}
if( action == MOUSE_DOWN || action == MOUSE_UP )
{
#if SDL_VERSION_ATLEAST(1,3,0)
SDL_SendMouseMotion(NULL, 0, x, y);
SDL_SendMouseButton(NULL, (action == MOUSE_DOWN) ? SDL_PRESSED : SDL_RELEASED, 1 );
#else
SDL_PrivateMouseMotion(0, 0, x, y);
SDL_PrivateMouseButton( (action == MOUSE_DOWN) ? SDL_PRESSED : SDL_RELEASED, 1, x, y );
#endif
}
if( action == MOUSE_MOVE )
#if SDL_VERSION_ATLEAST(1,3,0)
SDL_SendMouseMotion(NULL, 0, x, y);
#else
SDL_PrivateMouseMotion(0, 0, x, y);
#endif
}
static int processAndroidTrackball(int key, int action);
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(DemoGLSurfaceView_nativeKey) ( JNIEnv* env, jobject thiz, jint key, jint action )
{
if( isTrackballUsed )
if( processAndroidTrackball(key, action) )
return;
SDL_keysym keysym;
SDL_SendKeyboardKey( action ? SDL_PRESSED : SDL_RELEASED, TranslateKey(key ,&keysym) );
}
static void updateOrientation ( float accX, float accY, float accZ );
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(AccelerometerReader_nativeAccelerometer) ( JNIEnv* env, jobject thiz, jfloat accPosX, jfloat accPosY, jfloat accPosZ )
{
// Calculate two angles from three coordinates - TODO: this is faulty!
//float accX = atan2f(-accPosX, sqrtf(accPosY*accPosY+accPosZ*accPosZ) * ( accPosY > 0 ? 1.0f : -1.0f ) ) * M_1_PI * 180.0f;
//float accY = atan2f(accPosZ, accPosY) * M_1_PI;
float normal = sqrt(accPosX*accPosX+accPosY*accPosY+accPosZ*accPosZ);
if(normal <= 0.0000001f)
normal = 1.0f;
updateOrientation (accPosX/normal, accPosY/normal, 0.0f);
}
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(AccelerometerReader_nativeOrientation) ( JNIEnv* env, jobject thiz, jfloat accX, jfloat accY, jfloat accZ )
{
updateOrientation (accX, accY, accZ);
}
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(Settings_nativeSetTrackballUsed) ( JNIEnv* env, jobject thiz)
{
isTrackballUsed = 1;
}
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(Settings_nativeSetMouseUsed) ( JNIEnv* env, jobject thiz)
{
isMouseUsed = 1;
}
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(Settings_nativeSetJoystickUsed) ( JNIEnv* env, jobject thiz)
{
isJoystickUsed = 1;
}
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(Settings_nativeSetMultitouchUsed) ( JNIEnv* env, jobject thiz)
{
isMultitouchUsed = 1;
}
void ANDROID_InitOSKeymap()
{
int i;
#if (SDL_VERSION_ATLEAST(1,3,0))
SDLKey defaultKeymap[SDL_NUM_SCANCODES];
SDL_GetDefaultKeymap(defaultKeymap);
SDL_SetKeymap(0, defaultKeymap, SDL_NUM_SCANCODES);
#endif
// TODO: keys are mapped rather randomly
for (i=0; i<SDL_arraysize(keymap); ++i)
keymap[i] = SDL_KEY(UNKNOWN);
keymap[KEYCODE_UNKNOWN] = SDL_KEY(UNKNOWN);
keymap[KEYCODE_BACK] = SDL_KEY(ESCAPE);
#ifndef SDL_ANDROID_KEYCODE_0
#define SDL_ANDROID_KEYCODE_0 LCTRL
#define SDL_ANDROID_KEYCODE_1 END
#define SDL_ANDROID_KEYCODE_2 PAGEUP
#define SDL_ANDROID_KEYCODE_3 PAGEDOWN
#endif
// TODO: make this configurable
keymap[KEYCODE_MENU] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_0));
keymap[KEYCODE_SEARCH] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_1));
keymap[KEYCODE_CALL] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_1));
keymap[KEYCODE_DPAD_CENTER] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_1));
//keymap[KEYCODE_CALL] = SDL_KEY(RCTRL);
//keymap[KEYCODE_DPAD_CENTER] = SDL_KEY(LALT);
keymap[KEYCODE_VOLUME_UP] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_2));
keymap[KEYCODE_VOLUME_DOWN] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_3));
keymap[KEYCODE_HOME] = SDL_KEY(HOME); // Cannot be used in application
keymap[KEYCODE_ENDCALL] = SDL_KEY(LSHIFT);
keymap[KEYCODE_CAMERA] = SDL_KEY(RSHIFT);
keymap[KEYCODE_POWER] = SDL_KEY(RALT);
keymap[KEYCODE_0] = SDL_KEY(0);
keymap[KEYCODE_1] = SDL_KEY(1);
keymap[KEYCODE_2] = SDL_KEY(2);
keymap[KEYCODE_3] = SDL_KEY(3);
keymap[KEYCODE_4] = SDL_KEY(4);
keymap[KEYCODE_5] = SDL_KEY(5);
keymap[KEYCODE_6] = SDL_KEY(6);
keymap[KEYCODE_7] = SDL_KEY(7);
keymap[KEYCODE_8] = SDL_KEY(8);
keymap[KEYCODE_9] = SDL_KEY(9);
keymap[KEYCODE_STAR] = SDL_KEY(KP_DIVIDE);
keymap[KEYCODE_POUND] = SDL_KEY(KP_MULTIPLY);
keymap[KEYCODE_DPAD_UP] = SDL_KEY(UP);
keymap[KEYCODE_DPAD_DOWN] = SDL_KEY(DOWN);
keymap[KEYCODE_DPAD_LEFT] = SDL_KEY(LEFT);
keymap[KEYCODE_DPAD_RIGHT] = SDL_KEY(RIGHT);
keymap[KEYCODE_SOFT_LEFT] = SDL_KEY(KP_4);
keymap[KEYCODE_SOFT_RIGHT] = SDL_KEY(KP_6);
keymap[KEYCODE_ENTER] = SDL_KEY(RETURN); //SDL_KEY(KP_ENTER);
keymap[KEYCODE_CLEAR] = SDL_KEY(BACKSPACE);
keymap[KEYCODE_A] = SDL_KEY(A);
keymap[KEYCODE_B] = SDL_KEY(B);
keymap[KEYCODE_C] = SDL_KEY(C);
keymap[KEYCODE_D] = SDL_KEY(D);
keymap[KEYCODE_E] = SDL_KEY(E);
keymap[KEYCODE_F] = SDL_KEY(F);
keymap[KEYCODE_G] = SDL_KEY(G);
keymap[KEYCODE_H] = SDL_KEY(H);
keymap[KEYCODE_I] = SDL_KEY(I);
keymap[KEYCODE_J] = SDL_KEY(J);
keymap[KEYCODE_K] = SDL_KEY(K);
keymap[KEYCODE_L] = SDL_KEY(L);
keymap[KEYCODE_M] = SDL_KEY(M);
keymap[KEYCODE_N] = SDL_KEY(N);
keymap[KEYCODE_O] = SDL_KEY(O);
keymap[KEYCODE_P] = SDL_KEY(P);
keymap[KEYCODE_Q] = SDL_KEY(Q);
keymap[KEYCODE_R] = SDL_KEY(R);
keymap[KEYCODE_S] = SDL_KEY(S);
keymap[KEYCODE_T] = SDL_KEY(T);
keymap[KEYCODE_U] = SDL_KEY(U);
keymap[KEYCODE_V] = SDL_KEY(V);
keymap[KEYCODE_W] = SDL_KEY(W);
keymap[KEYCODE_X] = SDL_KEY(X);
keymap[KEYCODE_Y] = SDL_KEY(Y);
keymap[KEYCODE_Z] = SDL_KEY(Z);
keymap[KEYCODE_COMMA] = SDL_KEY(COMMA);
keymap[KEYCODE_PERIOD] = SDL_KEY(PERIOD);
keymap[KEYCODE_TAB] = SDL_KEY(TAB);
keymap[KEYCODE_SPACE] = SDL_KEY(SPACE);
keymap[KEYCODE_DEL] = SDL_KEY(DELETE);
keymap[KEYCODE_GRAVE] = SDL_KEY(GRAVE);
keymap[KEYCODE_MINUS] = SDL_KEY(KP_MINUS);
keymap[KEYCODE_PLUS] = SDL_KEY(KP_PLUS);
keymap[KEYCODE_EQUALS] = SDL_KEY(EQUALS);
keymap[KEYCODE_LEFT_BRACKET] = SDL_KEY(LEFTBRACKET);
keymap[KEYCODE_RIGHT_BRACKET] = SDL_KEY(RIGHTBRACKET);
keymap[KEYCODE_BACKSLASH] = SDL_KEY(BACKSLASH);
keymap[KEYCODE_SEMICOLON] = SDL_KEY(SEMICOLON);
keymap[KEYCODE_APOSTROPHE] = SDL_KEY(APOSTROPHE);
keymap[KEYCODE_SLASH] = SDL_KEY(SLASH);
keymap[KEYCODE_AT] = SDL_KEY(KP_PERIOD);
keymap[KEYCODE_MEDIA_PLAY_PAUSE] = SDL_KEY(KP_2);
keymap[KEYCODE_MEDIA_STOP] = SDL_KEY(HELP);
keymap[KEYCODE_MEDIA_NEXT] = SDL_KEY(KP_8);
keymap[KEYCODE_MEDIA_PREVIOUS] = SDL_KEY(KP_5);
keymap[KEYCODE_MEDIA_REWIND] = SDL_KEY(KP_1);
keymap[KEYCODE_MEDIA_FAST_FORWARD] = SDL_KEY(KP_3);
keymap[KEYCODE_MUTE] = SDL_KEY(KP_0);
keymap[KEYCODE_SYM] = SDL_KEY(LGUI);
keymap[KEYCODE_NUM] = SDL_KEY(NUMLOCKCLEAR);
keymap[KEYCODE_ALT_LEFT] = SDL_KEY(KP_7);
keymap[KEYCODE_ALT_RIGHT] = SDL_KEY(KP_9);
keymap[KEYCODE_SHIFT_LEFT] = SDL_KEY(F1);
keymap[KEYCODE_SHIFT_RIGHT] = SDL_KEY(F2);
keymap[KEYCODE_EXPLORER] = SDL_KEY(F3);
keymap[KEYCODE_ENVELOPE] = SDL_KEY(F4);
keymap[KEYCODE_HEADSETHOOK] = SDL_KEY(F5);
keymap[KEYCODE_FOCUS] = SDL_KEY(F6);
keymap[KEYCODE_NOTIFICATION] = SDL_KEY(F7);
}
void updateOrientation ( float accX, float accY, float accZ )
{
SDL_keysym keysym;
// TODO: use accelerometer as joystick, make this configurable
// Currenly it's used as cursor + KP7/KP9 keys
static const float dx = 0.04, dy = 0.1, dz = 0.1;
static float midX = 0, midY = 0, midZ = 0;
static int pressLeft = 0, pressRight = 0, pressUp = 0, pressDown = 0, pressR = 0, pressL = 0;
midX = 0.0f; // Do not remember old value for phone tilt, it feels weird
if( isJoystickUsed && CurrentJoysticks[0] ) // TODO: mutex for that stuff?
{
// TODO: fix coefficients
SDL_PrivateJoystickAxis(CurrentJoysticks[0], 0, (accX - midX) * 1000);
SDL_PrivateJoystickAxis(CurrentJoysticks[0], 1, (accY - midY) * 1000);
SDL_PrivateJoystickAxis(CurrentJoysticks[0], 2, (accZ - midZ) * 1000);
if( accY < midY - dy*2 )
midY = accY + dy*2;
if( accY > midY + dy*2 )
midY = accY - dy*2;
if( accZ < midZ - dz*2 )
midZ = accZ + dz*2;
if( accZ > midZ + dz*2 )
midZ = accZ - dz*2;
return;
}
if( accX < midX - dx )
{
if( !pressLeft )
{
//__android_log_print(ANDROID_LOG_INFO, "libSDL", "Accelerometer: press left, acc %f mid %f d %f", accX, midX, dx);
pressLeft = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(KEYCODE_DPAD_LEFT, &keysym) );
}
}
else
{
if( pressLeft )
{
//__android_log_print(ANDROID_LOG_INFO, "libSDL", "Accelerometer: release left, acc %f mid %f d %f", accX, midX, dx);
pressLeft = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_LEFT, &keysym) );
}
}
if( accX < midX - dx*2 )
midX = accX + dx*2;
if( accX > midX + dx )
{
if( !pressRight )
{
//__android_log_print(ANDROID_LOG_INFO, "libSDL", "Accelerometer: press right, acc %f mid %f d %f", accX, midX, dx);
pressRight = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(KEYCODE_DPAD_RIGHT, &keysym) );
}
}
else
{
if( pressRight )
{
//__android_log_print(ANDROID_LOG_INFO, "libSDL", "Accelerometer: release right, acc %f mid %f d %f", accX, midX, dx);
pressRight = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_RIGHT, &keysym) );
}
}
if( accX > midX + dx*2 )
midX = accX - dx*2;
if( accY < midY - dy )
{
if( !pressUp )
{
//__android_log_print(ANDROID_LOG_INFO, "libSDL", "Accelerometer: press up, acc %f mid %f d %f", accY, midY, dy);
pressUp = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(KEYCODE_DPAD_DOWN, &keysym) );
}
}
else
{
if( pressUp )
{
//__android_log_print(ANDROID_LOG_INFO, "libSDL", "Accelerometer: release up, acc %f mid %f d %f", accY, midY, dy);
pressUp = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_DOWN, &keysym) );
}
}
if( accY < midY - dy*2 )
midY = accY + dy*2;
if( accY > midY + dy )
{
if( !pressDown )
{
//__android_log_print(ANDROID_LOG_INFO, "libSDL", "Accelerometer: press down, acc %f mid %f d %f", accY, midY, dy);
pressDown = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(KEYCODE_DPAD_UP, &keysym) );
}
}
else
{
if( pressDown )
{
//__android_log_print(ANDROID_LOG_INFO, "libSDL", "Accelerometer: release down, acc %f mid %f d %f", accY, midY, dy);
pressDown = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_UP, &keysym) );
}
}
if( accY > midY + dy*2 )
midY = accY - dy*2;
if( accZ < midZ - dz )
{
if( !pressL )
{
pressL = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(KEYCODE_ALT_LEFT, &keysym) );
}
}
else
{
if( pressL )
{
pressL = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_ALT_LEFT, &keysym) );
}
}
if( accZ < midZ - dz*2 )
midZ = accZ + dz*2;
if( accZ > midZ + dz )
{
if( !pressR )
{
pressR = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(KEYCODE_ALT_RIGHT, &keysym) );
}
}
else
{
if( pressR )
{
pressR = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_ALT_RIGHT, &keysym) );
}
}
if( accZ > midZ + dz*2 )
midZ = accZ - dz*2;
}
int processAndroidTrackball(int key, int action)
{
static int leftPressed = 0, rightPressed = 0, upPressed = 0, downPressed = 0;
SDL_keysym keysym;
if( ! action && (
key == KEYCODE_DPAD_UP ||
key == KEYCODE_DPAD_DOWN ||
key == KEYCODE_DPAD_LEFT ||
key == KEYCODE_DPAD_RIGHT ) )
return 1;
if( key == KEYCODE_DPAD_UP )
{
if( downPressed )
{
downPressed = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_DOWN ,&keysym) );
return 1;
}
if( !upPressed )
{
upPressed = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(key ,&keysym) );
}
else
{
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(key ,&keysym) );
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(key ,&keysym) );
}
return 1;
}
if( key == KEYCODE_DPAD_DOWN )
{
if( upPressed )
{
upPressed = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_UP ,&keysym) );
return 1;
}
if( !upPressed )
{
downPressed = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(key ,&keysym) );
}
else
{
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(key ,&keysym) );
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(key ,&keysym) );
}
return 1;
}
if( key == KEYCODE_DPAD_LEFT )
{
if( rightPressed )
{
rightPressed = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_RIGHT ,&keysym) );
return 1;
}
if( !leftPressed )
{
leftPressed = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(key ,&keysym) );
}
else
{
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(key ,&keysym) );
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(key ,&keysym) );
}
return 1;
}
if( key == KEYCODE_DPAD_RIGHT )
{
if( leftPressed )
{
leftPressed = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_LEFT ,&keysym) );
return 1;
}
if( !rightPressed )
{
rightPressed = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(key ,&keysym) );
}
else
{
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(key ,&keysym) );
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(key ,&keysym) );
}
return 1;
}
return 0;
}
int SDL_SYS_JoystickInit(void)
{
SDL_numjoysticks = 4;
return(0);
}
/* Function to get the device-dependent name of a joystick */
const char *SDL_SYS_JoystickName(int index)
{
if(index)
return("Android multitouch");
return("Android accelerometer/orientation sensor");
}
/* Function to open a joystick for use.
The joystick to open is specified by the index field of the joystick.
This should fill the nbuttons and naxes fields of the joystick structure.
It returns 0, or -1 if there is an error.
*/
int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
{
joystick->nbuttons = 0; // Ignored
joystick->nhats = 0;
joystick->nballs = 0;
if( joystick->index == 0 )
joystick->naxes = 3;
else
joystick->naxes = 4;
CurrentJoysticks[joystick->index] = joystick;
return(0);
}
/* Function to update the state of a joystick - called as a device poll.
* This function shouldn't update the joystick structure directly,
* but instead should call SDL_PrivateJoystick*() to deliver events
* and update joystick device state.
*/
void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
{
return;
}
/* Function to close a joystick after use */
void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
{
CurrentJoysticks[joystick->index] = NULL;
return;
}
/* Function to perform any system-specific joystick related cleanup */
void SDL_SYS_JoystickQuit(void)
{
int i;
for(i=0; i<4; i++)
CurrentJoysticks[i] = NULL;
return;
}