Moved all files one dir upwards (should've done that long ago)
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78
project/jni/application/opentyrian/src/sndmast.cpp
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78
project/jni/application/opentyrian/src/sndmast.cpp
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/*
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* OpenTyrian Classic: A modern cross-platform port of Tyrian
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* Copyright (C) 2007-2009 The OpenTyrian Development Team
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "opentyr.h"
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#include "sndmast.h"
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const char soundTitle[SAMPLE_COUNT][9] = /* [1..soundnum + 9] of string [8] */
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{
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"SCALEDN2", /*1*/
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"F2", /*2*/
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"TEMP10",
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"EXPLSM",
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"PASS3", /*5*/
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"TEMP2",
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"BYPASS1",
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"EXP1RT",
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"EXPLLOW",
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"TEMP13", /*10*/
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"EXPRETAP",
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"MT2BOOM",
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"TEMP3",
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"LAZB", /*28K*/
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"LAZGUN2", /*15*/
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"SPRING",
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"WARNING",
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"ITEM",
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"HIT2", /*14K*/
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"MACHNGUN", /*20*/
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"HYPERD2",
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"EXPLHUG",
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"CLINK1",
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"CLICK",
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"SCALEDN1", /*25*/
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"TEMP11",
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"TEMP16",
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"SMALL1",
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"POWERUP",
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"VOICE1",
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"VOICE2",
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"VOICE3",
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"VOICE4",
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"VOICE5",
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"VOICE6",
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"VOICE7",
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"VOICE8",
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"VOICE9"
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};
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const JE_byte windowTextSamples[9] = /* [1..9] */
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{
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V_DANGER,
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V_BOSS,
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V_ENEMIES,
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V_CLEARED_PLATFORM,
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V_DANGER,
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V_SPIKES,
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V_ACCELERATE,
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V_DANGER,
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V_ENEMIES
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};
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// kate: tab-width 4; vim: set noet:
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