Now you can put data files inside .apk file, into assets - they will be unpacked automatically via omnipotent DataDownloader.java
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@@ -4,7 +4,7 @@ LibSdlVersion=1.3
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AppName="Alien Blaster"
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AppFullName=de.schwardtnet.alienblaster
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ScreenOrientation=h
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AppDataDownloadUrl="Data size is 2 Mb|http://sites.google.com/site/xpelyax/Home/alienblaster110_data.zip?attredirects=0&d=1|http://sitesproxy.goapk.com/site/xpelyax/Home/alienblaster110_data.zip"
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AppDataDownloadUrl="Data size is 2 Mb|alienblaster110_data.zip|http://sites.google.com/site/xpelyax/Home/alienblaster110_data.zip?attredirects=0&d=1|http://sitesproxy.goapk.com/site/xpelyax/Home/alienblaster110_data.zip"
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SdlVideoResize=y
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NeedDepthBuffer=n
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AppUsesMouse=n
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