added new on-screen themes (n64, dualshock, snes, psx, gba) from retroarch

This commit is contained in:
lubomyr
2015-02-20 13:56:41 +00:00
parent b0800aef5d
commit 4e26931de8
149 changed files with 1210 additions and 6 deletions

View File

@@ -674,8 +674,8 @@ class Settings
{
if(Globals.TouchscreenKeyboardTheme < 0)
Globals.TouchscreenKeyboardTheme = 0;
if(Globals.TouchscreenKeyboardTheme > 4)
Globals.TouchscreenKeyboardTheme = 4;
if(Globals.TouchscreenKeyboardTheme > 9)
Globals.TouchscreenKeyboardTheme = 9;
if( Globals.TouchscreenKeyboardTheme == 0 )
nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.ultimatedroid));
@@ -687,6 +687,16 @@ class Settings
nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.keen));
if( Globals.TouchscreenKeyboardTheme == 4 )
nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.retro));
if( Globals.TouchscreenKeyboardTheme == 5 )
nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.gba));
if( Globals.TouchscreenKeyboardTheme == 6 )
nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.psx));
if( Globals.TouchscreenKeyboardTheme == 7 )
nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.snes));
if( Globals.TouchscreenKeyboardTheme == 8 )
nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.dualshock));
if( Globals.TouchscreenKeyboardTheme == 9 )
nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.n64));
}
}

View File

@@ -195,7 +195,12 @@ class SettingsMenuKeyboard extends SettingsMenu
p.getResources().getString(R.string.controls_screenkb_by, "Simple Theme", "Beholder"),
p.getResources().getString(R.string.controls_screenkb_by, "Sun", "Sirea"),
p.getResources().getString(R.string.controls_screenkb_by, "Keen", "Gerstrong"),
p.getResources().getString(R.string.controls_screenkb_by, "Retro", "Santiago Radeff")
p.getResources().getString(R.string.controls_screenkb_by, "Retro", "Santiago Radeff"),
p.getResources().getString(R.string.controls_screenkb_by, "Gba", "from RetroArch"),
p.getResources().getString(R.string.controls_screenkb_by, "Psx", "from RetroArch"),
p.getResources().getString(R.string.controls_screenkb_by, "Snes", "from RetroArch"),
p.getResources().getString(R.string.controls_screenkb_by, "DualShock", "from RetroArch"),
p.getResources().getString(R.string.controls_screenkb_by, "N64", "from RetroArch")
};
AlertDialog.Builder builder = new AlertDialog.Builder(p);

View File

@@ -907,7 +907,11 @@ static int setupScreenKeyboardButtonSun( int buttonID, Uint8 * charBuf )
data = &(buttonImages[4+(buttonID-5)*2]);
if( buttonID == 9 )
data = &mousePointer;
else if( buttonID > 9 ) // Error, array too big
if( buttonID == 10 )
data = &(arrowImages[10]);
if( buttonID == 11 )
data = &(arrowImages[11]);
else if( buttonID > 11 ) // Error, array too big
return 12; // Return value bigger than zero to iterate it
ret = setupScreenKeyboardButtonTexture(data, charBuf);
@@ -934,7 +938,7 @@ static int setupScreenKeyboardButton( int buttonID, Uint8 * charBuf, int count )
sunTheme = 0;
return setupScreenKeyboardButtonLegacy(buttonID, charBuf);
}
else if( count == 10 )
else if( count == 10 || count == 12)
{
sunTheme = 1;
return setupScreenKeyboardButtonSun(buttonID, charBuf);

View File

@@ -103,7 +103,7 @@ gzip -9 < ../res/raw/simpletheme.raw > ../res/raw/simpletheme.raw.gz
mv -f ../res/raw/simpletheme.raw.gz ../res/raw/simpletheme.raw
# Abstract Sun Icon Set by Sirea (Martina Šmejkalová)
# Abstract Sun Icon Set by Sirea (Martina ?mejkalová)
for f in Sun/*.png; do
newname=`echo $f | sed 's@.*/@@' | tr '[A-Z]' '[a-z]'`.raw
./converter $f ../res/raw/$newname 32
@@ -140,6 +140,85 @@ rm ../res/raw/sun*.png.raw
gzip -9 < ../res/raw/sun.raw > ../res/raw/sun.raw.gz
mv -f ../res/raw/sun.raw.gz ../res/raw/sun.raw
# dualshock Icon Set from RetroArch
for f in dualshock/*.png; do
newname=`echo $f | sed 's@.*/@@' | tr '[A-Z]' '[a-z]'`.raw
./converter $f ../res/raw/$newname 32
done
rm -f ../res/raw/dualshock.raw
printf '\000\000\000\014' > ../res/raw/dualshock.raw # size, 012 = 10
for F in \
thumbstick-background \
\
a \
a \
b \
b \
\
x \
y \
l1 \
r1 \
\
mouse_pointer \
\
rgui \
thumbstick-pad \
; do
if [ \! -e ../res/raw/$F.png.raw ]; then
echo Cannot find ../res/raw/$F.png.raw - check if all files are in place
exit 1
fi
cat ../res/raw/$F.png.raw >> ../res/raw/dualshock.raw
done
rm ../res/raw/*.png.raw
gzip -9 < ../res/raw/dualshock.raw > ../res/raw/dualshock.raw.gz
mv -f ../res/raw/dualshock.raw.gz ../res/raw/dualshock.raw
# n64 Icon Set from RetroArch
for f in n64/*.png; do
newname=`echo $f | sed 's@.*/@@' | tr '[A-Z]' '[a-z]'`.raw
./converter $f ../res/raw/$newname 32
done
rm -f ../res/raw/n64.raw
printf '\000\000\000\014' > ../res/raw/n64.raw # size, 012 = 10
for F in \
thumbstick-background \
\
a \
a \
b \
b \
\
x \
y \
l \
r \
\
mouse_pointer \
\
rgui \
thumbstick-pad \
; do
if [ \! -e ../res/raw/$F.png.raw ]; then
echo Cannot find ../res/raw/$F.png.raw - check if all files are in place
exit 1
fi
cat ../res/raw/$F.png.raw >> ../res/raw/n64.raw
done
rm ../res/raw/*.png.raw
gzip -9 < ../res/raw/n64.raw > ../res/raw/n64.raw.gz
mv -f ../res/raw/n64.raw.gz ../res/raw/n64.raw
# Keen Icon Set by Gerstrong (Gerhard Stein)
for f in Keen/*.png; do
@@ -246,3 +325,165 @@ gzip -9 < ../res/raw/retro.raw > ../res/raw/retro.raw.gz
mv -f ../res/raw/retro.raw.gz ../res/raw/retro.raw
rm ../res/raw/*.png.raw
# GBA Icon Set from RetroArch
for f in gba/*.png; do
newname=`echo $f | sed 's@.*/@@' | tr '[A-Z]' '[a-z]'`.raw
./converter $f ../res/raw/$newname 16
done
rm -f ../res/raw/gba.raw
printf '\000\000\000\030' > ../res/raw/gba.raw # size, 030 = 24
for F in \
dpad \
dpad_left \
dpad_right \
dpad_up \
dpad_down \
\
a_auto_cc \
a_auto \
b_auto_cc \
b_auto \
\
a \
a_cc \
b \
b_cc \
x \
x_cc \
y \
y_cc \
l \
l_cc \
r \
r_cc \
rgui \
rgui \
mouse_pointer \
\
dpad_UpLeft \
dpad_UpRight \
dpad_DownLeft \
dpad_DownRight \
\
; do
if [ \! -e ../res/raw/$F.png.raw ]; then
echo Cannot find ../res/raw/$F.png.raw - check if all files are in place
exit 1
fi
cat ../res/raw/$F.png.raw >> ../res/raw/gba.raw
done
gzip -9 < ../res/raw/gba.raw > ../res/raw/gba.raw.gz
mv -f ../res/raw/gba.raw.gz ../res/raw/gba.raw
rm ../res/raw/*.png.raw
# PSX Icon Set from RetroArch
for f in psx/*.png; do
newname=`echo $f | sed 's@.*/@@' | tr '[A-Z]' '[a-z]'`.raw
./converter $f ../res/raw/$newname 16
done
rm -f ../res/raw/psx.raw
printf '\000\000\000\030' > ../res/raw/psx.raw # size, 030 = 24
for F in \
dpad \
dpad_left \
dpad_right \
dpad_up \
dpad_down \
\
a_auto_cc \
a_auto \
b_auto_cc \
b_auto \
\
a \
a_cc \
b \
b_cc \
x \
x_cc \
y \
y_cc \
l1 \
l1_cc \
r1 \
r1_cc \
rgui \
rgui \
mouse_pointer \
; do
if [ \! -e ../res/raw/$F.png.raw ]; then
echo Cannot find ../res/raw/$F.png.raw - check if all files are in place
exit 1
fi
cat ../res/raw/$F.png.raw >> ../res/raw/psx.raw
done
gzip -9 < ../res/raw/psx.raw > ../res/raw/psx.raw.gz
mv -f ../res/raw/psx.raw.gz ../res/raw/psx.raw
rm ../res/raw/*.png.raw
# SNES Icon Set from RetroArch
for f in snes/*.png; do
newname=`echo $f | sed 's@.*/@@' | tr '[A-Z]' '[a-z]'`.raw
./converter $f ../res/raw/$newname 16
done
rm -f ../res/raw/snes.raw
printf '\000\000\000\030' > ../res/raw/snes.raw # size, 030 = 24
for F in \
dpad \
dpad_left \
dpad_right \
dpad_up \
dpad_down \
\
a_auto_cc \
a_auto \
b_auto_cc \
b_auto \
\
a \
a_cc \
b \
b_cc \
x \
x_cc \
y \
y_cc \
l1 \
l1_cc \
r1 \
r1_cc \
rgui \
rgui \
mouse_pointer \
\
dpad_UpLeft \
dpad_UpRight \
dpad_DownLeft \
dpad_DownRight \
\
; do
if [ \! -e ../res/raw/$F.png.raw ]; then
echo Cannot find ../res/raw/$F.png.raw - check if all files are in place
exit 1
fi
cat ../res/raw/$F.png.raw >> ../res/raw/snes.raw
done
gzip -9 < ../res/raw/snes.raw > ../res/raw/snes.raw.gz
mv -f ../res/raw/snes.raw.gz ../res/raw/snes.raw
rm ../res/raw/*.png.raw

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@@ -0,0 +1,152 @@
overlays = 4
overlay0_full_screen = true
overlay0_normalized = true
overlay0_name = "landscape"
overlay0_range_mod = 1.5
overlay0_alpha_mod = 2.0
overlay1_full_screen = true
overlay1_normalized = true
overlay1_name = "portrait"
overlay1_range_mod = 1.5
overlay1_alpha_mod = 2.0
overlay2_overlay = quickmenu.png
overlay2_name = "menu"
overlay2_full_screen = true
overlay2_range_mod = 1.5
overlay2_alpha_mod = 2.0
overlay3_full_screen = true
overlay3_normalized = true
overlay3_name = "hide"
overlay3_full_screen = true
overlay3_range_mod = 1.5
overlay3_alpha_mod = 2.0
overlay0_descs = 25
overlay0_desc0 = "left,0.04375,0.352083333333,radial,0.0525,0.0875"
overlay0_desc0_overlay = dpad-left.png
overlay0_desc1 = "right,0.19375,0.352083333333,radial,0.0525,0.0875"
overlay0_desc1_overlay = dpad-right.png
overlay0_desc2 = "up,0.11875,0.227083333333,radial,0.0525,0.0875"
overlay0_desc2_overlay = dpad-up.png
overlay0_desc3 = "down,0.11875,0.4770833333333,radial,0.0525,0.0875"
overlay0_desc3_overlay = dpad-down.png
overlay0_desc4 = "start,0.94375,0.94791666666667,rect,0.04375,0.052083333333"
overlay0_desc4_overlay = start.png
overlay0_desc5 = "select,0.05625,0.94791666666667,rect,0.04375,0.052083333333"
overlay0_desc5_overlay = select.png
overlay0_desc6 = "a,0.95625,0.352083333333,radial,0.04375,0.0729166666667"
overlay0_desc6_overlay = a.png
overlay0_desc7 = "b,0.88125,0.4770833333333,radial,0.04375,0.0729166666667"
overlay0_desc7_overlay = b.png
overlay0_desc8 = "x,0.88125,0.227083333333,radial,0.04375,0.0729166666667"
overlay0_desc8_overlay = x.png
overlay0_desc9 = "y,0.80625,0.352083333333,radial,0.04375,0.0729166666667"
overlay0_desc9_overlay = y.png
overlay0_desc10 = "l,0.0925,0.052083333333,rect,0.0625,0.052083333333"
overlay0_desc10_overlay = l1.png
overlay0_desc11 = "l2,0.2625,0.052083333333,rect,0.0625,0.052083333333"
overlay0_desc11_overlay = l2.png
overlay0_desc12 = "r,0.9075,0.052083333333,rect,0.0625,0.052083333333"
overlay0_desc12_overlay = r1.png
overlay0_desc13 = "r2,0.7375,0.052083333333,rect,0.0625,0.052083333333"
overlay0_desc13_overlay = r2.png
overlay0_desc14 = "left|up,0.0375,0.2166666667,rect,0.0375,0.0625"
overlay0_desc15 = "right|up,0.2,0.2166666667,rect,0.0375,0.0625"
overlay0_desc16 = "left|down,0.0375,0.4875,rect,0.0375,0.0625"
overlay0_desc17 = "right|down,0.2,0.4875,rect,0.0375,0.0625"
overlay0_desc18 = "overlay_next,0.60125,0.11708333333334,rect,0.025,0.04166666667"
overlay0_desc18_overlay = next.png
overlay0_desc18_next_target = "menu"
overlay0_desc19 = "menu_toggle,0.5,0.11708333333334,radial,0.025,0.04166666666"
overlay0_desc19_overlay = rgui.png
overlay0_desc20 = "overlay_next,0.40125,0.11708333333334,radial,0.025,0.04166666666"
overlay0_desc20_overlay = rotate.png
overlay0_desc20_next_target = "portrait"
overlay0_desc23 = "analog_left,0.28845,0.75208333333,radial,0.083,0.136"
overlay0_desc23_overlay = thumbstick-pad.png
overlay0_desc23_range_mod = 3.5
overlay0_desc23_pct = 0.75
overlay0_desc23_movable = true
overlay0_desc24 = "analog_right,0.71845,0.75208333333,radial,0.083,0.136"
overlay0_desc24_overlay = thumbstick-pad.png
overlay0_desc24_range_mod = 3.5
overlay0_desc24_pct = 0.75
overlay0_desc24_movable = true
overlay0_desc21 = "nul,0.71845,0.75208333333,radial,0.127575,0.212625"
overlay0_desc21_overlay = thumbstick-background.png
overlay0_desc22 = "nul,0.28845,0.75208333333,radial,0.127575,0.212625"
overlay0_desc22_overlay = thumbstick-background.png
overlay1_descs = 25
overlay1_desc0 = "left,0.072916666667,0.55025,radial,0.08208333333,0.0555"
overlay1_desc0_overlay = dpad-left.png
overlay1_desc1 = "right,0.322916666667,0.55025,radial,0.08208333333,0.0555"
overlay1_desc1_overlay = dpad-right.png
overlay1_desc2 = "up,0.1979166666667,0.45625,radial,0.08208333333,0.0555"
overlay1_desc2_overlay = dpad-up.png
overlay1_desc3 = "down,0.1979166666667,0.63325,radial,0.08208333333,0.0555"
overlay1_desc3_overlay = dpad-down.png
overlay1_desc4 = "start,0.625,0.135,rect,0.0625,0.0375"
overlay1_desc4_overlay = start.png
overlay1_desc5 = "select,0.375,0.135,rect,0.0625,0.0375"
overlay1_desc5_overlay = select.png
overlay1_desc6 = "a,0.9270833333333,0.54125,radial,0.0729166666667,0.04375"
overlay1_desc6_overlay = a.png
overlay1_desc7 = "b,0.7820833333333,0.63625,radial,0.0729166666667,0.04375"
overlay1_desc7_overlay = b.png
overlay1_desc8 = "x,0.7820833333333,0.44625,radial,0.0729166666667,0.04375"
overlay1_desc8_overlay = x.png
overlay1_desc9 = "y,0.637083333333,0.54125,radial,0.0729166666667,0.04375"
overlay1_desc9_overlay = y.png
overlay1_desc10 = "l,0.1041666667,0.10125,rect,0.1041666667,0.03125"
overlay1_desc10_overlay = l1.png
overlay1_desc11 = "l2,0.1041666667,0.02625,rect,0.1041666667,0.03125"
overlay1_desc11_overlay = l2.png
overlay1_desc12 = "r,0.8958333333333,0.10125,rect,0.1041666667,0.03125"
overlay1_desc12_overlay = r1.png
overlay1_desc13 = "r2,0.8958333333333,0.02625,rect,0.1041666667,0.03125"
overlay1_desc13_overlay = r2.png
overlay1_desc14 = "left|up,0.0625,0.45,rect,0.0625,0.0275"
overlay1_desc15 = "right|up,0.333333333,0.45,rect,0.0625,0.0275"
overlay1_desc16 = "left|down,0.0625,0.6325,rect,0.0625,0.0275"
overlay1_desc17 = "right|down,0.333333333,0.6325,rect,0.0625,0.0275"
overlay1_desc18 = "overlay_next,0.7016666667,0.03125,rect,0.041666667,0.025"
overlay1_desc18_overlay = next.png
overlay1_desc18_next_target = "menu"
overlay1_desc19 = "menu_toggle,0.5,0.03125,radial,0.04166666666,0.025"
overlay1_desc19_overlay = rgui.png
overlay1_desc20 = "overlay_next,0.30125,0.03125,radial,0.04166666666,0.025"
overlay1_desc20_overlay = rotate.png
overlay1_desc20_next_target = "landscape"
overlay1_desc23 = "analog_left,0.24845,0.84845,radial,0.136,0.083"
overlay1_desc23_overlay = thumbstick-pad.png
overlay1_desc23_range_mod = 3.5
overlay1_desc23_pct = 0.75
overlay1_desc23_movable = true
overlay1_desc24 = "analog_right,0.71845,0.84845,radial,0.136,0.083"
overlay1_desc24_overlay = thumbstick-pad.png
overlay1_desc24_range_mod = 3.5
overlay1_desc24_pct = 0.75
overlay1_desc24_movable = true
overlay1_desc21 = "nul,0.71845,0.84845,radial,0.212625,0.127575"
overlay1_desc21_overlay = thumbstick-background.png
overlay1_desc22 = "nul,0.24845,0.84845,radial,0.212625,0.127575"
overlay1_desc22_overlay = thumbstick-background.png
overlay2_descs = 11
overlay2_desc0 = "load_state,270,90,rect,120,30"
overlay2_desc1 = "save_state,270,170,rect,120,30"
overlay2_desc3 = "state_slot_increase,270,250,rect,120,30"
overlay2_desc2 = "state_slot_decrease,270,330,rect,120,30"
overlay2_desc6 = "reset,250,410,rect,100,30"
overlay2_desc4 = "rewind,530,90,rect,120,30"
overlay2_desc5 = "slowmotion,530,170,rect,120,30"
overlay2_desc7 = "toggle_fast_forward,530,250,rect,120,300"
overlay2_desc9 = "shader_prev,530,330,rect,120,30"
overlay2_desc8 = "shader_next,550,410,rect,100,30"
overlay2_desc10 = "overlay_next,400,460,rect,40,20"
overlay3_descs = 1
overlay3_desc0 = "overlay_next,0.5,0.94533333333,rect,0.0234375,0.04166666667"
overlay3_desc0_overlay = next.png

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@@ -0,0 +1,124 @@
overlays = 4
overlay0_full_screen = true
overlay0_normalized = true
overlay0_name = "landscape"
overlay0_range_mod = 1.5
overlay0_alpha_mod = 2.0
overlay1_full_screen = true
overlay1_normalized = true
overlay1_name = "portrait"
overlay1_range_mod = 1.5
overlay1_alpha_mod = 2.0
overlay2_overlay = quickmenu.png
overlay2_name = "menu"
overlay2_full_screen = true
overlay2_range_mod = 1.5
overlay2_alpha_mod = 2.0
overlay3_full_screen = true
overlay3_normalized = true
overlay3_name = "hide"
overlay3_full_screen = true
overlay3_range_mod = 1.5
overlay3_alpha_mod = 2.0
overlay0_descs = 21
overlay0_desc0 = "left,0.04375,0.802083333333,radial,0.0525,0.0875"
overlay0_desc0_overlay = dpad-left.png
overlay0_desc1 = "right,0.19375,0.802083333333,radial,0.0525,0.0875"
overlay0_desc1_overlay = dpad-right.png
overlay0_desc2 = "up,0.11875,0.677083333333,radial,0.0525,0.0875"
overlay0_desc2_overlay = dpad-up.png
overlay0_desc3 = "down,0.11875,0.9270833333333,radial,0.0525,0.0875"
overlay0_desc3_overlay = dpad-down.png
overlay0_desc4 = "start,0.64375,0.94791666666667,rect,0.04375,0.052083333333"
overlay0_desc4_overlay = start.png
overlay0_desc5 = "select,0.35625,0.94791666666667,rect,0.04375,0.052083333333"
overlay0_desc5_overlay = select.png
overlay0_desc6 = "a,0.95625,0.802083333333,radial,0.04375,0.0729166666667"
overlay0_desc6_overlay = a.png
overlay0_desc7 = "b,0.88125,0.927083333333,radial,0.04375,0.0729166666667"
overlay0_desc7_overlay = b.png
overlay0_desc8 = "x,0.88125,0.677083333333,radial,0.04375,0.0729166666667"
overlay0_desc8_overlay = x.png
overlay0_desc9 = "y,0.80625,0.802083333333,radial,0.04375,0.0729166666667"
overlay0_desc9_overlay = y.png
overlay0_desc10 = "l,0.0625,0.1770833333333,rect,0.0625,0.052083333333"
overlay0_desc10_overlay = l1.png
overlay0_desc11 = "l2,0.0625,0.052083333333,rect,0.0625,0.052083333333"
overlay0_desc11_overlay = l2.png
overlay0_desc12 = "r,0.9375,0.1770833333333,rect,0.0625,0.052083333333"
overlay0_desc12_overlay = r1.png
overlay0_desc13 = "r2,0.9375,0.052083333333,rect,0.0625,0.052083333333"
overlay0_desc13_overlay = r2.png
overlay0_desc14 = "left|up,0.0375,0.6666666667,rect,0.0375,0.0625"
overlay0_desc15 = "right|up,0.2,0.6666666667,rect,0.0375,0.0625"
overlay0_desc16 = "left|down,0.0375,0.9375,rect,0.0375,0.0625"
overlay0_desc17 = "right|down,0.2,0.9375,rect,0.0375,0.0625"
overlay0_desc18 = "overlay_next,0.70125,0.11708333333334,rect,0.025,0.04166666667"
overlay0_desc18_overlay = next.png
overlay0_desc18_next_target = "menu"
overlay0_desc19 = "menu_toggle,0.50125,0.11708333333334,radial,0.025,0.04166666666"
overlay0_desc19_overlay = rgui.png
overlay0_desc20 = "overlay_next,0.30125,0.11708333333334,radial,0.025,0.04166666666"
overlay0_desc20_overlay = rotate.png
overlay0_desc20_next_target = "portrait"
overlay1_descs = 21
overlay1_desc0 = "left,0.072916666667,0.85025,radial,0.08208333333,0.0555"
overlay1_desc0_overlay = dpad-left.png
overlay1_desc1 = "right,0.322916666667,0.85025,radial,0.08208333333,0.0555"
overlay1_desc1_overlay = dpad-right.png
overlay1_desc2 = "up,0.1979166666667,0.75625,radial,0.08208333333,0.0555"
overlay1_desc2_overlay = dpad-up.png
overlay1_desc3 = "down,0.1979166666667,0.93325,radial,0.08208333333,0.0555"
overlay1_desc3_overlay = dpad-down.png
overlay1_desc4 = "start,0.625,0.635,rect,0.0625,0.0375"
overlay1_desc4_overlay = start.png
overlay1_desc5 = "select,0.375,0.635,rect,0.0625,0.0375"
overlay1_desc5_overlay = select.png
overlay1_desc6 = "a,0.9270833333333,0.83125,radial,0.0729166666667,0.04375"
overlay1_desc6_overlay = a.png
overlay1_desc7 = "b,0.8020833333333,0.90625,radial,0.0729166666667,0.04375"
overlay1_desc7_overlay = b.png
overlay1_desc8 = "x,0.8020833333333,0.75625,radial,0.0729166666667,0.04375"
overlay1_desc8_overlay = x.png
overlay1_desc9 = "y,0.677083333333,0.83125,radial,0.0729166666667,0.04375"
overlay1_desc9_overlay = y.png
overlay1_desc10 = "l,0.1041666667,0.60125,rect,0.1041666667,0.03125"
overlay1_desc10_overlay = l1.png
overlay1_desc11 = "l2,0.1041666667,0.52625,rect,0.1041666667,0.03125"
overlay1_desc11_overlay = l2.png
overlay1_desc12 = "r,0.8958333333333,0.60125,rect,0.1041666667,0.03125"
overlay1_desc12_overlay = r1.png
overlay1_desc13 = "r2,0.8958333333333,0.52625,rect,0.1041666667,0.03125"
overlay1_desc13_overlay = r2.png
overlay1_desc14 = "left|up,0.0625,0.75,rect,0.0625,0.0275"
overlay1_desc15 = "right|up,0.333333333,0.75,rect,0.0625,0.0275"
overlay1_desc16 = "left|down,0.0625,0.9325,rect,0.0625,0.0275"
overlay1_desc17 = "right|down,0.333333333,0.9325,rect,0.0625,0.0275"
overlay1_desc18 = "overlay_next,0.7016666667,0.53125,rect,0.041666667,0.025"
overlay1_desc18_overlay = next.png
overlay1_desc18_next_target = "menu"
overlay1_desc19 = "menu_toggle,0.5,0.53125,radial,0.04166666666,0.025"
overlay1_desc19_overlay = rgui.png
overlay1_desc20 = "overlay_next,0.30125,0.53125,radial,0.04166666666,0.025"
overlay1_desc20_overlay = rotate.png
overlay1_desc20_next_target = "landscape"
overlay2_descs = 11
overlay2_desc0 = "load_state,270,90,rect,120,30"
overlay2_desc1 = "save_state,270,170,rect,120,30"
overlay2_desc3 = "state_slot_increase,270,250,rect,120,30"
overlay2_desc2 = "state_slot_decrease,270,330,rect,120,30"
overlay2_desc6 = "reset,250,410,rect,100,30"
overlay2_desc4 = "rewind,530,90,rect,120,30"
overlay2_desc5 = "slowmotion,530,170,rect,120,30"
overlay2_desc7 = "toggle_fast_forward,530,250,rect,120,300"
overlay2_desc9 = "shader_prev,530,330,rect,120,30"
overlay2_desc8 = "shader_next,550,410,rect,100,30"
overlay2_desc10 = "overlay_next,400,460,rect,40,20"
overlay3_descs = 1
overlay3_desc0 = "overlay_next,0.5,0.94533333333,rect,0.0234375,0.04166666667"
overlay3_desc0_overlay = next.png

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overlays = 4
overlay0_full_screen = true
overlay0_normalized = true
overlay0_name = "landscape"
overlay0_range_mod = 1.5
overlay0_alpha_mod = 2.0
overlay1_full_screen = true
overlay1_normalized = true
overlay1_name = "portrait"
overlay1_range_mod = 1.5
overlay1_alpha_mod = 2.0
overlay2_overlay = quickmenu.png
overlay2_name = "menu"
overlay2_full_screen = true
overlay2_range_mod = 1.5
overlay2_alpha_mod = 2.0
overlay3_overlay = next-menu.png
overlay3_name = "hide"
overlay3_full_screen = true
overlay3_range_mod = 1.5
overlay3_alpha_mod = 2.0
overlay0_descs = 18
overlay0_desc0 = "left,0.04375,0.80208333333,radial,0.0525,0.0875"
overlay0_desc1 = "right,0.19375,0.80208333333,radial,0.0525,0.0875"
overlay0_desc2 = "up,0.11845,0.67708333333,radial,0.0525,0.0875"
overlay0_desc3 = "down,0.11845,0.92708333333,radial,0.0525,0.0875"
overlay0_desc4 = "start,0.65,0.9375,rect,0.0625,0.0458333333"
overlay0_desc4_overlay = start.png
overlay0_desc5 = "select,0.35,0.9375,rect,0.0625,0.0458333333"
overlay0_desc5_overlay = select.png
overlay0_desc6 = "b,0.84375,0.90625,radial,0.05,0.0833333333"
overlay0_desc6_overlay = b.png
overlay0_desc7 = "a,0.94375,0.8020833333333,radial,0.05,0.0833333333"
overlay0_desc7_overlay = a.png
overlay0_desc8 = "l,0.0625,0.0729166666667,rect,0.0625,0.0520833333333"
overlay0_desc8_overlay = l.png
overlay0_desc9 = "r,0.9375,0.0729166666667,rect,0.0625,0.0520833333333"
overlay0_desc9_overlay = r.png
overlay0_desc10 = "overlay_next,0.70125,0.11708333333334,rect,0.025,0.04166666667"
overlay0_desc10_overlay = next.png
overlay0_desc10_next_target = "menu"
overlay0_desc11 = "left|down,0.04375,0.9270833333333,radial,0.03125,0.0520833333333"
overlay0_desc12 = "right|up,0.19375,0.67708333333,radial,0.03125,0.0520833333333"
overlay0_desc13 = "up|left,0.04375,0.67708333333,radial,0.03125,0.0520833333333"
overlay0_desc14 = "down|right,0.19375,0.9270833333333,radial,0.03125,0.0520833333333"
overlay0_desc15 = "nul,0.11845,0.80208333333,rect,0.127575,0.212625"
overlay0_desc15_overlay = dpad.png
overlay0_desc16 = "menu_toggle,0.50125,0.11708333333334,radial,0.025,0.04166666666"
overlay0_desc16_overlay = rgui.png
overlay0_desc17 = "overlay_next,0.30125,0.11708333333334,radial,0.025,0.04166666666"
overlay0_desc17_overlay = rotate.png
overlay0_desc17_next_target = "portrait"
overlay1_descs = 18
overlay1_desc0 = "left,0.09375,0.86875,radial,0.0875,0.0525"
overlay1_desc1 = "right,0.34375,0.86875,radial,0.0875,0.0525"
overlay1_desc2 = "up,0.21875,0.79375,radial,0.0875,0.0525"
overlay1_desc3 = "down,0.21875,0.94375,radial,0.0875,0.0525"
overlay1_desc4 = "start,0.5,0.70625,rect,0.10416666667,0.025"
overlay1_desc4_overlay = start.png
overlay1_desc5 = "select,0.5,0.61875,rect,0.10416666667,0.025"
overlay1_desc5_overlay = select.png
overlay1_desc6 = "b,0.71875,0.90625,radial,0.0833333333333,0.05"
overlay1_desc6_overlay = b.png
overlay1_desc7 = "a,0.88541666666,0.84375,radial,0.0833333333333,0.05"
overlay1_desc7_overlay = a.png
overlay1_desc8 = "l,0.1041666667,0.61875,rect,0.10416666667,0.03125"
overlay1_desc8_overlay = l.png
overlay1_desc9 = "r,0.8958333333,0.61875,rect,0.10416666667,0.03125"
overlay1_desc9_overlay = r.png
overlay1_desc10 = "overlay_next,0.7016666667,0.53125,rect,0.041666667,0.025"
overlay1_desc10_overlay = next.png
overlay1_desc10_next_target = "menu"
overlay1_desc11 = "left|down,0.09375,0.94375,radial,0.05208333333333,0.03125"
overlay1_desc12 = "right|up,0.34375,0.79375,radial,0.05208333333333,0.03125"
overlay1_desc13 = "up|left,0.09375,0.79375,radial,0.05208333333333,0.03125"
overlay1_desc14 = "down|right,0.34375,0.94375,radial,0.05208333333333,0.03125"
overlay1_desc15 = "nul,0.21875,0.87275,rect,0.21,0.13"
overlay1_desc15_overlay = dpad.png
overlay1_desc16 = "menu_toggle,0.5,0.53125,radial,0.04166666666,0.025"
overlay1_desc16_overlay = rgui.png
overlay1_desc17 = "overlay_next,0.30125,0.53125,radial,0.04166666666,0.025"
overlay1_desc17_overlay = rotate.png
overlay1_desc17_next_target = "landscape"
overlay2_descs = 11
overlay2_desc0 = "load_state,270,90,rect,120,30"
overlay2_desc1 = "save_state,270,170,rect,120,30"
overlay2_desc3 = "state_slot_increase,270,250,rect,120,30"
overlay2_desc2 = "state_slot_decrease,270,330,rect,120,30"
overlay2_desc6 = "reset,250,410,rect,100,30"
overlay2_desc4 = "rewind,530,90,rect,120,30"
overlay2_desc5 = "slowmotion,530,170,rect,120,30"
overlay2_desc7 = "toggle_fast_forward,530,250,rect,120,30"
overlay2_desc9 = "shader_prev,530,330,rect,120,30"
overlay2_desc8 = "shader_next,550,410,rect,100,30"
overlay2_desc10 = "overlay_next,400,460,rect,40,20"
overlay2_desc10_next_target = "hide"
overlay3_descs = 1
overlay3_rect = "0.4375,0.916,0.125,0.084"
overlay3_desc0 = "overlay_next,50,20,rect,50,20"

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project/themes/n64/a.png Normal file

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overlays = 6
overlay0_full_screen = true
overlay0_normalized = true
overlay0_name = "analog-landscape"
overlay0_range_mod = 1.5
overlay0_alpha_mod = 2.0
overlay1_full_screen = true
overlay1_normalized = true
overlay1_name = "digital-landscape"
overlay1_range_mod = 1.5
overlay1_alpha_mod = 2.0
overlay2_full_screen = true
overlay2_normalized = true
overlay2_name = "analog-portrait"
overlay2_range_mod = 1.5
overlay2_alpha_mod = 2.0
overlay3_full_screen = true
overlay3_normalized = true
overlay3_name = "digital-portrait"
overlay3_range_mod = 1.5
overlay3_alpha_mod = 2.0
overlay4_overlay = quickmenu.png
overlay4_name = "menu"
overlay4_full_screen = true
overlay5_full_screen = true
overlay5_normalized = true
overlay5_name = "hide"
overlay5_full_screen = true
overlay5_range_mod = 1.5
overlay5_alpha_mod = 2.0
overlay0_descs = 15
overlay0_desc0 = "start,0.498,0.8,radial,0.0375,0.0625"
overlay0_desc0_overlay = start.png
overlay0_desc1 = "r2|b,0.83625,0.68333333333,radial,0.0325,0.05416666666667"
overlay0_desc1_overlay = downc.png
overlay0_desc2 = "a,0.75,0.814583333333,radial,0.0425,0.0708"
overlay0_desc2_overlay = a.png
overlay0_desc3 = "b,0.665,0.65516666667,radial,0.0425,0.0708"
overlay0_desc3_overlay = b.png
overlay0_desc4 = "r2|x,0.83625,0.47,radial,0.03,0.05"
overlay0_desc4_overlay = upc.png
overlay0_desc5 = "r2|y,0.7675,0.57,radial,0.03,0.05"
overlay0_desc5_overlay = leftc.png
overlay0_desc6 = "r2|a,0.905,0.57,radial,0.03,0.05"
overlay0_desc6_overlay = rightc.png
overlay0_desc7 = "l2,0.0625,0.052083333333,rect,0.0625,0.052083333333"
overlay0_desc7_overlay = z.png
overlay0_desc8 = "r,0.9375,0.052083333333,rect,0.0625,0.052083333333"
overlay0_desc8_overlay = r.png
overlay0_desc9 = "overlay_next,0.5,0.94533333333,rect,0.0234375,0.04166666667"
overlay0_desc9_overlay = next.png
overlay0_desc9_next_target = "menu"
overlay0_desc14 = "analog_left,0.16845,0.70208333333,radial,0.083,0.136"
overlay0_desc14_overlay = thumbstick-pad.png
overlay0_desc14_range_mod = 3.5
overlay0_desc14_pct = 0.75
overlay0_desc14_movable = true
overlay0_desc11 = "menu_toggle,0.5,0.11708333333334,radial,0.025,0.04166666666"
overlay0_desc11_overlay = rgui.png
overlay0_desc12 = "overlay_next,0.30125,0.11708333333334,radial,0.025,0.04166666666"
overlay0_desc12_overlay = rotate.png
overlay0_desc12_next_target = "analog-portrait"
overlay0_desc13 = "overlay_next,0.70125,0.11708333333334,radial,0.025,0.04166666666"
overlay0_desc13_overlay = digital-icon.png
overlay0_desc13_next_target = "digital-landscape"
overlay0_desc10 = "nul,0.16845,0.70208333333,radial,0.127575,0.212625"
overlay0_desc10_overlay = thumbstick-background.png
overlay1_descs = 22
overlay1_desc0 = "left,0.09375,0.70208333333,radial,0.0525,0.0875"
overlay1_desc1 = "right,0.24375,0.70208333333,radial,0.0525,0.0875"
overlay1_desc2 = "up,0.16845,0.57708333333,radial,0.0525,0.0875"
overlay1_desc3 = "down,0.16845,0.82708333333,radial,0.0525,0.0875"
overlay1_desc4 = "start,0.498,0.8,radial,0.0375,0.0625"
overlay1_desc4_overlay = start.png
overlay1_desc5 = "r2|b,0.83625,0.68333333333,radial,0.0325,0.05416666666667"
overlay1_desc5_overlay = downc.png
overlay1_desc6 = "a,0.75,0.814583333333,radial,0.0425,0.0708"
overlay1_desc6_overlay = a.png
overlay1_desc7 = "b,0.665,0.65516666667,radial,0.0425,0.0708"
overlay1_desc7_overlay = b.png
overlay1_desc8 = "r2|x,0.83625,0.47,radial,0.03,0.05"
overlay1_desc8_overlay = upc.png
overlay1_desc9 = "r2|y,0.7675,0.57,radial,0.03,0.05"
overlay1_desc9_overlay = leftc.png
overlay1_desc10 = "r2|a,0.905,0.57,radial,0.03,0.05"
overlay1_desc10_overlay = rightc.png
overlay1_desc11 = "overlay_next,0.5,0.94533333333,rect,0.0234375,0.04166666667"
overlay1_desc11_overlay = next.png
overlay1_desc11_next_target = "menu"
overlay1_desc12 = "left|down,0.09375,0.8270833333333,radial,0.03125,0.0520833333333"
overlay1_desc13 = "right|up,0.24375,0.57708333333,radial,0.03125,0.0520833333333"
overlay1_desc14 = "up|left,0.09375,0.57708333333,radial,0.03125,0.0520833333333"
overlay1_desc15 = "down|right,0.24375,0.8270833333333,radial,0.03125,0.0520833333333"
overlay1_desc16 = "nul,0.16845,0.70208333333,rect,0.127575,0.212625"
overlay1_desc16_overlay = dpad.png
overlay1_desc17 = "menu_toggle,0.5,0.11708333333334,radial,0.025,0.04166666666"
overlay1_desc17_overlay = rgui.png
overlay1_desc18 = "overlay_next,0.30125,0.11708333333334,radial,0.025,0.04166666666"
overlay1_desc18_overlay = rotate.png
overlay1_desc18_next_target = "digital-portrait"
overlay1_desc19 = "overlay_next,0.70125,0.11708333333334,radial,0.025,0.04166666666"
overlay1_desc19_overlay = analog-icon.png
overlay1_desc19_next_target = "analog-landscape"
overlay1_desc20 = "l,0.0625,0.052083333333,rect,0.0625,0.052083333333"
overlay1_desc20_overlay = l.png
overlay1_desc21 = "r,0.9375,0.052083333333,rect,0.0625,0.052083333333"
overlay1_desc21_overlay = r.png
overlay2_descs = 15
overlay2_desc0 = "start,0.495,0.68625,radial,0.0625,0.0375"
overlay2_desc0_overlay = start.png
overlay2_desc1 = "r2|b,0.82,0.82,radial,0.04375,0.02625"
overlay2_desc1_overlay = downc.png
overlay2_desc2 = "b,0.5795833333333,0.815,radial,0.0708,0.0425"
overlay2_desc2_overlay = b.png
overlay2_desc3 = "a,0.7070833333333,0.89375,radial,0.0708,0.0425"
overlay2_desc3_overlay = a.png
overlay2_desc4 = "r2|x,0.82,0.71,radial,0.04375,0.02625"
overlay2_desc4_overlay = upc.png
overlay2_desc5 = "r2|y,0.720333333,0.765,radial,0.04375,0.02625"
overlay2_desc5_overlay = leftc.png
overlay2_desc6 = "r2|a,0.92241666666667,0.765,radial,0.04375,0.02625"
overlay2_desc6_overlay = rightc.png
overlay2_desc7 = "overlay_next,0.50125,0.95833333333,rect,0.04166666666,0.0234375"
overlay2_desc7_overlay = next.png
overlay2_desc7_next_target = "menu"
overlay2_desc9 = "menu_toggle,0.50125,0.57708333333334,radial,0.04166666666,0.025"
overlay2_desc9_overlay = rgui.png
overlay2_desc8 = "nul,0.21875,0.82275,radial,0.21,0.13"
overlay2_desc8_overlay = thumbstick-background.png
overlay2_desc11 = "overlay_next,0.70125,0.57708333333334,radial,0.04166666666,0.025"
overlay2_desc11_overlay = digital-icon.png
overlay2_desc11_next_target = "digital-portrait"
overlay2_desc12 = "l2,0.0625,0.552083333333,rect,0.0925,0.032083333333"
overlay2_desc12_overlay = z.png
overlay2_desc13 = "r,0.9375,0.552083333333,rect,0.0925,0.032083333333"
overlay2_desc13_overlay = r.png
overlay2_desc10 = "analog_left,0.21875,0.82275,radial,0.136,0.083"
overlay2_desc10_overlay = thumbstick-pad.png
overlay2_desc10_range_mod = 3.5
overlay2_desc10_pct = 0.75
overlay2_desc10_movable = true
overlay2_desc14 = "overlay_next,0.30125,0.57708333333334,radial,0.04166666666,0.025"
overlay2_desc14_overlay = rotate.png
overlay2_desc14_next_target = "analog-landscape"
overlay3_descs = 22
overlay3_desc0 = "left,0.09375,0.81875,radial,0.0875,0.0525"
overlay3_desc1 = "right,0.34375,0.81875,radial,0.0875,0.0525"
overlay3_desc2 = "up,0.21875,0.74375,radial,0.0875,0.0525"
overlay3_desc3 = "down,0.21875,0.89375,radial,0.0875,0.0525"
overlay3_desc4 = "start,0.495,0.68625,radial,0.0625,0.0375"
overlay3_desc4_overlay = start.png
overlay3_desc5 = "r2|b,0.82,0.82,radial,0.04375,0.02625"
overlay3_desc5_overlay = downc.png
overlay3_desc6 = "b,0.5795833333333,0.815,radial,0.0708,0.0425"
overlay3_desc6_overlay = b.png
overlay3_desc7 = "a,0.7070833333333,0.89375,radial,0.0708,0.0425"
overlay3_desc7_overlay = a.png
overlay3_desc8 = "r2|x,0.82,0.71,radial,0.04375,0.02625"
overlay3_desc8_overlay = upc.png
overlay3_desc9 = "r2|y,0.720333333,0.765,radial,0.04375,0.02625"
overlay3_desc9_overlay = leftc.png
overlay3_desc10 = "r2|a,0.92241666666667,0.765,radial,0.04375,0.02625"
overlay3_desc10_overlay = rightc.png
overlay3_desc11 = "overlay_next,0.50125,0.95833333333,radial,0.04166666666,0.0234375"
overlay3_desc11_overlay = next.png
overlay3_desc11_next_target = "menu"
overlay3_desc12 = "left|down,0.09375,0.89375,radial,0.05208333333333,0.03125"
overlay3_desc13 = "right|up,0.34375,0.74375,radial,0.05208333333333,0.03125"
overlay3_desc14 = "up|left,0.09375,0.74375,radial,0.05208333333333,0.03125"
overlay3_desc15 = "down|right,0.34375,0.89375,radial,0.05208333333333,0.03125"
overlay3_desc16 = "nul,0.21875,0.82275,radial,0.21,0.13"
overlay3_desc16_overlay = dpad.png
overlay3_desc17 = "menu_toggle,0.50125,0.57708333333334,radial,0.04166666666,0.025"
overlay3_desc17_overlay = rgui.png
overlay3_desc18 = "overlay_next,0.30125,0.57708333333334,radial,0.04166666666,0.025"
overlay3_desc18_overlay = rotate.png
overlay3_desc18_next_target = "digital-landscape"
overlay3_desc19 = "overlay_next,0.70125,0.57708333333334,radial,0.04166666666,0.025"
overlay3_desc19_overlay = analog-icon.png
overlay3_desc19_next_target = "analog-portrait"
overlay3_desc20 = "l,0.0625,0.552083333333,rect,0.0925,0.032083333333"
overlay3_desc20_overlay = l.png
overlay3_desc21 = "r,0.9375,0.552083333333,rect,0.0925,0.032083333333"
overlay3_desc21_overlay = r.png
overlay4_descs = 11
overlay4_desc0 = "load_state,270,90,rect,120,30"
overlay4_desc1 = "save_state,270,170,rect,120,30"
overlay4_desc3 = "state_slot_increase,270,250,rect,120,30"
overlay4_desc2 = "state_slot_decrease,270,330,rect,120,30"
overlay4_desc6 = "reset,250,410,rect,100,30"
overlay4_desc4 = "rewind,530,90,rect,120,30"
overlay4_desc5 = "slowmotion,530,170,rect,120,30"
overlay4_desc7 = "toggle_fast_forward,530,250,rect,120,30"
overlay4_desc9 = "shader_prev,530,330,rect,120,30"
overlay4_desc8 = "shader_next,550,410,rect,100,30"
overlay4_desc10 = "overlay_next,400,460,rect,40,20"
overlay4_desc10_next_target = "hide"
overlay5_descs = 1
overlay5_desc0 = "overlay_next,0.5,0.94533333333,rect,0.0234375,0.04166666667"
overlay5_desc0_overlay = next.png

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@@ -0,0 +1,123 @@
overlays = 4
overlay0_full_screen = true
overlay0_normalized = true
overlay0_name = "landscape"
overlay0_range_mod = 1.5
overlay0_alpha_mod = 2.0
overlay1_full_screen = true
overlay1_normalized = true
overlay1_name = "portrait"
overlay1_range_mod = 1.5
overlay1_alpha_mod = 2.0
overlay2_overlay = quickmenu.png
overlay2_name = "menu"
overlay2_full_screen = true
overlay2_range_mod = 1.5
overlay2_alpha_mod = 2.0
overlay3_overlay = ps_next.png
overlay3_name = "hide"
overlay3_full_screen = true
overlay3_range_mod = 1.5
overlay3_alpha_mod = 2.0
overlay0_descs = 21
overlay0_desc0 = "left,0.04375,0.802083333333,radial,0.0525,0.0875"
overlay0_desc0_overlay = dpad-left.png
overlay0_desc1 = "right,0.19375,0.802083333333,radial,0.0525,0.0875"
overlay0_desc1_overlay = dpad-right.png
overlay0_desc2 = "up,0.11875,0.677083333333,radial,0.0525,0.0875"
overlay0_desc2_overlay = dpad-up.png
overlay0_desc3 = "down,0.11875,0.9270833333333,radial,0.0525,0.0875"
overlay0_desc3_overlay = dpad-down.png
overlay0_desc4 = "start,0.64375,0.94791666666667,rect,0.04375,0.052083333333"
overlay0_desc4_overlay = start.png
overlay0_desc5 = "select,0.35625,0.94791666666667,rect,0.04375,0.052083333333"
overlay0_desc5_overlay = select.png
overlay0_desc6 = "a,0.95625,0.802083333333,radial,0.04375,0.0729166666667"
overlay0_desc6_overlay = a.png
overlay0_desc7 = "b,0.88125,0.927083333333,radial,0.04375,0.0729166666667"
overlay0_desc7_overlay = b.png
overlay0_desc8 = "x,0.88125,0.677083333333,radial,0.04375,0.0729166666667"
overlay0_desc8_overlay = x.png
overlay0_desc9 = "y,0.80625,0.802083333333,radial,0.04375,0.0729166666667"
overlay0_desc9_overlay = y.png
overlay0_desc10 = "l,0.0625,0.1770833333333,rect,0.0625,0.052083333333"
overlay0_desc10_overlay = l1.png
overlay0_desc11 = "l2,0.0625,0.052083333333,rect,0.0625,0.052083333333"
overlay0_desc11_overlay = l2.png
overlay0_desc12 = "r,0.9375,0.1770833333333,rect,0.0625,0.052083333333"
overlay0_desc12_overlay = r1.png
overlay0_desc13 = "r2,0.9375,0.052083333333,rect,0.0625,0.052083333333"
overlay0_desc13_overlay = r2.png
overlay0_desc14 = "left|up,0.0375,0.6666666667,rect,0.0375,0.0625"
overlay0_desc15 = "right|up,0.2,0.6666666667,rect,0.0375,0.0625"
overlay0_desc16 = "left|down,0.0375,0.9375,rect,0.0375,0.0625"
overlay0_desc17 = "right|down,0.2,0.9375,rect,0.0375,0.0625"
overlay0_desc18 = "overlay_next,0.70125,0.11708333333334,rect,0.025,0.04166666667"
overlay0_desc18_overlay = next.png
overlay0_desc18_next_target = "menu"
overlay0_desc19 = "menu_toggle,0.50125,0.11708333333334,radial,0.025,0.04166666666"
overlay0_desc19_overlay = rgui.png
overlay0_desc20 = "overlay_next,0.30125,0.11708333333334,radial,0.025,0.04166666666"
overlay0_desc20_overlay = rotate.png
overlay0_desc20_next_target = "portrait"
overlay1_descs = 21
overlay1_desc0 = "left,0.072916666667,0.85025,radial,0.08208333333,0.0555"
overlay1_desc0_overlay = dpad-left.png
overlay1_desc1 = "right,0.322916666667,0.85025,radial,0.08208333333,0.0555"
overlay1_desc1_overlay = dpad-right.png
overlay1_desc2 = "up,0.1979166666667,0.75625,radial,0.08208333333,0.0555"
overlay1_desc2_overlay = dpad-up.png
overlay1_desc3 = "down,0.1979166666667,0.93325,radial,0.08208333333,0.0555"
overlay1_desc3_overlay = dpad-down.png
overlay1_desc4 = "start,0.625,0.635,rect,0.0625,0.0375"
overlay1_desc4_overlay = start.png
overlay1_desc5 = "select,0.375,0.635,rect,0.0625,0.0375"
overlay1_desc5_overlay = select.png
overlay1_desc6 = "a,0.9270833333333,0.83125,radial,0.0729166666667,0.04375"
overlay1_desc6_overlay = a.png
overlay1_desc7 = "b,0.8020833333333,0.90625,radial,0.0729166666667,0.04375"
overlay1_desc7_overlay = b.png
overlay1_desc8 = "x,0.8020833333333,0.75625,radial,0.0729166666667,0.04375"
overlay1_desc8_overlay = x.png
overlay1_desc9 = "y,0.677083333333,0.83125,radial,0.0729166666667,0.04375"
overlay1_desc9_overlay = y.png
overlay1_desc10 = "l,0.1041666667,0.60125,rect,0.1041666667,0.03125"
overlay1_desc10_overlay = l1.png
overlay1_desc11 = "l2,0.1041666667,0.52625,rect,0.1041666667,0.03125"
overlay1_desc11_overlay = l2.png
overlay1_desc12 = "r,0.8958333333333,0.60125,rect,0.1041666667,0.03125"
overlay1_desc12_overlay = r1.png
overlay1_desc13 = "r2,0.8958333333333,0.52625,rect,0.1041666667,0.03125"
overlay1_desc13_overlay = r2.png
overlay1_desc14 = "left|up,0.0625,0.75,rect,0.0625,0.0275"
overlay1_desc15 = "right|up,0.333333333,0.75,rect,0.0625,0.0275"
overlay1_desc16 = "left|down,0.0625,0.9325,rect,0.0625,0.0275"
overlay1_desc17 = "right|down,0.333333333,0.9325,rect,0.0625,0.0275"
overlay1_desc18 = "overlay_next,0.7016666667,0.53125,rect,0.041666667,0.025"
overlay1_desc18_overlay = next.png
overlay1_desc18_next_target = "menu"
overlay1_desc19 = "menu_toggle,0.5,0.53125,radial,0.04166666666,0.025"
overlay1_desc19_overlay = rgui.png
overlay1_desc20 = "overlay_next,0.30125,0.53125,radial,0.04166666666,0.025"
overlay1_desc20_overlay = rotate.png
overlay1_desc20_next_target = "landscape"
overlay2_descs = 11
overlay2_desc0 = "load_state,270,90,rect,120,30"
overlay2_desc1 = "save_state,270,170,rect,120,30"
overlay2_desc3 = "state_slot_increase,270,250,rect,120,30"
overlay2_desc2 = "state_slot_decrease,270,330,rect,120,30"
overlay2_desc6 = "reset,250,410,rect,100,30"
overlay2_desc4 = "rewind,530,90,rect,120,30"
overlay2_desc5 = "slowmotion,530,170,rect,120,30"
overlay2_desc7 = "toggle_fast_forward,530,250,rect,120,30"
overlay2_desc9 = "shader_prev,530,330,rect,120,30"
overlay2_desc8 = "shader_next,550,410,rect,100,30"
overlay2_desc10 = "overlay_next,400,460,rect,40,20"
overlay3_descs = 1
overlay3_rect = "0.4375,0.916,0.125,0.084"
overlay3_desc0 = "overlay_next,50,20,rect,50,20"

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