When you'll change app to build that won't be visible in Git commit.
Also fixed application name not updated for translated strings.xml
This commit is contained in:
119
project/java/Audio.java
Normal file
119
project/java/Audio.java
Normal file
@@ -0,0 +1,119 @@
|
||||
// This string is autogenerated by ChangeAppSettings.sh, do not change spaces amount
|
||||
package net.sourceforge.clonekeenplus;
|
||||
|
||||
|
||||
import android.app.Activity;
|
||||
import android.content.Context;
|
||||
import android.os.Bundle;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.KeyEvent;
|
||||
import android.view.Window;
|
||||
import android.view.WindowManager;
|
||||
import android.media.AudioTrack;
|
||||
import android.media.AudioManager;
|
||||
import android.media.AudioFormat;
|
||||
import java.io.*;
|
||||
import java.nio.ByteBuffer;
|
||||
import android.util.Log;
|
||||
import java.lang.Thread;
|
||||
|
||||
|
||||
class AudioThread {
|
||||
|
||||
private Activity mParent;
|
||||
private AudioTrack mAudio;
|
||||
private byte[] mAudioBuffer;
|
||||
private int mVirtualBufSize;
|
||||
|
||||
public AudioThread(Activity parent)
|
||||
{
|
||||
mParent = parent;
|
||||
mAudio = null;
|
||||
mAudioBuffer = null;
|
||||
nativeAudioInitJavaCallbacks();
|
||||
}
|
||||
|
||||
public int fillBuffer()
|
||||
{
|
||||
mAudio.write( mAudioBuffer, 0, mVirtualBufSize );
|
||||
return 1;
|
||||
}
|
||||
|
||||
public int initAudio(int rate, int channels, int encoding, int bufSize)
|
||||
{
|
||||
if( mAudio == null )
|
||||
{
|
||||
channels = ( channels == 1 ) ? AudioFormat.CHANNEL_CONFIGURATION_MONO :
|
||||
AudioFormat.CHANNEL_CONFIGURATION_STEREO;
|
||||
encoding = ( encoding == 1 ) ? AudioFormat.ENCODING_PCM_16BIT :
|
||||
AudioFormat.ENCODING_PCM_8BIT;
|
||||
|
||||
mVirtualBufSize = bufSize;
|
||||
|
||||
if( AudioTrack.getMinBufferSize( rate, channels, encoding ) > bufSize )
|
||||
bufSize = AudioTrack.getMinBufferSize( rate, channels, encoding );
|
||||
|
||||
if(Globals.AudioBufferConfig != 0) { // application's choice - use minimal buffer
|
||||
bufSize = (int)((float)bufSize * (((float)(Globals.AudioBufferConfig - 1) * 2.5f) + 1.0f));
|
||||
mVirtualBufSize = bufSize;
|
||||
}
|
||||
mAudioBuffer = new byte[bufSize];
|
||||
|
||||
mAudio = new AudioTrack(AudioManager.STREAM_RING,
|
||||
rate,
|
||||
channels,
|
||||
encoding,
|
||||
bufSize,
|
||||
AudioTrack.MODE_STREAM );
|
||||
mAudio.play();
|
||||
}
|
||||
return mVirtualBufSize;
|
||||
}
|
||||
|
||||
public byte[] getBuffer()
|
||||
{
|
||||
return mAudioBuffer;
|
||||
}
|
||||
|
||||
public int deinitAudio()
|
||||
{
|
||||
if( mAudio != null )
|
||||
{
|
||||
mAudio.stop();
|
||||
mAudio.release();
|
||||
mAudio = null;
|
||||
}
|
||||
mAudioBuffer = null;
|
||||
return 1;
|
||||
}
|
||||
|
||||
public int initAudioThread()
|
||||
{
|
||||
// Make audio thread priority higher so audio thread won't get underrun
|
||||
Thread.currentThread().setPriority(Thread.MAX_PRIORITY);
|
||||
return 1;
|
||||
}
|
||||
|
||||
public int pauseAudioPlayback()
|
||||
{
|
||||
if( mAudio != null )
|
||||
{
|
||||
mAudio.pause();
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int resumeAudioPlayback()
|
||||
{
|
||||
if( mAudio != null )
|
||||
{
|
||||
mAudio.play();
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
private native int nativeAudioInitJavaCallbacks();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user