CG Updates and some SDL2 changes
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@@ -732,6 +732,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
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public boolean onTouch(View v, MotionEvent event) {
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final int touchDevId = event.getDeviceId();
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final int pointerCount = event.getPointerCount();
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// touchId, pointerId, action, x, y, pressure
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int actionPointerIndex = (event.getAction() & MotionEvent.ACTION_POINTER_ID_MASK) >> MotionEvent.ACTION_POINTER_ID_SHIFT; /* API 8: event.getActionIndex(); */
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int pointerFingerId = event.getPointerId(actionPointerIndex);
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