also render input system with some nice overlay, added also some keys (F3 and special show/hide controls key)
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@@ -171,6 +171,8 @@ public:
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void flushCommands(void);
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void flushAll(void);
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void renderOverlay(); // for mouse wrapper gfx or other stuff
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private:
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SDL_Event Event;
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stInputCommand InputCommand[NUM_INPUTS][NUMBER_OF_COMMANDS];
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