- added more AI and other functions of CK 8.4
- distributed the source code to more files - reduced some lines of source code git-svn-id: https://clonekeenplus.svn.sourceforge.net/svnroot/clonekeenplus/cgenius/trunk@214 4df4b0f3-56ce-47cb-b001-ed939b7d65a6
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@@ -43,9 +43,9 @@ struct stLevelControl
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int curlevel; // number of current level
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char success; // 1 if level was finished, 0 if he died
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char isfinallevel; // 1 if this is the final level
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char canexit; // 1 if player is allowed to use the exit door
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bool canexit; // true if player is allowed to use the exit door
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char gameovermode; // 1 if "Game Over" is displayed
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char dokeensleft; // 1 if we need to do the "Keens Left"
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bool dokeensleft; // 1 if we need to do the "Keens Left"
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bool dark; // true if level is currently dark (lights are out)
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int episode; // which episode we're playing (1-3)
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@@ -69,7 +69,7 @@ struct stLevelControl
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int sparks_left;
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// if 1, a moving platform is currently extending/retracting (ep2)
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// if true, a moving platform is currently extending/retracting (ep2)
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bool PlatExtending;
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// if > 0, the screen will shake and it will decrement each frame.
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