Refine the build system

This commit is contained in:
faywong
2013-04-14 23:38:43 +08:00
parent 5dd93c9667
commit 3a2152561f
2 changed files with 1330 additions and 6 deletions

1320
build/envsetup.sh Normal file

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@@ -30,7 +30,7 @@ How to compile demo application
Launch commands
rm project/jni/application/src
ln -s ballfield project/jni/application/src
./ChangeAppSettings.sh -a
./changeAppSettings.sh -a
android update project -p project -t android-15
Then edit file build.sh if needed to add NDK dir to your PATH, then launch it.
It will compile a bunch of libs under project/libs/armeabi,
@@ -59,6 +59,10 @@ to compile it remove project/jni/application/src symlink and make new one pointi
Note that GL ES is NOT pure OpenGL - there are no glBegin() and glEnd() call and other widely used functions,
and generally it will take a lot of effort to port OpenGL application to GL ES.
How to compile a specific SDL based application
===============================================
. build/envsetup.sh
build
How to compile your own application
===================================