Fixed Alien Blaster textures out of place
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@@ -80,7 +80,7 @@ class Settings {
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Font *fontKey;
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Font *fontHighlighted;
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std::vector< PlayerEventKeys > playerKeys;
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std::map< SDLKey, std::string > keyName;
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//std::map< SDLKey, std::string > keyName;
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PlayerEventName playerEventNames;
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DefaultSettings defaultSettings;
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void getNewKeyFromUser();
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