Less lag for audio, fixed high CPU usage in background mode
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@@ -300,6 +300,10 @@ class DemoGLSurfaceView extends GLSurfaceView_SDL {
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super.onPause();
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mRenderer.mPaused = true;
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};
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public boolean isPaused() {
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return mRenderer.mPaused;
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}
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@Override
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public void onResume() {
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