Patch to make volume keys change volume instead of in-game action, by lmak
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@@ -325,10 +325,13 @@ public class MainActivity extends Activity {
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_screenKeyboard.onKeyDown(keyCode, event);
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else
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if( mGLView != null )
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mGLView.nativeKey( keyCode, 1 );
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{
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if( !mGLView.callNativeKey( keyCode, 1 ) )
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return super.onKeyDown(keyCode, event);
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}
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else
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if( keyCode == KeyEvent.KEYCODE_BACK && downloader != null )
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{
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{
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if( downloader.DownloadFailed )
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System.exit(1);
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if( !downloader.DownloadComplete )
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@@ -349,7 +352,10 @@ public class MainActivity extends Activity {
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_screenKeyboard.onKeyUp(keyCode, event);
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else
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if( mGLView != null )
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mGLView.nativeKey( keyCode, 0 );
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{
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if( !mGLView.callNativeKey( keyCode, 0 ) )
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return super.onKeyUp(keyCode, event);
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}
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return true;
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}
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