Updated SDL2
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -33,8 +33,8 @@
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*/
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#ifndef _SDL_test_fuzzer_h
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#define _SDL_test_fuzzer_h
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#ifndef SDL_test_fuzzer_h_
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#define SDL_test_fuzzer_h_
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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@@ -57,7 +57,7 @@ extern "C" {
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/**
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* Initializes the fuzzer for a test
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*
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* /param execKey Execution "Key" that initializes the random number generator uniquely for the test.
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* \param execKey Execution "Key" that initializes the random number generator uniquely for the test.
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*
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*/
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void SDLTest_FuzzerInit(Uint64 execKey);
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@@ -68,14 +68,14 @@ void SDLTest_FuzzerInit(Uint64 execKey);
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*
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* \returns Generated integer
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*/
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Uint8 SDLTest_RandomUint8();
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Uint8 SDLTest_RandomUint8(void);
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/**
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* Returns a random Sint8
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*
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* \returns Generated signed integer
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*/
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Sint8 SDLTest_RandomSint8();
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Sint8 SDLTest_RandomSint8(void);
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/**
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@@ -83,14 +83,14 @@ Sint8 SDLTest_RandomSint8();
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*
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* \returns Generated integer
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*/
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Uint16 SDLTest_RandomUint16();
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Uint16 SDLTest_RandomUint16(void);
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/**
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* Returns a random Sint16
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*
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* \returns Generated signed integer
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*/
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Sint16 SDLTest_RandomSint16();
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Sint16 SDLTest_RandomSint16(void);
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/**
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@@ -98,7 +98,7 @@ Sint16 SDLTest_RandomSint16();
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*
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* \returns Generated integer
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*/
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Sint32 SDLTest_RandomSint32();
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Sint32 SDLTest_RandomSint32(void);
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/**
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@@ -106,14 +106,14 @@ Sint32 SDLTest_RandomSint32();
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*
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* \returns Generated integer
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*/
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Uint32 SDLTest_RandomUint32();
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Uint32 SDLTest_RandomUint32(void);
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/**
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* Returns random Uint64.
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*
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* \returns Generated integer
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*/
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Uint64 SDLTest_RandomUint64();
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Uint64 SDLTest_RandomUint64(void);
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/**
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@@ -121,29 +121,29 @@ Uint64 SDLTest_RandomUint64();
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*
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* \returns Generated signed integer
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*/
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Sint64 SDLTest_RandomSint64();
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Sint64 SDLTest_RandomSint64(void);
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/**
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* \returns random float in range [0.0 - 1.0[
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*/
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float SDLTest_RandomUnitFloat();
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float SDLTest_RandomUnitFloat(void);
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/**
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* \returns random double in range [0.0 - 1.0[
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*/
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double SDLTest_RandomUnitDouble();
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double SDLTest_RandomUnitDouble(void);
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/**
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* \returns random float.
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*
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*/
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float SDLTest_RandomFloat();
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float SDLTest_RandomFloat(void);
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/**
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* \returns random double.
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*
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*/
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double SDLTest_RandomDouble();
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double SDLTest_RandomDouble(void);
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/**
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* Returns a random boundary value for Uint8 within the given boundaries.
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@@ -318,7 +318,7 @@ Sint64 SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL
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/**
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* Returns integer in range [min, max] (inclusive).
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* Min and max values can be negative values.
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* If Max in smaller tham min, then the values are swapped.
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* If Max in smaller than min, then the values are swapped.
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* Min and max are the same value, that value will be returned.
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*
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* \param min Minimum inclusive value of returned random number
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@@ -338,7 +338,7 @@ Sint32 SDLTest_RandomIntegerInRange(Sint32 min, Sint32 max);
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*
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* \returns Newly allocated random string; or NULL if length was invalid or string could not be allocated.
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*/
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char * SDLTest_RandomAsciiString();
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char * SDLTest_RandomAsciiString(void);
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/**
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@@ -371,7 +371,7 @@ char * SDLTest_RandomAsciiStringOfSize(int size);
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/**
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* Returns the invocation count for the fuzzer since last ...FuzzerInit.
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*/
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int SDLTest_GetFuzzerInvocationCount();
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int SDLTest_GetFuzzerInvocationCount(void);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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@@ -379,6 +379,6 @@ int SDLTest_GetFuzzerInvocationCount();
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#endif
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#include "close_code.h"
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#endif /* _SDL_test_fuzzer_h */
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#endif /* SDL_test_fuzzer_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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