Updated SDL2
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -19,8 +19,8 @@
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef _SDL_config_h
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#define _SDL_config_h
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#ifndef SDL_config_h_
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#define SDL_config_h_
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#include "SDL_platform.h"
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@@ -31,6 +31,8 @@
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/* Add any platform that doesn't build using the configure system. */
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#if defined(__WIN32__)
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#include "SDL_config_windows.h"
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#elif defined(__WINRT__)
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#include "SDL_config_winrt.h"
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#elif defined(__MACOSX__)
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#include "SDL_config_macosx.h"
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#elif defined(__IPHONEOS__)
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@@ -39,8 +41,10 @@
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#include "SDL_config_android.h"
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#elif defined(__PSP__)
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#include "SDL_config_psp.h"
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#elif defined(__OS2__)
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#include "SDL_config_os2.h"
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#else
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/* This is a minimal configuration just to get SDL running on new platforms */
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/* This is a minimal configuration just to get SDL running on new platforms. */
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#include "SDL_config_minimal.h"
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#endif /* platform config */
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@@ -48,4 +52,4 @@
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#error Wrong SDL_config.h, check your include path?
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#endif
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#endif /* _SDL_config_h */
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#endif /* SDL_config_h_ */
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