Updated SDL2

This commit is contained in:
Gerhard Stein
2020-09-28 16:41:30 +02:00
parent c6950836a0
commit 2ecfbd1189
1421 changed files with 369825 additions and 151297 deletions

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@@ -1,41 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Replace org.libsdl.app with the identifier of your game below, e.g.
com.gamemaker.game
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.libsdl.app"
android:versionCode="1"
android:versionName="1.0"
android:installLocation="auto">
<!-- Create a Java class extending SDLActivity and place it in a
directory under src matching the package, e.g.
src/com/gamemaker/game/MyGame.java
then replace "SDLActivity" with the name of your class (e.g. "MyGame")
in the XML below.
An example Java class can be found in README-android.txt
-->
<application android:label="@string/app_name"
android:icon="@drawable/ic_launcher"
android:allowBackup="true"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
<activity android:name="SDLActivity"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<!-- Android 2.3.3 -->
<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="10" />
<!-- OpenGL ES 2.0 -->
<uses-feature android:glEsVersion="0x00020000" />
<!-- Allow writing to external storage -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
</manifest>

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@@ -1,17 +0,0 @@
# This file is used to override default values used by the Ant build system.
#
# This file must be checked into Version Control Systems, as it is
# integral to the build system of your project.
# This file is only used by the Ant script.
# You can use this to override default values such as
# 'source.dir' for the location of your java source folder and
# 'out.dir' for the location of your output folder.
# You can also use it define how the release builds are signed by declaring
# the following properties:
# 'key.store' for the location of your keystore and
# 'key.alias' for the name of the key to use.
# The password will be asked during the build when you use the 'release' target.

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@@ -0,0 +1,71 @@
def buildAsLibrary = project.hasProperty('BUILD_AS_LIBRARY');
def buildAsApplication = !buildAsLibrary
if (buildAsApplication) {
apply plugin: 'com.android.application'
}
else {
apply plugin: 'com.android.library'
}
android {
compileSdkVersion 26
defaultConfig {
if (buildAsApplication) {
applicationId "org.libsdl.app"
}
minSdkVersion 16
targetSdkVersion 26
versionCode 1
versionName "1.0"
externalNativeBuild {
ndkBuild {
arguments "APP_PLATFORM=android-16"
abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
}
// cmake {
// arguments "-DANDROID_APP_PLATFORM=android-16", "-DANDROID_STL=c++_static"
// // abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
// abiFilters 'arm64-v8a'
// }
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
if (!project.hasProperty('EXCLUDE_NATIVE_LIBS')) {
sourceSets.main {
jniLibs.srcDir 'libs'
}
externalNativeBuild {
ndkBuild {
path 'jni/Android.mk'
}
// cmake {
// path 'jni/CMakeLists.txt'
// }
}
}
lintOptions {
abortOnError false
}
if (buildAsLibrary) {
libraryVariants.all { variant ->
variant.outputs.each { output ->
def outputFile = output.outputFile
if (outputFile != null && outputFile.name.endsWith(".aar")) {
def fileName = "org.libsdl.app.aar";
output.outputFile = new File(outputFile.parent, fileName);
}
}
}
}
}
dependencies {
implementation fileTree(include: ['*.jar'], dir: 'libs')
}

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@@ -0,0 +1,10 @@
# Uncomment this if you're using STL in your project
# You can find more information here:
# https://developer.android.com/ndk/guides/cpp-support
# APP_STL := c++_shared
APP_ABI := armeabi-v7a arm64-v8a x86 x86_64
# Min runtime API level
APP_PLATFORM=android-16

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@@ -0,0 +1,20 @@
cmake_minimum_required(VERSION 3.6)
project(GAME)
# armeabi-v7a requires cpufeatures library
# include(AndroidNdkModules)
# android_ndk_import_module_cpufeatures()
# SDL sources are in a subfolder named "SDL"
add_subdirectory(SDL)
# Compilation of companion libraries
#add_subdirectory(SDL_image)
#add_subdirectory(SDL_mixer)
#add_subdirectory(SDL_ttf)
# Your game and its CMakeLists.txt are in a subfolder named "src"
add_subdirectory(src)

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@@ -9,11 +9,10 @@ SDL_PATH := ../SDL
LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include
# Add your application source files here...
LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.c \
YourSourceHere.c
LOCAL_SRC_FILES := YourSourceHere.c
LOCAL_SHARED_LIBRARIES := SDL2
LOCAL_LDLIBS := -lGLESv1_CM -llog
LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -llog
include $(BUILD_SHARED_LIBRARY)

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@@ -0,0 +1,13 @@
cmake_minimum_required(VERSION 3.6)
project(MY_APP)
find_library(SDL2 SDL2)
add_library(main SHARED)
target_sources(main PRIVATE YourSourceHere.c)
target_link_libraries(main SDL2)

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@@ -1,11 +1,8 @@
# To enable ProGuard in your project, edit project.properties
# to define the proguard.config property as described in that file.
#
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in ${sdk.dir}/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the ProGuard
# include property in project.properties.
# in [sdk]/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html

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@@ -0,0 +1,90 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Replace com.test.game with the identifier of your game below, e.g.
com.gamemaker.game
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.libsdl.app"
android:versionCode="1"
android:versionName="1.0"
android:installLocation="auto">
<!-- OpenGL ES 2.0 -->
<uses-feature android:glEsVersion="0x00020000" />
<!-- Touchscreen support -->
<uses-feature
android:name="android.hardware.touchscreen"
android:required="false" />
<!-- Game controller support -->
<uses-feature
android:name="android.hardware.bluetooth"
android:required="false" />
<uses-feature
android:name="android.hardware.gamepad"
android:required="false" />
<uses-feature
android:name="android.hardware.usb.host"
android:required="false" />
<!-- External mouse input events -->
<uses-feature
android:name="android.hardware.type.pc"
android:required="false" />
<!-- Audio recording support -->
<!-- if you want to capture audio, uncomment this. -->
<!-- <uses-feature
android:name="android.hardware.microphone"
android:required="false" /> -->
<!-- Allow writing to external storage -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<!-- Allow access to Bluetooth devices -->
<uses-permission android:name="android.permission.BLUETOOTH" />
<!-- Allow access to the vibrator -->
<uses-permission android:name="android.permission.VIBRATE" />
<!-- if you want to capture audio, uncomment this. -->
<!-- <uses-permission android:name="android.permission.RECORD_AUDIO" /> -->
<!-- Create a Java class extending SDLActivity and place it in a
directory under app/src/main/java matching the package, e.g. app/src/main/java/com/gamemaker/game/MyGame.java
then replace "SDLActivity" with the name of your class (e.g. "MyGame")
in the XML below.
An example Java class can be found in README-android.md
-->
<application android:label="@string/app_name"
android:icon="@mipmap/ic_launcher"
android:allowBackup="true"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:hardwareAccelerated="true" >
<!-- Example of setting SDL hints from AndroidManifest.xml:
<meta-data android:name="SDL_ENV.SDL_ACCELEROMETER_AS_JOYSTICK" android:value="0"/>
-->
<activity android:name="SDLActivity"
android:label="@string/app_name"
android:alwaysRetainTaskState="true"
android:launchMode="singleInstance"
android:configChanges="orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation"
>
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<!-- Drop file event -->
<!--
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<data android:mimeType="*/*" />
</intent-filter>
-->
</activity>
</application>
</manifest>

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@@ -0,0 +1,22 @@
package org.libsdl.app;
import android.hardware.usb.UsbDevice;
interface HIDDevice
{
public int getId();
public int getVendorId();
public int getProductId();
public String getSerialNumber();
public int getVersion();
public String getManufacturerName();
public String getProductName();
public UsbDevice getDevice();
public boolean open();
public int sendFeatureReport(byte[] report);
public int sendOutputReport(byte[] report);
public boolean getFeatureReport(byte[] report);
public void setFrozen(boolean frozen);
public void close();
public void shutdown();
}

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@@ -0,0 +1,650 @@
package org.libsdl.app;
import android.content.Context;
import android.bluetooth.BluetoothDevice;
import android.bluetooth.BluetoothGatt;
import android.bluetooth.BluetoothGattCallback;
import android.bluetooth.BluetoothGattCharacteristic;
import android.bluetooth.BluetoothGattDescriptor;
import android.bluetooth.BluetoothManager;
import android.bluetooth.BluetoothProfile;
import android.bluetooth.BluetoothGattService;
import android.hardware.usb.UsbDevice;
import android.os.Handler;
import android.os.Looper;
import android.util.Log;
import android.os.*;
//import com.android.internal.util.HexDump;
import java.lang.Runnable;
import java.util.Arrays;
import java.util.LinkedList;
import java.util.UUID;
class HIDDeviceBLESteamController extends BluetoothGattCallback implements HIDDevice {
private static final String TAG = "hidapi";
private HIDDeviceManager mManager;
private BluetoothDevice mDevice;
private int mDeviceId;
private BluetoothGatt mGatt;
private boolean mIsRegistered = false;
private boolean mIsConnected = false;
private boolean mIsChromebook = false;
private boolean mIsReconnecting = false;
private boolean mFrozen = false;
private LinkedList<GattOperation> mOperations;
GattOperation mCurrentOperation = null;
private Handler mHandler;
private static final int TRANSPORT_AUTO = 0;
private static final int TRANSPORT_BREDR = 1;
private static final int TRANSPORT_LE = 2;
private static final int CHROMEBOOK_CONNECTION_CHECK_INTERVAL = 10000;
static public final UUID steamControllerService = UUID.fromString("100F6C32-1735-4313-B402-38567131E5F3");
static public final UUID inputCharacteristic = UUID.fromString("100F6C33-1735-4313-B402-38567131E5F3");
static public final UUID reportCharacteristic = UUID.fromString("100F6C34-1735-4313-B402-38567131E5F3");
static private final byte[] enterValveMode = new byte[] { (byte)0xC0, (byte)0x87, 0x03, 0x08, 0x07, 0x00 };
static class GattOperation {
private enum Operation {
CHR_READ,
CHR_WRITE,
ENABLE_NOTIFICATION
}
Operation mOp;
UUID mUuid;
byte[] mValue;
BluetoothGatt mGatt;
boolean mResult = true;
private GattOperation(BluetoothGatt gatt, GattOperation.Operation operation, UUID uuid) {
mGatt = gatt;
mOp = operation;
mUuid = uuid;
}
private GattOperation(BluetoothGatt gatt, GattOperation.Operation operation, UUID uuid, byte[] value) {
mGatt = gatt;
mOp = operation;
mUuid = uuid;
mValue = value;
}
public void run() {
// This is executed in main thread
BluetoothGattCharacteristic chr;
switch (mOp) {
case CHR_READ:
chr = getCharacteristic(mUuid);
//Log.v(TAG, "Reading characteristic " + chr.getUuid());
if (!mGatt.readCharacteristic(chr)) {
Log.e(TAG, "Unable to read characteristic " + mUuid.toString());
mResult = false;
break;
}
mResult = true;
break;
case CHR_WRITE:
chr = getCharacteristic(mUuid);
//Log.v(TAG, "Writing characteristic " + chr.getUuid() + " value=" + HexDump.toHexString(value));
chr.setValue(mValue);
if (!mGatt.writeCharacteristic(chr)) {
Log.e(TAG, "Unable to write characteristic " + mUuid.toString());
mResult = false;
break;
}
mResult = true;
break;
case ENABLE_NOTIFICATION:
chr = getCharacteristic(mUuid);
//Log.v(TAG, "Writing descriptor of " + chr.getUuid());
if (chr != null) {
BluetoothGattDescriptor cccd = chr.getDescriptor(UUID.fromString("00002902-0000-1000-8000-00805f9b34fb"));
if (cccd != null) {
int properties = chr.getProperties();
byte[] value;
if ((properties & BluetoothGattCharacteristic.PROPERTY_NOTIFY) == BluetoothGattCharacteristic.PROPERTY_NOTIFY) {
value = BluetoothGattDescriptor.ENABLE_NOTIFICATION_VALUE;
} else if ((properties & BluetoothGattCharacteristic.PROPERTY_INDICATE) == BluetoothGattCharacteristic.PROPERTY_INDICATE) {
value = BluetoothGattDescriptor.ENABLE_INDICATION_VALUE;
} else {
Log.e(TAG, "Unable to start notifications on input characteristic");
mResult = false;
return;
}
mGatt.setCharacteristicNotification(chr, true);
cccd.setValue(value);
if (!mGatt.writeDescriptor(cccd)) {
Log.e(TAG, "Unable to write descriptor " + mUuid.toString());
mResult = false;
return;
}
mResult = true;
}
}
}
}
public boolean finish() {
return mResult;
}
private BluetoothGattCharacteristic getCharacteristic(UUID uuid) {
BluetoothGattService valveService = mGatt.getService(steamControllerService);
if (valveService == null)
return null;
return valveService.getCharacteristic(uuid);
}
static public GattOperation readCharacteristic(BluetoothGatt gatt, UUID uuid) {
return new GattOperation(gatt, Operation.CHR_READ, uuid);
}
static public GattOperation writeCharacteristic(BluetoothGatt gatt, UUID uuid, byte[] value) {
return new GattOperation(gatt, Operation.CHR_WRITE, uuid, value);
}
static public GattOperation enableNotification(BluetoothGatt gatt, UUID uuid) {
return new GattOperation(gatt, Operation.ENABLE_NOTIFICATION, uuid);
}
}
public HIDDeviceBLESteamController(HIDDeviceManager manager, BluetoothDevice device) {
mManager = manager;
mDevice = device;
mDeviceId = mManager.getDeviceIDForIdentifier(getIdentifier());
mIsRegistered = false;
mIsChromebook = mManager.getContext().getPackageManager().hasSystemFeature("org.chromium.arc.device_management");
mOperations = new LinkedList<GattOperation>();
mHandler = new Handler(Looper.getMainLooper());
mGatt = connectGatt();
// final HIDDeviceBLESteamController finalThis = this;
// mHandler.postDelayed(new Runnable() {
// @Override
// public void run() {
// finalThis.checkConnectionForChromebookIssue();
// }
// }, CHROMEBOOK_CONNECTION_CHECK_INTERVAL);
}
public String getIdentifier() {
return String.format("SteamController.%s", mDevice.getAddress());
}
public BluetoothGatt getGatt() {
return mGatt;
}
// Because on Chromebooks we show up as a dual-mode device, it will attempt to connect TRANSPORT_AUTO, which will use TRANSPORT_BREDR instead
// of TRANSPORT_LE. Let's force ourselves to connect low energy.
private BluetoothGatt connectGatt(boolean managed) {
if (Build.VERSION.SDK_INT >= 23) {
try {
return mDevice.connectGatt(mManager.getContext(), managed, this, TRANSPORT_LE);
} catch (Exception e) {
return mDevice.connectGatt(mManager.getContext(), managed, this);
}
} else {
return mDevice.connectGatt(mManager.getContext(), managed, this);
}
}
private BluetoothGatt connectGatt() {
return connectGatt(false);
}
protected int getConnectionState() {
Context context = mManager.getContext();
if (context == null) {
// We are lacking any context to get our Bluetooth information. We'll just assume disconnected.
return BluetoothProfile.STATE_DISCONNECTED;
}
BluetoothManager btManager = (BluetoothManager)context.getSystemService(Context.BLUETOOTH_SERVICE);
if (btManager == null) {
// This device doesn't support Bluetooth. We should never be here, because how did
// we instantiate a device to start with?
return BluetoothProfile.STATE_DISCONNECTED;
}
return btManager.getConnectionState(mDevice, BluetoothProfile.GATT);
}
public void reconnect() {
if (getConnectionState() != BluetoothProfile.STATE_CONNECTED) {
mGatt.disconnect();
mGatt = connectGatt();
}
}
protected void checkConnectionForChromebookIssue() {
if (!mIsChromebook) {
// We only do this on Chromebooks, because otherwise it's really annoying to just attempt
// over and over.
return;
}
int connectionState = getConnectionState();
switch (connectionState) {
case BluetoothProfile.STATE_CONNECTED:
if (!mIsConnected) {
// We are in the Bad Chromebook Place. We can force a disconnect
// to try to recover.
Log.v(TAG, "Chromebook: We are in a very bad state; the controller shows as connected in the underlying Bluetooth layer, but we never received a callback. Forcing a reconnect.");
mIsReconnecting = true;
mGatt.disconnect();
mGatt = connectGatt(false);
break;
}
else if (!isRegistered()) {
if (mGatt.getServices().size() > 0) {
Log.v(TAG, "Chromebook: We are connected to a controller, but never got our registration. Trying to recover.");
probeService(this);
}
else {
Log.v(TAG, "Chromebook: We are connected to a controller, but never discovered services. Trying to recover.");
mIsReconnecting = true;
mGatt.disconnect();
mGatt = connectGatt(false);
break;
}
}
else {
Log.v(TAG, "Chromebook: We are connected, and registered. Everything's good!");
return;
}
break;
case BluetoothProfile.STATE_DISCONNECTED:
Log.v(TAG, "Chromebook: We have either been disconnected, or the Chromebook BtGatt.ContextMap bug has bitten us. Attempting a disconnect/reconnect, but we may not be able to recover.");
mIsReconnecting = true;
mGatt.disconnect();
mGatt = connectGatt(false);
break;
case BluetoothProfile.STATE_CONNECTING:
Log.v(TAG, "Chromebook: We're still trying to connect. Waiting a bit longer.");
break;
}
final HIDDeviceBLESteamController finalThis = this;
mHandler.postDelayed(new Runnable() {
@Override
public void run() {
finalThis.checkConnectionForChromebookIssue();
}
}, CHROMEBOOK_CONNECTION_CHECK_INTERVAL);
}
private boolean isRegistered() {
return mIsRegistered;
}
private void setRegistered() {
mIsRegistered = true;
}
private boolean probeService(HIDDeviceBLESteamController controller) {
if (isRegistered()) {
return true;
}
if (!mIsConnected) {
return false;
}
Log.v(TAG, "probeService controller=" + controller);
for (BluetoothGattService service : mGatt.getServices()) {
if (service.getUuid().equals(steamControllerService)) {
Log.v(TAG, "Found Valve steam controller service " + service.getUuid());
for (BluetoothGattCharacteristic chr : service.getCharacteristics()) {
if (chr.getUuid().equals(inputCharacteristic)) {
Log.v(TAG, "Found input characteristic");
// Start notifications
BluetoothGattDescriptor cccd = chr.getDescriptor(UUID.fromString("00002902-0000-1000-8000-00805f9b34fb"));
if (cccd != null) {
enableNotification(chr.getUuid());
}
}
}
return true;
}
}
if ((mGatt.getServices().size() == 0) && mIsChromebook && !mIsReconnecting) {
Log.e(TAG, "Chromebook: Discovered services were empty; this almost certainly means the BtGatt.ContextMap bug has bitten us.");
mIsConnected = false;
mIsReconnecting = true;
mGatt.disconnect();
mGatt = connectGatt(false);
}
return false;
}
//////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////
private void finishCurrentGattOperation() {
GattOperation op = null;
synchronized (mOperations) {
if (mCurrentOperation != null) {
op = mCurrentOperation;
mCurrentOperation = null;
}
}
if (op != null) {
boolean result = op.finish(); // TODO: Maybe in main thread as well?
// Our operation failed, let's add it back to the beginning of our queue.
if (!result) {
mOperations.addFirst(op);
}
}
executeNextGattOperation();
}
private void executeNextGattOperation() {
synchronized (mOperations) {
if (mCurrentOperation != null)
return;
if (mOperations.isEmpty())
return;
mCurrentOperation = mOperations.removeFirst();
}
// Run in main thread
mHandler.post(new Runnable() {
@Override
public void run() {
synchronized (mOperations) {
if (mCurrentOperation == null) {
Log.e(TAG, "Current operation null in executor?");
return;
}
mCurrentOperation.run();
// now wait for the GATT callback and when it comes, finish this operation
}
}
});
}
private void queueGattOperation(GattOperation op) {
synchronized (mOperations) {
mOperations.add(op);
}
executeNextGattOperation();
}
private void enableNotification(UUID chrUuid) {
GattOperation op = HIDDeviceBLESteamController.GattOperation.enableNotification(mGatt, chrUuid);
queueGattOperation(op);
}
public void writeCharacteristic(UUID uuid, byte[] value) {
GattOperation op = HIDDeviceBLESteamController.GattOperation.writeCharacteristic(mGatt, uuid, value);
queueGattOperation(op);
}
public void readCharacteristic(UUID uuid) {
GattOperation op = HIDDeviceBLESteamController.GattOperation.readCharacteristic(mGatt, uuid);
queueGattOperation(op);
}
//////////////////////////////////////////////////////////////////////////////////////////////////////
////////////// BluetoothGattCallback overridden methods
//////////////////////////////////////////////////////////////////////////////////////////////////////
public void onConnectionStateChange(BluetoothGatt g, int status, int newState) {
//Log.v(TAG, "onConnectionStateChange status=" + status + " newState=" + newState);
mIsReconnecting = false;
if (newState == 2) {
mIsConnected = true;
// Run directly, without GattOperation
if (!isRegistered()) {
mHandler.post(new Runnable() {
@Override
public void run() {
mGatt.discoverServices();
}
});
}
}
else if (newState == 0) {
mIsConnected = false;
}
// Disconnection is handled in SteamLink using the ACTION_ACL_DISCONNECTED Intent.
}
public void onServicesDiscovered(BluetoothGatt gatt, int status) {
//Log.v(TAG, "onServicesDiscovered status=" + status);
if (status == 0) {
if (gatt.getServices().size() == 0) {
Log.v(TAG, "onServicesDiscovered returned zero services; something has gone horribly wrong down in Android's Bluetooth stack.");
mIsReconnecting = true;
mIsConnected = false;
gatt.disconnect();
mGatt = connectGatt(false);
}
else {
probeService(this);
}
}
}
public void onCharacteristicRead(BluetoothGatt gatt, BluetoothGattCharacteristic characteristic, int status) {
//Log.v(TAG, "onCharacteristicRead status=" + status + " uuid=" + characteristic.getUuid());
if (characteristic.getUuid().equals(reportCharacteristic) && !mFrozen) {
mManager.HIDDeviceFeatureReport(getId(), characteristic.getValue());
}
finishCurrentGattOperation();
}
public void onCharacteristicWrite(BluetoothGatt gatt, BluetoothGattCharacteristic characteristic, int status) {
//Log.v(TAG, "onCharacteristicWrite status=" + status + " uuid=" + characteristic.getUuid());
if (characteristic.getUuid().equals(reportCharacteristic)) {
// Only register controller with the native side once it has been fully configured
if (!isRegistered()) {
Log.v(TAG, "Registering Steam Controller with ID: " + getId());
mManager.HIDDeviceConnected(getId(), getIdentifier(), getVendorId(), getProductId(), getSerialNumber(), getVersion(), getManufacturerName(), getProductName(), 0, 0, 0, 0);
setRegistered();
}
}
finishCurrentGattOperation();
}
public void onCharacteristicChanged(BluetoothGatt gatt, BluetoothGattCharacteristic characteristic) {
// Enable this for verbose logging of controller input reports
//Log.v(TAG, "onCharacteristicChanged uuid=" + characteristic.getUuid() + " data=" + HexDump.dumpHexString(characteristic.getValue()));
if (characteristic.getUuid().equals(inputCharacteristic) && !mFrozen) {
mManager.HIDDeviceInputReport(getId(), characteristic.getValue());
}
}
public void onDescriptorRead(BluetoothGatt gatt, BluetoothGattDescriptor descriptor, int status) {
//Log.v(TAG, "onDescriptorRead status=" + status);
}
public void onDescriptorWrite(BluetoothGatt gatt, BluetoothGattDescriptor descriptor, int status) {
BluetoothGattCharacteristic chr = descriptor.getCharacteristic();
//Log.v(TAG, "onDescriptorWrite status=" + status + " uuid=" + chr.getUuid() + " descriptor=" + descriptor.getUuid());
if (chr.getUuid().equals(inputCharacteristic)) {
boolean hasWrittenInputDescriptor = true;
BluetoothGattCharacteristic reportChr = chr.getService().getCharacteristic(reportCharacteristic);
if (reportChr != null) {
Log.v(TAG, "Writing report characteristic to enter valve mode");
reportChr.setValue(enterValveMode);
gatt.writeCharacteristic(reportChr);
}
}
finishCurrentGattOperation();
}
public void onReliableWriteCompleted(BluetoothGatt gatt, int status) {
//Log.v(TAG, "onReliableWriteCompleted status=" + status);
}
public void onReadRemoteRssi(BluetoothGatt gatt, int rssi, int status) {
//Log.v(TAG, "onReadRemoteRssi status=" + status);
}
public void onMtuChanged(BluetoothGatt gatt, int mtu, int status) {
//Log.v(TAG, "onMtuChanged status=" + status);
}
//////////////////////////////////////////////////////////////////////////////////////////////////////
//////// Public API
//////////////////////////////////////////////////////////////////////////////////////////////////////
@Override
public int getId() {
return mDeviceId;
}
@Override
public int getVendorId() {
// Valve Corporation
final int VALVE_USB_VID = 0x28DE;
return VALVE_USB_VID;
}
@Override
public int getProductId() {
// We don't have an easy way to query from the Bluetooth device, but we know what it is
final int D0G_BLE2_PID = 0x1106;
return D0G_BLE2_PID;
}
@Override
public String getSerialNumber() {
// This will be read later via feature report by Steam
return "12345";
}
@Override
public int getVersion() {
return 0;
}
@Override
public String getManufacturerName() {
return "Valve Corporation";
}
@Override
public String getProductName() {
return "Steam Controller";
}
@Override
public UsbDevice getDevice() {
return null;
}
@Override
public boolean open() {
return true;
}
@Override
public int sendFeatureReport(byte[] report) {
if (!isRegistered()) {
Log.e(TAG, "Attempted sendFeatureReport before Steam Controller is registered!");
if (mIsConnected) {
probeService(this);
}
return -1;
}
// We need to skip the first byte, as that doesn't go over the air
byte[] actual_report = Arrays.copyOfRange(report, 1, report.length - 1);
//Log.v(TAG, "sendFeatureReport " + HexDump.dumpHexString(actual_report));
writeCharacteristic(reportCharacteristic, actual_report);
return report.length;
}
@Override
public int sendOutputReport(byte[] report) {
if (!isRegistered()) {
Log.e(TAG, "Attempted sendOutputReport before Steam Controller is registered!");
if (mIsConnected) {
probeService(this);
}
return -1;
}
//Log.v(TAG, "sendFeatureReport " + HexDump.dumpHexString(report));
writeCharacteristic(reportCharacteristic, report);
return report.length;
}
@Override
public boolean getFeatureReport(byte[] report) {
if (!isRegistered()) {
Log.e(TAG, "Attempted getFeatureReport before Steam Controller is registered!");
if (mIsConnected) {
probeService(this);
}
return false;
}
//Log.v(TAG, "getFeatureReport");
readCharacteristic(reportCharacteristic);
return true;
}
@Override
public void close() {
}
@Override
public void setFrozen(boolean frozen) {
mFrozen = frozen;
}
@Override
public void shutdown() {
close();
BluetoothGatt g = mGatt;
if (g != null) {
g.disconnect();
g.close();
mGatt = null;
}
mManager = null;
mIsRegistered = false;
mIsConnected = false;
mOperations.clear();
}
}

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@@ -0,0 +1,669 @@
package org.libsdl.app;
import android.app.Activity;
import android.app.AlertDialog;
import android.app.PendingIntent;
import android.bluetooth.BluetoothAdapter;
import android.bluetooth.BluetoothDevice;
import android.bluetooth.BluetoothManager;
import android.bluetooth.BluetoothProfile;
import android.util.Log;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.DialogInterface;
import android.content.Intent;
import android.content.IntentFilter;
import android.content.SharedPreferences;
import android.content.pm.PackageManager;
import android.hardware.usb.*;
import android.os.Handler;
import android.os.Looper;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
public class HIDDeviceManager {
private static final String TAG = "hidapi";
private static final String ACTION_USB_PERMISSION = "org.libsdl.app.USB_PERMISSION";
private static HIDDeviceManager sManager;
private static int sManagerRefCount = 0;
public static HIDDeviceManager acquire(Context context) {
if (sManagerRefCount == 0) {
sManager = new HIDDeviceManager(context);
}
++sManagerRefCount;
return sManager;
}
public static void release(HIDDeviceManager manager) {
if (manager == sManager) {
--sManagerRefCount;
if (sManagerRefCount == 0) {
sManager.close();
sManager = null;
}
}
}
private Context mContext;
private HashMap<Integer, HIDDevice> mDevicesById = new HashMap<Integer, HIDDevice>();
private HashMap<BluetoothDevice, HIDDeviceBLESteamController> mBluetoothDevices = new HashMap<BluetoothDevice, HIDDeviceBLESteamController>();
private int mNextDeviceId = 0;
private SharedPreferences mSharedPreferences = null;
private boolean mIsChromebook = false;
private UsbManager mUsbManager;
private Handler mHandler;
private BluetoothManager mBluetoothManager;
private List<BluetoothDevice> mLastBluetoothDevices;
private final BroadcastReceiver mUsbBroadcast = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
if (action.equals(UsbManager.ACTION_USB_DEVICE_ATTACHED)) {
UsbDevice usbDevice = intent.getParcelableExtra(UsbManager.EXTRA_DEVICE);
handleUsbDeviceAttached(usbDevice);
} else if (action.equals(UsbManager.ACTION_USB_DEVICE_DETACHED)) {
UsbDevice usbDevice = intent.getParcelableExtra(UsbManager.EXTRA_DEVICE);
handleUsbDeviceDetached(usbDevice);
} else if (action.equals(HIDDeviceManager.ACTION_USB_PERMISSION)) {
UsbDevice usbDevice = intent.getParcelableExtra(UsbManager.EXTRA_DEVICE);
handleUsbDevicePermission(usbDevice, intent.getBooleanExtra(UsbManager.EXTRA_PERMISSION_GRANTED, false));
}
}
};
private final BroadcastReceiver mBluetoothBroadcast = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
// Bluetooth device was connected. If it was a Steam Controller, handle it
if (action.equals(BluetoothDevice.ACTION_ACL_CONNECTED)) {
BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
Log.d(TAG, "Bluetooth device connected: " + device);
if (isSteamController(device)) {
connectBluetoothDevice(device);
}
}
// Bluetooth device was disconnected, remove from controller manager (if any)
if (action.equals(BluetoothDevice.ACTION_ACL_DISCONNECTED)) {
BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
Log.d(TAG, "Bluetooth device disconnected: " + device);
disconnectBluetoothDevice(device);
}
}
};
private HIDDeviceManager(final Context context) {
mContext = context;
// Make sure we have the HIDAPI library loaded with the native functions
try {
SDL.loadLibrary("hidapi");
} catch (Throwable e) {
Log.w(TAG, "Couldn't load hidapi: " + e.toString());
AlertDialog.Builder builder = new AlertDialog.Builder(context);
builder.setCancelable(false);
builder.setTitle("SDL HIDAPI Error");
builder.setMessage("Please report the following error to the SDL maintainers: " + e.getMessage());
builder.setNegativeButton("Quit", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
try {
// If our context is an activity, exit rather than crashing when we can't
// call our native functions.
Activity activity = (Activity)context;
activity.finish();
}
catch (ClassCastException cce) {
// Context wasn't an activity, there's nothing we can do. Give up and return.
}
}
});
builder.show();
return;
}
HIDDeviceRegisterCallback();
mSharedPreferences = mContext.getSharedPreferences("hidapi", Context.MODE_PRIVATE);
mIsChromebook = mContext.getPackageManager().hasSystemFeature("org.chromium.arc.device_management");
// if (shouldClear) {
// SharedPreferences.Editor spedit = mSharedPreferences.edit();
// spedit.clear();
// spedit.commit();
// }
// else
{
mNextDeviceId = mSharedPreferences.getInt("next_device_id", 0);
}
initializeUSB();
initializeBluetooth();
}
public Context getContext() {
return mContext;
}
public int getDeviceIDForIdentifier(String identifier) {
SharedPreferences.Editor spedit = mSharedPreferences.edit();
int result = mSharedPreferences.getInt(identifier, 0);
if (result == 0) {
result = mNextDeviceId++;
spedit.putInt("next_device_id", mNextDeviceId);
}
spedit.putInt(identifier, result);
spedit.commit();
return result;
}
private void initializeUSB() {
mUsbManager = (UsbManager)mContext.getSystemService(Context.USB_SERVICE);
/*
// Logging
for (UsbDevice device : mUsbManager.getDeviceList().values()) {
Log.i(TAG,"Path: " + device.getDeviceName());
Log.i(TAG,"Manufacturer: " + device.getManufacturerName());
Log.i(TAG,"Product: " + device.getProductName());
Log.i(TAG,"ID: " + device.getDeviceId());
Log.i(TAG,"Class: " + device.getDeviceClass());
Log.i(TAG,"Protocol: " + device.getDeviceProtocol());
Log.i(TAG,"Vendor ID " + device.getVendorId());
Log.i(TAG,"Product ID: " + device.getProductId());
Log.i(TAG,"Interface count: " + device.getInterfaceCount());
Log.i(TAG,"---------------------------------------");
// Get interface details
for (int index = 0; index < device.getInterfaceCount(); index++) {
UsbInterface mUsbInterface = device.getInterface(index);
Log.i(TAG," ***** *****");
Log.i(TAG," Interface index: " + index);
Log.i(TAG," Interface ID: " + mUsbInterface.getId());
Log.i(TAG," Interface class: " + mUsbInterface.getInterfaceClass());
Log.i(TAG," Interface subclass: " + mUsbInterface.getInterfaceSubclass());
Log.i(TAG," Interface protocol: " + mUsbInterface.getInterfaceProtocol());
Log.i(TAG," Endpoint count: " + mUsbInterface.getEndpointCount());
// Get endpoint details
for (int epi = 0; epi < mUsbInterface.getEndpointCount(); epi++)
{
UsbEndpoint mEndpoint = mUsbInterface.getEndpoint(epi);
Log.i(TAG," ++++ ++++ ++++");
Log.i(TAG," Endpoint index: " + epi);
Log.i(TAG," Attributes: " + mEndpoint.getAttributes());
Log.i(TAG," Direction: " + mEndpoint.getDirection());
Log.i(TAG," Number: " + mEndpoint.getEndpointNumber());
Log.i(TAG," Interval: " + mEndpoint.getInterval());
Log.i(TAG," Packet size: " + mEndpoint.getMaxPacketSize());
Log.i(TAG," Type: " + mEndpoint.getType());
}
}
}
Log.i(TAG," No more devices connected.");
*/
// Register for USB broadcasts and permission completions
IntentFilter filter = new IntentFilter();
filter.addAction(UsbManager.ACTION_USB_DEVICE_ATTACHED);
filter.addAction(UsbManager.ACTION_USB_DEVICE_DETACHED);
filter.addAction(HIDDeviceManager.ACTION_USB_PERMISSION);
mContext.registerReceiver(mUsbBroadcast, filter);
for (UsbDevice usbDevice : mUsbManager.getDeviceList().values()) {
handleUsbDeviceAttached(usbDevice);
}
}
UsbManager getUSBManager() {
return mUsbManager;
}
private void shutdownUSB() {
try {
mContext.unregisterReceiver(mUsbBroadcast);
} catch (Exception e) {
// We may not have registered, that's okay
}
}
private boolean isHIDDeviceInterface(UsbDevice usbDevice, UsbInterface usbInterface) {
if (usbInterface.getInterfaceClass() == UsbConstants.USB_CLASS_HID) {
return true;
}
if (isXbox360Controller(usbDevice, usbInterface) || isXboxOneController(usbDevice, usbInterface)) {
return true;
}
return false;
}
private boolean isXbox360Controller(UsbDevice usbDevice, UsbInterface usbInterface) {
final int XB360_IFACE_SUBCLASS = 93;
final int XB360_IFACE_PROTOCOL = 1; // Wired
final int XB360W_IFACE_PROTOCOL = 129; // Wireless
final int[] SUPPORTED_VENDORS = {
0x0079, // GPD Win 2
0x044f, // Thrustmaster
0x045e, // Microsoft
0x046d, // Logitech
0x056e, // Elecom
0x06a3, // Saitek
0x0738, // Mad Catz
0x07ff, // Mad Catz
0x0e6f, // PDP
0x0f0d, // Hori
0x1038, // SteelSeries
0x11c9, // Nacon
0x12ab, // Unknown
0x1430, // RedOctane
0x146b, // BigBen
0x1532, // Razer Sabertooth
0x15e4, // Numark
0x162e, // Joytech
0x1689, // Razer Onza
0x1bad, // Harmonix
0x24c6, // PowerA
};
if (usbInterface.getInterfaceClass() == UsbConstants.USB_CLASS_VENDOR_SPEC &&
usbInterface.getInterfaceSubclass() == XB360_IFACE_SUBCLASS &&
(usbInterface.getInterfaceProtocol() == XB360_IFACE_PROTOCOL ||
usbInterface.getInterfaceProtocol() == XB360W_IFACE_PROTOCOL)) {
int vendor_id = usbDevice.getVendorId();
for (int supportedVid : SUPPORTED_VENDORS) {
if (vendor_id == supportedVid) {
return true;
}
}
}
return false;
}
private boolean isXboxOneController(UsbDevice usbDevice, UsbInterface usbInterface) {
final int XB1_IFACE_SUBCLASS = 71;
final int XB1_IFACE_PROTOCOL = 208;
final int[] SUPPORTED_VENDORS = {
0x045e, // Microsoft
0x0738, // Mad Catz
0x0e6f, // PDP
0x0f0d, // Hori
0x1532, // Razer Wildcat
0x24c6, // PowerA
0x2e24, // Hyperkin
};
if (usbInterface.getId() == 0 &&
usbInterface.getInterfaceClass() == UsbConstants.USB_CLASS_VENDOR_SPEC &&
usbInterface.getInterfaceSubclass() == XB1_IFACE_SUBCLASS &&
usbInterface.getInterfaceProtocol() == XB1_IFACE_PROTOCOL) {
int vendor_id = usbDevice.getVendorId();
for (int supportedVid : SUPPORTED_VENDORS) {
if (vendor_id == supportedVid) {
return true;
}
}
}
return false;
}
private void handleUsbDeviceAttached(UsbDevice usbDevice) {
connectHIDDeviceUSB(usbDevice);
}
private void handleUsbDeviceDetached(UsbDevice usbDevice) {
List<Integer> devices = new ArrayList<Integer>();
for (HIDDevice device : mDevicesById.values()) {
if (usbDevice.equals(device.getDevice())) {
devices.add(device.getId());
}
}
for (int id : devices) {
HIDDevice device = mDevicesById.get(id);
mDevicesById.remove(id);
device.shutdown();
HIDDeviceDisconnected(id);
}
}
private void handleUsbDevicePermission(UsbDevice usbDevice, boolean permission_granted) {
for (HIDDevice device : mDevicesById.values()) {
if (usbDevice.equals(device.getDevice())) {
boolean opened = false;
if (permission_granted) {
opened = device.open();
}
HIDDeviceOpenResult(device.getId(), opened);
}
}
}
private void connectHIDDeviceUSB(UsbDevice usbDevice) {
synchronized (this) {
for (int interface_index = 0; interface_index < usbDevice.getInterfaceCount(); interface_index++) {
UsbInterface usbInterface = usbDevice.getInterface(interface_index);
if (isHIDDeviceInterface(usbDevice, usbInterface)) {
HIDDeviceUSB device = new HIDDeviceUSB(this, usbDevice, interface_index);
int id = device.getId();
mDevicesById.put(id, device);
HIDDeviceConnected(id, device.getIdentifier(), device.getVendorId(), device.getProductId(), device.getSerialNumber(), device.getVersion(), device.getManufacturerName(), device.getProductName(), usbInterface.getId(), usbInterface.getInterfaceClass(), usbInterface.getInterfaceSubclass(), usbInterface.getInterfaceProtocol());
}
}
}
}
private void initializeBluetooth() {
Log.d(TAG, "Initializing Bluetooth");
if (mContext.getPackageManager().checkPermission(android.Manifest.permission.BLUETOOTH, mContext.getPackageName()) != PackageManager.PERMISSION_GRANTED) {
Log.d(TAG, "Couldn't initialize Bluetooth, missing android.permission.BLUETOOTH");
return;
}
// Find bonded bluetooth controllers and create SteamControllers for them
mBluetoothManager = (BluetoothManager)mContext.getSystemService(Context.BLUETOOTH_SERVICE);
if (mBluetoothManager == null) {
// This device doesn't support Bluetooth.
return;
}
BluetoothAdapter btAdapter = mBluetoothManager.getAdapter();
if (btAdapter == null) {
// This device has Bluetooth support in the codebase, but has no available adapters.
return;
}
// Get our bonded devices.
for (BluetoothDevice device : btAdapter.getBondedDevices()) {
Log.d(TAG, "Bluetooth device available: " + device);
if (isSteamController(device)) {
connectBluetoothDevice(device);
}
}
// NOTE: These don't work on Chromebooks, to my undying dismay.
IntentFilter filter = new IntentFilter();
filter.addAction(BluetoothDevice.ACTION_ACL_CONNECTED);
filter.addAction(BluetoothDevice.ACTION_ACL_DISCONNECTED);
mContext.registerReceiver(mBluetoothBroadcast, filter);
if (mIsChromebook) {
mHandler = new Handler(Looper.getMainLooper());
mLastBluetoothDevices = new ArrayList<BluetoothDevice>();
// final HIDDeviceManager finalThis = this;
// mHandler.postDelayed(new Runnable() {
// @Override
// public void run() {
// finalThis.chromebookConnectionHandler();
// }
// }, 5000);
}
}
private void shutdownBluetooth() {
try {
mContext.unregisterReceiver(mBluetoothBroadcast);
} catch (Exception e) {
// We may not have registered, that's okay
}
}
// Chromebooks do not pass along ACTION_ACL_CONNECTED / ACTION_ACL_DISCONNECTED properly.
// This function provides a sort of dummy version of that, watching for changes in the
// connected devices and attempting to add controllers as things change.
public void chromebookConnectionHandler() {
if (!mIsChromebook) {
return;
}
ArrayList<BluetoothDevice> disconnected = new ArrayList<BluetoothDevice>();
ArrayList<BluetoothDevice> connected = new ArrayList<BluetoothDevice>();
List<BluetoothDevice> currentConnected = mBluetoothManager.getConnectedDevices(BluetoothProfile.GATT);
for (BluetoothDevice bluetoothDevice : currentConnected) {
if (!mLastBluetoothDevices.contains(bluetoothDevice)) {
connected.add(bluetoothDevice);
}
}
for (BluetoothDevice bluetoothDevice : mLastBluetoothDevices) {
if (!currentConnected.contains(bluetoothDevice)) {
disconnected.add(bluetoothDevice);
}
}
mLastBluetoothDevices = currentConnected;
for (BluetoothDevice bluetoothDevice : disconnected) {
disconnectBluetoothDevice(bluetoothDevice);
}
for (BluetoothDevice bluetoothDevice : connected) {
connectBluetoothDevice(bluetoothDevice);
}
final HIDDeviceManager finalThis = this;
mHandler.postDelayed(new Runnable() {
@Override
public void run() {
finalThis.chromebookConnectionHandler();
}
}, 10000);
}
public boolean connectBluetoothDevice(BluetoothDevice bluetoothDevice) {
Log.v(TAG, "connectBluetoothDevice device=" + bluetoothDevice);
synchronized (this) {
if (mBluetoothDevices.containsKey(bluetoothDevice)) {
Log.v(TAG, "Steam controller with address " + bluetoothDevice + " already exists, attempting reconnect");
HIDDeviceBLESteamController device = mBluetoothDevices.get(bluetoothDevice);
device.reconnect();
return false;
}
HIDDeviceBLESteamController device = new HIDDeviceBLESteamController(this, bluetoothDevice);
int id = device.getId();
mBluetoothDevices.put(bluetoothDevice, device);
mDevicesById.put(id, device);
// The Steam Controller will mark itself connected once initialization is complete
}
return true;
}
public void disconnectBluetoothDevice(BluetoothDevice bluetoothDevice) {
synchronized (this) {
HIDDeviceBLESteamController device = mBluetoothDevices.get(bluetoothDevice);
if (device == null)
return;
int id = device.getId();
mBluetoothDevices.remove(bluetoothDevice);
mDevicesById.remove(id);
device.shutdown();
HIDDeviceDisconnected(id);
}
}
public boolean isSteamController(BluetoothDevice bluetoothDevice) {
// Sanity check. If you pass in a null device, by definition it is never a Steam Controller.
if (bluetoothDevice == null) {
return false;
}
// If the device has no local name, we really don't want to try an equality check against it.
if (bluetoothDevice.getName() == null) {
return false;
}
return bluetoothDevice.getName().equals("SteamController") && ((bluetoothDevice.getType() & BluetoothDevice.DEVICE_TYPE_LE) != 0);
}
private void close() {
shutdownUSB();
shutdownBluetooth();
synchronized (this) {
for (HIDDevice device : mDevicesById.values()) {
device.shutdown();
}
mDevicesById.clear();
mBluetoothDevices.clear();
HIDDeviceReleaseCallback();
}
}
public void setFrozen(boolean frozen) {
synchronized (this) {
for (HIDDevice device : mDevicesById.values()) {
device.setFrozen(frozen);
}
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////
private HIDDevice getDevice(int id) {
synchronized (this) {
HIDDevice result = mDevicesById.get(id);
if (result == null) {
Log.v(TAG, "No device for id: " + id);
Log.v(TAG, "Available devices: " + mDevicesById.keySet());
}
return result;
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////////
////////// JNI interface functions
//////////////////////////////////////////////////////////////////////////////////////////////////////
public boolean openDevice(int deviceID) {
Log.v(TAG, "openDevice deviceID=" + deviceID);
HIDDevice device = getDevice(deviceID);
if (device == null) {
HIDDeviceDisconnected(deviceID);
return false;
}
// Look to see if this is a USB device and we have permission to access it
UsbDevice usbDevice = device.getDevice();
if (usbDevice != null && !mUsbManager.hasPermission(usbDevice)) {
HIDDeviceOpenPending(deviceID);
try {
mUsbManager.requestPermission(usbDevice, PendingIntent.getBroadcast(mContext, 0, new Intent(HIDDeviceManager.ACTION_USB_PERMISSION), 0));
} catch (Exception e) {
Log.v(TAG, "Couldn't request permission for USB device " + usbDevice);
HIDDeviceOpenResult(deviceID, false);
}
return false;
}
try {
return device.open();
} catch (Exception e) {
Log.e(TAG, "Got exception: " + Log.getStackTraceString(e));
}
return false;
}
public int sendOutputReport(int deviceID, byte[] report) {
try {
//Log.v(TAG, "sendOutputReport deviceID=" + deviceID + " length=" + report.length);
HIDDevice device;
device = getDevice(deviceID);
if (device == null) {
HIDDeviceDisconnected(deviceID);
return -1;
}
return device.sendOutputReport(report);
} catch (Exception e) {
Log.e(TAG, "Got exception: " + Log.getStackTraceString(e));
}
return -1;
}
public int sendFeatureReport(int deviceID, byte[] report) {
try {
//Log.v(TAG, "sendFeatureReport deviceID=" + deviceID + " length=" + report.length);
HIDDevice device;
device = getDevice(deviceID);
if (device == null) {
HIDDeviceDisconnected(deviceID);
return -1;
}
return device.sendFeatureReport(report);
} catch (Exception e) {
Log.e(TAG, "Got exception: " + Log.getStackTraceString(e));
}
return -1;
}
public boolean getFeatureReport(int deviceID, byte[] report) {
try {
//Log.v(TAG, "getFeatureReport deviceID=" + deviceID);
HIDDevice device;
device = getDevice(deviceID);
if (device == null) {
HIDDeviceDisconnected(deviceID);
return false;
}
return device.getFeatureReport(report);
} catch (Exception e) {
Log.e(TAG, "Got exception: " + Log.getStackTraceString(e));
}
return false;
}
public void closeDevice(int deviceID) {
try {
Log.v(TAG, "closeDevice deviceID=" + deviceID);
HIDDevice device;
device = getDevice(deviceID);
if (device == null) {
HIDDeviceDisconnected(deviceID);
return;
}
device.close();
} catch (Exception e) {
Log.e(TAG, "Got exception: " + Log.getStackTraceString(e));
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////// Native methods
//////////////////////////////////////////////////////////////////////////////////////////////////////
private native void HIDDeviceRegisterCallback();
private native void HIDDeviceReleaseCallback();
native void HIDDeviceConnected(int deviceID, String identifier, int vendorId, int productId, String serial_number, int release_number, String manufacturer_string, String product_string, int interface_number, int interface_class, int interface_subclass, int interface_protocol);
native void HIDDeviceOpenPending(int deviceID);
native void HIDDeviceOpenResult(int deviceID, boolean opened);
native void HIDDeviceDisconnected(int deviceID);
native void HIDDeviceInputReport(int deviceID, byte[] report);
native void HIDDeviceFeatureReport(int deviceID, byte[] report);
}

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package org.libsdl.app;
import android.hardware.usb.*;
import android.os.Build;
import android.util.Log;
import java.util.Arrays;
class HIDDeviceUSB implements HIDDevice {
private static final String TAG = "hidapi";
protected HIDDeviceManager mManager;
protected UsbDevice mDevice;
protected int mInterfaceIndex;
protected int mInterface;
protected int mDeviceId;
protected UsbDeviceConnection mConnection;
protected UsbEndpoint mInputEndpoint;
protected UsbEndpoint mOutputEndpoint;
protected InputThread mInputThread;
protected boolean mRunning;
protected boolean mFrozen;
public HIDDeviceUSB(HIDDeviceManager manager, UsbDevice usbDevice, int interface_index) {
mManager = manager;
mDevice = usbDevice;
mInterfaceIndex = interface_index;
mInterface = mDevice.getInterface(mInterfaceIndex).getId();
mDeviceId = manager.getDeviceIDForIdentifier(getIdentifier());
mRunning = false;
}
public String getIdentifier() {
return String.format("%s/%x/%x/%d", mDevice.getDeviceName(), mDevice.getVendorId(), mDevice.getProductId(), mInterfaceIndex);
}
@Override
public int getId() {
return mDeviceId;
}
@Override
public int getVendorId() {
return mDevice.getVendorId();
}
@Override
public int getProductId() {
return mDevice.getProductId();
}
@Override
public String getSerialNumber() {
String result = null;
if (Build.VERSION.SDK_INT >= 21) {
result = mDevice.getSerialNumber();
}
if (result == null) {
result = "";
}
return result;
}
@Override
public int getVersion() {
return 0;
}
@Override
public String getManufacturerName() {
String result = null;
if (Build.VERSION.SDK_INT >= 21) {
result = mDevice.getManufacturerName();
}
if (result == null) {
result = String.format("%x", getVendorId());
}
return result;
}
@Override
public String getProductName() {
String result = null;
if (Build.VERSION.SDK_INT >= 21) {
result = mDevice.getProductName();
}
if (result == null) {
result = String.format("%x", getProductId());
}
return result;
}
@Override
public UsbDevice getDevice() {
return mDevice;
}
public String getDeviceName() {
return getManufacturerName() + " " + getProductName() + "(0x" + String.format("%x", getVendorId()) + "/0x" + String.format("%x", getProductId()) + ")";
}
@Override
public boolean open() {
mConnection = mManager.getUSBManager().openDevice(mDevice);
if (mConnection == null) {
Log.w(TAG, "Unable to open USB device " + getDeviceName());
return false;
}
// Force claim our interface
UsbInterface iface = mDevice.getInterface(mInterfaceIndex);
if (!mConnection.claimInterface(iface, true)) {
Log.w(TAG, "Failed to claim interfaces on USB device " + getDeviceName());
close();
return false;
}
// Find the endpoints
for (int j = 0; j < iface.getEndpointCount(); j++) {
UsbEndpoint endpt = iface.getEndpoint(j);
switch (endpt.getDirection()) {
case UsbConstants.USB_DIR_IN:
if (mInputEndpoint == null) {
mInputEndpoint = endpt;
}
break;
case UsbConstants.USB_DIR_OUT:
if (mOutputEndpoint == null) {
mOutputEndpoint = endpt;
}
break;
}
}
// Make sure the required endpoints were present
if (mInputEndpoint == null || mOutputEndpoint == null) {
Log.w(TAG, "Missing required endpoint on USB device " + getDeviceName());
close();
return false;
}
// Start listening for input
mRunning = true;
mInputThread = new InputThread();
mInputThread.start();
return true;
}
@Override
public int sendFeatureReport(byte[] report) {
int res = -1;
int offset = 0;
int length = report.length;
boolean skipped_report_id = false;
byte report_number = report[0];
if (report_number == 0x0) {
++offset;
--length;
skipped_report_id = true;
}
res = mConnection.controlTransfer(
UsbConstants.USB_TYPE_CLASS | 0x01 /*RECIPIENT_INTERFACE*/ | UsbConstants.USB_DIR_OUT,
0x09/*HID set_report*/,
(3/*HID feature*/ << 8) | report_number,
mInterface,
report, offset, length,
1000/*timeout millis*/);
if (res < 0) {
Log.w(TAG, "sendFeatureReport() returned " + res + " on device " + getDeviceName());
return -1;
}
if (skipped_report_id) {
++length;
}
return length;
}
@Override
public int sendOutputReport(byte[] report) {
int r = mConnection.bulkTransfer(mOutputEndpoint, report, report.length, 1000);
if (r != report.length) {
Log.w(TAG, "sendOutputReport() returned " + r + " on device " + getDeviceName());
}
return r;
}
@Override
public boolean getFeatureReport(byte[] report) {
int res = -1;
int offset = 0;
int length = report.length;
boolean skipped_report_id = false;
byte report_number = report[0];
if (report_number == 0x0) {
/* Offset the return buffer by 1, so that the report ID
will remain in byte 0. */
++offset;
--length;
skipped_report_id = true;
}
res = mConnection.controlTransfer(
UsbConstants.USB_TYPE_CLASS | 0x01 /*RECIPIENT_INTERFACE*/ | UsbConstants.USB_DIR_IN,
0x01/*HID get_report*/,
(3/*HID feature*/ << 8) | report_number,
mInterface,
report, offset, length,
1000/*timeout millis*/);
if (res < 0) {
Log.w(TAG, "getFeatureReport() returned " + res + " on device " + getDeviceName());
return false;
}
if (skipped_report_id) {
++res;
++length;
}
byte[] data;
if (res == length) {
data = report;
} else {
data = Arrays.copyOfRange(report, 0, res);
}
mManager.HIDDeviceFeatureReport(mDeviceId, data);
return true;
}
@Override
public void close() {
mRunning = false;
if (mInputThread != null) {
while (mInputThread.isAlive()) {
mInputThread.interrupt();
try {
mInputThread.join();
} catch (InterruptedException e) {
// Keep trying until we're done
}
}
mInputThread = null;
}
if (mConnection != null) {
UsbInterface iface = mDevice.getInterface(mInterfaceIndex);
mConnection.releaseInterface(iface);
mConnection.close();
mConnection = null;
}
}
@Override
public void shutdown() {
close();
mManager = null;
}
@Override
public void setFrozen(boolean frozen) {
mFrozen = frozen;
}
protected class InputThread extends Thread {
@Override
public void run() {
int packetSize = mInputEndpoint.getMaxPacketSize();
byte[] packet = new byte[packetSize];
while (mRunning) {
int r;
try
{
r = mConnection.bulkTransfer(mInputEndpoint, packet, packetSize, 1000);
}
catch (Exception e)
{
Log.v(TAG, "Exception in UsbDeviceConnection bulktransfer: " + e);
break;
}
if (r < 0) {
// Could be a timeout or an I/O error
}
if (r > 0) {
byte[] data;
if (r == packetSize) {
data = packet;
} else {
data = Arrays.copyOfRange(packet, 0, r);
}
if (!mFrozen) {
mManager.HIDDeviceInputReport(mDeviceId, data);
}
}
}
}
}
}

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package org.libsdl.app;
import android.content.Context;
import java.lang.reflect.*;
/**
SDL library initialization
*/
public class SDL {
// This function should be called first and sets up the native code
// so it can call into the Java classes
public static void setupJNI() {
SDLActivity.nativeSetupJNI();
SDLAudioManager.nativeSetupJNI();
SDLControllerManager.nativeSetupJNI();
}
// This function should be called each time the activity is started
public static void initialize() {
setContext(null);
SDLActivity.initialize();
SDLAudioManager.initialize();
SDLControllerManager.initialize();
}
// This function stores the current activity (SDL or not)
public static void setContext(Context context) {
mContext = context;
}
public static Context getContext() {
return mContext;
}
public static void loadLibrary(String libraryName) throws UnsatisfiedLinkError, SecurityException, NullPointerException {
if (libraryName == null) {
throw new NullPointerException("No library name provided.");
}
try {
// Let's see if we have ReLinker available in the project. This is necessary for
// some projects that have huge numbers of local libraries bundled, and thus may
// trip a bug in Android's native library loader which ReLinker works around. (If
// loadLibrary works properly, ReLinker will simply use the normal Android method
// internally.)
//
// To use ReLinker, just add it as a dependency. For more information, see
// https://github.com/KeepSafe/ReLinker for ReLinker's repository.
//
Class relinkClass = mContext.getClassLoader().loadClass("com.getkeepsafe.relinker.ReLinker");
Class relinkListenerClass = mContext.getClassLoader().loadClass("com.getkeepsafe.relinker.ReLinker$LoadListener");
Class contextClass = mContext.getClassLoader().loadClass("android.content.Context");
Class stringClass = mContext.getClassLoader().loadClass("java.lang.String");
// Get a 'force' instance of the ReLinker, so we can ensure libraries are reinstalled if
// they've changed during updates.
Method forceMethod = relinkClass.getDeclaredMethod("force");
Object relinkInstance = forceMethod.invoke(null);
Class relinkInstanceClass = relinkInstance.getClass();
// Actually load the library!
Method loadMethod = relinkInstanceClass.getDeclaredMethod("loadLibrary", contextClass, stringClass, stringClass, relinkListenerClass);
loadMethod.invoke(relinkInstance, mContext, libraryName, null, null);
}
catch (final Throwable e) {
// Fall back
try {
System.loadLibrary(libraryName);
}
catch (final UnsatisfiedLinkError ule) {
throw ule;
}
catch (final SecurityException se) {
throw se;
}
}
}
protected static Context mContext;
}

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package org.libsdl.app;
import android.media.*;
import android.os.Build;
import android.util.Log;
public class SDLAudioManager
{
protected static final String TAG = "SDLAudio";
protected static AudioTrack mAudioTrack;
protected static AudioRecord mAudioRecord;
public static void initialize() {
mAudioTrack = null;
mAudioRecord = null;
}
// Audio
protected static String getAudioFormatString(int audioFormat) {
switch (audioFormat) {
case AudioFormat.ENCODING_PCM_8BIT:
return "8-bit";
case AudioFormat.ENCODING_PCM_16BIT:
return "16-bit";
case AudioFormat.ENCODING_PCM_FLOAT:
return "float";
default:
return Integer.toString(audioFormat);
}
}
protected static int[] open(boolean isCapture, int sampleRate, int audioFormat, int desiredChannels, int desiredFrames) {
int channelConfig;
int sampleSize;
int frameSize;
Log.v(TAG, "Opening " + (isCapture ? "capture" : "playback") + ", requested " + desiredFrames + " frames of " + desiredChannels + " channel " + getAudioFormatString(audioFormat) + " audio at " + sampleRate + " Hz");
/* On older devices let's use known good settings */
if (Build.VERSION.SDK_INT < 21) {
if (desiredChannels > 2) {
desiredChannels = 2;
}
if (sampleRate < 8000) {
sampleRate = 8000;
} else if (sampleRate > 48000) {
sampleRate = 48000;
}
}
if (audioFormat == AudioFormat.ENCODING_PCM_FLOAT) {
int minSDKVersion = (isCapture ? 23 : 21);
if (Build.VERSION.SDK_INT < minSDKVersion) {
audioFormat = AudioFormat.ENCODING_PCM_16BIT;
}
}
switch (audioFormat)
{
case AudioFormat.ENCODING_PCM_8BIT:
sampleSize = 1;
break;
case AudioFormat.ENCODING_PCM_16BIT:
sampleSize = 2;
break;
case AudioFormat.ENCODING_PCM_FLOAT:
sampleSize = 4;
break;
default:
Log.v(TAG, "Requested format " + audioFormat + ", getting ENCODING_PCM_16BIT");
audioFormat = AudioFormat.ENCODING_PCM_16BIT;
sampleSize = 2;
break;
}
if (isCapture) {
switch (desiredChannels) {
case 1:
channelConfig = AudioFormat.CHANNEL_IN_MONO;
break;
case 2:
channelConfig = AudioFormat.CHANNEL_IN_STEREO;
break;
default:
Log.v(TAG, "Requested " + desiredChannels + " channels, getting stereo");
desiredChannels = 2;
channelConfig = AudioFormat.CHANNEL_IN_STEREO;
break;
}
} else {
switch (desiredChannels) {
case 1:
channelConfig = AudioFormat.CHANNEL_OUT_MONO;
break;
case 2:
channelConfig = AudioFormat.CHANNEL_OUT_STEREO;
break;
case 3:
channelConfig = AudioFormat.CHANNEL_OUT_STEREO | AudioFormat.CHANNEL_OUT_FRONT_CENTER;
break;
case 4:
channelConfig = AudioFormat.CHANNEL_OUT_QUAD;
break;
case 5:
channelConfig = AudioFormat.CHANNEL_OUT_QUAD | AudioFormat.CHANNEL_OUT_FRONT_CENTER;
break;
case 6:
channelConfig = AudioFormat.CHANNEL_OUT_5POINT1;
break;
case 7:
channelConfig = AudioFormat.CHANNEL_OUT_5POINT1 | AudioFormat.CHANNEL_OUT_BACK_CENTER;
break;
case 8:
if (Build.VERSION.SDK_INT >= 23) {
channelConfig = AudioFormat.CHANNEL_OUT_7POINT1_SURROUND;
} else {
Log.v(TAG, "Requested " + desiredChannels + " channels, getting 5.1 surround");
desiredChannels = 6;
channelConfig = AudioFormat.CHANNEL_OUT_5POINT1;
}
break;
default:
Log.v(TAG, "Requested " + desiredChannels + " channels, getting stereo");
desiredChannels = 2;
channelConfig = AudioFormat.CHANNEL_OUT_STEREO;
break;
}
/*
Log.v(TAG, "Speaker configuration (and order of channels):");
if ((channelConfig & 0x00000004) != 0) {
Log.v(TAG, " CHANNEL_OUT_FRONT_LEFT");
}
if ((channelConfig & 0x00000008) != 0) {
Log.v(TAG, " CHANNEL_OUT_FRONT_RIGHT");
}
if ((channelConfig & 0x00000010) != 0) {
Log.v(TAG, " CHANNEL_OUT_FRONT_CENTER");
}
if ((channelConfig & 0x00000020) != 0) {
Log.v(TAG, " CHANNEL_OUT_LOW_FREQUENCY");
}
if ((channelConfig & 0x00000040) != 0) {
Log.v(TAG, " CHANNEL_OUT_BACK_LEFT");
}
if ((channelConfig & 0x00000080) != 0) {
Log.v(TAG, " CHANNEL_OUT_BACK_RIGHT");
}
if ((channelConfig & 0x00000100) != 0) {
Log.v(TAG, " CHANNEL_OUT_FRONT_LEFT_OF_CENTER");
}
if ((channelConfig & 0x00000200) != 0) {
Log.v(TAG, " CHANNEL_OUT_FRONT_RIGHT_OF_CENTER");
}
if ((channelConfig & 0x00000400) != 0) {
Log.v(TAG, " CHANNEL_OUT_BACK_CENTER");
}
if ((channelConfig & 0x00000800) != 0) {
Log.v(TAG, " CHANNEL_OUT_SIDE_LEFT");
}
if ((channelConfig & 0x00001000) != 0) {
Log.v(TAG, " CHANNEL_OUT_SIDE_RIGHT");
}
*/
}
frameSize = (sampleSize * desiredChannels);
// Let the user pick a larger buffer if they really want -- but ye
// gods they probably shouldn't, the minimums are horrifyingly high
// latency already
int minBufferSize;
if (isCapture) {
minBufferSize = AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat);
} else {
minBufferSize = AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat);
}
desiredFrames = Math.max(desiredFrames, (minBufferSize + frameSize - 1) / frameSize);
int[] results = new int[4];
if (isCapture) {
if (mAudioRecord == null) {
mAudioRecord = new AudioRecord(MediaRecorder.AudioSource.DEFAULT, sampleRate,
channelConfig, audioFormat, desiredFrames * frameSize);
// see notes about AudioTrack state in audioOpen(), above. Probably also applies here.
if (mAudioRecord.getState() != AudioRecord.STATE_INITIALIZED) {
Log.e(TAG, "Failed during initialization of AudioRecord");
mAudioRecord.release();
mAudioRecord = null;
return null;
}
mAudioRecord.startRecording();
}
results[0] = mAudioRecord.getSampleRate();
results[1] = mAudioRecord.getAudioFormat();
results[2] = mAudioRecord.getChannelCount();
results[3] = desiredFrames;
} else {
if (mAudioTrack == null) {
mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate, channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
// Instantiating AudioTrack can "succeed" without an exception and the track may still be invalid
// Ref: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/media/java/android/media/AudioTrack.java
// Ref: http://developer.android.com/reference/android/media/AudioTrack.html#getState()
if (mAudioTrack.getState() != AudioTrack.STATE_INITIALIZED) {
/* Try again, with safer values */
Log.e(TAG, "Failed during initialization of Audio Track");
mAudioTrack.release();
mAudioTrack = null;
return null;
}
mAudioTrack.play();
}
results[0] = mAudioTrack.getSampleRate();
results[1] = mAudioTrack.getAudioFormat();
results[2] = mAudioTrack.getChannelCount();
results[3] = desiredFrames;
}
Log.v(TAG, "Opening " + (isCapture ? "capture" : "playback") + ", got " + results[3] + " frames of " + results[2] + " channel " + getAudioFormatString(results[1]) + " audio at " + results[0] + " Hz");
return results;
}
/**
* This method is called by SDL using JNI.
*/
public static int[] audioOpen(int sampleRate, int audioFormat, int desiredChannels, int desiredFrames) {
return open(false, sampleRate, audioFormat, desiredChannels, desiredFrames);
}
/**
* This method is called by SDL using JNI.
*/
public static void audioWriteFloatBuffer(float[] buffer) {
if (mAudioTrack == null) {
Log.e(TAG, "Attempted to make audio call with uninitialized audio!");
return;
}
for (int i = 0; i < buffer.length;) {
int result = mAudioTrack.write(buffer, i, buffer.length - i, AudioTrack.WRITE_BLOCKING);
if (result > 0) {
i += result;
} else if (result == 0) {
try {
Thread.sleep(1);
} catch(InterruptedException e) {
// Nom nom
}
} else {
Log.w(TAG, "SDL audio: error return from write(float)");
return;
}
}
}
/**
* This method is called by SDL using JNI.
*/
public static void audioWriteShortBuffer(short[] buffer) {
if (mAudioTrack == null) {
Log.e(TAG, "Attempted to make audio call with uninitialized audio!");
return;
}
for (int i = 0; i < buffer.length;) {
int result = mAudioTrack.write(buffer, i, buffer.length - i);
if (result > 0) {
i += result;
} else if (result == 0) {
try {
Thread.sleep(1);
} catch(InterruptedException e) {
// Nom nom
}
} else {
Log.w(TAG, "SDL audio: error return from write(short)");
return;
}
}
}
/**
* This method is called by SDL using JNI.
*/
public static void audioWriteByteBuffer(byte[] buffer) {
if (mAudioTrack == null) {
Log.e(TAG, "Attempted to make audio call with uninitialized audio!");
return;
}
for (int i = 0; i < buffer.length; ) {
int result = mAudioTrack.write(buffer, i, buffer.length - i);
if (result > 0) {
i += result;
} else if (result == 0) {
try {
Thread.sleep(1);
} catch(InterruptedException e) {
// Nom nom
}
} else {
Log.w(TAG, "SDL audio: error return from write(byte)");
return;
}
}
}
/**
* This method is called by SDL using JNI.
*/
public static int[] captureOpen(int sampleRate, int audioFormat, int desiredChannels, int desiredFrames) {
return open(true, sampleRate, audioFormat, desiredChannels, desiredFrames);
}
/** This method is called by SDL using JNI. */
public static int captureReadFloatBuffer(float[] buffer, boolean blocking) {
return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
}
/** This method is called by SDL using JNI. */
public static int captureReadShortBuffer(short[] buffer, boolean blocking) {
if (Build.VERSION.SDK_INT < 23) {
return mAudioRecord.read(buffer, 0, buffer.length);
} else {
return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
}
}
/** This method is called by SDL using JNI. */
public static int captureReadByteBuffer(byte[] buffer, boolean blocking) {
if (Build.VERSION.SDK_INT < 23) {
return mAudioRecord.read(buffer, 0, buffer.length);
} else {
return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
}
}
/** This method is called by SDL using JNI. */
public static void audioClose() {
if (mAudioTrack != null) {
mAudioTrack.stop();
mAudioTrack.release();
mAudioTrack = null;
}
}
/** This method is called by SDL using JNI. */
public static void captureClose() {
if (mAudioRecord != null) {
mAudioRecord.stop();
mAudioRecord.release();
mAudioRecord = null;
}
}
/** This method is called by SDL using JNI. */
public static void audioSetThreadPriority(boolean iscapture, int device_id) {
try {
/* Set thread name */
if (iscapture) {
Thread.currentThread().setName("SDLAudioC" + device_id);
} else {
Thread.currentThread().setName("SDLAudioP" + device_id);
}
/* Set thread priority */
android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_AUDIO);
} catch (Exception e) {
Log.v(TAG, "modify thread properties failed " + e.toString());
}
}
public static native int nativeSetupJNI();
}

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package org.libsdl.app;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;
import android.content.Context;
import android.os.*;
import android.view.*;
import android.util.Log;
public class SDLControllerManager
{
public static native int nativeSetupJNI();
public static native int nativeAddJoystick(int device_id, String name, String desc,
int vendor_id, int product_id,
boolean is_accelerometer, int button_mask,
int naxes, int nhats, int nballs);
public static native int nativeRemoveJoystick(int device_id);
public static native int nativeAddHaptic(int device_id, String name);
public static native int nativeRemoveHaptic(int device_id);
public static native int onNativePadDown(int device_id, int keycode);
public static native int onNativePadUp(int device_id, int keycode);
public static native void onNativeJoy(int device_id, int axis,
float value);
public static native void onNativeHat(int device_id, int hat_id,
int x, int y);
protected static SDLJoystickHandler mJoystickHandler;
protected static SDLHapticHandler mHapticHandler;
private static final String TAG = "SDLControllerManager";
public static void initialize() {
if (mJoystickHandler == null) {
if (Build.VERSION.SDK_INT >= 19) {
mJoystickHandler = new SDLJoystickHandler_API19();
} else {
mJoystickHandler = new SDLJoystickHandler_API16();
}
}
if (mHapticHandler == null) {
if (Build.VERSION.SDK_INT >= 26) {
mHapticHandler = new SDLHapticHandler_API26();
} else {
mHapticHandler = new SDLHapticHandler();
}
}
}
// Joystick glue code, just a series of stubs that redirect to the SDLJoystickHandler instance
public static boolean handleJoystickMotionEvent(MotionEvent event) {
return mJoystickHandler.handleMotionEvent(event);
}
/**
* This method is called by SDL using JNI.
*/
public static void pollInputDevices() {
mJoystickHandler.pollInputDevices();
}
/**
* This method is called by SDL using JNI.
*/
public static void pollHapticDevices() {
mHapticHandler.pollHapticDevices();
}
/**
* This method is called by SDL using JNI.
*/
public static void hapticRun(int device_id, float intensity, int length) {
mHapticHandler.run(device_id, intensity, length);
}
/**
* This method is called by SDL using JNI.
*/
public static void hapticStop(int device_id)
{
mHapticHandler.stop(device_id);
}
// Check if a given device is considered a possible SDL joystick
public static boolean isDeviceSDLJoystick(int deviceId) {
InputDevice device = InputDevice.getDevice(deviceId);
// We cannot use InputDevice.isVirtual before API 16, so let's accept
// only nonnegative device ids (VIRTUAL_KEYBOARD equals -1)
if ((device == null) || (deviceId < 0)) {
return false;
}
int sources = device.getSources();
/* This is called for every button press, so let's not spam the logs */
/**
if ((sources & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
Log.v(TAG, "Input device " + device.getName() + " has class joystick.");
}
if ((sources & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD) {
Log.v(TAG, "Input device " + device.getName() + " is a dpad.");
}
if ((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) {
Log.v(TAG, "Input device " + device.getName() + " is a gamepad.");
}
**/
return ((sources & InputDevice.SOURCE_CLASS_JOYSTICK) != 0 ||
((sources & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD) ||
((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD)
);
}
}
class SDLJoystickHandler {
/**
* Handles given MotionEvent.
* @param event the event to be handled.
* @return if given event was processed.
*/
public boolean handleMotionEvent(MotionEvent event) {
return false;
}
/**
* Handles adding and removing of input devices.
*/
public void pollInputDevices() {
}
}
/* Actual joystick functionality available for API >= 12 devices */
class SDLJoystickHandler_API16 extends SDLJoystickHandler {
static class SDLJoystick {
public int device_id;
public String name;
public String desc;
public ArrayList<InputDevice.MotionRange> axes;
public ArrayList<InputDevice.MotionRange> hats;
}
static class RangeComparator implements Comparator<InputDevice.MotionRange> {
@Override
public int compare(InputDevice.MotionRange arg0, InputDevice.MotionRange arg1) {
// Some controllers, like the Moga Pro 2, return AXIS_GAS (22) for right trigger and AXIS_BRAKE (23) for left trigger - swap them so they're sorted in the right order for SDL
int arg0Axis = arg0.getAxis();
int arg1Axis = arg1.getAxis();
if (arg0Axis == MotionEvent.AXIS_GAS) {
arg0Axis = MotionEvent.AXIS_BRAKE;
} else if (arg0Axis == MotionEvent.AXIS_BRAKE) {
arg0Axis = MotionEvent.AXIS_GAS;
}
if (arg1Axis == MotionEvent.AXIS_GAS) {
arg1Axis = MotionEvent.AXIS_BRAKE;
} else if (arg1Axis == MotionEvent.AXIS_BRAKE) {
arg1Axis = MotionEvent.AXIS_GAS;
}
return arg0Axis - arg1Axis;
}
}
private ArrayList<SDLJoystick> mJoysticks;
public SDLJoystickHandler_API16() {
mJoysticks = new ArrayList<SDLJoystick>();
}
@Override
public void pollInputDevices() {
int[] deviceIds = InputDevice.getDeviceIds();
for(int i=0; i < deviceIds.length; ++i) {
SDLJoystick joystick = getJoystick(deviceIds[i]);
if (joystick == null) {
joystick = new SDLJoystick();
InputDevice joystickDevice = InputDevice.getDevice(deviceIds[i]);
if (SDLControllerManager.isDeviceSDLJoystick(deviceIds[i])) {
joystick.device_id = deviceIds[i];
joystick.name = joystickDevice.getName();
joystick.desc = getJoystickDescriptor(joystickDevice);
joystick.axes = new ArrayList<InputDevice.MotionRange>();
joystick.hats = new ArrayList<InputDevice.MotionRange>();
List<InputDevice.MotionRange> ranges = joystickDevice.getMotionRanges();
Collections.sort(ranges, new RangeComparator());
for (InputDevice.MotionRange range : ranges ) {
if ((range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
if (range.getAxis() == MotionEvent.AXIS_HAT_X ||
range.getAxis() == MotionEvent.AXIS_HAT_Y) {
joystick.hats.add(range);
}
else {
joystick.axes.add(range);
}
}
}
mJoysticks.add(joystick);
SDLControllerManager.nativeAddJoystick(joystick.device_id, joystick.name, joystick.desc, getVendorId(joystickDevice), getProductId(joystickDevice), false, getButtonMask(joystickDevice), joystick.axes.size(), joystick.hats.size()/2, 0);
}
}
}
/* Check removed devices */
ArrayList<Integer> removedDevices = new ArrayList<Integer>();
for(int i=0; i < mJoysticks.size(); i++) {
int device_id = mJoysticks.get(i).device_id;
int j;
for (j=0; j < deviceIds.length; j++) {
if (device_id == deviceIds[j]) break;
}
if (j == deviceIds.length) {
removedDevices.add(Integer.valueOf(device_id));
}
}
for(int i=0; i < removedDevices.size(); i++) {
int device_id = removedDevices.get(i).intValue();
SDLControllerManager.nativeRemoveJoystick(device_id);
for (int j=0; j < mJoysticks.size(); j++) {
if (mJoysticks.get(j).device_id == device_id) {
mJoysticks.remove(j);
break;
}
}
}
}
protected SDLJoystick getJoystick(int device_id) {
for(int i=0; i < mJoysticks.size(); i++) {
if (mJoysticks.get(i).device_id == device_id) {
return mJoysticks.get(i);
}
}
return null;
}
@Override
public boolean handleMotionEvent(MotionEvent event) {
if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
int actionPointerIndex = event.getActionIndex();
int action = event.getActionMasked();
switch(action) {
case MotionEvent.ACTION_MOVE:
SDLJoystick joystick = getJoystick(event.getDeviceId());
if ( joystick != null ) {
for (int i = 0; i < joystick.axes.size(); i++) {
InputDevice.MotionRange range = joystick.axes.get(i);
/* Normalize the value to -1...1 */
float value = ( event.getAxisValue( range.getAxis(), actionPointerIndex) - range.getMin() ) / range.getRange() * 2.0f - 1.0f;
SDLControllerManager.onNativeJoy(joystick.device_id, i, value );
}
for (int i = 0; i < joystick.hats.size(); i+=2) {
int hatX = Math.round(event.getAxisValue( joystick.hats.get(i).getAxis(), actionPointerIndex ) );
int hatY = Math.round(event.getAxisValue( joystick.hats.get(i+1).getAxis(), actionPointerIndex ) );
SDLControllerManager.onNativeHat(joystick.device_id, i/2, hatX, hatY );
}
}
break;
default:
break;
}
}
return true;
}
public String getJoystickDescriptor(InputDevice joystickDevice) {
String desc = joystickDevice.getDescriptor();
if (desc != null && !desc.isEmpty()) {
return desc;
}
return joystickDevice.getName();
}
public int getProductId(InputDevice joystickDevice) {
return 0;
}
public int getVendorId(InputDevice joystickDevice) {
return 0;
}
public int getButtonMask(InputDevice joystickDevice) {
return -1;
}
}
class SDLJoystickHandler_API19 extends SDLJoystickHandler_API16 {
@Override
public int getProductId(InputDevice joystickDevice) {
return joystickDevice.getProductId();
}
@Override
public int getVendorId(InputDevice joystickDevice) {
return joystickDevice.getVendorId();
}
@Override
public int getButtonMask(InputDevice joystickDevice) {
int button_mask = 0;
int[] keys = new int[] {
KeyEvent.KEYCODE_BUTTON_A,
KeyEvent.KEYCODE_BUTTON_B,
KeyEvent.KEYCODE_BUTTON_X,
KeyEvent.KEYCODE_BUTTON_Y,
KeyEvent.KEYCODE_BACK,
KeyEvent.KEYCODE_BUTTON_MODE,
KeyEvent.KEYCODE_BUTTON_START,
KeyEvent.KEYCODE_BUTTON_THUMBL,
KeyEvent.KEYCODE_BUTTON_THUMBR,
KeyEvent.KEYCODE_BUTTON_L1,
KeyEvent.KEYCODE_BUTTON_R1,
KeyEvent.KEYCODE_DPAD_UP,
KeyEvent.KEYCODE_DPAD_DOWN,
KeyEvent.KEYCODE_DPAD_LEFT,
KeyEvent.KEYCODE_DPAD_RIGHT,
KeyEvent.KEYCODE_BUTTON_SELECT,
KeyEvent.KEYCODE_DPAD_CENTER,
// These don't map into any SDL controller buttons directly
KeyEvent.KEYCODE_BUTTON_L2,
KeyEvent.KEYCODE_BUTTON_R2,
KeyEvent.KEYCODE_BUTTON_C,
KeyEvent.KEYCODE_BUTTON_Z,
KeyEvent.KEYCODE_BUTTON_1,
KeyEvent.KEYCODE_BUTTON_2,
KeyEvent.KEYCODE_BUTTON_3,
KeyEvent.KEYCODE_BUTTON_4,
KeyEvent.KEYCODE_BUTTON_5,
KeyEvent.KEYCODE_BUTTON_6,
KeyEvent.KEYCODE_BUTTON_7,
KeyEvent.KEYCODE_BUTTON_8,
KeyEvent.KEYCODE_BUTTON_9,
KeyEvent.KEYCODE_BUTTON_10,
KeyEvent.KEYCODE_BUTTON_11,
KeyEvent.KEYCODE_BUTTON_12,
KeyEvent.KEYCODE_BUTTON_13,
KeyEvent.KEYCODE_BUTTON_14,
KeyEvent.KEYCODE_BUTTON_15,
KeyEvent.KEYCODE_BUTTON_16,
};
int[] masks = new int[] {
(1 << 0), // A -> A
(1 << 1), // B -> B
(1 << 2), // X -> X
(1 << 3), // Y -> Y
(1 << 4), // BACK -> BACK
(1 << 5), // MODE -> GUIDE
(1 << 6), // START -> START
(1 << 7), // THUMBL -> LEFTSTICK
(1 << 8), // THUMBR -> RIGHTSTICK
(1 << 9), // L1 -> LEFTSHOULDER
(1 << 10), // R1 -> RIGHTSHOULDER
(1 << 11), // DPAD_UP -> DPAD_UP
(1 << 12), // DPAD_DOWN -> DPAD_DOWN
(1 << 13), // DPAD_LEFT -> DPAD_LEFT
(1 << 14), // DPAD_RIGHT -> DPAD_RIGHT
(1 << 4), // SELECT -> BACK
(1 << 0), // DPAD_CENTER -> A
(1 << 15), // L2 -> ??
(1 << 16), // R2 -> ??
(1 << 17), // C -> ??
(1 << 18), // Z -> ??
(1 << 20), // 1 -> ??
(1 << 21), // 2 -> ??
(1 << 22), // 3 -> ??
(1 << 23), // 4 -> ??
(1 << 24), // 5 -> ??
(1 << 25), // 6 -> ??
(1 << 26), // 7 -> ??
(1 << 27), // 8 -> ??
(1 << 28), // 9 -> ??
(1 << 29), // 10 -> ??
(1 << 30), // 11 -> ??
(1 << 31), // 12 -> ??
// We're out of room...
0xFFFFFFFF, // 13 -> ??
0xFFFFFFFF, // 14 -> ??
0xFFFFFFFF, // 15 -> ??
0xFFFFFFFF, // 16 -> ??
};
boolean[] has_keys = joystickDevice.hasKeys(keys);
for (int i = 0; i < keys.length; ++i) {
if (has_keys[i]) {
button_mask |= masks[i];
}
}
return button_mask;
}
}
class SDLHapticHandler_API26 extends SDLHapticHandler {
@Override
public void run(int device_id, float intensity, int length) {
SDLHaptic haptic = getHaptic(device_id);
if (haptic != null) {
Log.d("SDL", "Rtest: Vibe with intensity " + intensity + " for " + length);
if (intensity == 0.0f) {
stop(device_id);
return;
}
int vibeValue = Math.round(intensity * 255);
if (vibeValue > 255) {
vibeValue = 255;
}
if (vibeValue < 1) {
stop(device_id);
return;
}
try {
haptic.vib.vibrate(VibrationEffect.createOneShot(length, vibeValue));
}
catch (Exception e) {
// Fall back to the generic method, which uses DEFAULT_AMPLITUDE, but works even if
// something went horribly wrong with the Android 8.0 APIs.
haptic.vib.vibrate(length);
}
}
}
}
class SDLHapticHandler {
class SDLHaptic {
public int device_id;
public String name;
public Vibrator vib;
}
private ArrayList<SDLHaptic> mHaptics;
public SDLHapticHandler() {
mHaptics = new ArrayList<SDLHaptic>();
}
public void run(int device_id, float intensity, int length) {
SDLHaptic haptic = getHaptic(device_id);
if (haptic != null) {
haptic.vib.vibrate(length);
}
}
public void stop(int device_id) {
SDLHaptic haptic = getHaptic(device_id);
if (haptic != null) {
haptic.vib.cancel();
}
}
public void pollHapticDevices() {
final int deviceId_VIBRATOR_SERVICE = 999999;
boolean hasVibratorService = false;
int[] deviceIds = InputDevice.getDeviceIds();
// It helps processing the device ids in reverse order
// For example, in the case of the XBox 360 wireless dongle,
// so the first controller seen by SDL matches what the receiver
// considers to be the first controller
for (int i = deviceIds.length - 1; i > -1; i--) {
SDLHaptic haptic = getHaptic(deviceIds[i]);
if (haptic == null) {
InputDevice device = InputDevice.getDevice(deviceIds[i]);
Vibrator vib = device.getVibrator();
if (vib.hasVibrator()) {
haptic = new SDLHaptic();
haptic.device_id = deviceIds[i];
haptic.name = device.getName();
haptic.vib = vib;
mHaptics.add(haptic);
SDLControllerManager.nativeAddHaptic(haptic.device_id, haptic.name);
}
}
}
/* Check VIBRATOR_SERVICE */
Vibrator vib = (Vibrator) SDL.getContext().getSystemService(Context.VIBRATOR_SERVICE);
if (vib != null) {
hasVibratorService = vib.hasVibrator();
if (hasVibratorService) {
SDLHaptic haptic = getHaptic(deviceId_VIBRATOR_SERVICE);
if (haptic == null) {
haptic = new SDLHaptic();
haptic.device_id = deviceId_VIBRATOR_SERVICE;
haptic.name = "VIBRATOR_SERVICE";
haptic.vib = vib;
mHaptics.add(haptic);
SDLControllerManager.nativeAddHaptic(haptic.device_id, haptic.name);
}
}
}
/* Check removed devices */
ArrayList<Integer> removedDevices = new ArrayList<Integer>();
for(int i=0; i < mHaptics.size(); i++) {
int device_id = mHaptics.get(i).device_id;
int j;
for (j=0; j < deviceIds.length; j++) {
if (device_id == deviceIds[j]) break;
}
if (device_id == deviceId_VIBRATOR_SERVICE && hasVibratorService) {
// don't remove the vibrator if it is still present
} else if (j == deviceIds.length) {
removedDevices.add(device_id);
}
}
for(int i=0; i < removedDevices.size(); i++) {
int device_id = removedDevices.get(i);
SDLControllerManager.nativeRemoveHaptic(device_id);
for (int j=0; j < mHaptics.size(); j++) {
if (mHaptics.get(j).device_id == device_id) {
mHaptics.remove(j);
break;
}
}
}
}
protected SDLHaptic getHaptic(int device_id) {
for(int i=0; i < mHaptics.size(); i++) {
if (mHaptics.get(i).device_id == device_id) {
return mHaptics.get(i);
}
}
return null;
}
}
class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
// Generic Motion (mouse hover, joystick...) events go here
@Override
public boolean onGenericMotion(View v, MotionEvent event) {
float x, y;
int action;
switch ( event.getSource() ) {
case InputDevice.SOURCE_JOYSTICK:
case InputDevice.SOURCE_GAMEPAD:
case InputDevice.SOURCE_DPAD:
return SDLControllerManager.handleJoystickMotionEvent(event);
case InputDevice.SOURCE_MOUSE:
action = event.getActionMasked();
switch (action) {
case MotionEvent.ACTION_SCROLL:
x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
SDLActivity.onNativeMouse(0, action, x, y, false);
return true;
case MotionEvent.ACTION_HOVER_MOVE:
x = event.getX(0);
y = event.getY(0);
SDLActivity.onNativeMouse(0, action, x, y, false);
return true;
default:
break;
}
break;
default:
break;
}
// Event was not managed
return false;
}
public boolean supportsRelativeMouse() {
return false;
}
public boolean inRelativeMode() {
return false;
}
public boolean setRelativeMouseEnabled(boolean enabled) {
return false;
}
public void reclaimRelativeMouseModeIfNeeded()
{
}
public float getEventX(MotionEvent event) {
return event.getX(0);
}
public float getEventY(MotionEvent event) {
return event.getY(0);
}
}
class SDLGenericMotionListener_API24 extends SDLGenericMotionListener_API12 {
// Generic Motion (mouse hover, joystick...) events go here
private boolean mRelativeModeEnabled;
@Override
public boolean onGenericMotion(View v, MotionEvent event) {
// Handle relative mouse mode
if (mRelativeModeEnabled) {
if (event.getSource() == InputDevice.SOURCE_MOUSE) {
int action = event.getActionMasked();
if (action == MotionEvent.ACTION_HOVER_MOVE) {
float x = event.getAxisValue(MotionEvent.AXIS_RELATIVE_X);
float y = event.getAxisValue(MotionEvent.AXIS_RELATIVE_Y);
SDLActivity.onNativeMouse(0, action, x, y, true);
return true;
}
}
}
// Event was not managed, call SDLGenericMotionListener_API12 method
return super.onGenericMotion(v, event);
}
@Override
public boolean supportsRelativeMouse() {
return true;
}
@Override
public boolean inRelativeMode() {
return mRelativeModeEnabled;
}
@Override
public boolean setRelativeMouseEnabled(boolean enabled) {
mRelativeModeEnabled = enabled;
return true;
}
@Override
public float getEventX(MotionEvent event) {
if (mRelativeModeEnabled) {
return event.getAxisValue(MotionEvent.AXIS_RELATIVE_X);
}
else {
return event.getX(0);
}
}
@Override
public float getEventY(MotionEvent event) {
if (mRelativeModeEnabled) {
return event.getAxisValue(MotionEvent.AXIS_RELATIVE_Y);
}
else {
return event.getY(0);
}
}
}
class SDLGenericMotionListener_API26 extends SDLGenericMotionListener_API24 {
// Generic Motion (mouse hover, joystick...) events go here
private boolean mRelativeModeEnabled;
@Override
public boolean onGenericMotion(View v, MotionEvent event) {
float x, y;
int action;
switch ( event.getSource() ) {
case InputDevice.SOURCE_JOYSTICK:
case InputDevice.SOURCE_GAMEPAD:
case InputDevice.SOURCE_DPAD:
return SDLControllerManager.handleJoystickMotionEvent(event);
case InputDevice.SOURCE_MOUSE:
// DeX desktop mouse cursor is a separate non-standard input type.
case InputDevice.SOURCE_MOUSE | InputDevice.SOURCE_TOUCHSCREEN:
action = event.getActionMasked();
switch (action) {
case MotionEvent.ACTION_SCROLL:
x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
SDLActivity.onNativeMouse(0, action, x, y, false);
return true;
case MotionEvent.ACTION_HOVER_MOVE:
x = event.getX(0);
y = event.getY(0);
SDLActivity.onNativeMouse(0, action, x, y, false);
return true;
default:
break;
}
break;
case InputDevice.SOURCE_MOUSE_RELATIVE:
action = event.getActionMasked();
switch (action) {
case MotionEvent.ACTION_SCROLL:
x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
SDLActivity.onNativeMouse(0, action, x, y, false);
return true;
case MotionEvent.ACTION_HOVER_MOVE:
x = event.getX(0);
y = event.getY(0);
SDLActivity.onNativeMouse(0, action, x, y, true);
return true;
default:
break;
}
break;
default:
break;
}
// Event was not managed
return false;
}
@Override
public boolean supportsRelativeMouse() {
return (!SDLActivity.isDeXMode() || (Build.VERSION.SDK_INT >= 27));
}
@Override
public boolean inRelativeMode() {
return mRelativeModeEnabled;
}
@Override
public boolean setRelativeMouseEnabled(boolean enabled) {
if (!SDLActivity.isDeXMode() || (Build.VERSION.SDK_INT >= 27)) {
if (enabled) {
SDLActivity.getContentView().requestPointerCapture();
}
else {
SDLActivity.getContentView().releasePointerCapture();
}
mRelativeModeEnabled = enabled;
return true;
}
else
{
return false;
}
}
@Override
public void reclaimRelativeMouseModeIfNeeded()
{
if (mRelativeModeEnabled && !SDLActivity.isDeXMode()) {
SDLActivity.getContentView().requestPointerCapture();
}
}
@Override
public float getEventX(MotionEvent event) {
// Relative mouse in capture mode will only have relative for X/Y
return event.getX(0);
}
@Override
public float getEventY(MotionEvent event) {
// Relative mouse in capture mode will only have relative for X/Y
return event.getY(0);
}
}

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#3F51B5</color>
<color name="colorPrimaryDark">#303F9F</color>
<color name="colorAccent">#FF4081</color>
</resources>

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<resources>
<string name="app_name">Game</string>
</resources>

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@@ -0,0 +1,8 @@
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="android:Theme.Holo.Light.DarkActionBar">
<!-- Customize your theme here. -->
</style>
</resources>

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@@ -0,0 +1,25 @@
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
jcenter()
google()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.2.0'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
jcenter()
google()
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}

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@@ -1,17 +0,0 @@
# This file is used to override default values used by the Ant build system.
#
# This file must be checked in Version Control Systems, as it is
# integral to the build system of your project.
# This file is only used by the Ant script.
# You can use this to override default values such as
# 'source.dir' for the location of your java source folder and
# 'out.dir' for the location of your output folder.
# You can also use it define how the release builds are signed by declaring
# the following properties:
# 'key.store' for the location of your keystore and
# 'key.alias' for the name of the key to use.
# The password will be asked during the build when you use the 'release' target.

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@@ -1,93 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- This should be changed to the name of your project -->
<project name="SDLActivity" default="help">
<!-- The local.properties file is created and updated by the 'android' tool.
It contains the path to the SDK. It should *NOT* be checked into
Version Control Systems. -->
<property file="local.properties" />
<!-- The ant.properties file can be created by you. It is only edited by the
'android' tool to add properties to it.
This is the place to change some Ant specific build properties.
Here are some properties you may want to change/update:
source.dir
The name of the source directory. Default is 'src'.
out.dir
The name of the output directory. Default is 'bin'.
For other overridable properties, look at the beginning of the rules
files in the SDK, at tools/ant/build.xml
Properties related to the SDK location or the project target should
be updated using the 'android' tool with the 'update' action.
This file is an integral part of the build system for your
application and should be checked into Version Control Systems.
-->
<property file="ant.properties" />
<!-- if sdk.dir was not set from one of the property file, then
get it from the ANDROID_HOME env var.
This must be done before we load project.properties since
the proguard config can use sdk.dir -->
<property environment="env" />
<condition property="sdk.dir" value="${env.ANDROID_HOME}">
<isset property="env.ANDROID_HOME" />
</condition>
<!-- The project.properties file is created and updated by the 'android'
tool, as well as ADT.
This contains project specific properties such as project target, and library
dependencies. Lower level build properties are stored in ant.properties
(or in .classpath for Eclipse projects).
This file is an integral part of the build system for your
application and should be checked into Version Control Systems. -->
<loadproperties srcFile="project.properties" />
<!-- quick check on sdk.dir -->
<fail
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
unless="sdk.dir"
/>
<!--
Import per project custom build rules if present at the root of the project.
This is the place to put custom intermediary targets such as:
-pre-build
-pre-compile
-post-compile (This is typically used for code obfuscation.
Compiled code location: ${out.classes.absolute.dir}
If this is not done in place, override ${out.dex.input.absolute.dir})
-post-package
-post-build
-pre-clean
-->
<import file="custom_rules.xml" optional="true" />
<!-- Import the actual build file.
To customize existing targets, there are two options:
- Customize only one target:
- copy/paste the target into this file, *before* the
<import> task.
- customize it to your needs.
- Customize the whole content of build.xml
- copy/paste the content of the rules files (minus the top node)
into this file, replacing the <import> task.
- customize to your needs.
***********************
****** IMPORTANT ******
***********************
In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
in order to avoid having your file be overridden by tools such as "android update project"
-->
<!-- version-tag: 1 -->
<import file="${sdk.dir}/tools/ant/build.xml" />
</project>

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@@ -1,11 +0,0 @@
# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must be checked in Version Control Systems.
#
# To customize properties used by the Ant build system use,
# "build.properties", and override values to adapt the script to your
# project structure.
# Project target.
target=android-7

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# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
org.gradle.jvmargs=-Xmx1536m
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true

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#Mon Oct 23 13:51:26 PDT 2017
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.2-all.zip

160
project/jni/sdl-2.0/android-project/gradlew vendored Executable file
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#!/usr/bin/env bash
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"

View File

@@ -0,0 +1,90 @@
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

View File

@@ -1,4 +0,0 @@
# Uncomment this if you're using STL in your project
# See CPLUSPLUS-SUPPORT.html in the NDK documentation for more information
# APP_STL := stlport_static

View File

@@ -1,14 +0,0 @@
# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must be checked in Version Control Systems.
#
# To customize properties used by the Ant build system edit
# "ant.properties", and override values to adapt the script to your
# project structure.
#
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
# Project target.
target=android-10

View File

@@ -1,13 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Hello World, SDLActivity"
/>
</LinearLayout>

View File

@@ -1,4 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">SDL App</string>
</resources>

View File

@@ -0,0 +1 @@
include ':app'

View File

@@ -1,908 +0,0 @@
package org.libsdl.app;
import javax.microedition.khronos.egl.EGL10;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.egl.EGLContext;
import javax.microedition.khronos.egl.EGLDisplay;
import javax.microedition.khronos.egl.EGLSurface;
import android.app.*;
import android.content.*;
import android.view.*;
import android.view.inputmethod.BaseInputConnection;
import android.view.inputmethod.EditorInfo;
import android.view.inputmethod.InputConnection;
import android.view.inputmethod.InputMethodManager;
import android.widget.AbsoluteLayout;
import android.os.*;
import android.util.Log;
import android.graphics.*;
import android.media.*;
import android.hardware.*;
/**
SDL Activity
*/
public class SDLActivity extends Activity {
private static final String TAG = "SDL";
// Keep track of the paused state
public static boolean mIsPaused = false, mIsSurfaceReady = false, mHasFocus = true;
// Main components
protected static SDLActivity mSingleton;
protected static SDLSurface mSurface;
protected static View mTextEdit;
protected static ViewGroup mLayout;
// This is what SDL runs in. It invokes SDL_main(), eventually
protected static Thread mSDLThread;
// Audio
protected static Thread mAudioThread;
protected static AudioTrack mAudioTrack;
// EGL objects
protected static EGLContext mEGLContext;
protected static EGLSurface mEGLSurface;
protected static EGLDisplay mEGLDisplay;
protected static EGLConfig mEGLConfig;
protected static int mGLMajor, mGLMinor;
// Load the .so
static {
System.loadLibrary("sdl-2.0");
//System.loadLibrary("sdl2_image");
//System.loadLibrary("SDL2_mixer");
//System.loadLibrary("SDL2_net");
//System.loadLibrary("SDL2_ttf");
//System.loadLibrary("application");
//System.loadLibrary("sdl_main");
}
// Setup
@Override
protected void onCreate(Bundle savedInstanceState) {
//Log.v("SDL", "onCreate()");
super.onCreate(savedInstanceState);
// So we can call stuff from static callbacks
mSingleton = this;
// Set up the surface
mEGLSurface = EGL10.EGL_NO_SURFACE;
mSurface = new SDLSurface(getApplication());
mEGLContext = EGL10.EGL_NO_CONTEXT;
mLayout = new AbsoluteLayout(this);
mLayout.addView(mSurface);
setContentView(mLayout);
}
// Events
@Override
protected void onPause() {
Log.v("SDL", "onPause()");
super.onPause();
SDLActivity.handlePause();
}
@Override
protected void onResume() {
Log.v("SDL", "onResume()");
super.onResume();
SDLActivity.handleResume();
}
@Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
Log.v("SDL", "onWindowFocusChanged(): " + hasFocus);
SDLActivity.mHasFocus = hasFocus;
if (hasFocus) {
SDLActivity.handleResume();
}
}
@Override
public void onLowMemory() {
Log.v("SDL", "onLowMemory()");
super.onLowMemory();
SDLActivity.nativeLowMemory();
}
@Override
protected void onDestroy() {
super.onDestroy();
Log.v("SDL", "onDestroy()");
// Send a quit message to the application
SDLActivity.nativeQuit();
// Now wait for the SDL thread to quit
if (mSDLThread != null) {
try {
mSDLThread.join();
} catch(Exception e) {
Log.v("SDL", "Problem stopping thread: " + e);
}
mSDLThread = null;
//Log.v("SDL", "Finished waiting for SDL thread");
}
}
@Override
public boolean dispatchKeyEvent(KeyEvent event) {
int keyCode = event.getKeyCode();
// Ignore volume keys so they're handled by Android
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
keyCode == KeyEvent.KEYCODE_VOLUME_UP) {
return false;
}
return super.dispatchKeyEvent(event);
}
/** Called by onPause or surfaceDestroyed. Even if surfaceDestroyed
* is the first to be called, mIsSurfaceReady should still be set
* to 'true' during the call to onPause (in a usual scenario).
*/
public static void handlePause() {
if (!SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady) {
SDLActivity.mIsPaused = true;
SDLActivity.nativePause();
mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, false);
}
}
/** Called by onResume or surfaceCreated. An actual resume should be done only when the surface is ready.
* Note: Some Android variants may send multiple surfaceChanged events, so we don't need to resume
* every time we get one of those events, only if it comes after surfaceDestroyed
*/
public static void handleResume() {
if (SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady && SDLActivity.mHasFocus) {
SDLActivity.mIsPaused = false;
SDLActivity.nativeResume();
mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, true);
}
}
// Messages from the SDLMain thread
static final int COMMAND_CHANGE_TITLE = 1;
static final int COMMAND_UNUSED = 2;
static final int COMMAND_TEXTEDIT_HIDE = 3;
protected static final int COMMAND_USER = 0x8000;
/**
* This method is called by SDL if SDL did not handle a message itself.
* This happens if a received message contains an unsupported command.
* Method can be overwritten to handle Messages in a different class.
* @param command the command of the message.
* @param param the parameter of the message. May be null.
* @return if the message was handled in overridden method.
*/
protected boolean onUnhandledMessage(int command, Object param) {
return false;
}
/**
* A Handler class for Messages from native SDL applications.
* It uses current Activities as target (e.g. for the title).
* static to prevent implicit references to enclosing object.
*/
protected static class SDLCommandHandler extends Handler {
@Override
public void handleMessage(Message msg) {
Context context = getContext();
if (context == null) {
Log.e(TAG, "error handling message, getContext() returned null");
return;
}
switch (msg.arg1) {
case COMMAND_CHANGE_TITLE:
if (context instanceof Activity) {
((Activity) context).setTitle((String)msg.obj);
} else {
Log.e(TAG, "error handling message, getContext() returned no Activity");
}
break;
case COMMAND_TEXTEDIT_HIDE:
if (mTextEdit != null) {
mTextEdit.setVisibility(View.GONE);
InputMethodManager imm = (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(mTextEdit.getWindowToken(), 0);
}
break;
default:
if ((context instanceof SDLActivity) && !((SDLActivity) context).onUnhandledMessage(msg.arg1, msg.obj)) {
Log.e(TAG, "error handling message, command is " + msg.arg1);
}
}
}
}
// Handler for the messages
Handler commandHandler = new SDLCommandHandler();
// Send a message from the SDLMain thread
boolean sendCommand(int command, Object data) {
Message msg = commandHandler.obtainMessage();
msg.arg1 = command;
msg.obj = data;
return commandHandler.sendMessage(msg);
}
// C functions we call
public static native void nativeInit();
public static native void nativeLowMemory();
public static native void nativeQuit();
public static native void nativePause();
public static native void nativeResume();
public static native void onNativeResize(int x, int y, int format);
public static native void onNativeKeyDown(int keycode);
public static native void onNativeKeyUp(int keycode);
public static native void onNativeKeyboardFocusLost();
public static native void onNativeTouch(int touchDevId, int pointerFingerId,
int action, float x,
float y, float p);
public static native void onNativeAccel(float x, float y, float z);
// Java functions called from C
public static boolean createGLContext(int majorVersion, int minorVersion, int[] attribs) {
return initEGL(majorVersion, minorVersion, attribs);
}
public static void deleteGLContext() {
if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLContext != EGL10.EGL_NO_CONTEXT) {
EGL10 egl = (EGL10)EGLContext.getEGL();
egl.eglMakeCurrent(SDLActivity.mEGLDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
egl.eglDestroyContext(SDLActivity.mEGLDisplay, SDLActivity.mEGLContext);
SDLActivity.mEGLContext = EGL10.EGL_NO_CONTEXT;
if (SDLActivity.mEGLSurface != EGL10.EGL_NO_SURFACE) {
egl.eglDestroySurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface);
SDLActivity.mEGLSurface = EGL10.EGL_NO_SURFACE;
}
}
}
public static void flipBuffers() {
flipEGL();
}
public static boolean setActivityTitle(String title) {
// Called from SDLMain() thread and can't directly affect the view
return mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title);
}
public static boolean sendMessage(int command, int param) {
return mSingleton.sendCommand(command, Integer.valueOf(param));
}
public static Context getContext() {
return mSingleton;
}
static class ShowTextInputTask implements Runnable {
/*
* This is used to regulate the pan&scan method to have some offset from
* the bottom edge of the input region and the top edge of an input
* method (soft keyboard)
*/
static final int HEIGHT_PADDING = 15;
public int x, y, w, h;
public ShowTextInputTask(int x, int y, int w, int h) {
this.x = x;
this.y = y;
this.w = w;
this.h = h;
}
@Override
public void run() {
AbsoluteLayout.LayoutParams params = new AbsoluteLayout.LayoutParams(
w, h + HEIGHT_PADDING, x, y);
if (mTextEdit == null) {
mTextEdit = new DummyEdit(getContext());
mLayout.addView(mTextEdit, params);
} else {
mTextEdit.setLayoutParams(params);
}
mTextEdit.setVisibility(View.VISIBLE);
mTextEdit.requestFocus();
InputMethodManager imm = (InputMethodManager) getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.showSoftInput(mTextEdit, 0);
}
}
public static boolean showTextInput(int x, int y, int w, int h) {
// Transfer the task to the main thread as a Runnable
return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h));
}
// EGL functions
public static boolean initEGL(int majorVersion, int minorVersion, int[] attribs) {
try {
EGL10 egl = (EGL10)EGLContext.getEGL();
if (SDLActivity.mEGLDisplay == null) {
SDLActivity.mEGLDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
int[] version = new int[2];
egl.eglInitialize(SDLActivity.mEGLDisplay, version);
}
if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) {
// No current GL context exists, we will create a new one.
Log.v("SDL", "Starting up OpenGL ES " + majorVersion + "." + minorVersion);
EGLConfig[] configs = new EGLConfig[128];
int[] num_config = new int[1];
if (!egl.eglChooseConfig(SDLActivity.mEGLDisplay, attribs, configs, 1, num_config) || num_config[0] == 0) {
Log.e("SDL", "No EGL config available");
return false;
}
EGLConfig config = null;
int bestdiff = -1, bitdiff;
int[] value = new int[1];
// eglChooseConfig returns a number of configurations that match or exceed the requested attribs.
// From those, we select the one that matches our requirements more closely
Log.v("SDL", "Got " + num_config[0] + " valid modes from egl");
for(int i = 0; i < num_config[0]; i++) {
bitdiff = 0;
// Go through some of the attributes and compute the bit difference between what we want and what we get.
for (int j = 0; ; j += 2) {
if (attribs[j] == EGL10.EGL_NONE)
break;
if (attribs[j+1] != EGL10.EGL_DONT_CARE && (attribs[j] == EGL10.EGL_RED_SIZE ||
attribs[j] == EGL10.EGL_GREEN_SIZE ||
attribs[j] == EGL10.EGL_BLUE_SIZE ||
attribs[j] == EGL10.EGL_ALPHA_SIZE ||
attribs[j] == EGL10.EGL_DEPTH_SIZE ||
attribs[j] == EGL10.EGL_STENCIL_SIZE)) {
egl.eglGetConfigAttrib(SDLActivity.mEGLDisplay, configs[i], attribs[j], value);
bitdiff += value[0] - attribs[j + 1]; // value is always >= attrib
}
}
if (bitdiff < bestdiff || bestdiff == -1) {
config = configs[i];
bestdiff = bitdiff;
}
if (bitdiff == 0) break; // we found an exact match!
}
Log.d("SDL", "Selected mode with a total bit difference of " + bestdiff);
SDLActivity.mEGLConfig = config;
SDLActivity.mGLMajor = majorVersion;
SDLActivity.mGLMinor = minorVersion;
}
return SDLActivity.createEGLSurface();
} catch(Exception e) {
Log.v("SDL", e + "");
for (StackTraceElement s : e.getStackTrace()) {
Log.v("SDL", s.toString());
}
return false;
}
}
public static boolean createEGLContext() {
EGL10 egl = (EGL10)EGLContext.getEGL();
int EGL_CONTEXT_CLIENT_VERSION=0x3098;
int contextAttrs[] = new int[] { EGL_CONTEXT_CLIENT_VERSION, SDLActivity.mGLMajor, EGL10.EGL_NONE };
SDLActivity.mEGLContext = egl.eglCreateContext(SDLActivity.mEGLDisplay, SDLActivity.mEGLConfig, EGL10.EGL_NO_CONTEXT, contextAttrs);
if (SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) {
Log.e("SDL", "Couldn't create context");
return false;
}
return true;
}
public static boolean createEGLSurface() {
if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLConfig != null) {
EGL10 egl = (EGL10)EGLContext.getEGL();
if (SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) createEGLContext();
if (SDLActivity.mEGLSurface == EGL10.EGL_NO_SURFACE) {
Log.v("SDL", "Creating new EGL Surface");
SDLActivity.mEGLSurface = egl.eglCreateWindowSurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLConfig, SDLActivity.mSurface, null);
if (SDLActivity.mEGLSurface == EGL10.EGL_NO_SURFACE) {
Log.e("SDL", "Couldn't create surface");
return false;
}
}
else Log.v("SDL", "EGL Surface remains valid");
if (egl.eglGetCurrentContext() != SDLActivity.mEGLContext) {
if (!egl.eglMakeCurrent(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface, SDLActivity.mEGLSurface, SDLActivity.mEGLContext)) {
Log.e("SDL", "Old EGL Context doesnt work, trying with a new one");
// TODO: Notify the user via a message that the old context could not be restored, and that textures need to be manually restored.
createEGLContext();
if (!egl.eglMakeCurrent(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface, SDLActivity.mEGLSurface, SDLActivity.mEGLContext)) {
Log.e("SDL", "Failed making EGL Context current");
return false;
}
}
else Log.v("SDL", "EGL Context made current");
}
else Log.v("SDL", "EGL Context remains current");
return true;
} else {
Log.e("SDL", "Surface creation failed, display = " + SDLActivity.mEGLDisplay + ", config = " + SDLActivity.mEGLConfig);
return false;
}
}
// EGL buffer flip
public static void flipEGL() {
try {
EGL10 egl = (EGL10)EGLContext.getEGL();
egl.eglWaitNative(EGL10.EGL_CORE_NATIVE_ENGINE, null);
// drawing here
egl.eglWaitGL();
egl.eglSwapBuffers(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface);
} catch(Exception e) {
Log.v("SDL", "flipEGL(): " + e);
for (StackTraceElement s : e.getStackTrace()) {
Log.v("SDL", s.toString());
}
}
}
// Audio
public static int audioInit(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
Log.v("SDL", "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
// Let the user pick a larger buffer if they really want -- but ye
// gods they probably shouldn't, the minimums are horrifyingly high
// latency already
desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
if (mAudioTrack == null) {
mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
// Instantiating AudioTrack can "succeed" without an exception and the track may still be invalid
// Ref: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/media/java/android/media/AudioTrack.java
// Ref: http://developer.android.com/reference/android/media/AudioTrack.html#getState()
if (mAudioTrack.getState() != AudioTrack.STATE_INITIALIZED) {
Log.e("SDL", "Failed during initialization of Audio Track");
mAudioTrack = null;
return -1;
}
mAudioTrack.play();
}
Log.v("SDL", "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
return 0;
}
public static void audioWriteShortBuffer(short[] buffer) {
for (int i = 0; i < buffer.length; ) {
int result = mAudioTrack.write(buffer, i, buffer.length - i);
if (result > 0) {
i += result;
} else if (result == 0) {
try {
Thread.sleep(1);
} catch(InterruptedException e) {
// Nom nom
}
} else {
Log.w("SDL", "SDL audio: error return from write(short)");
return;
}
}
}
public static void audioWriteByteBuffer(byte[] buffer) {
for (int i = 0; i < buffer.length; ) {
int result = mAudioTrack.write(buffer, i, buffer.length - i);
if (result > 0) {
i += result;
} else if (result == 0) {
try {
Thread.sleep(1);
} catch(InterruptedException e) {
// Nom nom
}
} else {
Log.w("SDL", "SDL audio: error return from write(byte)");
return;
}
}
}
public static void audioQuit() {
if (mAudioTrack != null) {
mAudioTrack.stop();
mAudioTrack = null;
}
}
}
/**
Simple nativeInit() runnable
*/
class SDLMain implements Runnable {
@Override
public void run() {
// Runs SDL_main()
SDLActivity.nativeInit();
//Log.v("SDL", "SDL thread terminated");
}
}
/**
SDLSurface. This is what we draw on, so we need to know when it's created
in order to do anything useful.
Because of this, that's where we set up the SDL thread
*/
class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
View.OnKeyListener, View.OnTouchListener, SensorEventListener {
// Sensors
protected static SensorManager mSensorManager;
// Keep track of the surface size to normalize touch events
protected static float mWidth, mHeight;
// Startup
public SDLSurface(Context context) {
super(context);
getHolder().addCallback(this);
setFocusable(true);
setFocusableInTouchMode(true);
requestFocus();
setOnKeyListener(this);
setOnTouchListener(this);
mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
// Some arbitrary defaults to avoid a potential division by zero
mWidth = 1.0f;
mHeight = 1.0f;
}
// Called when we have a valid drawing surface
@Override
public void surfaceCreated(SurfaceHolder holder) {
Log.v("SDL", "surfaceCreated()");
holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
// Set mIsSurfaceReady to 'true' *before* any call to handleResume
SDLActivity.mIsSurfaceReady = true;
}
// Called when we lose the surface
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
Log.v("SDL", "surfaceDestroyed()");
// Call this *before* setting mIsSurfaceReady to 'false'
SDLActivity.handlePause();
SDLActivity.mIsSurfaceReady = false;
/* We have to clear the current context and destroy the egl surface here
* Otherwise there's BAD_NATIVE_WINDOW errors coming from eglCreateWindowSurface on resume
* Ref: http://stackoverflow.com/questions/8762589/eglcreatewindowsurface-on-ics-and-switching-from-2d-to-3d
*/
EGL10 egl = (EGL10)EGLContext.getEGL();
egl.eglMakeCurrent(SDLActivity.mEGLDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
egl.eglDestroySurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface);
SDLActivity.mEGLSurface = EGL10.EGL_NO_SURFACE;
}
// Called when the surface is resized
@Override
public void surfaceChanged(SurfaceHolder holder,
int format, int width, int height) {
Log.v("SDL", "surfaceChanged()");
int sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565 by default
switch (format) {
case PixelFormat.A_8:
Log.v("SDL", "pixel format A_8");
break;
case PixelFormat.LA_88:
Log.v("SDL", "pixel format LA_88");
break;
case PixelFormat.L_8:
Log.v("SDL", "pixel format L_8");
break;
case PixelFormat.RGBA_4444:
Log.v("SDL", "pixel format RGBA_4444");
sdlFormat = 0x15421002; // SDL_PIXELFORMAT_RGBA4444
break;
case PixelFormat.RGBA_5551:
Log.v("SDL", "pixel format RGBA_5551");
sdlFormat = 0x15441002; // SDL_PIXELFORMAT_RGBA5551
break;
case PixelFormat.RGBA_8888:
Log.v("SDL", "pixel format RGBA_8888");
sdlFormat = 0x16462004; // SDL_PIXELFORMAT_RGBA8888
break;
case PixelFormat.RGBX_8888:
Log.v("SDL", "pixel format RGBX_8888");
sdlFormat = 0x16261804; // SDL_PIXELFORMAT_RGBX8888
break;
case PixelFormat.RGB_332:
Log.v("SDL", "pixel format RGB_332");
sdlFormat = 0x14110801; // SDL_PIXELFORMAT_RGB332
break;
case PixelFormat.RGB_565:
Log.v("SDL", "pixel format RGB_565");
sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565
break;
case PixelFormat.RGB_888:
Log.v("SDL", "pixel format RGB_888");
// Not sure this is right, maybe SDL_PIXELFORMAT_RGB24 instead?
sdlFormat = 0x16161804; // SDL_PIXELFORMAT_RGB888
break;
default:
Log.v("SDL", "pixel format unknown " + format);
break;
}
mWidth = width;
mHeight = height;
SDLActivity.onNativeResize(width, height, sdlFormat);
Log.v("SDL", "Window size:" + width + "x"+height);
// Set mIsSurfaceReady to 'true' *before* making a call to handleResume
SDLActivity.mIsSurfaceReady = true;
if (SDLActivity.mSDLThread == null) {
// This is the entry point to the C app.
// Start up the C app thread and enable sensor input for the first time
SDLActivity.mSDLThread = new Thread(new SDLMain(), "SDLThread");
enableSensor(Sensor.TYPE_ACCELEROMETER, true);
SDLActivity.mSDLThread.start();
} else {
// The app already exists, we resume via handleResume
// Multiple sequential calls to surfaceChanged are handled internally by handleResume
SDLActivity.handleResume();
}
}
// unused
@Override
public void onDraw(Canvas canvas) {}
// Key events
@Override
public boolean onKey(View v, int keyCode, KeyEvent event) {
if (event.getAction() == KeyEvent.ACTION_DOWN) {
//Log.v("SDL", "key down: " + keyCode);
SDLActivity.onNativeKeyDown(keyCode);
return true;
}
else if (event.getAction() == KeyEvent.ACTION_UP) {
//Log.v("SDL", "key up: " + keyCode);
SDLActivity.onNativeKeyUp(keyCode);
return true;
}
return false;
}
// Touch events
@Override
public boolean onTouch(View v, MotionEvent event) {
final int touchDevId = event.getDeviceId();
final int pointerCount = event.getPointerCount();
// touchId, pointerId, action, x, y, pressure
int actionPointerIndex = (event.getAction() & MotionEvent.ACTION_POINTER_ID_MASK) >> MotionEvent.ACTION_POINTER_ID_SHIFT; /* API 8: event.getActionIndex(); */
int pointerFingerId = event.getPointerId(actionPointerIndex);
int action = (event.getAction() & MotionEvent.ACTION_MASK); /* API 8: event.getActionMasked(); */
float x = event.getX(actionPointerIndex) / mWidth;
float y = event.getY(actionPointerIndex) / mHeight;
float p = event.getPressure(actionPointerIndex);
if (action == MotionEvent.ACTION_MOVE && pointerCount > 1) {
// TODO send motion to every pointer if its position has
// changed since prev event.
for (int i = 0; i < pointerCount; i++) {
pointerFingerId = event.getPointerId(i);
x = event.getX(i) / mWidth;
y = event.getY(i) / mHeight;
p = event.getPressure(i);
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
}
} else {
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
}
return true;
}
// Sensor events
public void enableSensor(int sensortype, boolean enabled) {
// TODO: This uses getDefaultSensor - what if we have >1 accels?
if (enabled) {
mSensorManager.registerListener(this,
mSensorManager.getDefaultSensor(sensortype),
SensorManager.SENSOR_DELAY_GAME, null);
} else {
mSensorManager.unregisterListener(this,
mSensorManager.getDefaultSensor(sensortype));
}
}
@Override
public void onAccuracyChanged(Sensor sensor, int accuracy) {
// TODO
}
@Override
public void onSensorChanged(SensorEvent event) {
if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
SDLActivity.onNativeAccel(event.values[0] / SensorManager.GRAVITY_EARTH,
event.values[1] / SensorManager.GRAVITY_EARTH,
event.values[2] / SensorManager.GRAVITY_EARTH);
}
}
}
/* This is a fake invisible editor view that receives the input and defines the
* pan&scan region
*/
class DummyEdit extends View implements View.OnKeyListener {
InputConnection ic;
public DummyEdit(Context context) {
super(context);
setFocusableInTouchMode(true);
setFocusable(true);
setOnKeyListener(this);
}
@Override
public boolean onCheckIsTextEditor() {
return true;
}
@Override
public boolean onKey(View v, int keyCode, KeyEvent event) {
// This handles the hardware keyboard input
if (event.isPrintingKey()) {
if (event.getAction() == KeyEvent.ACTION_DOWN) {
ic.commitText(String.valueOf((char) event.getUnicodeChar()), 1);
}
return true;
}
if (event.getAction() == KeyEvent.ACTION_DOWN) {
SDLActivity.onNativeKeyDown(keyCode);
return true;
} else if (event.getAction() == KeyEvent.ACTION_UP) {
SDLActivity.onNativeKeyUp(keyCode);
return true;
}
return false;
}
//
@Override
public boolean onKeyPreIme (int keyCode, KeyEvent event) {
// As seen on StackOverflow: http://stackoverflow.com/questions/7634346/keyboard-hide-event
// FIXME: Discussion at http://bugzilla.libsdl.org/show_bug.cgi?id=1639
// FIXME: This is not a 100% effective solution to the problem of detecting if the keyboard is showing or not
// FIXME: A more effective solution would be to change our Layout from AbsoluteLayout to Relative or Linear
// FIXME: And determine the keyboard presence doing this: http://stackoverflow.com/questions/2150078/how-to-check-visibility-of-software-keyboard-in-android
// FIXME: An even more effective way would be if Android provided this out of the box, but where would the fun be in that :)
if (event.getAction()==KeyEvent.ACTION_UP && keyCode == KeyEvent.KEYCODE_BACK) {
if (SDLActivity.mTextEdit != null && SDLActivity.mTextEdit.getVisibility() == View.VISIBLE) {
SDLActivity.onNativeKeyboardFocusLost();
}
}
return super.onKeyPreIme(keyCode, event);
}
@Override
public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
ic = new SDLInputConnection(this, true);
outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI
| 33554432 /* API 11: EditorInfo.IME_FLAG_NO_FULLSCREEN */;
return ic;
}
}
class SDLInputConnection extends BaseInputConnection {
public SDLInputConnection(View targetView, boolean fullEditor) {
super(targetView, fullEditor);
}
@Override
public boolean sendKeyEvent(KeyEvent event) {
/*
* This handles the keycodes from soft keyboard (and IME-translated
* input from hardkeyboard)
*/
int keyCode = event.getKeyCode();
if (event.getAction() == KeyEvent.ACTION_DOWN) {
if (event.isPrintingKey()) {
commitText(String.valueOf((char) event.getUnicodeChar()), 1);
}
SDLActivity.onNativeKeyDown(keyCode);
return true;
} else if (event.getAction() == KeyEvent.ACTION_UP) {
SDLActivity.onNativeKeyUp(keyCode);
return true;
}
return super.sendKeyEvent(event);
}
@Override
public boolean commitText(CharSequence text, int newCursorPosition) {
nativeCommitText(text.toString(), newCursorPosition);
return super.commitText(text, newCursorPosition);
}
@Override
public boolean setComposingText(CharSequence text, int newCursorPosition) {
nativeSetComposingText(text.toString(), newCursorPosition);
return super.setComposingText(text, newCursorPosition);
}
public native void nativeCommitText(String text, int newCursorPosition);
public native void nativeSetComposingText(String text, int newCursorPosition);
}