Removed symlinks to SDL 1.3 files that were changed, nad added the files themselves to SDL 1.2
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@@ -26,17 +26,13 @@
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* Header file for SDL video functions.
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*/
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#ifndef _SDL_video_1_3_h
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#define _SDL_video_1_3_h
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#ifndef _SDL_video_h
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#define _SDL_video_h
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#include "SDL_stdinc.h"
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#include "SDL_rect.h"
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#include "SDL_pixels.h"
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#include "SDL_rect.h"
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#include "SDL_surface.h"
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#include "SDL_version.h"
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#if ! SDL_VERSION_ATLEAST(1,3,0)
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#include "SDL_video.h"
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#endif
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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@@ -260,7 +256,6 @@ typedef struct SDL_Texture SDL_Texture;
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*/
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typedef void *SDL_GLContext;
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#if SDL_VERSION_ATLEAST(1,3,0)
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/**
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* \brief OpenGL configuration attributes
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*/
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@@ -286,7 +281,7 @@ typedef enum
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SDL_GL_CONTEXT_MAJOR_VERSION,
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SDL_GL_CONTEXT_MINOR_VERSION
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} SDL_GLattr;
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#endif
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/* Function prototypes */
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@@ -323,13 +318,8 @@ extern DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index);
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*
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* \sa SDL_VideoQuit()
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*/
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extern DECLSPEC int SDLCALL
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#if SDL_VERSION_ATLEAST(1,3,0)
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SDL_VideoInit
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#else
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SDL_VideoInit_1_3
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#endif
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(const char *driver_name, Uint32 flags);
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extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name,
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Uint32 flags);
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/**
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* \brief Shuts down the video subsystem.
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