Changed directory structure to contain less symlinks so dependencies will get recalculated correctly by make

This commit is contained in:
pelya
2010-10-12 19:04:21 +03:00
parent a5ff12846e
commit 2e1a4992d3
1349 changed files with 33 additions and 48 deletions

View File

@@ -0,0 +1,702 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include <jni.h>
#include <android/log.h>
#include <sys/time.h>
#include <time.h>
#include <stdint.h>
#include <math.h>
#include <string.h> // for memset()
#include "SDL_config.h"
#include "SDL_version.h"
#if SDL_VERSION_ATLEAST(1,3,0)
#include "SDL_touch.h"
#include "../../events/SDL_touch_c.h"
#endif
#include "../SDL_sysvideo.h"
#include "SDL_androidvideo.h"
#include "SDL_androidinput.h"
#include "jniwrapperstuff.h"
SDLKey SDL_android_keymap[KEYCODE_LAST+1];
static int isTrackballUsed = 0;
static int isMouseUsed = 0;
static int isJoystickUsed = 0;
static int isMultitouchUsed = 0;
static SDL_Joystick *CurrentJoysticks[MAX_MULTITOUCH_POINTERS+1] = {NULL};
static int TrackballDampening = 0; // in milliseconds
static int lastTrackballAction = 0;
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(DemoGLSurfaceView_nativeMouse) ( JNIEnv* env, jobject thiz, jint x, jint y, jint action, jint pointerId, jint force, jint radius )
{
if(pointerId < 0)
pointerId = 0;
if(pointerId > MAX_MULTITOUCH_POINTERS)
pointerId = MAX_MULTITOUCH_POINTERS;
if( SDL_ANDROID_isTouchscreenKeyboardUsed && SDL_ANDROID_processTouchscreenKeyboard(x, y, action, pointerId) )
return;
#if SDL_VIDEO_RENDER_RESIZE
// Translate mouse coordinates
#if SDL_VERSION_ATLEAST(1,3,0)
SDL_Window * window = SDL_GetFocusWindow();
if( window && window->renderer->window ) {
x = x * window->w / window->display->desktop_mode.w;
y = y * window->h / window->display->desktop_mode.h;
}
#else
x = x * SDL_ANDROID_sFakeWindowWidth / SDL_ANDROID_sWindowWidth;
y = y * SDL_ANDROID_sFakeWindowHeight / SDL_ANDROID_sWindowHeight;
#endif
#endif
if( isMultitouchUsed )
{
#if SDL_VERSION_ATLEAST(1,3,0)
// Use nifty SDL 1.3 multitouch API
if( action == MOUSE_MOVE )
SDL_SendTouchMotion(0, pointerId, 0, x, y, force*radius / 16);
else
SDL_SendFingerDown(0, pointerId, action == MOUSE_DOWN ? 1 : 0, x, y, force*radius / 16);
#endif
if( CurrentJoysticks[pointerId] )
{
SDL_PrivateJoystickAxis(CurrentJoysticks[pointerId+1], 0, x);
SDL_PrivateJoystickAxis(CurrentJoysticks[pointerId+1], 1, y);
SDL_PrivateJoystickAxis(CurrentJoysticks[pointerId+1], 2, force);
SDL_PrivateJoystickAxis(CurrentJoysticks[pointerId+1], 3, radius);
if( action == MOUSE_DOWN )
SDL_PrivateJoystickButton(CurrentJoysticks[pointerId+1], 0, SDL_PRESSED);
if( action == MOUSE_UP )
SDL_PrivateJoystickButton(CurrentJoysticks[pointerId+1], 0, SDL_RELEASED);
}
}
if( !isMouseUsed && !SDL_ANDROID_isTouchscreenKeyboardUsed )
{
SDL_keysym keysym;
if( action != MOUSE_MOVE )
SDL_SendKeyboardKey( action == MOUSE_DOWN ? SDL_PRESSED : SDL_RELEASED, GetKeysym(SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_0)) ,&keysym) );
return;
}
if( !isMouseUsed )
return;
if( action == MOUSE_DOWN || action == MOUSE_UP )
{
#if SDL_VERSION_ATLEAST(1,3,0)
SDL_SendMouseMotion(NULL, 0, x, y);
SDL_SendMouseButton(NULL, (action == MOUSE_DOWN) ? SDL_PRESSED : SDL_RELEASED, 1 );
#else
SDL_PrivateMouseMotion(0, 0, x, y);
SDL_PrivateMouseButton( (action == MOUSE_DOWN) ? SDL_PRESSED : SDL_RELEASED, 1, x, y );
#endif
}
if( action == MOUSE_MOVE )
#if SDL_VERSION_ATLEAST(1,3,0)
SDL_SendMouseMotion(NULL, 0, x, y);
#else
SDL_PrivateMouseMotion(0, 0, x, y);
#endif
}
static int processAndroidTrackball(int key, int action);
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(DemoGLSurfaceView_nativeKey) ( JNIEnv* env, jobject thiz, jint key, jint action )
{
if( isTrackballUsed )
if( processAndroidTrackball(key, action) )
return;
SDL_keysym keysym;
SDL_SendKeyboardKey( action ? SDL_PRESSED : SDL_RELEASED, TranslateKey(key ,&keysym) );
}
static void updateOrientation ( float accX, float accY, float accZ );
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(AccelerometerReader_nativeAccelerometer) ( JNIEnv* env, jobject thiz, jfloat accPosX, jfloat accPosY, jfloat accPosZ )
{
// Calculate two angles from three coordinates - TODO: this is faulty!
//float accX = atan2f(-accPosX, sqrtf(accPosY*accPosY+accPosZ*accPosZ) * ( accPosY > 0 ? 1.0f : -1.0f ) ) * M_1_PI * 180.0f;
//float accY = atan2f(accPosZ, accPosY) * M_1_PI;
float normal = sqrt(accPosX*accPosX+accPosY*accPosY+accPosZ*accPosZ);
if(normal <= 0.0000001f)
normal = 1.0f;
updateOrientation (accPosX/normal, accPosY/normal, 0.0f);
}
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(AccelerometerReader_nativeOrientation) ( JNIEnv* env, jobject thiz, jfloat accX, jfloat accY, jfloat accZ )
{
updateOrientation (accX, accY, accZ);
}
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(Settings_nativeSetTrackballUsed) ( JNIEnv* env, jobject thiz)
{
isTrackballUsed = 1;
}
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(Settings_nativeSetMouseUsed) ( JNIEnv* env, jobject thiz)
{
isMouseUsed = 1;
}
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(Settings_nativeSetJoystickUsed) ( JNIEnv* env, jobject thiz)
{
isJoystickUsed = 1;
}
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(Settings_nativeSetMultitouchUsed) ( JNIEnv* env, jobject thiz)
{
isMultitouchUsed = 1;
}
void ANDROID_InitOSKeymap()
{
int i;
SDLKey * keymap = SDL_android_keymap;
#if (SDL_VERSION_ATLEAST(1,3,0))
SDLKey defaultKeymap[SDL_NUM_SCANCODES];
SDL_GetDefaultKeymap(defaultKeymap);
SDL_SetKeymap(0, defaultKeymap, SDL_NUM_SCANCODES);
SDL_Touch touch;
memset( &touch, 0, sizeof(touch) );
touch.x_min = touch.y_min = touch.pressure_min = 0.0f;
touch.pressure_max = 1000000;
touch.x_max = SDL_ANDROID_sWindowWidth;
touch.y_max = SDL_ANDROID_sWindowHeight;
// These constants are hardcoded inside SDL_touch.c, which makes no sense for me.
touch.xres = touch.yres = 32768;
touch.native_xres = touch.native_yres = 32768.0f;
touch.pressureres = 1;
touch.native_pressureres = 1.0f;
touch.id = 0;
SDL_AddTouch(&touch, "Android touch screen");
#endif
// TODO: keys are mapped rather randomly
for (i=0; i<SDL_arraysize(SDL_android_keymap); ++i)
SDL_android_keymap[i] = SDL_KEY(UNKNOWN);
keymap[KEYCODE_UNKNOWN] = SDL_KEY(UNKNOWN);
keymap[KEYCODE_BACK] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_5));
// TODO: make this configurable
keymap[KEYCODE_MENU] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_4));
keymap[KEYCODE_SEARCH] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_1));
keymap[KEYCODE_CALL] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_1));
keymap[KEYCODE_DPAD_CENTER] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_1));
//keymap[KEYCODE_CALL] = SDL_KEY(RCTRL);
//keymap[KEYCODE_DPAD_CENTER] = SDL_KEY(LALT);
keymap[KEYCODE_VOLUME_UP] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_2));
keymap[KEYCODE_VOLUME_DOWN] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_3));
keymap[KEYCODE_HOME] = SDL_KEY(HOME); // Cannot be used in application
keymap[KEYCODE_CAMERA] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_6));
keymap[KEYCODE_0] = SDL_KEY(0);
keymap[KEYCODE_1] = SDL_KEY(1);
keymap[KEYCODE_2] = SDL_KEY(2);
keymap[KEYCODE_3] = SDL_KEY(3);
keymap[KEYCODE_4] = SDL_KEY(4);
keymap[KEYCODE_5] = SDL_KEY(5);
keymap[KEYCODE_6] = SDL_KEY(6);
keymap[KEYCODE_7] = SDL_KEY(7);
keymap[KEYCODE_8] = SDL_KEY(8);
keymap[KEYCODE_9] = SDL_KEY(9);
keymap[KEYCODE_STAR] = SDL_KEY(KP_DIVIDE);
keymap[KEYCODE_POUND] = SDL_KEY(KP_MULTIPLY);
keymap[KEYCODE_DPAD_UP] = SDL_KEY(UP);
keymap[KEYCODE_DPAD_DOWN] = SDL_KEY(DOWN);
keymap[KEYCODE_DPAD_LEFT] = SDL_KEY(LEFT);
keymap[KEYCODE_DPAD_RIGHT] = SDL_KEY(RIGHT);
keymap[KEYCODE_SOFT_LEFT] = SDL_KEY(KP_4);
keymap[KEYCODE_SOFT_RIGHT] = SDL_KEY(KP_6);
keymap[KEYCODE_ENTER] = SDL_KEY(RETURN); //SDL_KEY(KP_ENTER);
keymap[KEYCODE_CLEAR] = SDL_KEY(BACKSPACE);
keymap[KEYCODE_A] = SDL_KEY(A);
keymap[KEYCODE_B] = SDL_KEY(B);
keymap[KEYCODE_C] = SDL_KEY(C);
keymap[KEYCODE_D] = SDL_KEY(D);
keymap[KEYCODE_E] = SDL_KEY(E);
keymap[KEYCODE_F] = SDL_KEY(F);
keymap[KEYCODE_G] = SDL_KEY(G);
keymap[KEYCODE_H] = SDL_KEY(H);
keymap[KEYCODE_I] = SDL_KEY(I);
keymap[KEYCODE_J] = SDL_KEY(J);
keymap[KEYCODE_K] = SDL_KEY(K);
keymap[KEYCODE_L] = SDL_KEY(L);
keymap[KEYCODE_M] = SDL_KEY(M);
keymap[KEYCODE_N] = SDL_KEY(N);
keymap[KEYCODE_O] = SDL_KEY(O);
keymap[KEYCODE_P] = SDL_KEY(P);
keymap[KEYCODE_Q] = SDL_KEY(Q);
keymap[KEYCODE_R] = SDL_KEY(R);
keymap[KEYCODE_S] = SDL_KEY(S);
keymap[KEYCODE_T] = SDL_KEY(T);
keymap[KEYCODE_U] = SDL_KEY(U);
keymap[KEYCODE_V] = SDL_KEY(V);
keymap[KEYCODE_W] = SDL_KEY(W);
keymap[KEYCODE_X] = SDL_KEY(X);
keymap[KEYCODE_Y] = SDL_KEY(Y);
keymap[KEYCODE_Z] = SDL_KEY(Z);
keymap[KEYCODE_COMMA] = SDL_KEY(COMMA);
keymap[KEYCODE_PERIOD] = SDL_KEY(PERIOD);
keymap[KEYCODE_TAB] = SDL_KEY(TAB);
keymap[KEYCODE_SPACE] = SDL_KEY(SPACE);
keymap[KEYCODE_DEL] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_8));
keymap[KEYCODE_GRAVE] = SDL_KEY(GRAVE);
keymap[KEYCODE_MINUS] = SDL_KEY(KP_MINUS);
keymap[KEYCODE_PLUS] = SDL_KEY(KP_PLUS);
keymap[KEYCODE_EQUALS] = SDL_KEY(EQUALS);
keymap[KEYCODE_LEFT_BRACKET] = SDL_KEY(LEFTBRACKET);
keymap[KEYCODE_RIGHT_BRACKET] = SDL_KEY(RIGHTBRACKET);
keymap[KEYCODE_BACKSLASH] = SDL_KEY(BACKSLASH);
keymap[KEYCODE_SEMICOLON] = SDL_KEY(SEMICOLON);
keymap[KEYCODE_APOSTROPHE] = SDL_KEY(APOSTROPHE);
keymap[KEYCODE_SLASH] = SDL_KEY(SLASH);
keymap[KEYCODE_AT] = SDL_KEY(KP_PERIOD);
keymap[KEYCODE_MEDIA_PLAY_PAUSE] = SDL_KEY(KP_2);
keymap[KEYCODE_MEDIA_STOP] = SDL_KEY(HELP);
keymap[KEYCODE_MEDIA_NEXT] = SDL_KEY(KP_8);
keymap[KEYCODE_MEDIA_PREVIOUS] = SDL_KEY(KP_5);
keymap[KEYCODE_MEDIA_REWIND] = SDL_KEY(KP_1);
keymap[KEYCODE_MEDIA_FAST_FORWARD] = SDL_KEY(KP_3);
keymap[KEYCODE_MUTE] = SDL_KEY(KP_0);
keymap[KEYCODE_SYM] = SDL_KEY(LGUI);
keymap[KEYCODE_NUM] = SDL_KEY(NUMLOCKCLEAR);
keymap[KEYCODE_ALT_LEFT] = SDL_KEY(KP_7);
keymap[KEYCODE_ALT_RIGHT] = SDL_KEY(KP_9);
keymap[KEYCODE_SHIFT_LEFT] = SDL_KEY(F1);
keymap[KEYCODE_SHIFT_RIGHT] = SDL_KEY(F2);
keymap[KEYCODE_EXPLORER] = SDL_KEY(F3);
keymap[KEYCODE_ENVELOPE] = SDL_KEY(F4);
keymap[KEYCODE_HEADSETHOOK] = SDL_KEY(F5);
keymap[KEYCODE_FOCUS] = SDL_KEY(F6);
keymap[KEYCODE_NOTIFICATION] = SDL_KEY(F7);
// Cannot be received by application, OS internal
keymap[KEYCODE_ENDCALL] = SDL_KEY(LSHIFT);
keymap[KEYCODE_POWER] = SDL_KEY(RALT);
}
static float dx = 0.04, dy = 0.1, dz = 0.1; // For accelerometer
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(Settings_nativeSetAccelerometerSensitivity) ( JNIEnv* env, jobject thiz, jint value)
{
dx = 0.04; dy = 0.08; dz = 0.08; // Fast sensitivity
if( value == 1 ) // Medium sensitivity
{
dx = 0.1; dy = 0.15; dz = 0.15;
}
if( value == 2 ) // Slow sensitivity
{
dx = 0.2; dy = 0.25; dz = 0.25;
}
}
JNIEXPORT void JNICALL
JAVA_EXPORT_NAME(Settings_nativeSetTrackballDampening) ( JNIEnv* env, jobject thiz, jint value)
{
TrackballDampening = (value * 200);
}
void updateOrientation ( float accX, float accY, float accZ )
{
SDL_keysym keysym;
// TODO: ask user for accelerometer precision from Java
static float midX = 0, midY = 0, midZ = 0;
static int pressLeft = 0, pressRight = 0, pressUp = 0, pressDown = 0, pressR = 0, pressL = 0;
midX = 0.0f; // Do not remember old value for phone tilt, it feels weird
if( isJoystickUsed && CurrentJoysticks[0] ) // TODO: mutex for that stuff?
{
// TODO: fix coefficients
SDL_PrivateJoystickAxis(CurrentJoysticks[0], 0, (accX - midX) * 1000);
SDL_PrivateJoystickAxis(CurrentJoysticks[0], 1, (accY - midY) * 1000);
SDL_PrivateJoystickAxis(CurrentJoysticks[0], 2, (accZ - midZ) * 1000);
if( accY < midY - dy*2 )
midY = accY + dy*2;
if( accY > midY + dy*2 )
midY = accY - dy*2;
if( accZ < midZ - dz*2 )
midZ = accZ + dz*2;
if( accZ > midZ + dz*2 )
midZ = accZ - dz*2;
return;
}
if( accX < midX - dx )
{
if( !pressLeft )
{
//__android_log_print(ANDROID_LOG_INFO, "libSDL", "Accelerometer: press left, acc %f mid %f d %f", accX, midX, dx);
pressLeft = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(KEYCODE_DPAD_LEFT, &keysym) );
}
}
else
{
if( pressLeft )
{
//__android_log_print(ANDROID_LOG_INFO, "libSDL", "Accelerometer: release left, acc %f mid %f d %f", accX, midX, dx);
pressLeft = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_LEFT, &keysym) );
}
}
if( accX < midX - dx*2 )
midX = accX + dx*2;
if( accX > midX + dx )
{
if( !pressRight )
{
//__android_log_print(ANDROID_LOG_INFO, "libSDL", "Accelerometer: press right, acc %f mid %f d %f", accX, midX, dx);
pressRight = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(KEYCODE_DPAD_RIGHT, &keysym) );
}
}
else
{
if( pressRight )
{
//__android_log_print(ANDROID_LOG_INFO, "libSDL", "Accelerometer: release right, acc %f mid %f d %f", accX, midX, dx);
pressRight = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_RIGHT, &keysym) );
}
}
if( accX > midX + dx*2 )
midX = accX - dx*2;
if( accY < midY - dy )
{
if( !pressUp )
{
//__android_log_print(ANDROID_LOG_INFO, "libSDL", "Accelerometer: press up, acc %f mid %f d %f", accY, midY, dy);
pressUp = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(KEYCODE_DPAD_DOWN, &keysym) );
}
}
else
{
if( pressUp )
{
//__android_log_print(ANDROID_LOG_INFO, "libSDL", "Accelerometer: release up, acc %f mid %f d %f", accY, midY, dy);
pressUp = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_DOWN, &keysym) );
}
}
if( accY < midY - dy*2 )
midY = accY + dy*2;
if( accY > midY + dy )
{
if( !pressDown )
{
//__android_log_print(ANDROID_LOG_INFO, "libSDL", "Accelerometer: press down, acc %f mid %f d %f", accY, midY, dy);
pressDown = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(KEYCODE_DPAD_UP, &keysym) );
}
}
else
{
if( pressDown )
{
//__android_log_print(ANDROID_LOG_INFO, "libSDL", "Accelerometer: release down, acc %f mid %f d %f", accY, midY, dy);
pressDown = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_UP, &keysym) );
}
}
if( accY > midY + dy*2 )
midY = accY - dy*2;
if( accZ < midZ - dz )
{
if( !pressL )
{
pressL = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(KEYCODE_ALT_LEFT, &keysym) );
}
}
else
{
if( pressL )
{
pressL = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_ALT_LEFT, &keysym) );
}
}
if( accZ < midZ - dz*2 )
midZ = accZ + dz*2;
if( accZ > midZ + dz )
{
if( !pressR )
{
pressR = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(KEYCODE_ALT_RIGHT, &keysym) );
}
}
else
{
if( pressR )
{
pressR = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_ALT_RIGHT, &keysym) );
}
}
if( accZ > midZ + dz*2 )
midZ = accZ - dz*2;
}
static int leftPressed = 0, rightPressed = 0, upPressed = 0, downPressed = 0;
int processAndroidTrackball(int key, int action)
{
SDL_keysym keysym;
if( ! action && (
key == KEYCODE_DPAD_UP ||
key == KEYCODE_DPAD_DOWN ||
key == KEYCODE_DPAD_LEFT ||
key == KEYCODE_DPAD_RIGHT ) )
return 1;
lastTrackballAction = SDL_GetTicks();
if( key == KEYCODE_DPAD_UP )
{
if( downPressed )
{
downPressed = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_DOWN ,&keysym) );
return 1;
}
if( !upPressed )
{
upPressed = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(key ,&keysym) );
}
else
{
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(key ,&keysym) );
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(key ,&keysym) );
}
return 1;
}
if( key == KEYCODE_DPAD_DOWN )
{
if( upPressed )
{
upPressed = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_UP ,&keysym) );
return 1;
}
if( !upPressed )
{
downPressed = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(key ,&keysym) );
}
else
{
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(key ,&keysym) );
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(key ,&keysym) );
}
return 1;
}
if( key == KEYCODE_DPAD_LEFT )
{
if( rightPressed )
{
rightPressed = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_RIGHT ,&keysym) );
return 1;
}
if( !leftPressed )
{
leftPressed = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(key ,&keysym) );
}
else
{
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(key ,&keysym) );
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(key ,&keysym) );
}
return 1;
}
if( key == KEYCODE_DPAD_RIGHT )
{
if( leftPressed )
{
leftPressed = 0;
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_LEFT ,&keysym) );
return 1;
}
if( !rightPressed )
{
rightPressed = 1;
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(key ,&keysym) );
}
else
{
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(key ,&keysym) );
SDL_SendKeyboardKey( SDL_PRESSED, TranslateKey(key ,&keysym) );
}
return 1;
}
return 0;
}
void SDL_ANDROID_processAndroidTrackballDampening()
{
SDL_keysym keysym;
if( !TrackballDampening )
return;
if( SDL_GetTicks() - lastTrackballAction > TrackballDampening )
{
if( upPressed )
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_UP ,&keysym) );
if( downPressed )
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_DOWN ,&keysym) );
if( leftPressed )
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_LEFT ,&keysym) );
if( rightPressed )
SDL_SendKeyboardKey( SDL_RELEASED, TranslateKey(KEYCODE_DPAD_RIGHT ,&keysym) );
upPressed = 0;
downPressed = 0;
leftPressed = 0;
rightPressed = 0;
}
}
int SDL_SYS_JoystickInit(void)
{
SDL_numjoysticks = MAX_MULTITOUCH_POINTERS+1;
return(0);
}
/* Function to get the device-dependent name of a joystick */
const char *SDL_SYS_JoystickName(int index)
{
if(index)
return("Android multitouch");
return("Android accelerometer/orientation sensor");
}
/* Function to open a joystick for use.
The joystick to open is specified by the index field of the joystick.
This should fill the nbuttons and naxes fields of the joystick structure.
It returns 0, or -1 if there is an error.
*/
int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
{
joystick->nbuttons = 0; // Ignored
joystick->nhats = 0;
joystick->nballs = 0;
if( joystick->index == 0 )
joystick->naxes = 3;
else
{
joystick->naxes = 4;
joystick->nbuttons = 1;
}
CurrentJoysticks[joystick->index] = joystick;
return(0);
}
/* Function to update the state of a joystick - called as a device poll.
* This function shouldn't update the joystick structure directly,
* but instead should call SDL_PrivateJoystick*() to deliver events
* and update joystick device state.
*/
void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
{
return;
}
/* Function to close a joystick after use */
void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
{
CurrentJoysticks[joystick->index] = NULL;
return;
}
/* Function to perform any system-specific joystick related cleanup */
void SDL_SYS_JoystickQuit(void)
{
int i;
for(i=0; i<MAX_MULTITOUCH_POINTERS+1; i++)
CurrentJoysticks[i] = NULL;
return;
}