XSDL: screen follows mouse cursor
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@@ -113,6 +113,9 @@ RightMouseButtonLongPress=n
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# Show SDL mouse cursor, for applications that do not draw cursor at all (y) or (n)
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ShowMouseCursor=n
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# Screen follows mouse cursor, when it's covered by soft keyboard, this works only in software video mode (y) or (n)
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ScreenFollowsMouse=y
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# Generate more touch events, by default SDL generates one event per one video frame, this is useful for drawing apps (y) or (n)
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GenerateSubframeTouchEvents=n
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