XSDL: updated project files, removed Gimp project files
@@ -1 +1 @@
|
||||
../xserver-gimp/AndroidPreBuild.sh
|
||||
../xserver/AndroidPreBuild.sh
|
||||
@@ -1 +0,0 @@
|
||||
../xserver-gimp/ultimatedroid.raw
|
||||
1
project/jni/application/xserver-debian/xsdl.raw
Symbolic link
@@ -0,0 +1 @@
|
||||
../xserver/xsdl.raw
|
||||
@@ -1 +0,0 @@
|
||||
../xserver/.gitignore
|
||||
@@ -1,269 +0,0 @@
|
||||
# The application settings for Android libSDL port
|
||||
|
||||
# Specify application name (e.x. My Application)
|
||||
AppName="GIMP Inkscape"
|
||||
|
||||
# Specify reversed site name of application (e.x. com.mysite.myapp)
|
||||
AppFullName=org.gimp.inkscape
|
||||
|
||||
# Application version code (integer)
|
||||
AppVersionCode=281427
|
||||
|
||||
# Application user-visible version name (string)
|
||||
AppVersionName="2.8.14.27"
|
||||
|
||||
# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
|
||||
# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
|
||||
# If the URL in in the form ':dir/file.dat:http://URL/' it will be downloaded as binary BLOB to the application dir and not unzipped
|
||||
# If the URL does not contain 'http://' it is treated as file from 'project/jni/application/src/AndroidData' dir -
|
||||
# these files are put inside .apk package by build system
|
||||
# You can specify Google Play expansion files in the form 'obb:main.12345' or 'obb:patch.12345' where 12345 is the app version, first associated with the file
|
||||
AppDataDownloadUrl="!!Data files|:data.tar.xz:obb:main.281420|:data.tar.xz:http://sourceforge.net/projects/libsdl-android/files/ubuntu/jessie/dist-gimp-jessie.tar.xz/download^!!XSDL data files|:data-1.tar.gz:data-1.tgz^!!XSDL fonts|:DroidSansMono.ttf:DroidSansMono.ttf^!!Postinstall script|:postinstall.sh:postinstall.sh^!!Loading image|:loading.gif:loading.gif^!!Update 1|:update1.tar.gz:update1.tgz^!!Update 2|:update2.tar.gz:update2-<ARCH>.tgz^!!Update 3|:update3.tar.gz:update3.tgz^!!Update 4|:update4.tar.gz:update4-<ARCH>.tgz"
|
||||
|
||||
# Reset SDL config when updating application to the new version (y) / (n)
|
||||
ResetSdlConfigForThisVersion=n
|
||||
|
||||
# Delete application data files when upgrading (specify file/dir paths separated by spaces)
|
||||
DeleteFilesOnUpgrade=""
|
||||
|
||||
# Here you may type readme text, which will be shown during startup. Format is:
|
||||
# Text in English, use \\\\n to separate lines (that's four backslashes)^de:Text in Deutsch^ru:Text in Russian^button:Button that will open some URL:http://url-to-open/
|
||||
ReadmeText=''
|
||||
|
||||
# libSDL version to use (1.2/1.3/2.0)
|
||||
LibSdlVersion=1.2
|
||||
|
||||
# Specify screen orientation: (v)ertical/(p)ortrait or (h)orizontal/(l)andscape
|
||||
ScreenOrientation=h
|
||||
|
||||
# Video color depth - 16 BPP is the fastest and supported for all modes, 24 bpp is supported only
|
||||
# with SwVideoMode=y, SDL_OPENGL mode supports everything. (16)/(24)/(32)
|
||||
VideoDepthBpp=16
|
||||
|
||||
# Enable OpenGL depth buffer (needed only for 3-d applications, small speed decrease) (y) or (n)
|
||||
NeedDepthBuffer=n
|
||||
|
||||
# Enable OpenGL stencil buffer (needed only for 3-d applications, small speed decrease) (y) or (n)
|
||||
NeedStencilBuffer=n
|
||||
|
||||
# Try to use GLES 2.x context - will revert to GLES 1.X if unsupported by device
|
||||
# you need this option only if you're developing 3-d app (y) or (n)
|
||||
NeedGles2=n
|
||||
|
||||
# Application uses software video buffer - you're calling SDL_SetVideoMode() without SDL_HWSURFACE and without SDL_OPENGL,
|
||||
# this will allow small speed optimization. Enable this even when you're using SDL_HWSURFACE. (y) or (n)
|
||||
SwVideoMode=y
|
||||
|
||||
# Application video output will be resized to fit into native device screen (y)/(n)
|
||||
SdlVideoResize=y
|
||||
|
||||
# Application resizing will keep 4:3 aspect ratio, with black bars at sides (y)/(n)
|
||||
SdlVideoResizeKeepAspect=n
|
||||
|
||||
# Do not allow device to sleep when the application is in foreground, set this for video players or apps which use accelerometer
|
||||
InhibitSuspend=y
|
||||
|
||||
# Create Android service, so the app is less likely to be killed while in background
|
||||
CreateService=y
|
||||
|
||||
# Application does not call SDL_Flip() or SDL_UpdateRects() appropriately, or draws from non-main thread -
|
||||
# enabling the compatibility mode will force screen update every 100 milliseconds, which is laggy and inefficient (y) or (n)
|
||||
CompatibilityHacksForceScreenUpdate=n
|
||||
|
||||
# Application does not call SDL_Flip() or SDL_UpdateRects() after mouse click (ScummVM and all Amiga emulators do that) -
|
||||
# force screen update by moving mouse cursor a little after each click (y) or (n)
|
||||
CompatibilityHacksForceScreenUpdateMouseClick=y
|
||||
|
||||
# Application initializes SDL audio/video inside static constructors (which is bad, you won't be able to run ndk-gdb) (y)/(n)
|
||||
CompatibilityHacksStaticInit=n
|
||||
|
||||
# On-screen Android soft text input emulates hardware keyboard, this will only work with Hackers Keyboard app (y)/(n)
|
||||
CompatibilityHacksTextInputEmulatesHwKeyboard=y
|
||||
|
||||
# Hack for broken devices: prevent audio chopping, by sleeping a bit after pushing each audio chunk (y)/(n)
|
||||
CompatibilityHacksPreventAudioChopping=n
|
||||
|
||||
# Hack for broken apps: application ignores audio buffer size returned by SDL (y)/(n)
|
||||
CompatibilityHacksAppIgnoresAudioBufferSize=n
|
||||
|
||||
# Hack for VCMI: preload additional shared libraries before aplication start
|
||||
CompatibilityHacksAdditionalPreloadedSharedLibraries=""
|
||||
|
||||
# Hack for Free Heroes 2, which redraws the screen inside SDL_PumpEvents(): slow and compatible SDL event queue -
|
||||
# do not use it with accelerometer/gyroscope, or your app may freeze at random (y)/(n)
|
||||
CompatibilityHacksSlowCompatibleEventQueue=n
|
||||
|
||||
# Save and restore OpenGL state when drawing on-screen keyboard for apps that use SDL_OPENGL
|
||||
CompatibilityHacksTouchscreenKeyboardSaveRestoreOpenGLState=
|
||||
|
||||
# Application uses SDL_UpdateRects() properly, and does not draw in any region outside those rects.
|
||||
# This improves drawing speed, but I know only one application that does that, and it's written by me (y)/(n)
|
||||
CompatibilityHacksProperUsageOfSDL_UpdateRects=y
|
||||
|
||||
# Application uses mouse (y) or (n), this will show mouse emulation dialog to the user
|
||||
AppUsesMouse=y
|
||||
|
||||
# Application needs two-button mouse, will also enable advanced point-and-click features (y) or (n)
|
||||
AppNeedsTwoButtonMouse=y
|
||||
|
||||
# Right mouse button can do long-press/drag&drop action, necessary for some games (y) or (n)
|
||||
# If you disable it, swiping with two fingers will send mouse wheel events
|
||||
RightMouseButtonLongPress=n
|
||||
|
||||
# Show SDL mouse cursor, for applications that do not draw cursor at all (y) or (n)
|
||||
ShowMouseCursor=n
|
||||
|
||||
# Screen follows mouse cursor, when it's covered by soft keyboard, this works only in software video mode (y) or (n)
|
||||
ScreenFollowsMouse=y
|
||||
|
||||
# Generate more touch events, by default SDL generates one event per one video frame, this is useful for drawing apps (y) or (n)
|
||||
GenerateSubframeTouchEvents=y
|
||||
|
||||
# Force relative (laptop) mouse movement mode, useful when both on-screen keyboard and mouse are needed (y) or (n)
|
||||
ForceRelativeMouseMode=y
|
||||
|
||||
# Show on-screen dpad/joystick, that will act as arrow keys (y) or (n)
|
||||
AppNeedsArrowKeys=n
|
||||
|
||||
# On-screen dpad/joystick will appear under finger when it touches the screen (y) or (n)
|
||||
# Joystick always follows finger, so moving mouse requires touching the screen with other finger
|
||||
FloatingScreenJoystick=
|
||||
|
||||
# Application needs text input (y) or (n), enables button for text input on screen
|
||||
AppNeedsTextInput=n
|
||||
|
||||
# Application uses joystick (y) or (n), the on-screen DPAD will be used as joystick 0 axes 0-1
|
||||
# This will disable AppNeedsArrowKeys option
|
||||
AppUsesJoystick=n
|
||||
|
||||
# Application uses second on-screen joystick, as SDL joystick 0 axes 2-3 (y)/(n)
|
||||
AppUsesSecondJoystick=n
|
||||
|
||||
# Application uses third on-screen joystick, as SDL joystick 0 axes 20-21 (y)/(n)
|
||||
AppUsesThirdJoystick=
|
||||
|
||||
# Application uses accelerometer (y) or (n), the accelerometer will be used as joystick 1 axes 0-1 and 5-7
|
||||
AppUsesAccelerometer=n
|
||||
|
||||
# Application uses gyroscope (y) or (n), the gyroscope will be used as joystick 1 axes 2-4
|
||||
AppUsesGyroscope=n
|
||||
|
||||
# Use gyroscope to move mouse cursor (y) or (n), it eats battery, and can be disabled in settings, do not use with AppUsesGyroscope setting
|
||||
MoveMouseWithGyroscope=y
|
||||
|
||||
# Application uses multitouch (y) or (n), multitouch events are passed as SDL_JOYBALLMOTION events for the joystick 0
|
||||
AppUsesMultitouch=y
|
||||
|
||||
# Application records audio (it will use any available source, such a s microphone)
|
||||
# API is defined in file SDL_android.h: int SDL_ANDROID_OpenAudioRecording(SDL_AudioSpec *spec); void SDL_ANDROID_CloseAudioRecording(void);
|
||||
# This option will add additional permission to Android manifest (y)/(n)
|
||||
AppRecordsAudio=n
|
||||
|
||||
# Application needs to access SD card. If your data files are bigger than 5 Mb, enable it. (y) / (n)
|
||||
AccessSdCard=y
|
||||
|
||||
# Application needs Internet access. If you disable it, you'll have to bundle all your data files inside .apk (y) / (n)
|
||||
AccessInternet=
|
||||
|
||||
# Immersive mode - Android will hide on-screen Home/Back keys. Looks bad if you invoke Android keyboard. (y) / (n)
|
||||
ImmersiveMode=y
|
||||
|
||||
# Application implements Android-specific routines to put to background, and will not draw anything to screen
|
||||
# between SDL_ACTIVEEVENT lost / gained notifications - you should check for them
|
||||
# rigth after SDL_Flip(), if (n) then SDL_Flip() will block till app in background (y) or (n)
|
||||
# This option is reported to be buggy, sometimes failing to restore video state
|
||||
NonBlockingSwapBuffers=n
|
||||
|
||||
# Redefine common hardware keys to SDL keysyms
|
||||
# BACK hardware key is available on all devices, MENU is available on pre-ICS devices, other keys may be absent
|
||||
# SEARCH and CALL by default return same keycode as DPAD_CENTER - one of those keys is available on most devices
|
||||
# Use word NO_REMAP if you want to preserve native functionality for certain key (volume keys are 3-rd and 4-th)
|
||||
# Keys: TOUCHSCREEN (works only when AppUsesMouse=n), DPAD_CENTER/SEARCH, VOLUMEUP, VOLUMEDOWN, MENU, BACK, CAMERA
|
||||
RedefinedKeys="LALT UNDO NO_REMAP NO_REMAP UNDO HELP"
|
||||
|
||||
# Number of virtual keyboard keys (currently 6 is maximum)
|
||||
AppTouchscreenKeyboardKeysAmount=3
|
||||
|
||||
# Redefine on-screen keyboard keys to SDL keysyms - 6 keyboard keys + 4 multitouch gestures (zoom in/out and rotate left/right)
|
||||
RedefinedKeysScreenKb="LCTRL LALT LSHIFT RETURN SPACE DELETE KP_PLUS KP_MINUS 1 2"
|
||||
|
||||
# Names for on-screen keyboard keys, such as Fire, Jump, Run etc, separated by spaces, they are used in SDL config menu
|
||||
RedefinedKeysScreenKbNames="LCTRL LALT LSHIFT RETURN SPACE DELETE KP_PLUS KP_MINUS 1 2"
|
||||
|
||||
# On-screen keys theme
|
||||
# 0 = Ultimate Droid by Sean Stieber (green, with cross joystick)
|
||||
# 1 = Simple Theme by Beholder (white, with cross joystick)
|
||||
# 2 = Sun by Sirea (yellow, with round joystick)
|
||||
# 3 = Keen by Gerstrong (multicolor, with round joystick)
|
||||
# 4 = Retro by Santiago Radeff (red/white, with cross joystick)
|
||||
TouchscreenKeysTheme=0
|
||||
|
||||
# Redefine gamepad keys to SDL keysyms, button order is:
|
||||
# A B X Y L1 R1 L2 R2 LThumb RThumb
|
||||
RedefinedKeysGamepad="LCTRL LALT LSHIFT RETURN SPACE DELETE KP_PLUS KP_MINUS 1 2"
|
||||
|
||||
# How long to show startup menu button, in msec, 0 to disable startup menu
|
||||
StartupMenuButtonTimeout=3000
|
||||
|
||||
# Menu items to hide from startup menu, available menu items:
|
||||
# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout SettingsMenuKeyboard.ScreenKeyboardAdvanced
|
||||
HiddenMenuOptions='SettingsMenuMisc.OptionalDownloadConfig'
|
||||
|
||||
# Menu items to show at startup - this is Java code snippet, leave empty for default
|
||||
# new SettingsMenuMisc.ShowReadme(), (AppUsesMouse \&\& \! ForceRelativeMouseMode \? new SettingsMenuMouse.DisplaySizeConfig(true) : new SettingsMenu.DummyMenu()), new SettingsMenuMisc.OptionalDownloadConfig(true), new SettingsMenuMisc.GyroscopeCalibration()
|
||||
# Available menu items:
|
||||
# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout SettingsMenuKeyboard.ScreenKeyboardAdvanced
|
||||
FirstStartMenuOptions=''
|
||||
|
||||
# Minimum amount of RAM application requires, in Mb, SDL will print warning to user if it's lower
|
||||
AppMinimumRAM=0
|
||||
|
||||
# GCC version, 4.6 (default) or 4.8, CLANG is not supported yet
|
||||
NDK_TOOLCHAIN_VERSION=
|
||||
|
||||
# Specify architectures to compile, 'all' or 'y' to compile for all architectures.
|
||||
# Available architectures: armeabi armeabi-v7a armeabi-v7a-hard x86 mips
|
||||
MultiABI='armeabi-v7a x86'
|
||||
|
||||
# Optional shared libraries to compile - removing some of them will save space
|
||||
# MP3 support by libMAD is encumbered by patents and libMAD is GPL-ed
|
||||
# Available libraries: mad (GPL-ed!) sdl_mixer sdl_image sdl_ttf sdl_net sdl_blitpool sdl_gfx sdl_sound intl xml2 lua jpeg png ogg flac tremor vorbis freetype xerces curl theora fluidsynth lzma lzo2 mikmod openal timidity zzip bzip2 yaml-cpp python boost_date_time boost_filesystem boost_iostreams boost_program_options boost_regex boost_signals boost_system boost_thread glu avcodec avdevice avfilter avformat avresample avutil swscale swresample bzip2
|
||||
CompiledLibraries="jpeg png freetype sdl_ttf"
|
||||
|
||||
# Application uses custom build script AndroidBuild.sh instead of Android.mk (y) or (n)
|
||||
CustomBuildScript=y
|
||||
|
||||
# Aditional CFLAGS for application
|
||||
AppCflags=''
|
||||
|
||||
# Additional LDFLAGS for application
|
||||
AppLdflags=''
|
||||
|
||||
# If application has headers with the same name as system headers, this option tries to fix compiler flags to make it compilable
|
||||
AppOverlapsSystemHeaders=
|
||||
|
||||
# Build only following subdirs (empty will build all dirs, ignored with custom script)
|
||||
AppSubdirsBuild=''
|
||||
|
||||
# Exclude these files from build
|
||||
AppBuildExclude=''
|
||||
|
||||
# Application command line parameters, including app name as 0-th param
|
||||
AppCmdline='XSDL -nohelp -screenbuttons -warndiskspacemb 1750 -exec $SECURE_STORAGE_DIR/usr/bin/xli -onroot -border black -center $UNSECURE_STORAGE_DIR/loading.gif ; $SECURE_STORAGE_DIR/img/proot.sh ./startx.sh'
|
||||
|
||||
# Screen size is used by Google Play to prevent an app to be installed on devices with smaller screens
|
||||
# Minimum screen size that application supports: (s)mall / (m)edium / (l)arge
|
||||
MinimumScreenSize=m
|
||||
|
||||
# Your AdMob Publisher ID, (n) if you don't want advertisements
|
||||
AdmobPublisherId=n
|
||||
|
||||
# Your AdMob test device ID, to receive a test ad
|
||||
AdmobTestDeviceId=
|
||||
|
||||
# Your AdMob banner size (BANNER/FULL_BANNER/LEADERBOARD/MEDIUM_RECTANGLE/SMART_BANNER/WIDE_SKYSCRAPER/FULL_WIDTH:Height/Width:AUTO_HEIGHT/Width:Height)
|
||||
AdmobBannerSize=
|
||||
|
||||
# Google Play Game Services application ID, required for cloud saves to work
|
||||
GooglePlayGameServicesId=
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
../xserver/AndroidBuild.sh
|
||||
@@ -1 +0,0 @@
|
||||
../../xserver/AndroidData/DroidSansMono.ttf
|
||||
@@ -1 +0,0 @@
|
||||
../xserver/data/data-1.tgz
|
||||
|
Before Width: | Height: | Size: 7.7 KiB |
|
Before Width: | Height: | Size: 299 KiB |
@@ -1 +0,0 @@
|
||||
../../xserver-debian/AndroidData/postinstall.sh
|
||||
@@ -1,3 +0,0 @@
|
||||
#!/bin/sh
|
||||
|
||||
cp -f ultimatedroid.raw ../../../res/raw/
|
||||
@@ -1,6 +0,0 @@
|
||||
#!/bin/sh
|
||||
|
||||
CURDIR=`pwd`
|
||||
CURDIR=`realpath $CURDIR`
|
||||
cd $CURDIR/../../../../
|
||||
./createSourceArchive.sh project/jni/application/xserver project/jni/application/xserver-debian
|
||||
@@ -1 +0,0 @@
|
||||
../xserver/gfx.c
|
||||
@@ -1 +0,0 @@
|
||||
../xserver/gfx.h
|
||||
|
Before Width: | Height: | Size: 34 KiB |
@@ -1 +0,0 @@
|
||||
../xserver/java.patch
|
||||
@@ -1 +0,0 @@
|
||||
../xserver/main.c
|
||||
@@ -1 +0,0 @@
|
||||
../xserver/project.patch
|
||||
@@ -1 +0,0 @@
|
||||
../xserver/pulseaudio
|
||||
@@ -1,18 +0,0 @@
|
||||
To build system image, download repo:
|
||||
|
||||
https://github.com/pelya/debian-noroot
|
||||
|
||||
install dependencies described in it's readme,
|
||||
then launch commands:
|
||||
|
||||
cd debian-noroot/img
|
||||
./img-gimp-jessie-armhf.sh
|
||||
./img-gimp-jessie-x86.sh
|
||||
./img-gimp-jessie--prepare-obb.sh
|
||||
|
||||
This will create Debian system image dist-gimp-jessie.tar.xz
|
||||
Upload resulting system image somewhere, and change download URL inside
|
||||
AndroidAppSettings.cfg, then recompile .apk file.
|
||||
|
||||
Then follow instructions here:
|
||||
https://github.com/pelya/commandergenius/tree/sdl_android/project/jni/application/xserver
|
||||
@@ -1 +0,0 @@
|
||||
../xserver/xserver
|
||||
@@ -7,10 +7,10 @@ AppName="XServer XSDL"
|
||||
AppFullName=x.org.server
|
||||
|
||||
# Application version code (integer)
|
||||
AppVersionCode=12049
|
||||
AppVersionCode=12050
|
||||
|
||||
# Application user-visible version name (string)
|
||||
AppVersionName="1.20.49"
|
||||
AppVersionName="1.20.50"
|
||||
|
||||
# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
|
||||
# If you'll start Description with '!' symbol it will be enabled by default, '!!' will also hide the entry from the menu, so it cannot be disabled
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
../xserver-gimp/AndroidPreBuild.sh
|
||||
3
project/jni/application/xserver/AndroidPreBuild.sh
Executable file
@@ -0,0 +1,3 @@
|
||||
#!/bin/sh
|
||||
|
||||
cp -f xsdl.raw ../../../res/raw/
|
||||
@@ -170,3 +170,12 @@
|
||||
String lang = new String(Locale.getDefault().getLanguage());
|
||||
if( Locale.getDefault().getCountry().length() > 0 )
|
||||
lang = lang + "_" + Locale.getDefault().getCountry();
|
||||
@@ -742,7 +742,7 @@ public class Settings
|
||||
Globals.TouchscreenKeyboardTheme = 9;
|
||||
|
||||
if( Globals.TouchscreenKeyboardTheme == 0 )
|
||||
- nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.ultimatedroid));
|
||||
+ nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.xsdl));
|
||||
if( Globals.TouchscreenKeyboardTheme == 1 )
|
||||
nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.simpletheme));
|
||||
if( Globals.TouchscreenKeyboardTheme == 2 )
|
||||
|
||||
|
Before Width: | Height: | Size: 830 B After Width: | Height: | Size: 830 B |
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Before Width: | Height: | Size: 680 B After Width: | Height: | Size: 680 B |
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Before Width: | Height: | Size: 677 B After Width: | Height: | Size: 677 B |
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Before Width: | Height: | Size: 811 B After Width: | Height: | Size: 811 B |
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Before Width: | Height: | Size: 728 B After Width: | Height: | Size: 728 B |
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Before Width: | Height: | Size: 643 B After Width: | Height: | Size: 643 B |
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Before Width: | Height: | Size: 639 B After Width: | Height: | Size: 639 B |
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Before Width: | Height: | Size: 711 B After Width: | Height: | Size: 711 B |
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Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
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Before Width: | Height: | Size: 970 B After Width: | Height: | Size: 970 B |
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Before Width: | Height: | Size: 965 B After Width: | Height: | Size: 965 B |
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Before Width: | Height: | Size: 9.3 KiB After Width: | Height: | Size: 9.3 KiB |
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Before Width: | Height: | Size: 560 B After Width: | Height: | Size: 560 B |
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Before Width: | Height: | Size: 595 B After Width: | Height: | Size: 595 B |
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Before Width: | Height: | Size: 558 B After Width: | Height: | Size: 558 B |
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Before Width: | Height: | Size: 634 B After Width: | Height: | Size: 634 B |
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Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 3.3 KiB |
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Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 3.4 KiB |
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Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 3.5 KiB |
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Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 3.6 KiB |
|
Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 3.6 KiB |
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Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 3.5 KiB |
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
@@ -1 +0,0 @@
|
||||
../xserver-gimp/ultimatedroid.raw
|
||||