Added support for armeabi-v7a-hard architecture, it seems to be buggy, because Ballfield launches but does not draw anything. To be fixed later.

This commit is contained in:
pelya
2014-05-29 13:16:00 +03:00
parent 81150d7cae
commit 2853920e98
11 changed files with 149 additions and 4 deletions

View File

@@ -208,7 +208,7 @@ FirstStartMenuOptions='SettingsMenu.DummyMenu'
# Enable multi-ABI binary, with hardware FPU support - it will also work on old devices,
# but .apk size is 2x bigger (y) / (n) / (x86) / (all)
MultiABI='armeabi-v7a'
MultiABI='armeabi-v7a-hard'
# Minimum amount of RAM application requires, in Mb, SDL will print warning to user if it's lower
AppMinimumRAM=0