Added support for armeabi-v7a-hard architecture, it seems to be buggy, because Ballfield launches but does not draw anything. To be fixed later.

This commit is contained in:
pelya
2014-05-29 13:16:00 +03:00
parent 81150d7cae
commit 2853920e98
11 changed files with 149 additions and 4 deletions

View File

@@ -95,6 +95,12 @@ $(LOCAL_PATH)/src/libapplication-armeabi-v7a.so: $(SDL_APP_LIB_DEPENDS-armeabi-v
cd $(LOCAL_PATH_SDL_APPLICATION)/src && $(PARALLEL_LOCK) && \
./AndroidBuild.sh armeabi-v7a arm-linux-androideabi && $(PARALLEL_UNLOCK)
obj/local/armeabi-v7a-hard/libapplication.so: $(LOCAL_PATH)/src/libapplication-armeabi-v7a-hard.so
$(LOCAL_PATH)/src/libapplication-armeabi-v7a-hard.so: $(SDL_APP_LIB_DEPENDS-armeabi-v7a-hard) OVERRIDE_CUSTOM_LIB
cd $(LOCAL_PATH_SDL_APPLICATION)/src && $(PARALLEL_LOCK) && \
./AndroidBuild.sh armeabi-v7a-hard arm-linux-androideabi && $(PARALLEL_UNLOCK)
obj/local/mips/libapplication.so: $(LOCAL_PATH)/src/libapplication-mips.so
$(LOCAL_PATH)/src/libapplication-mips.so: $(SDL_APP_LIB_DEPENDS-mips) OVERRIDE_CUSTOM_LIB