Converted all libs from shared to static - it will allow closed-source apps to use LGPL-ed libsdl,
and will solve some cross-referencing problems, like SDL_init called from static constructors.
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54
alienblaster/project/jni/application/src/boundingBox.h
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54
alienblaster/project/jni/application/src/boundingBox.h
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/***************************************************************************
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alienBlaster
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Copyright (C) 2004
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Paul Grathwohl, Arne Hormann, Daniel Kuehn, Soenke Schwardt
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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***************************************************************************/
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#ifndef BOUNDING_BOX_H
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#define BOUNDING_BOX_H
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#include "SDL.h"
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#include "geometry.h"
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struct MyRect {
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int x, y, w, h;
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};
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class BoundingBox {
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private:
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//SDL_Rect box;
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MyRect box;
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public:
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BoundingBox(int x, int y, int width, int height);
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int getUpperBound();
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int getLowerBound();
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int getLeftBound();
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int getRightBound();
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bool overlaps(BoundingBox *other);
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bool overlaps(const Vector2D &startOfLine, const Vector2D &endOfLine);
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bool overlaps(const Circle &circle);
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void modifyX(int value);
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void modifyY(int value);
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void moveUpperBound(int upperBound);
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void moveLowerBound(int lowerBound);
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void moveLeftBound(int leftBound);
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void moveRightBound(int rightBound);
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// SDL_Rect *getRect();
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};
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#endif
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