reverted all src changes from rev95 commit (because all old work was just removed)

git-svn-id: https://clonekeenplus.svn.sourceforge.net/svnroot/clonekeenplus/cgenius/trunk@107 4df4b0f3-56ce-47cb-b001-ed939b7d65a6
This commit is contained in:
albertzeyer
2009-07-22 21:50:13 +00:00
parent ef725f8581
commit 23ef380643
50 changed files with 5547 additions and 5582 deletions

View File

@@ -27,7 +27,6 @@
CGame::CGame() { CGame::CGame() {
m_Episode = 0; m_Episode = 0;
memset(m_DataDirectory,0,256);
TileLoader = NULL; TileLoader = NULL;
EGAGraphics = NULL; EGAGraphics = NULL;
@@ -218,15 +217,13 @@ short CGame::runCycle(stCloneKeenPlus *pCKP)
return 0; return 0;
} }
bool CGame::loadResources(unsigned short Episode, char *DataDirectory) bool CGame::loadResources(unsigned short Episode, const std::string& DataDirectory)
{ {
m_Episode = Episode; m_Episode = Episode;
memcpy(m_DataDirectory, DataDirectory, 256); m_DataDirectory = DataDirectory;
int pos = strlen(DataDirectory)-1; if( m_DataDirectory.size() > 0 && m_DataDirectory[m_DataDirectory.size()-1] != '/' )
if(pos == -1) pos =0; m_DataDirectory += "/";
if( ( *(DataDirectory+pos) != '/' ) && strlen(DataDirectory) > 0)
strcat(DataDirectory,"/");
// Decode the entire graphics for the game (EGALATCH, EGASPRIT) // Decode the entire graphics for the game (EGALATCH, EGASPRIT)
EGAGraphics = new CEGAGraphics(Episode, DataDirectory); // Path is relative to the data dir EGAGraphics = new CEGAGraphics(Episode, DataDirectory); // Path is relative to the data dir
@@ -289,8 +286,6 @@ void CGame::preallocateCKP(stCloneKeenPlus *pCKP)
pCKP->GameData = NULL; pCKP->GameData = NULL;
pCKP->GameData = new stGameData[1]; pCKP->GameData = new stGameData[1];
memset(pCKP->GameData, 0, sizeof(stGameData));
framebyframe = 0; framebyframe = 0;
demomode = DEMO_NODEMO; demomode = DEMO_NODEMO;

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@@ -8,7 +8,7 @@
#ifndef CGAME_H_ #ifndef CGAME_H_
#define CGAME_H_ #define CGAME_H_
#include <string.h> #include <string>
#include "vorticon/CEGAGraphics.h" #include "vorticon/CEGAGraphics.h"
#include "vorticon/CMessages.h" #include "vorticon/CMessages.h"
@@ -17,15 +17,14 @@ public:
CGame(); CGame();
virtual ~CGame(); virtual ~CGame();
bool loadResources(unsigned short Episode, char *DataDirectory); bool loadResources(unsigned short Episode, const std::string& DataDirectory);
void freeResources(void); void freeResources(void);
short runCycle(stCloneKeenPlus *pCKP); short runCycle(stCloneKeenPlus *pCKP);
void preallocateCKP(stCloneKeenPlus *pCKP); void preallocateCKP(stCloneKeenPlus *pCKP);
private: private:
static const unsigned short MAX_TEXT_LENGTH = 256;
unsigned short m_Episode; unsigned short m_Episode;
char m_DataDirectory[MAX_TEXT_LENGTH]; std::string m_DataDirectory;
int current_demo; int current_demo;
CEGAGraphics *EGAGraphics; CEGAGraphics *EGAGraphics;

View File

@@ -10,12 +10,14 @@
* not platform-specific). * not platform-specific).
*/ */
#include "CGraphics.h"
#include "keen.h" #include "keen.h"
#include "keenext.h"
#include "CGraphics.h"
#include "sdl/CVideoDriver.h" #include "sdl/CVideoDriver.h"
#include "sdl/video/colourtable.h" #include "sdl/video/colourtable.h"
#include "sdl/CVideoDriver.h" #include "sdl/CVideoDriver.h"
#include "CLogFile.h" #include "CLogFile.h"
#include "StringUtils.h"
CGraphics::CGraphics() { CGraphics::CGraphics() {
HQBitmap = NULL; HQBitmap = NULL;
@@ -591,13 +593,13 @@ int c;
} }
// font drawing functions // font drawing functions
void CGraphics::drawFont(unsigned char *text, int xoff, int yoff, int highlight) void CGraphics::drawFont(const std::string& text, int xoff, int yoff, int highlight)
{ {
unsigned int i,x=xoff,y; unsigned int i,x=xoff,y;
int c; int c;
y = yoff; y = yoff;
for(i=0;i<strlen( (char*) text);i++) for(i=0;i<text.size();i++)
{ {
c = text[i]; c = text[i];
if (!c) break; if (!c) break;
@@ -614,15 +616,14 @@ int c;
} }
} }
} }
void CGraphics::sb_font_draw(const unsigned char *text, int xoff, int yoff) void CGraphics::sb_font_draw(const std::string& text, int xoff, int yoff)
{ {
unsigned int i,x,y; unsigned int i,x,y;
x=xoff; x=xoff;
y=yoff; y=yoff;
for(i=0;i<strlen( (char*) text);i++) for(i=0;i<text.size();i++)
{ {
if (!text[i]) break;
if (text[i]!=13) if (text[i]!=13)
{ {
sb_drawCharacter(x, y, text[i]); sb_drawCharacter(x, y, text[i]);
@@ -636,13 +637,13 @@ void CGraphics::sb_font_draw(const unsigned char *text, int xoff, int yoff)
} }
} }
void CGraphics::sb_mask_font_draw(unsigned char *text, int xoff, int yoff, char mask) void CGraphics::sb_mask_font_draw(const std::string& text, int xoff, int yoff, char mask)
{ {
unsigned int i,x,y; unsigned int i,x,y;
x=xoff; x=xoff;
y=yoff; y=yoff;
for(i=0;i<strlen( (char*) text);i++) for(i=0;i<text.size();i++)
{ {
if (text[i]!=13) if (text[i]!=13)
{ {
@@ -658,15 +659,14 @@ unsigned int i,x,y;
} }
void CGraphics::sb_color_font_draw(unsigned char *text, int xoff, int yoff, unsigned int colour, unsigned short bgcolour) void CGraphics::sb_color_font_draw(const std::string& text, int xoff, int yoff, unsigned int colour, unsigned short bgcolour)
{ {
unsigned int i,x,y; unsigned int i,x,y;
x=xoff; x=xoff;
y=yoff; y=yoff;
for(i=0;i<strlen( (char*) text);i++) for(i=0;i< text.size(); i++)
{ {
if (!text[i]) break;
if (text[i]!=13) if (text[i]!=13)
{ {
sb_drawColorcharacter(x, y, text[i], colour, bgcolour); sb_drawColorcharacter(x, y, text[i], colour, bgcolour);
@@ -680,14 +680,13 @@ unsigned int i,x,y;
} }
} }
void CGraphics::sb_font_draw_inverse(unsigned char *text, int xoff, int yoff) void CGraphics::sb_font_draw_inverse(const std::string& text, int xoff, int yoff)
{ {
unsigned int i,x=xoff,y; unsigned int i,x=xoff,y;
y=yoff; y=yoff;
for(i=0;i<strlen( (char*) text);i++) for(i=0;i< text.size();i++)
{ {
if (!text[i]) break;
if (text[i]!=13) if (text[i]!=13)
{ {
sb_drawCharacterinverse(x, y, text[i]); sb_drawCharacterinverse(x, y, text[i]);
@@ -724,18 +723,12 @@ void CGraphics::renderHQBitmap()
} }
} }
void CGraphics::loadHQGraphics(unsigned char episode, unsigned char level, char *datadir) void CGraphics::loadHQGraphics(unsigned char episode, unsigned char level, const std::string& datadir)
{ {
char buf[256];
char buf2[256];
SDL_Rect screen_rect; SDL_Rect screen_rect;
memset(buf,0,256); std::string buf = formatPathString(datadir);
memset(buf2,0,256); std::string buf2 = buf + "level" + itoa(level) + "ep" + itoa(episode) + ".bmp";
formatPathString(buf,datadir);
sprintf(buf2,"%slevel%dep%d.bmp",buf,level,episode);
screen_rect.x = 0; screen_rect.x = 0;
screen_rect.y = 0; screen_rect.y = 0;

View File

@@ -11,6 +11,7 @@
#include "CSingleton.h" #include "CSingleton.h"
#define g_pGraphics CGraphics::Get() #define g_pGraphics CGraphics::Get()
#include <string>
#include <SDL.h> #include <SDL.h>
#include "hqp/CHQBitmap.h" #include "hqp/CHQBitmap.h"
@@ -44,18 +45,18 @@ public:
void drawBitmap2FG(int xa, int ya, int b); void drawBitmap2FG(int xa, int ya, int b);
int getBitmapNumberFromName(const char *bmname); int getBitmapNumberFromName(const char *bmname);
void sb_drawCharacterinverse(int x, int y, int f); void sb_drawCharacterinverse(int x, int y, int f);
void drawFont(unsigned char *text, int xoff, int yoff, int highlight); void drawFont(const std::string& text, int xoff, int yoff, int highlight);
void sb_font_draw(const unsigned char *text, int xoff, int yoff); void sb_font_draw(const std::string& text, int xoff, int yoff);
void sb_mask_font_draw(unsigned char *text, int xoff, int yoff, char mask); void sb_mask_font_draw(const std::string& text, int xoff, int yoff, char mask);
void sb_color_font_draw(unsigned char *text, int xoff, int yoff, unsigned int colour, unsigned short bgcolour); void sb_color_font_draw(const std::string& text, int xoff, int yoff, unsigned int colour, unsigned short bgcolour);
void sb_font_draw_inverse(unsigned char *text, int xoff, int yoff); void sb_font_draw_inverse(const std::string& text, int xoff, int yoff);
void drawTile_direct(int x, int y, unsigned int t); void drawTile_direct(int x, int y, unsigned int t);
void setFadeBlack(bool value); void setFadeBlack(bool value);
Uint8 *getScrollbuffer(void); Uint8 *getScrollbuffer(void);
void renderHQBitmap(); void renderHQBitmap();
void loadHQGraphics(unsigned char episode, unsigned char level, char *datadir); void loadHQGraphics(unsigned char episode, unsigned char level, const std::string& datadir);
void unloadHQGraphics(); void unloadHQGraphics();
private: private:

View File

@@ -13,6 +13,7 @@
#include "fileio.h" #include "fileio.h"
#include "keen.h" #include "keen.h"
#include "keenext.h" #include "keenext.h"
#include "StringUtils.h"
#include "CLogFile.h" #include "CLogFile.h"
//#include "vorticon/CEGAGraphics.h" //#include "vorticon/CEGAGraphics.h"
@@ -58,19 +59,15 @@ char CLatch::loadHeader(int episode, const char *path)
FILE *headfile; FILE *headfile;
unsigned long SpriteTableRAMSize; unsigned long SpriteTableRAMSize;
unsigned long BitmapTableRAMSize; unsigned long BitmapTableRAMSize;
char buf[12]; std::string buf;
int i,j,k; int i,j,k;
char fname[80]; std::string fname;
char buffer[256]; std::string buffer;
memset(buffer,0,256); buffer = formatPathString(path);
memset(fname,0,80); buffer += "egahead.ck";
formatPathString(buffer,path); fname = buffer + itoa(episode);
strcat(buffer,"egahead.ck");
sprintf(fname, "%s%d", buffer,episode);
/*CEGAGraphics *EGAGraphics; /*CEGAGraphics *EGAGraphics;
@@ -80,14 +77,14 @@ char CLatch::loadHeader(int episode, const char *path)
delete EGAGraphics;*/ delete EGAGraphics;*/
headfile = fopen(fname, "rb"); headfile = fopen(fname.c_str(), "rb");
if (!headfile) if (!headfile)
{ {
g_pLogFile->ftextOut("latch_loadheader(): unable to open '%s'.<br>", fname); g_pLogFile->ftextOut("latch_loadheader(): unable to open '%s'.<br>", fname.c_str());
return 1; return 1;
} }
g_pLogFile->ftextOut("latch_loadheader(): reading main header from '%s'...<br>", fname); g_pLogFile->ftextOut("latch_loadheader(): reading main header from '%s'...<br>", fname.c_str());
// read the main header data from EGAHEAD // read the main header data from EGAHEAD
LatchHeader.LatchPlaneSize = fgetl(headfile); LatchHeader.LatchPlaneSize = fgetl(headfile);
@@ -135,7 +132,7 @@ char CLatch::loadHeader(int episode, const char *path)
return 1; return 1;
} }
g_pLogFile->ftextOut("latch_loadheader(): Reading sprite table from '%s'...<br>", fname); g_pLogFile->ftextOut("latch_loadheader(): Reading sprite table from '%s'...<br>", fname.c_str());
fseek(headfile, LatchHeader.OffSpriteTable, SEEK_SET); fseek(headfile, LatchHeader.OffSpriteTable, SEEK_SET);
for(i=0;i<LatchHeader.NumSprites;i++) for(i=0;i<LatchHeader.NumSprites;i++)
@@ -172,7 +169,7 @@ char CLatch::loadHeader(int episode, const char *path)
return 1; return 1;
} }
g_pLogFile->ftextOut("latch_loadheader(): reading bitmap table from '%s'...<br>", fname); g_pLogFile->ftextOut("latch_loadheader(): reading bitmap table from '%s'...<br>", fname.c_str());
fseek(headfile, LatchHeader.OffBitmapTable, SEEK_SET); fseek(headfile, LatchHeader.OffBitmapTable, SEEK_SET);
@@ -191,7 +188,7 @@ char CLatch::loadHeader(int episode, const char *path)
// print the bitmap info to the console for debug // print the bitmap info to the console for debug
for(j=0;j<8;j++) buf[j] = BitmapTable[i].Name[j]; for(j=0;j<8;j++) buf[j] = BitmapTable[i].Name[j];
buf[j] = 0; buf[j] = 0;
g_pLogFile->ftextOut(" Bitmap '%s': %dx%d at offset %04x. RAMAllocSize=0x%04x<br>", buf,BitmapTable[i].Width,BitmapTable[i].Height,BitmapTable[i].Offset,BitmapBufferRAMSize); g_pLogFile->ftextOut(" Bitmap '%s': %dx%d at offset %04x. RAMAllocSize=0x%04x<br>", buf.c_str(),BitmapTable[i].Width,BitmapTable[i].Height,BitmapTable[i].Offset,BitmapBufferRAMSize);
} }
BitmapBufferRAMSize++; BitmapBufferRAMSize++;
@@ -206,26 +203,24 @@ char CLatch::load(int episode, const char *path)
{ {
FILE *latchfile; FILE *latchfile;
unsigned long plane1, plane2, plane3, plane4; unsigned long plane1, plane2, plane3, plane4;
char fname[80]; std::string fname;
int x,y,t,b,c,p; int x,y,t,b,c,p;
char *bmdataptr; char *bmdataptr;
unsigned long RawDataSize; unsigned long RawDataSize;
//unsigned char ch; //unsigned char ch;
char buffer[256]; std::string buffer;
formatPathString(buffer,path); buffer = formatPathString(path);
buffer += "egalatch.ck";
fname = buffer + itoa(episode);
strcat(buffer,"egalatch.ck"); g_pLogFile->ftextOut("latch_loadlatch(): Opening file '%s'.<br>", fname.c_str());
sprintf(fname, "%s%c", buffer,episode + '0'); latchfile = fopen(fname.c_str(), "rb");
g_pLogFile->ftextOut("latch_loadlatch(): Opening file '%s'.<br>", fname);
latchfile = fopen(fname, "rb");
if (!latchfile) if (!latchfile)
{ {
g_pLogFile->ftextOut("latch_loadlatch(): Unable to open '%s'!<br>", fname); g_pLogFile->ftextOut("latch_loadlatch(): Unable to open '%s'!<br>", fname.c_str());
return 1; return 1;
} }
@@ -266,7 +261,7 @@ char buffer[256];
plane4 = (LatchHeader.LatchPlaneSize * 3); plane4 = (LatchHeader.LatchPlaneSize * 3);
// ** read the 8x8 tiles ** // ** read the 8x8 tiles **
g_pLogFile->ftextOut("latch_loadlatch(): Decoding 8x8 tiles...<br>", fname); g_pLogFile->ftextOut("latch_loadlatch(): Decoding 8x8 tiles...<br>", fname.c_str());
// set up the getbit() function // set up the getbit() function
@@ -309,7 +304,7 @@ char buffer[256];
delete Planes; delete Planes;
// ** read the 16x16 tiles ** // ** read the 16x16 tiles **
g_pLogFile->ftextOut("latch_loadlatch(): Decoding 16x16 tiles...<br>", fname); g_pLogFile->ftextOut("latch_loadlatch(): Decoding 16x16 tiles...<br>", fname.c_str());
// set up the getbit() function // set up the getbit() function
Planes = new CPlanes(plane1 + LatchHeader.Off16Tiles, \ Planes = new CPlanes(plane1 + LatchHeader.Off16Tiles, \
@@ -354,7 +349,7 @@ char buffer[256];
return 1; return 1;
} }
g_pLogFile->ftextOut("latch_loadlatch(): Decoding bitmaps...<br>", fname); g_pLogFile->ftextOut("latch_loadlatch(): Decoding bitmaps...<br>", fname.c_str());
// set up the getbit() function // set up the getbit() function
Planes = new CPlanes(plane1 + LatchHeader.OffBitmaps, \ Planes = new CPlanes(plane1 + LatchHeader.OffBitmaps, \
@@ -419,24 +414,22 @@ char CLatch::loadSprites(int episode, const char *path)
{ {
FILE *spritfile; FILE *spritfile;
unsigned long plane1, plane2, plane3, plane4, plane5; unsigned long plane1, plane2, plane3, plane4, plane5;
char fname[80]; std::string fname;
int x,y,s,c,p; int x,y,s,c,p;
unsigned long RawDataSize; unsigned long RawDataSize;
char buffer[256]; std::string buffer;
CPlanes *Planes; CPlanes *Planes;
formatPathString(buffer,path); buffer = formatPathString(path);
buffer += "egasprit.ck";
fname = buffer + itoa(episode);
strcat(buffer,"egasprit.ck"); g_pLogFile->ftextOut("latch_loadsprites(): Opening file '%s'.<br>", fname.c_str());
sprintf(fname, "%s%c", buffer,episode + '0'); spritfile = fopen(fname.c_str(), "rb");
g_pLogFile->ftextOut("latch_loadsprites(): Opening file '%s'.<br>", fname);
spritfile = fopen(fname, "rb");
if (!spritfile) if (!spritfile)
{ {
g_pLogFile->ftextOut("latch_loadsprites(): Unable to open '%s'!<br>", fname); g_pLogFile->ftextOut("latch_loadsprites(): Unable to open '%s'!<br>", fname.c_str());
return 1; return 1;
} }
@@ -475,7 +468,7 @@ CPlanes *Planes;
plane5 = (LatchHeader.SpritePlaneSize * 4); plane5 = (LatchHeader.SpritePlaneSize * 4);
// ** read the sprites ** // ** read the sprites **
g_pLogFile->ftextOut("latch_loadsprites(): Decoding sprites...<br>", fname); g_pLogFile->ftextOut("latch_loadsprites(): Decoding sprites...<br>", fname.c_str());
// set up the getbit() function // set up the getbit() function
Planes = new CPlanes(plane1 + LatchHeader.OffSprites, \ Planes = new CPlanes(plane1 + LatchHeader.OffSprites, \

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@@ -12,6 +12,7 @@
#include "include/eseq_ep2.h" #include "include/eseq_ep2.h"
#include "include/menu.h" #include "include/menu.h"
#include "CGraphics.h" #include "CGraphics.h"
#include "StringUtils.h"
#define CMD_MOVE 0 #define CMD_MOVE 0
#define CMD_WAIT 1 #define CMD_WAIT 1
@@ -280,9 +281,9 @@ int eseq1_BackAtHome(stCloneKeenPlus *pCKP)
{ {
/*int draw;*/ /*int draw;*/
int i; int i;
char *text[10]; std::string text[10];
char strname[40]; std::string strname;
char tempbuf[200]; std::string tempbuf;
short textline, showtimer; short textline, showtimer;
unsigned short amountshown; unsigned short amountshown;
signed int waittimer; signed int waittimer;
@@ -297,7 +298,7 @@ int dlgX, dlgY, dlgW, dlgH;
// get pointers to all the strings we're going to be using // get pointers to all the strings we're going to be using
for(i=0;i<8;i++) for(i=0;i<8;i++)
{ {
sprintf(strname, "EP1_ESEQ_PART2_PAGE%d", i+1); strname = "EP1_ESEQ_PART2_PAGE" + itoa(i+1);
text[i] = getstring(strname); text[i] = getstring(strname);
} }
@@ -334,9 +335,9 @@ int dlgX, dlgY, dlgW, dlgH;
sb_dialogbox(dlgX, dlgY, dlgW, dlgH); sb_dialogbox(dlgX, dlgY, dlgW, dlgH);
// draw the current text line up to the amount currently shown // draw the current text line up to the amount currently shown
strcpy(tempbuf, text[textline]); tempbuf = text[textline];
tempbuf[amountshown] = 0; tempbuf.erase(amountshown);
g_pGraphics->sb_font_draw( (unsigned char*) tempbuf, (dlgX+1)*8, (dlgY+1)*8); g_pGraphics->sb_font_draw( tempbuf, (dlgX+1)*8, (dlgY+1)*8);
if (state==STATE_TEXTAPPEARING) if (state==STATE_TEXTAPPEARING)
{ {
@@ -344,7 +345,7 @@ int dlgX, dlgY, dlgW, dlgH;
if (showtimer > LETTER_SHOW_SPD) if (showtimer > LETTER_SHOW_SPD)
{ // it's time to show a new letter { // it's time to show a new letter
amountshown++; amountshown++;
if (amountshown > strlen(text[textline])) if (amountshown > text[textline].size())
{ // reached end of line { // reached end of line
state = STATE_WAITASEC; state = STATE_WAITASEC;
// if (textline==8) // if (textline==8)
@@ -359,7 +360,7 @@ int dlgX, dlgY, dlgW, dlgH;
text[textline][amountshown-1]=='-') text[textline][amountshown-1]=='-')
{ {
fullshow: ; fullshow: ;
amountshown = strlen(text[textline]); amountshown = text[textline].size();
state = STATE_WAITASEC; state = STATE_WAITASEC;
waittimer = -BACKHOME_SHORT_WAIT_TIME*3; waittimer = -BACKHOME_SHORT_WAIT_TIME*3;
} }
@@ -413,7 +414,7 @@ int dlgX, dlgY, dlgW, dlgH;
void eseq_ToBeContinued(stCloneKeenPlus *pCKP) void eseq_ToBeContinued(stCloneKeenPlus *pCKP)
{ {
int i; int i;
char *text; std::string text;
int dlgX, dlgY, dlgW, dlgH; int dlgX, dlgY, dlgW, dlgH;
// remove all objects because eseq_showmsg will call drawobjects // remove all objects because eseq_showmsg will call drawobjects

View File

@@ -14,6 +14,8 @@
#include "include/menu.h" #include "include/menu.h"
#include "include/enemyai.h" #include "include/enemyai.h"
#include "CGraphics.h" #include "CGraphics.h"
#include "StringUtils.h"
#define CMD_MOVE 0 #define CMD_MOVE 0
#define CMD_WAIT 1 #define CMD_WAIT 1
@@ -354,12 +356,12 @@ int x,y,w,h;
#define HEADSFOREARTH_W 33 #define HEADSFOREARTH_W 33
#define HEADSFOREARTH_H 8 #define HEADSFOREARTH_H 8
void eseq_showmsg(char *text, int boxleft, int boxtop, int boxwidth, int boxheight, char autodismiss, stCloneKeenPlus *pCKP) void eseq_showmsg(const std::string& text, int boxleft, int boxtop, int boxwidth, int boxheight, char autodismiss, stCloneKeenPlus *pCKP)
{ {
//int draw; //int draw;
//int i; //int i;
char tempbuf[1024]; std::string tempbuf;
char textline, showtimer; char textline, showtimer;
unsigned int amountshown; unsigned int amountshown;
int waittimer; int waittimer;
@@ -380,17 +382,17 @@ int cancel, lastcancelstate;
cancel = (g_pInput->getPressedCommand(KENTER) || g_pInput->getPressedCommand(KCTRL) || g_pInput->getPressedCommand(KALT)); cancel = (g_pInput->getPressedCommand(KENTER) || g_pInput->getPressedCommand(KCTRL) || g_pInput->getPressedCommand(KALT));
// draw the text up to the amount currently shown // draw the text up to the amount currently shown
strcpy(tempbuf, text); tempbuf = text;
tempbuf[amountshown] = 0; tempbuf.erase(amountshown);
sb_dialogbox(boxleft,boxtop,boxwidth,boxheight); sb_dialogbox(boxleft,boxtop,boxwidth,boxheight);
g_pGraphics->sb_font_draw( (unsigned char*)tempbuf, (boxleft+1)*8, (boxtop+1+textline)*8); g_pGraphics->sb_font_draw( tempbuf, (boxleft+1)*8, (boxtop+1+textline)*8);
gamedo_frameskipping_blitonly(); gamedo_frameskipping_blitonly();
gamedo_render_eraseobjects(); gamedo_render_eraseobjects();
if (showtimer > LETTER_SHOW_SPD) if (showtimer > LETTER_SHOW_SPD)
{ // it's time to show a new letter { // it's time to show a new letter
if (amountshown < strlen(text)) if (amountshown < text.size())
{ {
amountshown++; amountshown++;
} }
@@ -400,9 +402,9 @@ int cancel, lastcancelstate;
// user pressed enter or some other key // user pressed enter or some other key
if (cancel && !lastcancelstate) if (cancel && !lastcancelstate)
{ {
if (amountshown < strlen(text)) if (amountshown < text.size())
{ {
amountshown = strlen(text); amountshown = text.size();
} }
else return; else return;
} }
@@ -410,7 +412,7 @@ int cancel, lastcancelstate;
// when all text is shown wait a sec then return // when all text is shown wait a sec then return
if (autodismiss) if (autodismiss)
{ {
if (amountshown >= strlen(text)) if (amountshown >= text.size())
{ {
if (waittimer > HEADFOREARTH_WAIT_TIME) return; if (waittimer > HEADFOREARTH_WAIT_TIME) return;
waittimer++; waittimer++;
@@ -671,8 +673,8 @@ int eseq2_SnowedOutside(stCloneKeenPlus *pCKP)
{ {
int curpage; int curpage;
int lastpage; int lastpage;
char tempstr[80]; std::string tempstr;
char *text; std::string text;
//int enter, lastenterstate; //int enter, lastenterstate;
int dlgX, dlgY, dlgW, dlgH; int dlgX, dlgY, dlgW, dlgH;
@@ -693,7 +695,7 @@ int dlgX, dlgY, dlgW, dlgH;
do do
{ {
sprintf(tempstr, "EP2_ESEQ_PART3_PAGE%d", curpage); tempstr = "EP2_ESEQ_PART3_PAGE" + itoa(curpage);
text = getstring(tempstr); text = getstring(tempstr);
dlgX = GetStringAttribute(tempstr, "LEFT"); dlgX = GetStringAttribute(tempstr, "LEFT");
dlgY = GetStringAttribute(tempstr, "TOP"); dlgY = GetStringAttribute(tempstr, "TOP");

View File

@@ -17,6 +17,7 @@
#include <unistd.h> #include <unistd.h>
#include <sys/types.h> #include <sys/types.h>
#include <dirent.h> #include <dirent.h>
#include "StringUtils.h"
extern CPlayer *Player; extern CPlayer *Player;
@@ -35,7 +36,7 @@ void addmaptile(unsigned int t)
} }
} }
bool renameFilenamesLowerCase(const char *dir_name) bool renameFilenamesLowerCase(const std::string& dir_name)
{ {
#ifdef TARGET_WIN32 #ifdef TARGET_WIN32
return true; return true;
@@ -46,7 +47,7 @@ bool renameFilenamesLowerCase(const char *dir_name)
struct dirent *dp; struct dirent *dp;
memset(newname,0,256); memset(newname,0,256);
strcpy(buf,dir_name); strcpy(buf,dir_name.c_str());
if(buf[0] == '\0') if(buf[0] == '\0')
strcpy(buf,"./"); strcpy(buf,"./");
@@ -92,39 +93,38 @@ short checkConsistencyofGameData(stGameData *p_GameData)
FILE *fp; FILE *fp;
// Let's define which files need to be read! // Let's define which files need to be read!
memset(p_GameData->FileList,0,MAX_NUMBER_OF_FILES*MAX_STRING_LENGTH);
if(p_GameData->Episode >= 1 && p_GameData->Episode <= 3) if(p_GameData->Episode >= 1 && p_GameData->Episode <= 3)
{ {
sprintf(p_GameData->FileList[1],"keen%d.exe",p_GameData->Episode); p_GameData->FileList[1] = "keen" + itoa(p_GameData->Episode) + ".exe";
sprintf(p_GameData->FileList[2],"egahead.ck%d",p_GameData->Episode); p_GameData->FileList[2] = "egahead.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[3],"egasprit.ck%d",p_GameData->Episode); p_GameData->FileList[3] = "egasprit.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[4],"egalatch.ck%d",p_GameData->Episode); p_GameData->FileList[4] = "egalatch.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[5],"finale.ck%d",p_GameData->Episode); p_GameData->FileList[5] = "finale.ck" + itoa(p_GameData->Episode);
// Levels! // Levels!
sprintf(p_GameData->FileList[6],"level01.ck%d",p_GameData->Episode); p_GameData->FileList[6] = "level01.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[7],"level02.ck%d",p_GameData->Episode); p_GameData->FileList[7] = "level02.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[8],"level03.ck%d",p_GameData->Episode); p_GameData->FileList[8] = "level03.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[9],"level04.ck%d",p_GameData->Episode); p_GameData->FileList[9] = "level04.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[10],"level05.ck%d",p_GameData->Episode); p_GameData->FileList[10] = "level05.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[11],"level06.ck%d",p_GameData->Episode); p_GameData->FileList[11] = "level06.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[12],"level07.ck%d",p_GameData->Episode); p_GameData->FileList[12] = "level07.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[13],"level08.ck%d",p_GameData->Episode); p_GameData->FileList[13] = "level08.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[14],"level09.ck%d",p_GameData->Episode); p_GameData->FileList[14] = "level09.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[15],"level10.ck%d",p_GameData->Episode); p_GameData->FileList[15] = "level10.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[16],"level11.ck%d",p_GameData->Episode); p_GameData->FileList[16] = "level11.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[17],"level12.ck%d",p_GameData->Episode); p_GameData->FileList[17] = "level12.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[18],"level13.ck%d",p_GameData->Episode); p_GameData->FileList[18] = "level13.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[19],"level14.ck%d",p_GameData->Episode); p_GameData->FileList[19] = "level14.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[20],"level15.ck%d",p_GameData->Episode); p_GameData->FileList[20] = "level15.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[21],"level16.ck%d",p_GameData->Episode); p_GameData->FileList[21] = "level16.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[22],"level80.ck%d",p_GameData->Episode); p_GameData->FileList[22] = "level80.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[23],"level81.ck%d",p_GameData->Episode); p_GameData->FileList[23] = "level81.ck" + itoa(p_GameData->Episode);
sprintf(p_GameData->FileList[24],"level90.ck%d",p_GameData->Episode); p_GameData->FileList[24] = "level90.ck" + itoa(p_GameData->Episode);
// Other // Other
if(p_GameData->Episode == 1) if(p_GameData->Episode == 1)
sprintf(p_GameData->FileList[24],"sounds.ck%d",p_GameData->Episode); p_GameData->FileList[24] = "sounds.ck" + itoa(p_GameData->Episode);
} }
// Rename all the the files in the directory to lower case // Rename all the the files in the directory to lower case
@@ -135,27 +135,24 @@ short checkConsistencyofGameData(stGameData *p_GameData)
} }
// Finally check if they really exist! // Finally check if they really exist!
char buf[MAX_STRING_LENGTH];
int c=0; int c=0;
for(c = 0 ; c < MAX_NUMBER_OF_FILES ; c++) for(c = 0 ; c < MAX_NUMBER_OF_FILES ; c++)
{ {
if(p_GameData->FileList[c][0] == 0) // If there are no more files! if(p_GameData->FileList[c][0] == 0) // If there are no more files!
break; break;
memset(buf,0,MAX_STRING_LENGTH*sizeof(char)); std::string buf = "data/" + p_GameData->DataDirectory;
strcat(buf,"data/"); if(p_GameData->DataDirectory != "")
strcat(buf,p_GameData->DataDirectory); buf += "/";
if(*(p_GameData->DataDirectory) != 0) buf += p_GameData->FileList[c];
strcat(buf,"/");
strcat(buf,p_GameData->FileList[c]);
if((fp = fopen(buf,"r")) != NULL) if((fp = fopen(buf.c_str(),"r")) != NULL)
{ {
fclose(fp); fclose(fp);
} }
else else
{ {
g_pLogFile->ftextOut("Error! File \"%s\" was not found! Please add it to the configured directory.<br>", p_GameData->FileList[c]); g_pLogFile->ftextOut("Error! File \"%s\" was not found! Please add it to the configured directory.<br>", p_GameData->FileList[c].c_str());
p_GameData->Episode = -1; p_GameData->Episode = -1;
ok++; ok++;
} }
@@ -526,10 +523,9 @@ unsigned int temp1, temp2, temp3, temp4;
return (temp4<<24) | (temp3<<16) | (temp2<<8) | temp1; return (temp4<<24) | (temp3<<16) | (temp2<<8) | temp1;
} }
unsigned int loadmap(char filename[MAX_STRING_LENGTH], char *path, int lvlnum, int isworldmap, stCloneKeenPlus *pCKP) unsigned int loadmap(const std::string& filename, const std::string& path, int lvlnum, int isworldmap, stCloneKeenPlus *pCKP)
{ {
FILE *fp; FILE *fp;
char fname[256];
int t; int t;
unsigned int c; unsigned int c;
int numruns = 0; int numruns = 0;
@@ -539,20 +535,17 @@ int resetcnt, resetpt;
NessieAlreadySpawned = 0; NessieAlreadySpawned = 0;
map.isworldmap = isworldmap; map.isworldmap = isworldmap;
char buffer[256]; std::string buffer = formatPathString(path);
std::string fname = buffer + filename;
formatPathString(buffer, path); fp = fopen(fname.c_str(), "rb");
sprintf(fname, "%s%s", buffer, filename);
fp = fopen(fname, "rb");
if (!fp) if (!fp)
{ {
// only record this error message on build platforms that log errors // only record this error message on build platforms that log errors
// to a file and not to the screen. // to a file and not to the screen.
g_pLogFile->ftextOut("loadmap(): unable to open file %s<br>", fname); g_pLogFile->ftextOut("loadmap(): unable to open file %s<br>", fname.c_str());
return 1; return 1;
} }
g_pLogFile->ftextOut("loadmap(): file %s opened. Loading...<br>", fname); g_pLogFile->ftextOut("loadmap(): file %s opened. Loading...<br>", fname.c_str());
// decompress map RLEW data // decompress map RLEW data
curmapx = curmapy = mapdone = 0; curmapx = curmapy = mapdone = 0;
@@ -562,7 +555,7 @@ int resetcnt, resetpt;
if(filebuf == NULL) if(filebuf == NULL)
{ {
g_pLogFile->ftextOut("loadmap(): unable to allocate memory for unpacking the level file<br>", fname); g_pLogFile->ftextOut("loadmap(): unable to allocate memory for unpacking the level file<br>", fname.c_str());
return 1; return 1;
} }
@@ -640,6 +633,7 @@ int resetcnt, resetpt;
if((fp=fopen("data/hqp/music/table.cfg","rt")) != NULL) if((fp=fopen("data/hqp/music/table.cfg","rt")) != NULL)
{ {
static const int MAX_STRING_LENGTH = 256;
char buf1[MAX_STRING_LENGTH]; char buf1[MAX_STRING_LENGTH];
char buf2[MAX_STRING_LENGTH]; char buf2[MAX_STRING_LENGTH];
@@ -650,7 +644,7 @@ int resetcnt, resetpt;
{ {
fscanf(fp,"%s",buf1); fscanf(fp,"%s",buf1);
if(strcmp(buf1,filename) == 0) if(strcmp(buf1,filename.c_str()) == 0)
{ {
fscanf(fp,"%s",buf2); fscanf(fp,"%s",buf2);
break; break;
@@ -761,16 +755,14 @@ char loadstrings(const char *fname)
{ {
FILE *fp; FILE *fp;
char state; char state;
unsigned char stName[80]; char stName[80];
unsigned char stString[1024]; char stString[1024];
unsigned char stAttr[80]; char stAttr[80];
int i,c; int i,c;
int nameIndex, stringIndex; int nameIndex, stringIndex;
int attrIndex=0; int attrIndex=0;
int waitChar, gotoState; int waitChar, gotoState;
char highlight; char highlight;
int RAMSize;
char *RAMPtr;
#define STSTATE_WAITCHAR 0 #define STSTATE_WAITCHAR 0
#define STSTATE_READNAME 1 #define STSTATE_READNAME 1
@@ -789,8 +781,8 @@ g_pLogFile->ftextOut("loadstrings(): Opening string file '%s'.<br>", fname);
// let us know which ones are in use (and need to be free()d at shutdown) // let us know which ones are in use (and need to be free()d at shutdown)
for(i=0;i<MAX_STRINGS;i++) for(i=0;i<MAX_STRINGS;i++)
{ {
strings[i].name = NULL; strings[i].name = "";
strings[i].stringptr = NULL; strings[i].stringptr = "";
strings[i].numAttributes = 0; strings[i].numAttributes = 0;
} }
@@ -913,24 +905,9 @@ g_pLogFile->ftextOut("loadstrings(): Opening string file '%s'.<br>", fname);
/* save the string to the strings[] structure */ /* save the string to the strings[] structure */
// we're going to malloc() an area and copy the name, then the string,
// into it. We'll need room for both the name and the string, plus
// null-terminators for each.
RAMSize = strlen( (char*) stName) + strlen((char*)stString) + 2;
RAMPtr = (char*) malloc(RAMSize);
if (!RAMPtr)
{
g_pLogFile->ftextOut(RED,"loadstrings(): Could not allocate memory for string '%s'<br>", stName);
return 1;
}
// assign our pointers
strings[numStrings].name = (unsigned char*) &RAMPtr[0];
strings[numStrings].stringptr = (unsigned char*) &RAMPtr[strlen((char*)stName)+1];
// copy the string info to the newly malloc()'d memory area // copy the string info to the newly malloc()'d memory area
memcpy(strings[numStrings].name, stName, strlen((char*)stName)+1); strings[numStrings].name = stName;
memcpy(strings[numStrings].stringptr, stString, strlen((char*)stString)+1); strings[numStrings].stringptr = stString;
numStrings++; numStrings++;
// read the name of the next string // read the name of the next string
@@ -956,11 +933,8 @@ int NumStringsFreed;
NumStringsFreed = 0; NumStringsFreed = 0;
for(i=0;i<MAX_STRINGS;i++) for(i=0;i<MAX_STRINGS;i++)
{ {
if (strings[i].name) if (strings[i].name != "")
{ {
// free the string name
free(strings[i].name);
strings[i].name = strings[i].stringptr = NULL;
// free all attribute names // free all attribute names
for(j=0;j<strings[i].numAttributes;j++) for(j=0;j<strings[i].numAttributes;j++)
{ {
@@ -978,49 +952,34 @@ int NumStringsFreed;
const char *MissingString = "MISSING STRING!"; const char *MissingString = "MISSING STRING!";
// returns a pointer to the string with name 'name' // returns a pointer to the string with name 'name'
char* getstring(const char *name) std::string getstring(const std::string& name)
{ {
int i; int i;
for(i=0;i<numStrings;i++) for(i=0;i<numStrings;i++)
{ {
if (!strcmp((char*) name, (char*) strings[i].name)) if (name == strings[i].name)
{ {
return (char*) strings[i].stringptr; return strings[i].stringptr;
} }
} }
return (char*) MissingString; return MissingString;
} }
// because windows and linux read files differently, these is to function to get them correctly // because windows and linux read files differently, these is to function to get them correctly
void formatPathString(char *output, const char *path) std::string formatPathString(const std::string& path)
{ {
char *buf; size_t p = path.find('\r');
return "data/" + path.substr(0,p) + "/";
strcpy(output,"data");
strcat(output,"/");
buf = strchr(path,'\r');
if(buf)
*buf=0; // Trim return caret
if(path[0] != 0 )
{
strcat(output,path);
strcat(output,"/");
}
} }
// returns attribute attrname of string stringname, or -1 if it doesn't exist. // returns attribute attrname of string stringname, or -1 if it doesn't exist.
int GetStringAttribute(const char *stringName, const char *attrName) int GetStringAttribute(const std::string& stringName, const char *attrName)
{ {
int i,j; int i,j;
for(i=0;i<numStrings;i++) for(i=0;i<numStrings;i++)
{ {
if (!strcmp((char*) stringName, (char*) strings[i].name)) if (stringName == strings[i].name)
{ {
// we found the string, now find the requested attribute // we found the string, now find the requested attribute
for(j=0;j<strings[i].numAttributes;j++) for(j=0;j<strings[i].numAttributes;j++)

View File

@@ -1,14 +1,12 @@
#ifdef __cplusplus #ifndef __CG_FILEIO2_H__
extern "C" { #define __CG_FILEIO2_H__
#endif
#include <stdio.h> #include <string>
#include <cstdio>
char loadstrings(const char *fname); char loadstrings(const char *fname);
unsigned int fgeti(FILE *fp); unsigned int fgeti(FILE *fp);
unsigned long fgetl(FILE *fp); unsigned long fgetl(FILE *fp);
void formatPathString(char *output, const char *path); std::string formatPathString(const std::string& path);
#ifdef __cplusplus
}
#endif #endif

View File

@@ -6,29 +6,31 @@
*/ */
#include "CExeFile.h" #include "CExeFile.h"
#include <string.h> #include <cstring>
#include <iostream> #include <iostream>
#include <fstream> #include <fstream>
#include "../StringUtils.h"
using namespace std; using namespace std;
CExeFile::CExeFile(int episode, char *datadirectory) { CExeFile::CExeFile(int episode, const std::string& datadirectory) {
m_episode = episode; m_episode = episode;
m_datadirectory = datadirectory; m_datadirectory = datadirectory;
m_data = NULL; m_data = NULL;
} }
CExeFile::~CExeFile() { CExeFile::~CExeFile() {
if(m_data) delete [] m_data; if(m_data) delete m_data;
} }
bool CExeFile::readData() bool CExeFile::readData()
{ {
char filename[256];
unsigned char *m_data_temp; unsigned char *m_data_temp;
sprintf(filename, "data/%skeen%d.exe", m_datadirectory, m_episode); std::string filename = "data/" + m_datadirectory + "keen" + itoa(m_episode) + ".exe";
ifstream File(filename,ios::binary); std::ifstream File(filename.c_str(),ios::binary);
if(!File) return false; if(!File) return false;
@@ -55,7 +57,7 @@ bool CExeFile::readData()
m_data = new unsigned char[m_datasize]; m_data = new unsigned char[m_datasize];
memcpy(m_data, m_data_temp+512,m_datasize); memcpy(m_data, m_data_temp+512,m_datasize);
} }
delete [] m_data_temp; delete m_data_temp;
return true; return true;
} }

View File

@@ -12,11 +12,11 @@
#define CEXEFILE_H_ #define CEXEFILE_H_
#include <vector> #include <vector>
using namespace std; #include <string>
class CExeFile { class CExeFile {
public: public:
CExeFile(int episode, char *datadirectory); CExeFile(int episode, const std::string& datadirectory);
virtual ~CExeFile(); virtual ~CExeFile();
bool readData(); bool readData();
@@ -27,10 +27,10 @@ private:
int m_datasize; int m_datasize;
int m_episode; int m_episode;
unsigned char *m_data; unsigned char *m_data;
char *m_datadirectory; std::string m_datadirectory;
int get_bit(int *p_bit_count, unsigned char *fin, int *posin); int get_bit(int *p_bit_count, unsigned char *fin, int *posin);
int unlzexe(unsigned char *fin, vector<unsigned char> *outbuffer); int unlzexe(unsigned char *fin, std::vector<unsigned char> *outbuffer);
}; };
#endif /* CEXEFILE_H_ */ #endif /* CEXEFILE_H_ */

View File

@@ -10,11 +10,11 @@
#include <string.h> #include <string.h>
#include <fstream> #include <fstream>
CPatcher::CPatcher(int episode, int version,unsigned char *data, char *datadir) { CPatcher::CPatcher(int episode, int version,unsigned char *data, const std::string& datadir) {
m_episode = episode; m_episode = episode;
m_version = version; m_version = version;
m_data = data; m_data = data;
strcpy(m_datadirectory, datadir); m_datadirectory = datadir;
} }
CPatcher::~CPatcher() { CPatcher::~CPatcher() {
@@ -35,7 +35,7 @@ void CPatcher::patchMemory()
// change to the proper directory // change to the proper directory
chdir("data"); chdir("data");
chdir(m_datadirectory); chdir(m_datadirectory.c_str());
// TODO: Extend this part further with more commands // TODO: Extend this part further with more commands
while(!m_TextList.empty()) while(!m_TextList.empty())
@@ -80,7 +80,6 @@ void CPatcher::patchMemory()
} }
} }
} }
} }
if(!m_TextList.empty()) if(!m_TextList.empty())
@@ -109,7 +108,7 @@ bool CPatcher::loadPatchfile()
{ {
bool ret = false; bool ret = false;
chdir("data"); chdir("data");
chdir(m_datadirectory); chdir(m_datadirectory.c_str());
// Detect the patchfile // Detect the patchfile
DIR *dir = opendir("."); DIR *dir = opendir(".");
struct dirent *dp; struct dirent *dp;
@@ -121,8 +120,9 @@ bool CPatcher::loadPatchfile()
if(strstr(dp->d_name,".pat")) if(strstr(dp->d_name,".pat"))
{ {
// The file was found! now read it into the memory! // The file was found! now read it into the memory!
char* buf; char* buf;
ifstream Patchfile(dp->d_name); std::ifstream Patchfile(dp->d_name);
while(!Patchfile.eof()) while(!Patchfile.eof())
{ {
@@ -157,12 +157,12 @@ bool CPatcher::loadPatchfile()
return ret; return ret;
} }
void CPatcher::patchMemfromFile(const char *patch_file_name, int offset) void CPatcher::patchMemfromFile(const std::string& patch_file_name, int offset)
{ {
unsigned char *buf_to_patch; unsigned char *buf_to_patch;
unsigned char byte; unsigned char byte;
ifstream Patchfile(patch_file_name, ios::binary); std::ifstream Patchfile(patch_file_name.c_str(), std::ios::binary);
if(!Patchfile) return; if(!Patchfile) return;

View File

@@ -9,15 +9,15 @@
#define CPATCHER_H_ #define CPATCHER_H_
#include <list> #include <list>
using namespace std; #include <string>
class CPatcher { class CPatcher {
public: public:
CPatcher(int episode, int version,unsigned char *data, char *datadir); CPatcher(int episode, int version,unsigned char *data, const std::string& datadir);
virtual ~CPatcher(); virtual ~CPatcher();
void patchMemory(); void patchMemory();
void patchMemfromFile(const char *patch_file_name, int offset); void patchMemfromFile(const std::string& patch_file_name, int offset);
private: private:
@@ -26,9 +26,9 @@ private:
int m_episode; int m_episode;
int m_version; int m_version;
unsigned char *m_data; unsigned char *m_data;
char m_datadirectory[256]; std::string m_datadirectory;
list<char*> m_TextList; std::list<char*> m_TextList;
}; };

View File

@@ -12,24 +12,19 @@
#include "../include/fileio.h" #include "../include/fileio.h"
#include "../fileio/CExeFile.h" #include "../fileio/CExeFile.h"
#include "../CLogFile.h" #include "../CLogFile.h"
#include "../StringUtils.h"
int readStoryText(char **ptext, int episode, char *path) int readStoryText(char **ptext, int episode, const std::string& path)
{ {
std::string buf2 = formatPathString(path);
std::string buf = buf2 + "storytxt.ck" + itoa(episode);
FILE *fp; FILE *fp;
char buf[256]; if((fp=fopen(buf.c_str(),"rt"))==NULL)
char buf2[256];
memset(buf,0,256*sizeof(char));
formatPathString(buf2,path);
sprintf(buf,"%sstorytxt.ck%d",buf2,episode);
if((fp=fopen(buf,"rt"))==NULL)
{ {
sprintf(buf,"%skeen%d.exe",buf2,episode); buf = buf2 + "keen" + itoa(episode) + ".exe";
if((fp=fopen(buf,"rb"))!=NULL) if((fp=fopen(buf.c_str(),"rb"))!=NULL)
{ {
unsigned char *filebuf; unsigned char *filebuf;
int startflag=0, endflag=0; // where story begins and ends! int startflag=0, endflag=0; // where story begins and ends!

View File

@@ -69,24 +69,22 @@ int mask;
} }
// draws a finale.ck? file into the upper-left corner of the scrollbuffer // draws a finale.ck? file into the upper-left corner of the scrollbuffer
void finale_draw(const char *filename, const char *path) void finale_draw(const std::string& filename, const std::string& path)
{ {
char fname[256];
FILE *fp; FILE *fp;
int cmdbyte; int cmdbyte;
int bytecount; int bytecount;
int repeatbyte; int repeatbyte;
int i; int i;
char buffer[256];
formatPathString(buffer,path); std::string buffer = formatPathString(path);
map_unregister_all_animtiles(); map_unregister_all_animtiles();
sprintf(fname, "%s%s", buffer,filename); std::string fname = buffer + filename;
fp = fopen(fname, "rb"); fp = fopen(fname.c_str(), "rb");
if (!fp) if (!fp)
{ {
crashflag = 1; crashflag = 1;

View File

@@ -1,7 +1,8 @@
/*check if the compiler is of C++*/
#ifdef __cplusplus #ifndef __CG_FUNCDEFS_H__
extern "C" { #define __CG_FUNCDEFS_H__
#endif
#include <string>
// gamedo.c // gamedo.c
int gamedo_ScrollTriggers(int theplayer); int gamedo_ScrollTriggers(int theplayer);
@@ -113,8 +114,8 @@ void sb_font_draw_inverse(unsigned char *text, int xoff, int yoff);
bool loadtileattributes(int episode, int version, unsigned char *filebuf); bool loadtileattributes(int episode, int version, unsigned char *filebuf);
int freestrings(void); int freestrings(void);
char* getstring(const char *name); std::string getstring(const std::string& name);
int GetStringAttribute(const char *stringName, const char *attrName); int GetStringAttribute(const std::string& stringName, const char *attrName);
// keydrv.c // keydrv.c
char KeyDrv_Start(void); char KeyDrv_Start(void);
@@ -152,12 +153,10 @@ unsigned char sgrle_get_next_byte(FILE *fp);
char lz_decompress(FILE *lzfile, unsigned char *outbuffer); char lz_decompress(FILE *lzfile, unsigned char *outbuffer);
// finale.c // finale.c
void finale_draw(const char *filename, const char *path); void finale_draw(const std::string& filename, const std::string& path);
// scalerx.c // scalerx.c
//void scale2x(void* void_dst, unsigned dst_slice, const void* void_src, unsigned src_slice, unsigned pixel, unsigned width, unsigned height); //void scale2x(void* void_dst, unsigned dst_slice, const void* void_src, unsigned src_slice, unsigned pixel, unsigned width, unsigned height);
/*check if the compiler is of C++*/
#ifdef __cplusplus
}
#endif #endif

View File

@@ -17,6 +17,7 @@
#include "CGraphics.h" #include "CGraphics.h"
#include "vorticon/CPlayer.h" #include "vorticon/CPlayer.h"
#include "keenext.h" #include "keenext.h"
#include "StringUtils.h"
#include "include/enemyai.h" #include "include/enemyai.h"
@@ -401,7 +402,7 @@ void gamedo_render_drawdebug(void)
{ {
int tl,y; int tl,y;
/*int h;*/ /*int h;*/
char debugmsg[80]; std::string debugmsg;
if (debugmode) if (debugmode)
{ {
@@ -411,23 +412,23 @@ char debugmsg[80];
saveh = 80; saveh = 80;
g_pGraphics->saveArea(4,4,savew,saveh); g_pGraphics->saveArea(4,4,savew,saveh);
y = 5-8; y = 5-8;
sprintf(debugmsg, "p1x/y: %ld/%d", player[0].x, player[0].y); debugmsg = "p1x/y: " + itoa(player[0].x) + "/" + itoa(player[0].y);
g_pGraphics->sb_font_draw( (unsigned char*) debugmsg, 5, y+=8); g_pGraphics->sb_font_draw( debugmsg, 5, y+=8);
sprintf(debugmsg, "p2x/y: %ld/%d", player[1].x, player[1].y); debugmsg = "p2x/y: " + itoa(player[1].x) + "/" + itoa(player[1].y);
g_pGraphics->sb_font_draw( (unsigned char*) debugmsg, 5, y+=8); g_pGraphics->sb_font_draw( debugmsg, 5, y+=8);
sprintf(debugmsg, "scroll_x/y = %d/%d", (unsigned int)scroll_x, (unsigned int)scroll_y); debugmsg = "scroll_x/y = " + itoa(scroll_x) + "/" + itoa(scroll_y);
g_pGraphics->sb_font_draw( (unsigned char*) debugmsg, 5, y+=8); g_pGraphics->sb_font_draw( debugmsg, 5, y+=8);
sprintf(debugmsg, "scrollbuf_x/y: %d/%d", scrollx_buf, scrolly_buf); debugmsg = "scrollbuf_x/y: " + itoa(scrollx_buf) + "/" + itoa(scrolly_buf);
g_pGraphics->sb_font_draw( (unsigned char*) debugmsg, 5, y+=8); g_pGraphics->sb_font_draw( debugmsg, 5, y+=8);
sprintf(debugmsg, "iw,pw: %d/%d", player[0].inhibitwalking, player[0].pwalking); debugmsg = "iw,pw: " + itoa(player[0].inhibitwalking) + "/" + itoa(player[0].pwalking);
g_pGraphics->sb_font_draw( (unsigned char*) debugmsg, 5, y+=8); g_pGraphics->sb_font_draw( debugmsg, 5, y+=8);
sprintf(debugmsg, "pinertia_x: %d", player[0].pinertia_x); debugmsg = "pinertia_x: " + itoa(player[0].pinertia_x);
g_pGraphics->sb_font_draw( (unsigned char*) debugmsg, 5, y+=8); g_pGraphics->sb_font_draw( debugmsg, 5, y+=8);
sprintf(debugmsg, "psupt: (%d,%d)", player[0].psupportingtile, player[0].psupportingobject); debugmsg = "psupt: (" + itoa(player[0].psupportingtile) + "," + itoa(player[0].psupportingobject) + ")";
g_pGraphics->sb_font_draw( (unsigned char*) debugmsg, 5, y+=8); g_pGraphics->sb_font_draw( debugmsg, 5, y+=8);
sprintf(debugmsg, "lvl,tile = %d,%d", getlevelat((player[0].x>>CSF)+4, (player[0].y>>CSF)+9), tl); debugmsg = "lvl,tile = " + itoa(getlevelat((player[0].x>>CSF)+4, (player[0].y>>CSF)+9)) + "," + itoa(tl);
g_pGraphics->sb_font_draw( (unsigned char*) debugmsg, 5, y+=8); g_pGraphics->sb_font_draw( debugmsg, 5, y+=8);
/* /*
sprintf(debugmsg, "NOH=%d", NessieObjectHandle); sprintf(debugmsg, "NOH=%d", NessieObjectHandle);
@@ -566,6 +567,7 @@ int i;
for(i=0;i<4;i++) for(i=0;i<4;i++)
{ {
static const int MAX_STRING_LENGTH = 256;
text[i]= (char*) malloc(MAX_STRING_LENGTH*sizeof(char)); text[i]= (char*) malloc(MAX_STRING_LENGTH*sizeof(char));
} }
@@ -608,6 +610,7 @@ int i;
text = (char**) malloc(sizeof(char*)); text = (char**) malloc(sizeof(char*));
static const int MAX_STRING_LENGTH = 256;
text[0]= (char*) malloc(MAX_STRING_LENGTH*sizeof(char)); text[0]= (char*) malloc(MAX_STRING_LENGTH*sizeof(char));
if (player[0].godmode) if (player[0].godmode)

View File

@@ -22,9 +22,9 @@ CHQBitmap::~CHQBitmap() {
if(m_blackscreen){ SDL_FreeSurface(m_blackscreen); m_blackscreen = NULL;} if(m_blackscreen){ SDL_FreeSurface(m_blackscreen); m_blackscreen = NULL;}
} }
bool CHQBitmap::loadImage(const char *pFilename, int wsize, int hsize) bool CHQBitmap::loadImage(const std::string& pFilename, int wsize, int hsize)
{ {
SDL_Surface *BitmapSurface = SDL_LoadBMP(pFilename); SDL_Surface *BitmapSurface = SDL_LoadBMP(pFilename.c_str());
m_active = false; m_active = false;

View File

@@ -9,6 +9,7 @@
#define CHQBITMAP_H_ #define CHQBITMAP_H_
#include <SDL.h> #include <SDL.h>
#include <string>
class CHQBitmap { class CHQBitmap {
public: public:
@@ -17,7 +18,7 @@ public:
void setScrollposition(unsigned int xpos, unsigned int ypos); void setScrollposition(unsigned int xpos, unsigned int ypos);
void updateHQBitmap(SDL_Surface *m_surface, SDL_Rect *p_srcrect, SDL_Rect *p_dstrect); void updateHQBitmap(SDL_Surface *m_surface, SDL_Rect *p_srcrect, SDL_Rect *p_dstrect);
bool loadImage(const char *pFilename, int wsize, int hsize); bool loadImage(const std::string& pFilename, int wsize, int hsize);
void setAlphaBlend(Uint8 alpha); void setAlphaBlend(Uint8 alpha);
void offsetAlphaBlend(Uint8 alpha); void offsetAlphaBlend(Uint8 alpha);

View File

@@ -12,7 +12,6 @@
CMusic::CMusic() { CMusic::CMusic() {
playmode = PLAY_MODE_STOP; playmode = PLAY_MODE_STOP;
music_buffer = NULL;
} }
CMusic::~CMusic() { CMusic::~CMusic() {
@@ -21,8 +20,6 @@ CMusic::~CMusic() {
int CMusic::load(SDL_AudioSpec AudioSpec, char *musicfile) int CMusic::load(SDL_AudioSpec AudioSpec, char *musicfile)
{ {
FILE *fp;
if(AudioSpec.format != 0) if(AudioSpec.format != 0)
{ {
@@ -36,10 +33,10 @@ int CMusic::load(SDL_AudioSpec AudioSpec, char *musicfile)
pOggAudio.sound_len=0; pOggAudio.sound_len=0;
pOggAudio.sound_pos=0; pOggAudio.sound_pos=0;
FILE *fp;
if((fp = fopen(musicfile,"rb")) == NULL) if((fp = fopen(musicfile,"rb")) == NULL)
{ {
g_pLogFile->textOut(PURPLE,"Music Driver(): \"%s\". File does not exist!<br>", musicfile); g_pLogFile->textOut(PURPLE,"Music Driver(): \"%s\". File does not exist!<br>", musicfile);
return -1; return -1;
} }
@@ -104,8 +101,7 @@ void CMusic::unload(void)
void CMusic::play(void) void CMusic::play(void)
{ {
if(music_buffer) playmode = PLAY_MODE_PLAY;
playmode = PLAY_MODE_PLAY;
} }
void CMusic::stop(void) void CMusic::stop(void)

View File

@@ -11,17 +11,17 @@
#include "../include/vorbis/oggsupport.h" #include "../include/vorbis/oggsupport.h"
#include "../CLogFile.h" #include "../CLogFile.h"
short HQSndDrv_Load(SDL_AudioSpec *AudioSpec, stHQSound *psound, const char *soundfile) short HQSndDrv_Load(SDL_AudioSpec *AudioSpec, stHQSound *psound, const std::string& soundfile)
{ {
SDL_AudioSpec AudioFileSpec; SDL_AudioSpec AudioFileSpec;
SDL_AudioCVT Audio_cvt; SDL_AudioCVT Audio_cvt;
psound->sound_buffer = NULL; psound->sound_buffer = NULL;
char buf[80]; std::string buf;
FILE *fp; FILE *fp;
sprintf(buf,"data/hqp/snd/%s.OGG",soundfile); // Start with OGG buf = "data/hqp/snd/" + soundfile + ".OGG"; // Start with OGG
if((fp = fopen(buf,"rb")) != NULL) if((fp = fopen(buf.c_str(),"rb")) != NULL)
{ {
#ifdef BUILD_WITH_OGG #ifdef BUILD_WITH_OGG
if(openOGGSound(fp, &AudioFileSpec, AudioSpec->format, psound) != 0) if(openOGGSound(fp, &AudioFileSpec, AudioSpec->format, psound) != 0)
@@ -29,38 +29,37 @@ short HQSndDrv_Load(SDL_AudioSpec *AudioSpec, stHQSound *psound, const char *sou
g_pLogFile->textOut(PURPLE,"OGG file could not be opened: \"%s\". The file was detected, but appears to be damaged. Trying to load the classical sound<br>", soundfile); g_pLogFile->textOut(PURPLE,"OGG file could not be opened: \"%s\". The file was detected, but appears to be damaged. Trying to load the classical sound<br>", soundfile);
return 1; return 1;
} }
psound->enabled = true;
#endif #endif
#ifndef BUILD_WITH_OGG #ifndef BUILD_WITH_OGG
g_pLogFile->textOut(PURPLE,"Sorry, OGG-Support is disabled!<br>"); g_pLogFile->textOut(PURPLE,"Sorry, OGG-Support is disabled!<br>");
sprintf(buf,"data/hqp/snd/%s.WAV",soundfile); buf = "data/hqp/snd/"+ soundfile + ".WAV";
// Check, if it is a wav file or go back to classic sounds // Check, if it is a wav file or go back to classic sounds
if (SDL_LoadWAV (buf, &AudioFileSpec, &(psound->sound_buffer), &(psound->sound_len)) == NULL) if (SDL_LoadWAV (buf.c_str(), &AudioFileSpec, &(psound->sound_buffer), &(psound->sound_len)) == NULL)
{ {
g_pLogFile->textOut(PURPLE,"Wave file could not be opened: \"%s\". Trying to load the classical sound<br>", buf); g_pLogFile->textOut(PURPLE,"Wave file could not be opened: \"%s\". Trying to load the classical sound<br>", buf.c_str());
return 1; return 1;
} }
#endif #endif
psound->enabled = true;
} }
else else
{ {
sprintf(buf,"data/hqp/snd/%s.WAV",soundfile); buf = "data/hqp/snd/" + soundfile + ".WAV";
// Check, if it is a wav file or go back to classic sounds // Check, if it is a wav file or go back to classic sounds
if (SDL_LoadWAV (buf, &AudioFileSpec, &(psound->sound_buffer), &(psound->sound_len)) == NULL) if (SDL_LoadWAV (buf.c_str(), &AudioFileSpec, &(psound->sound_buffer), &(psound->sound_len)) == NULL)
{ {
g_pLogFile->textOut(PURPLE,"Wave file could not be opened: \"%s\". Trying to load the classical sounds<br>", buf); g_pLogFile->textOut(PURPLE,"Wave file could not be opened: \"%s\". Trying to load the classical sounds<br>", buf.c_str());
return 1; return 1;
} }
} }
psound->sound_pos = 0; psound->sound_pos = 0;
g_pLogFile->textOut(PURPLE,"File \"%s\" opened successfully!<br>", buf); g_pLogFile->textOut(PURPLE,"File \"%s\" opened successfully!<br>", buf.c_str());
int ret; int ret;
/* Build AudioCVT (This is needed for the conversion from one format to the one used in the game)*/ /* Build AudioCVT (This is needed for the conversion from one format to the one used in the game)*/

View File

@@ -5,15 +5,21 @@
* Author: gerstrong * Author: gerstrong
*/ */
#include <SDL.h> #ifndef __CG_HQ_SOUND_H__
#define __CG_HQ_SOUND_H__
typedef struct stHQSound #include <SDL.h>
#include <string>
struct stHQSound
{ {
Uint8 *sound_buffer; Uint8 *sound_buffer;
Uint32 sound_len; Uint32 sound_len;
int sound_pos; int sound_pos;
bool enabled; bool enabled;
} stHQSound; };
short HQSndDrv_Load(SDL_AudioSpec *AudioSpec, stHQSound *psound, const char *soundfile); short HQSndDrv_Load(SDL_AudioSpec *AudioSpec, stHQSound *psound, const std::string& soundfile);
void HQSndDrv_Unload(stHQSound *psound); void HQSndDrv_Unload(stHQSound *psound);
#endif

View File

@@ -1,8 +1,12 @@
#ifndef __CG_DECLARATIONS_H__
#define __CG_DECLARATIONS_H__
#include <string>
#include <SDL.h>
#define MAX_COMMANDS 8 #define MAX_COMMANDS 8
#define MAX_SOUND_LENGTH 1024 #define MAX_SOUND_LENGTH 1024
#define MAX_SOUNDS 50 #define MAX_SOUNDS 50
#define MAX_STRING_LENGTH 256
#define MAX_NUMBER_OF_FILES 100 #define MAX_NUMBER_OF_FILES 100
@@ -68,10 +72,11 @@ typedef struct stControl
typedef struct stGameData typedef struct stGameData
{ {
char DataDirectory[MAX_STRING_LENGTH]; std::string DataDirectory;
short Episode; short Episode;
char Name[MAX_STRING_LENGTH]; std::string Name;
char FileList[MAX_NUMBER_OF_FILES][MAX_STRING_LENGTH]; std::string FileList[MAX_NUMBER_OF_FILES];
stGameData() : Episode(0) {}
} stGameData; } stGameData;
@@ -106,3 +111,5 @@ typedef struct stNewPlayer
{ {
stCommand Command; stCommand Command;
} stNewPlayer; } stNewPlayer;
#endif

View File

@@ -5,10 +5,17 @@
* Author: gerstrong * Author: gerstrong
*/ */
#ifndef __CG_ESEQ_EP2_H__
#define __CG_ESEQ_EP2_H__
#include <string>
struct stCloneKeenPlus;
int eseq2_LimpsHome(stCloneKeenPlus *pCKP); int eseq2_LimpsHome(stCloneKeenPlus *pCKP);
int eseq2_TantalusRay(stCloneKeenPlus *pCKP); int eseq2_TantalusRay(stCloneKeenPlus *pCKP);
void eseq2_vibrate(stCloneKeenPlus *pCKP); void eseq2_vibrate(stCloneKeenPlus *pCKP);
int eseq2_HeadsForEarth(stCloneKeenPlus *pCKP); int eseq2_HeadsForEarth(stCloneKeenPlus *pCKP);
int eseq2_SnowedOutside(stCloneKeenPlus *pCKP); int eseq2_SnowedOutside(stCloneKeenPlus *pCKP);
void eseq_showmsg(char *text, int boxleft, int boxtop, int boxwidth, int boxheight, char autodismiss, stCloneKeenPlus *pCKP); void eseq_showmsg(const std::string& text, int boxleft, int boxtop, int boxwidth, int boxheight, char autodismiss, stCloneKeenPlus *pCKP);
#endif

View File

@@ -5,10 +5,17 @@
* Author: gerstrong * Author: gerstrong
*/ */
unsigned int loadmap(char filename[MAX_STRING_LENGTH], char *path, int lvlnum, int isworldmap, stCloneKeenPlus *pCKP); #ifndef __CG_FILEIO_H__
#define __CG_FILEIO_H__
#include <string>
unsigned int loadmap(const std::string& filename, const std::string& path, int lvlnum, int isworldmap, stCloneKeenPlus *pCKP);
void addmaptile(unsigned int t); void addmaptile(unsigned int t);
void addenemytile(unsigned int t, stCloneKeenPlus *pCKP); void addenemytile(unsigned int t, stCloneKeenPlus *pCKP);
short checkConsistencyofGameData(stGameData *p_GameData); short checkConsistencyofGameData(stGameData *p_GameData);
void formatPathString(char *output, const char *path); std::string formatPathString(const std::string& path);
bool renameFilenamesLowerCase(const char *dir_name); bool renameFilenamesLowerCase(const char *dir_name);
void assignChangeTileAttribute(stTile *tile, int episode); void assignChangeTileAttribute(stTile *tile, int episode);
#endif

View File

@@ -5,4 +5,11 @@
* Author: gerstrong * Author: gerstrong
*/ */
int readStoryText(char **ptext, int episode, char *path); #ifndef __CG_STORY_H__
#define __CG_STORY_H__
#include <string>
int readStoryText(char **ptext, int episode, const std::string& path);
#endif

View File

@@ -1,6 +1,6 @@
#include <stdio.h> #include <cstdio>
#include <string.h> #include <cstring>
#include <stdlib.h> #include <cstdlib>
#ifdef TARGET_DOS #ifdef TARGET_DOS
#include <dpmi.h> #include <dpmi.h>
@@ -158,15 +158,15 @@ typedef struct stInventory
// for strings loaded from "strings.dat" // for strings loaded from "strings.dat"
#define MAX_STRINGS 100 #define MAX_STRINGS 100
#define MAX_ATTRIBUTES 16 #define MAX_ATTRIBUTES 16
typedef struct stString struct stString
{ {
unsigned char *name; // pointer to malloc'd area containing string name std::string name; // pointer to malloc'd area containing string name
unsigned char *stringptr; // pointer to malloc'd area containing string std::string stringptr; // pointer to malloc'd area containing string
int numAttributes; int numAttributes;
unsigned char *attrnames[MAX_ATTRIBUTES+1]; unsigned char *attrnames[MAX_ATTRIBUTES+1];
unsigned int attrvalues[MAX_ATTRIBUTES+1]; unsigned int attrvalues[MAX_ATTRIBUTES+1];
} stString; };
/* Structs used for different enemies data, these are in a union */ /* Structs used for different enemies data, these are in a union */
typedef struct stYorpData typedef struct stYorpData

View File

@@ -24,7 +24,7 @@
CloneKeen 2003-2005 Caitlin Shaw CloneKeen 2003-2005 Caitlin Shaw
CloneKeenPlus 2008-2009 Gerstrong CloneKeenPlus 2008-2009 Gerstrong
Commander Genius 2009 Tulip, Pickle, DaVince and Albert Commander Genius 2009 Tulip, Pickle and DaVince
*/ */
#include "keen.h" #include "keen.h"
@@ -574,6 +574,7 @@ demoHeaderCorrupt: ;
short readCommandLine(int argc, char *argv[], stCloneKeenPlus *pCKP) short readCommandLine(int argc, char *argv[], stCloneKeenPlus *pCKP)
{ {
int i; int i;
static const int MAX_STRING_LENGTH = 256;
char tempbuf[MAX_STRING_LENGTH]; char tempbuf[MAX_STRING_LENGTH];

View File

@@ -24,6 +24,7 @@
#include "include/gamedo.h" #include "include/gamedo.h"
#include "CLogFile.h" #include "CLogFile.h"
#include "CGraphics.h" #include "CGraphics.h"
#include "StringUtils.h"
void banner(void) void banner(void)
{ {
@@ -194,7 +195,7 @@ int i;
twirlY = GetStringAttribute(strname, "TWIRLY"); twirlY = GetStringAttribute(strname, "TWIRLY");
dialogbox(dlgX,dlgY,dlgW,dlgH); dialogbox(dlgX,dlgY,dlgW,dlgH);
g_pGraphics->drawFont((unsigned char*) getstring(strname), (dlgX+1)<<3, (dlgY+1)<<3,0); g_pGraphics->drawFont(getstring(strname), (dlgX+1)<<3, (dlgY+1)<<3,0);
twirlframe = 0; twirlframe = 0;
twirltimer = twirl_speed+1; twirltimer = twirl_speed+1;
@@ -265,7 +266,7 @@ void VorticonElder(int mpx, int mpy, stCloneKeenPlus *pCKP)
twirlY = GetStringAttribute(strName, "TWIRLY"); twirlY = GetStringAttribute(strName, "TWIRLY");
dialogbox(dlgX, dlgY, dlgW, dlgH); dialogbox(dlgX, dlgY, dlgW, dlgH);
g_pGraphics->drawFont( (unsigned char*) getstring(strName), (dlgX+1)<<3, (dlgY+1)<<3,0); g_pGraphics->drawFont( getstring(strName), (dlgX+1)<<3, (dlgY+1)<<3,0);
twirlframe = 0; twirlframe = 0;
twirltimer = twirl_speed+1; twirltimer = twirl_speed+1;
@@ -297,7 +298,7 @@ void VorticonElder(int mpx, int mpy, stCloneKeenPlus *pCKP)
void inventory_draw_ep1(int p) void inventory_draw_ep1(int p)
{ {
int x,t,i,j; int x,t,i,j;
char tempbuf[40]; std::string tempbuf;
int dlgX,dlgY,dlgW,dlgH; int dlgX,dlgY,dlgW,dlgH;
dlgX = GetStringAttribute("EP1_StatusBox", "LEFT"); dlgX = GetStringAttribute("EP1_StatusBox", "LEFT");
@@ -306,7 +307,7 @@ int dlgX,dlgY,dlgW,dlgH;
dlgH = GetStringAttribute("EP1_StatusBox", "HEIGHT"); dlgH = GetStringAttribute("EP1_StatusBox", "HEIGHT");
dialogbox(dlgX,dlgY,dlgW,dlgH); dialogbox(dlgX,dlgY,dlgW,dlgH);
g_pGraphics->drawFont( (unsigned char*) getstring("EP1_StatusBox"), (dlgX+1)<<3, (dlgY+1)<<3, 0); g_pGraphics->drawFont( getstring("EP1_StatusBox"), (dlgX+1)<<3, (dlgY+1)<<3, 0);
// fill in what we have // fill in what we have
// 321: joystick/battery/vacuum/fuel not gotten // 321: joystick/battery/vacuum/fuel not gotten
@@ -323,9 +324,8 @@ int dlgX,dlgY,dlgW,dlgH;
g_pGraphics->drawTile_direct((dlgX+21)<<3, ((dlgY+8)<<3)+3, 424); g_pGraphics->drawTile_direct((dlgX+21)<<3, ((dlgY+8)<<3)+3, 424);
if(player[p].inventory.HasCardYellow > 1) if(player[p].inventory.HasCardYellow > 1)
{ {
char buf[10]; std::string buf = itoa(player[p].inventory.HasCardYellow);
sprintf(buf,"%d",player[p].inventory.HasCardYellow); g_pGraphics->drawFont(buf,(dlgX+20)<<3,((dlgY+8)<<3)+3,0);
g_pGraphics->drawFont((unsigned char*)buf,(dlgX+20)<<3,((dlgY+8)<<3)+3,0);
} }
} }
if (player[p].inventory.HasCardRed) if (player[p].inventory.HasCardRed)
@@ -333,9 +333,8 @@ int dlgX,dlgY,dlgW,dlgH;
g_pGraphics->drawTile_direct((dlgX+25)<<3, ((dlgY+8)<<3)+3, 425); g_pGraphics->drawTile_direct((dlgX+25)<<3, ((dlgY+8)<<3)+3, 425);
if(player[p].inventory.HasCardRed > 1) if(player[p].inventory.HasCardRed > 1)
{ {
char buf[10]; std::string buf = itoa(player[p].inventory.HasCardRed);
sprintf(buf,"%d",player[p].inventory.HasCardRed); g_pGraphics->drawFont(buf,(dlgX+24)<<3,((dlgY+8)<<3)+3,0);
g_pGraphics->drawFont((unsigned char*) buf,(dlgX+24)<<3,((dlgY+8)<<3)+3,0);
} }
} }
if (player[p].inventory.HasCardGreen) if (player[p].inventory.HasCardGreen)
@@ -344,9 +343,8 @@ int dlgX,dlgY,dlgW,dlgH;
if (player[p].inventory.HasCardGreen > 1) if (player[p].inventory.HasCardGreen > 1)
{ {
char buf[10]; std::string buf = itoa(player[p].inventory.HasCardGreen);
sprintf(buf,"%d",player[p].inventory.HasCardGreen); g_pGraphics->drawFont(buf,(dlgX+20)<<3,((dlgY+10)<<3)+3,0);
g_pGraphics->drawFont((unsigned char*) buf,(dlgX+20)<<3,((dlgY+10)<<3)+3,0);
} }
} }
if (player[p].inventory.HasCardBlue) if (player[p].inventory.HasCardBlue)
@@ -354,9 +352,8 @@ int dlgX,dlgY,dlgW,dlgH;
g_pGraphics->drawTile_direct((dlgX+25)<<3, ((dlgY+10)<<3)+4, 427); g_pGraphics->drawTile_direct((dlgX+25)<<3, ((dlgY+10)<<3)+4, 427);
if(player[p].inventory.HasCardBlue > 1) if(player[p].inventory.HasCardBlue > 1)
{ {
char buf[10]; std::string buf = itoa(player[p].inventory.HasCardBlue);
sprintf(buf,"%d",player[p].inventory.HasCardBlue); g_pGraphics->drawFont(buf,(dlgX+24)<<3,((dlgY+10)<<3)+3,0);
g_pGraphics->drawFont((unsigned char*) buf,(dlgX+24)<<3,((dlgY+10)<<3)+3,0);
} }
} }
// ship parts // ship parts
@@ -371,17 +368,17 @@ int dlgX,dlgY,dlgW,dlgH;
// ray gun charges // ray gun charges
i = player[p].inventory.charges; i = player[p].inventory.charges;
if (i>999) i=999; if (i>999) i=999;
sprintf(tempbuf, "%d", i); tempbuf = itoa(i);
g_pGraphics->drawFont( (unsigned char*) tempbuf, (dlgX+4)<<3, (dlgY+12)<<3, 0); g_pGraphics->drawFont( tempbuf, (dlgX+4)<<3, (dlgY+12)<<3, 0);
// score // score
i = player[p].inventory.score; i = player[p].inventory.score;
sprintf(tempbuf, "%d", i); tempbuf = itoa(i);
g_pGraphics->drawFont( (unsigned char*) tempbuf, (dlgX+12-strlen(tempbuf))<<3, (dlgY+2)<<3, 0); g_pGraphics->drawFont( tempbuf, (dlgX+12-tempbuf.size())<<3, (dlgY+2)<<3, 0);
// extra life at // extra life at
i = player[p].inventory.extralifeat; i = player[p].inventory.extralifeat;
sprintf(tempbuf, "%d", i); tempbuf = itoa(i);
g_pGraphics->drawFont( (unsigned char*) tempbuf, (dlgX+28-strlen(tempbuf))<<3, (dlgY+2)<<3, 0); g_pGraphics->drawFont( tempbuf, (dlgX+28-tempbuf.size())<<3, (dlgY+2)<<3, 0);
// lives // lives
i = player[p].inventory.lives; i = player[p].inventory.lives;
x = ((dlgX+1)<<3)+4; x = ((dlgX+1)<<3)+4;
@@ -396,7 +393,7 @@ int dlgX,dlgY,dlgW,dlgH;
void inventory_draw_ep2(int p, stCloneKeenPlus *pCKP) void inventory_draw_ep2(int p, stCloneKeenPlus *pCKP)
{ {
int x,/*y,t,*/i,j; int x,/*y,t,*/i,j;
char tempbuf[40]; std::string tempbuf;
int dlgX,dlgY,dlgW,dlgH; int dlgX,dlgY,dlgW,dlgH;
stLevelControl *p_levelcontrol; stLevelControl *p_levelcontrol;
@@ -409,7 +406,7 @@ int dlgX,dlgY,dlgW,dlgH;
dlgH = GetStringAttribute("EP2_StatusBox", "HEIGHT"); dlgH = GetStringAttribute("EP2_StatusBox", "HEIGHT");
dialogbox(dlgX,dlgY,dlgW,dlgH); dialogbox(dlgX,dlgY,dlgW,dlgH);
g_pGraphics->drawFont( (unsigned char*) getstring("EP2_StatusBox"), (dlgX+1)<<3, (dlgY+1)<<3, 0); g_pGraphics->drawFont( getstring("EP2_StatusBox"), (dlgX+1)<<3, (dlgY+1)<<3, 0);
// cards // cards
if (player[p].inventory.HasCardYellow) if (player[p].inventory.HasCardYellow)
@@ -417,9 +414,8 @@ int dlgX,dlgY,dlgW,dlgH;
g_pGraphics->drawTile_direct(((dlgX+21)<<3)-4, ((dlgY+8)<<3)+3, 424); g_pGraphics->drawTile_direct(((dlgX+21)<<3)-4, ((dlgY+8)<<3)+3, 424);
if(player[p].inventory.HasCardYellow > 1) if(player[p].inventory.HasCardYellow > 1)
{ {
char buf[10]; std::string buf = itoa(player[p].inventory.HasCardYellow);
sprintf(buf,"%d",player[p].inventory.HasCardYellow); g_pGraphics->drawFont(buf,(dlgX+20)<<3,((dlgY+8)<<3)+3,0);
g_pGraphics->drawFont((unsigned char*)buf,(dlgX+20)<<3,((dlgY+8)<<3)+3,0);
} }
} }
if (player[p].inventory.HasCardRed) if (player[p].inventory.HasCardRed)
@@ -427,9 +423,8 @@ int dlgX,dlgY,dlgW,dlgH;
g_pGraphics->drawTile_direct(((dlgX+25)<<3)-4, ((dlgY+8)<<3)+3, 425); g_pGraphics->drawTile_direct(((dlgX+25)<<3)-4, ((dlgY+8)<<3)+3, 425);
if(player[p].inventory.HasCardRed > 1) if(player[p].inventory.HasCardRed > 1)
{ {
char buf[10]; std::string buf = itoa(player[p].inventory.HasCardRed);
sprintf(buf,"%d",player[p].inventory.HasCardRed); g_pGraphics->drawFont(buf,(dlgX+24)<<3,((dlgY+8)<<3)+3,0);
g_pGraphics->drawFont((unsigned char*)buf,(dlgX+24)<<3,((dlgY+8)<<3)+3,0);
} }
} }
if (player[p].inventory.HasCardGreen) if (player[p].inventory.HasCardGreen)
@@ -437,9 +432,8 @@ int dlgX,dlgY,dlgW,dlgH;
g_pGraphics->drawTile_direct(((dlgX+21)<<3)-4, ((dlgY+10)<<3)+4, 426); g_pGraphics->drawTile_direct(((dlgX+21)<<3)-4, ((dlgY+10)<<3)+4, 426);
if(player[p].inventory.HasCardGreen > 1) if(player[p].inventory.HasCardGreen > 1)
{ {
char buf[10]; std::string buf = itoa(player[p].inventory.HasCardGreen);
sprintf(buf,"%d",player[p].inventory.HasCardGreen); g_pGraphics->drawFont(buf,(dlgX+20)<<3,((dlgY+10)<<3)+3,0);
g_pGraphics->drawFont((unsigned char*)buf,(dlgX+20)<<3,((dlgY+10)<<3)+3,0);
} }
} }
if (player[p].inventory.HasCardBlue) if (player[p].inventory.HasCardBlue)
@@ -447,20 +441,19 @@ int dlgX,dlgY,dlgW,dlgH;
g_pGraphics->drawTile_direct(((dlgX+25)<<3)-4, ((dlgY+10)<<3)+4, 427); g_pGraphics->drawTile_direct(((dlgX+25)<<3)-4, ((dlgY+10)<<3)+4, 427);
if(player[p].inventory.HasCardBlue > 1) if(player[p].inventory.HasCardBlue > 1)
{ {
char buf[10]; std::string buf = itoa(player[p].inventory.HasCardBlue);
sprintf(buf,"%d",player[p].inventory.HasCardBlue); g_pGraphics->drawFont(buf,(dlgX+24)<<3,((dlgY+10)<<3)+3,0);
g_pGraphics->drawFont((unsigned char*)buf,(dlgX+24)<<3,((dlgY+10)<<3)+3,0);
} }
} }
// cities saved // cities saved
if (p_levelcontrol->levels_completed[4]) g_pGraphics->drawFont( (unsigned char*) getstring("EP2_LVL4_TargetName"), (dlgX+1)<<3, (dlgY+8)<<3, 0); if (p_levelcontrol->levels_completed[4]) g_pGraphics->drawFont( getstring("EP2_LVL4_TargetName"), (dlgX+1)<<3, (dlgY+8)<<3, 0);
if (p_levelcontrol->levels_completed[6]) g_pGraphics->drawFont( (unsigned char*) getstring("EP2_LVL6_TargetName"), (dlgX+8)<<3, (dlgY+8)<<3, 0); if (p_levelcontrol->levels_completed[6]) g_pGraphics->drawFont( getstring("EP2_LVL6_TargetName"), (dlgX+8)<<3, (dlgY+8)<<3, 0);
if (p_levelcontrol->levels_completed[7]) g_pGraphics->drawFont( (unsigned char*) getstring("EP2_LVL7_TargetName"), (dlgX+1)<<3, (dlgY+9)<<3, 0); if (p_levelcontrol->levels_completed[7]) g_pGraphics->drawFont( getstring("EP2_LVL7_TargetName"), (dlgX+1)<<3, (dlgY+9)<<3, 0);
if (p_levelcontrol->levels_completed[13]) g_pGraphics->drawFont( (unsigned char*) getstring("EP2_LVL13_TargetName"), (dlgX+8)<<3, (dlgY+9)<<3, 0); if (p_levelcontrol->levels_completed[13]) g_pGraphics->drawFont( getstring("EP2_LVL13_TargetName"), (dlgX+8)<<3, (dlgY+9)<<3, 0);
if (p_levelcontrol->levels_completed[11]) g_pGraphics->drawFont( (unsigned char*) getstring("EP2_LVL11_TargetName"), (dlgX+1)<<3, (dlgY+10)<<3, 0); if (p_levelcontrol->levels_completed[11]) g_pGraphics->drawFont( getstring("EP2_LVL11_TargetName"), (dlgX+1)<<3, (dlgY+10)<<3, 0);
if (p_levelcontrol->levels_completed[9]) g_pGraphics->drawFont( (unsigned char*) getstring("EP2_LVL9_TargetName"), (dlgX+8)<<3, (dlgY+10)<<3, 0); if (p_levelcontrol->levels_completed[9]) g_pGraphics->drawFont( getstring("EP2_LVL9_TargetName"), (dlgX+8)<<3, (dlgY+10)<<3, 0);
if (p_levelcontrol->levels_completed[15]) g_pGraphics->drawFont( (unsigned char*) getstring("EP2_LVL15_TargetName"), (dlgX+1)<<3, (dlgY+11)<<3, 0); if (p_levelcontrol->levels_completed[15]) g_pGraphics->drawFont( getstring("EP2_LVL15_TargetName"), (dlgX+1)<<3, (dlgY+11)<<3, 0);
if (p_levelcontrol->levels_completed[16]) g_pGraphics->drawFont( (unsigned char*) getstring("EP2_LVL16_TargetName"), (dlgX+8)<<3, (dlgY+11)<<3, 0); if (p_levelcontrol->levels_completed[16]) g_pGraphics->drawFont( getstring("EP2_LVL16_TargetName"), (dlgX+8)<<3, (dlgY+11)<<3, 0);
// raygun icon // raygun icon
g_pGraphics->drawTile_direct((dlgX+20)<<3, ((dlgY+5)<<3)-5, 414); g_pGraphics->drawTile_direct((dlgX+20)<<3, ((dlgY+5)<<3)-5, 414);
@@ -468,17 +461,17 @@ int dlgX,dlgY,dlgW,dlgH;
// ray gun charges text // ray gun charges text
i = player[p].inventory.charges; i = player[p].inventory.charges;
if (i>999) i=999; if (i>999) i=999;
sprintf(tempbuf, "%d", i); tempbuf = itoa(i);
g_pGraphics->drawFont( (unsigned char*) tempbuf, (dlgX+27-strlen( (char*) tempbuf))<<3, ((dlgY+5)<<3)-1, 0); g_pGraphics->drawFont( tempbuf, (dlgX+27-tempbuf.size())<<3, ((dlgY+5)<<3)-1, 0);
// score // score
i = player[p].inventory.score; i = player[p].inventory.score;
sprintf(tempbuf, "%d", i); tempbuf = itoa(i);
g_pGraphics->drawFont( (unsigned char*) tempbuf, (dlgX+12-strlen( (char*) tempbuf))<<3, (dlgY+2)<<3, 0); g_pGraphics->drawFont( tempbuf, (dlgX+12-tempbuf.size())<<3, (dlgY+2)<<3, 0);
// extra life at // extra life at
i = player[p].inventory.extralifeat; i = player[p].inventory.extralifeat;
sprintf(tempbuf, "%d", i); tempbuf = itoa(i);
g_pGraphics->drawFont( (unsigned char*) tempbuf, (dlgX+28-strlen( (char*) tempbuf))<<3, (dlgY+2)<<3, 0); g_pGraphics->drawFont( tempbuf, (dlgX+28-tempbuf.size())<<3, (dlgY+2)<<3, 0);
// lives // lives
i = player[p].inventory.lives; i = player[p].inventory.lives;
x = ((dlgX + 1)<<3)+4; x = ((dlgX + 1)<<3)+4;
@@ -496,7 +489,7 @@ void inventory_draw_ep3(int p)
//int x,y,t,i,j; //int x,y,t,i,j;
int i,j,x; int i,j,x;
int ankhtimepercent; int ankhtimepercent;
char tempbuf[40]; std::string tempbuf;
int dlgX,dlgY,dlgW,dlgH; int dlgX,dlgY,dlgW,dlgH;
dlgX = GetStringAttribute("EP3_StatusBox", "LEFT"); dlgX = GetStringAttribute("EP3_StatusBox", "LEFT");
@@ -505,14 +498,14 @@ int dlgX,dlgY,dlgW,dlgH;
dlgH = GetStringAttribute("EP3_StatusBox", "HEIGHT"); dlgH = GetStringAttribute("EP3_StatusBox", "HEIGHT");
dialogbox(dlgX,dlgY,dlgW,dlgH); dialogbox(dlgX,dlgY,dlgW,dlgH);
g_pGraphics->drawFont( (unsigned char*) getstring("EP3_StatusBox"), (dlgX+1)<<3, (dlgY+1)<<3, 0); g_pGraphics->drawFont( getstring("EP3_StatusBox"), (dlgX+1)<<3, (dlgY+1)<<3, 0);
// calculate % ankh time left // calculate % ankh time left
ankhtimepercent = (int)((float)player[p].ankhtime / (PLAY_ANKH_TIME/100)); ankhtimepercent = (int)((float)player[p].ankhtime / (PLAY_ANKH_TIME/100));
// ankh time // ankh time
g_pGraphics->drawTile_direct((dlgX+4)<<3, ((dlgY+8)<<3)+3, 214); g_pGraphics->drawTile_direct((dlgX+4)<<3, ((dlgY+8)<<3)+3, 214);
sprintf(tempbuf, "%d", ankhtimepercent); tempbuf = itoa(ankhtimepercent);
g_pGraphics->drawFont( (unsigned char*) tempbuf, (dlgX+8)<<3, ((dlgY+8)<<3)+7, 0); g_pGraphics->drawFont( tempbuf, (dlgX+8)<<3, ((dlgY+8)<<3)+7, 0);
// raygun icon // raygun icon
g_pGraphics->drawTile_direct((dlgX+23)<<3, ((dlgY+5)<<3)-5, 216); g_pGraphics->drawTile_direct((dlgX+23)<<3, ((dlgY+5)<<3)-5, 216);
@@ -520,8 +513,8 @@ int dlgX,dlgY,dlgW,dlgH;
// ray gun charges text // ray gun charges text
i = player[p].inventory.charges; i = player[p].inventory.charges;
if (i>999) i=999; if (i>999) i=999;
sprintf(tempbuf, "%d", i); tempbuf = itoa(i);
g_pGraphics->drawFont( (unsigned char*) tempbuf, (dlgX+26)<<3, ((dlgY+5)<<3)-1, 0); g_pGraphics->drawFont( tempbuf, (dlgX+26)<<3, ((dlgY+5)<<3)-1, 0);
// cards // cards
if (player[p].inventory.HasCardYellow) if (player[p].inventory.HasCardYellow)
@@ -529,9 +522,8 @@ int dlgX,dlgY,dlgW,dlgH;
g_pGraphics->drawTile_direct(((dlgX+14)<<3)+4, ((dlgY+8)<<3)+4, 217); g_pGraphics->drawTile_direct(((dlgX+14)<<3)+4, ((dlgY+8)<<3)+4, 217);
if(player[p].inventory.HasCardYellow > 1) if(player[p].inventory.HasCardYellow > 1)
{ {
char buf[10]; std::string buf = itoa(player[p].inventory.HasCardYellow);
sprintf(buf,"%d",player[p].inventory.HasCardYellow); g_pGraphics->drawFont(buf,(dlgX+13)<<3,((dlgY+8)<<3)+3,0);
g_pGraphics->drawFont((unsigned char*)buf,(dlgX+13)<<3,((dlgY+8)<<3)+3,0);
} }
} }
if (player[p].inventory.HasCardRed) if (player[p].inventory.HasCardRed)
@@ -539,9 +531,8 @@ int dlgX,dlgY,dlgW,dlgH;
g_pGraphics->drawTile_direct(((dlgX+18)<<3)+4, ((dlgY+8)<<3)+4, 218); g_pGraphics->drawTile_direct(((dlgX+18)<<3)+4, ((dlgY+8)<<3)+4, 218);
if(player[p].inventory.HasCardRed > 1) if(player[p].inventory.HasCardRed > 1)
{ {
char buf[10]; std::string buf = itoa(player[p].inventory.HasCardRed);
sprintf(buf,"%d",player[p].inventory.HasCardRed); g_pGraphics->drawFont(buf,(dlgX+17)<<3,((dlgY+8)<<3)+3,0);
g_pGraphics->drawFont((unsigned char*)buf,(dlgX+17)<<3,((dlgY+8)<<3)+3,0);
} }
} }
if (player[p].inventory.HasCardGreen) if (player[p].inventory.HasCardGreen)
@@ -549,9 +540,8 @@ int dlgX,dlgY,dlgW,dlgH;
g_pGraphics->drawTile_direct(((dlgX+22)<<3)+4, ((dlgY+8)<<3)+4, 219); g_pGraphics->drawTile_direct(((dlgX+22)<<3)+4, ((dlgY+8)<<3)+4, 219);
if(player[p].inventory.HasCardGreen > 1) if(player[p].inventory.HasCardGreen > 1)
{ {
char buf[10]; std::string buf = itoa(player[p].inventory.HasCardGreen);
sprintf(buf,"%d",player[p].inventory.HasCardGreen); g_pGraphics->drawFont(buf,(dlgX+21)<<3,((dlgY+8)<<3)+3,0);
g_pGraphics->drawFont((unsigned char*)buf,(dlgX+21)<<3,((dlgY+8)<<3)+3,0);
} }
} }
if (player[p].inventory.HasCardBlue) if (player[p].inventory.HasCardBlue)
@@ -559,20 +549,19 @@ int dlgX,dlgY,dlgW,dlgH;
g_pGraphics->drawTile_direct(((dlgX+26)<<3)+4, ((dlgY+8)<<3)+4, 220); g_pGraphics->drawTile_direct(((dlgX+26)<<3)+4, ((dlgY+8)<<3)+4, 220);
if(player[p].inventory.HasCardBlue > 1) if(player[p].inventory.HasCardBlue > 1)
{ {
char buf[10]; std::string buf = itoa(player[p].inventory.HasCardBlue);
sprintf(buf,"%d",player[p].inventory.HasCardBlue); g_pGraphics->drawFont(buf,(dlgX+25)<<3,((dlgY+8)<<3)+3,0);
g_pGraphics->drawFont((unsigned char*)buf,(dlgX+25)<<3,((dlgY+8)<<3)+3,0);
} }
} }
// score // score
i = player[p].inventory.score; i = player[p].inventory.score;
sprintf(tempbuf, "%d", i); tempbuf = itoa(i);
g_pGraphics->drawFont( (unsigned char*) tempbuf, (dlgX+12-strlen(tempbuf))<<3, (dlgY+2)<<3, 0); g_pGraphics->drawFont( tempbuf, (dlgX+12-tempbuf.size())<<3, (dlgY+2)<<3, 0);
// extra life at // extra life at
i = player[p].inventory.extralifeat; i = player[p].inventory.extralifeat;
sprintf(tempbuf, "%d", i); tempbuf = itoa(i);
g_pGraphics->drawFont( (unsigned char*) tempbuf, (dlgX+28-strlen(tempbuf))<<3, (dlgY+2)<<3, 0); g_pGraphics->drawFont( tempbuf, (dlgX+28-tempbuf.size())<<3, (dlgY+2)<<3, 0);
// lives // lives
i = player[p].inventory.lives; i = player[p].inventory.lives;
x = ((dlgX+1)<<3)+4; x = ((dlgX+1)<<3)+4;
@@ -667,7 +656,7 @@ int dlgX,dlgY,dlgW,dlgH;
dialogbox(dlgX,dlgY,dlgW,dlgH); dialogbox(dlgX,dlgY,dlgW,dlgH);
g_pGraphics->drawFont( (unsigned char*) getstring("EP1_SHIP"), (dlgX+1)<<3, (dlgY+1)<<3,0); g_pGraphics->drawFont( getstring("EP1_SHIP"), (dlgX+1)<<3, (dlgY+1)<<3,0);
// draw needed parts // draw needed parts
if (!player[cp].inventory.HasJoystick) if (!player[cp].inventory.HasJoystick)
@@ -713,7 +702,7 @@ const int twirlspeed = 100;
twirlY = GetStringAttribute(strname, "TWIRLY"); twirlY = GetStringAttribute(strname, "TWIRLY");
dialogbox(dlgX,dlgY,dlgW,dlgH); dialogbox(dlgX,dlgY,dlgW,dlgH);
g_pGraphics->drawFont( (unsigned char*) getstring(strname), (dlgX+1)<<3, (dlgY+1)<<3,0); g_pGraphics->drawFont( getstring(strname), (dlgX+1)<<3, (dlgY+1)<<3,0);
g_pVideoDriver->update_screen(); g_pVideoDriver->update_screen();
@@ -882,7 +871,7 @@ char save_slot_box(int issave, stCloneKeenPlus *pCKP)
{ {
char saveslot; char saveslot;
FILE *fp; FILE *fp;
char fname[40]; std::string fname;
char slotexists; char slotexists;
int x, bmnum; int x, bmnum;
int dlgX,dlgY,dlgW,dlgH; int dlgX,dlgY,dlgW,dlgH;
@@ -919,11 +908,11 @@ top: ;
sb_dialogbox(dlgX,dlgY,dlgW,dlgH); sb_dialogbox(dlgX,dlgY,dlgW,dlgH);
if (issave) if (issave)
{ {
g_pGraphics->sb_font_draw( (unsigned char*) getstring("WhichSlotSave"),(dlgX+1)<<3,(dlgY+1)<<3); g_pGraphics->sb_font_draw( getstring("WhichSlotSave"),(dlgX+1)<<3,(dlgY+1)<<3);
} }
else else
{ {
g_pGraphics->sb_font_draw( (unsigned char*) getstring("WhichSlotLoad"),(dlgX+1)<<3,(dlgY+1)<<3); g_pGraphics->sb_font_draw( getstring("WhichSlotLoad"),(dlgX+1)<<3,(dlgY+1)<<3);
gamedo_AnimatedTiles(); gamedo_AnimatedTiles();
} }
@@ -941,9 +930,13 @@ top: ;
} while(!g_pInput->getPressedKey(KQUIT) && !saveslot); } while(!g_pInput->getPressedKey(KQUIT) && !saveslot);
/* check if the selected save file exists */ /* check if the selected save file exists */
sprintf(fname, "ep%csave%c.dat", p_levelcontrol->episode+'0', saveslot+'0'); fname = "ep";
fname += p_levelcontrol->episode+'0';
fname += "save";
fname += saveslot+'0';
fname += ".dat";
slotexists = 0; slotexists = 0;
fp = fopen(fname, "rb"); fp = fopen(fname.c_str(), "rb");
if (fp) if (fp)
{ {
fclose(fp); fclose(fp);
@@ -981,7 +974,7 @@ top: ;
sb_dialogbox(dlgX,dlgY,dlgW,dlgH); sb_dialogbox(dlgX,dlgY,dlgW,dlgH);
if (issave) if (issave)
{ {
g_pGraphics->sb_font_draw( (unsigned char*) getstring("SaveSlotOverwrite"),(dlgX+1)<<3,(dlgY+1)<<3); g_pGraphics->sb_font_draw( getstring("SaveSlotOverwrite"),(dlgX+1)<<3,(dlgY+1)<<3);
if (g_pInput->getPressedKey(KN)) if (g_pInput->getPressedKey(KN))
{ {
map_redraw(); map_redraw();
@@ -995,7 +988,7 @@ top: ;
} }
else else
{ {
g_pGraphics->sb_font_draw( (unsigned char*) getstring("LoadNoSuchSlot"),(dlgX+1)<<3,(dlgY+1)<<3); g_pGraphics->sb_font_draw( getstring("LoadNoSuchSlot"),(dlgX+1)<<3,(dlgY+1)<<3);
if (g_pInput->getPressedAnyKey()) if (g_pInput->getPressedAnyKey())
{ {
@@ -1046,7 +1039,7 @@ int dlgX,dlgY,dlgW,dlgH;
gamedo_render_drawobjects(pCKP); gamedo_render_drawobjects(pCKP);
sb_dialogbox(dlgX,dlgY,dlgW,dlgH); sb_dialogbox(dlgX,dlgY,dlgW,dlgH);
g_pGraphics->sb_font_draw( (unsigned char*) getstring("GameSaveSuccess"),(dlgX+1)<<3,(dlgY+1)<<3); g_pGraphics->sb_font_draw( getstring("GameSaveSuccess"),(dlgX+1)<<3,(dlgY+1)<<3);
g_pVideoDriver->sb_blit(); g_pVideoDriver->sb_blit();
gamedo_render_eraseobjects(); gamedo_render_eraseobjects();
@@ -1061,7 +1054,7 @@ int dlgX,dlgY,dlgW,dlgH;
int VerifyQuit(stCloneKeenPlus *pCKP) int VerifyQuit(stCloneKeenPlus *pCKP)
{ {
int dlgX,dlgY,dlgW,dlgH; int dlgX,dlgY,dlgW,dlgH;
char *text; std::string text;
if (fade.mode==FADE_GO) return NO_QUIT; if (fade.mode==FADE_GO) return NO_QUIT;
@@ -1079,7 +1072,7 @@ char *text;
gamedo_AnimatedTiles(); gamedo_AnimatedTiles();
sb_dialogbox(dlgX, dlgY, dlgW, dlgH); sb_dialogbox(dlgX, dlgY, dlgW, dlgH);
g_pGraphics->sb_font_draw( (unsigned char*) text, (dlgX+1)<<3, (dlgY+1)<<3); g_pGraphics->sb_font_draw( text, (dlgX+1)<<3, (dlgY+1)<<3);
if (g_pInput->getPressedKey(KQ)) if (g_pInput->getPressedKey(KQ))
{ {
map_redraw(); map_redraw();
@@ -1347,7 +1340,7 @@ void showTextMB(int lines, char **text, stCloneKeenPlus *pCKP)
for(i=0;i<lines;i++) for(i=0;i<lines;i++)
{ {
g_pGraphics->drawFont((unsigned char*) text[i], (dlgX+1)<<3, (dlgY+1+i)<<3,0); g_pGraphics->drawFont(text[i], (dlgX+1)<<3, (dlgY+1+i)<<3,0);
} }
twirlframe = 0; twirlframe = 0;

View File

@@ -5,6 +5,7 @@
* Author: gerstrong * Author: gerstrong
*/ */
#include "COpenGL.h" #include "COpenGL.h"
#include "CVideoDriver.h"
#include "../CLogFile.h" #include "../CLogFile.h"
#define GAME_STD_WIDTH 320 #define GAME_STD_WIDTH 320
@@ -115,7 +116,7 @@ void COpenGL::render(void)
//Clear the screen //Clear the screen
glClear(GL_COLOR_BUFFER_BIT); // Clear The Screen glClear(GL_COLOR_BUFFER_BIT); // Clear The Screen
SDL_LockSurface(m_blitsurface); LockSurface(m_blitsurface);
if(m_ScaleX == 2) //Scale 2x if(m_ScaleX == 2) //Scale 2x
{ {
@@ -157,7 +158,7 @@ void COpenGL::render(void)
glVertex3f (0.0, 1.0, 0.0); glVertex3f (0.0, 1.0, 0.0);
glEnd(); glEnd();
SDL_UnlockSurface(m_blitsurface); UnlockSurface(m_blitsurface);
// Reset (Position?) // Reset (Position?)
glLoadIdentity(); glLoadIdentity();

View File

@@ -480,7 +480,7 @@ char tempbuf[80];
#else #else
sprintf(tempbuf, "FPS: %03d", fps); sprintf(tempbuf, "FPS: %03d", fps);
#endif #endif
g_pGraphics->drawFont( (unsigned char *) tempbuf, 320-3-(strlen( (char *) tempbuf)<<3), 3, 1); g_pGraphics->drawFont( tempbuf, 320-3-(strlen( (char *) tempbuf)<<3), 3, 1);
} }
update_screen(); update_screen();
@@ -499,11 +499,11 @@ void CVideoDriver::update_screen(void)
mp_OpenGL->render(); mp_OpenGL->render();
SDL_LockSurface(FGLayerSurface); LockSurface(FGLayerSurface);
// Flush the layers // Flush the layers
memset(FGLayerSurface->pixels,SDL_MapRGB(FGLayerSurface->format, 0, 0, 0), memset(FGLayerSurface->pixels,SDL_MapRGB(FGLayerSurface->format, 0, 0, 0),
GAME_STD_WIDTH*GAME_STD_HEIGHT*FGLayerSurface->format->BytesPerPixel); GAME_STD_WIDTH*GAME_STD_HEIGHT*FGLayerSurface->format->BytesPerPixel);
SDL_UnlockSurface(FGLayerSurface); UnlockSurface(FGLayerSurface);
} }
else // No OpenGL but Software Rendering else // No OpenGL but Software Rendering
{ {
@@ -514,8 +514,8 @@ void CVideoDriver::update_screen(void)
// another offscreen buffer, and must now stretchblit it to the screen // another offscreen buffer, and must now stretchblit it to the screen
if (Zoom == 1 && m_Resolution.width != 320 ) if (Zoom == 1 && m_Resolution.width != 320 )
{ {
SDL_LockSurface(BlitSurface); LockSurface(BlitSurface);
SDL_LockSurface(screen); LockSurface(screen);
if(Filtermode == 0) if(Filtermode == 0)
{ {
@@ -527,13 +527,13 @@ void CVideoDriver::update_screen(void)
g_pLogFile->textOut(PURPLE,"Try to use a higher zoom factor. Switching to no-filter<br>"); g_pLogFile->textOut(PURPLE,"Try to use a higher zoom factor. Switching to no-filter<br>");
Filtermode = 0; Filtermode = 0;
} }
SDL_UnlockSurface(screen); UnlockSurface(screen);
SDL_UnlockSurface(BlitSurface); UnlockSurface(BlitSurface);
} }
if (Zoom == 2) if (Zoom == 2)
{ {
SDL_LockSurface(BlitSurface); LockSurface(BlitSurface);
SDL_LockSurface(screen); LockSurface(screen);
if(Filtermode == 0) if(Filtermode == 0)
{ {
@@ -551,13 +551,13 @@ void CVideoDriver::update_screen(void)
Filtermode = 0; Filtermode = 0;
} }
SDL_UnlockSurface(screen); UnlockSurface(screen);
SDL_UnlockSurface(BlitSurface); UnlockSurface(BlitSurface);
} }
else if (Zoom == 3) else if (Zoom == 3)
{ {
SDL_LockSurface(BlitSurface); LockSurface(BlitSurface);
SDL_LockSurface(screen); LockSurface(screen);
if(Filtermode == 0) if(Filtermode == 0)
{ {
@@ -579,13 +579,13 @@ void CVideoDriver::update_screen(void)
g_pLogFile->textOut(PURPLE,"Try to use a higher zoom factor. Switching to no-filter<br>"); g_pLogFile->textOut(PURPLE,"Try to use a higher zoom factor. Switching to no-filter<br>");
Filtermode = 0; Filtermode = 0;
} }
SDL_UnlockSurface(screen); UnlockSurface(screen);
SDL_UnlockSurface(BlitSurface); UnlockSurface(BlitSurface);
} }
else if (Zoom == 4) else if (Zoom == 4)
{ {
SDL_LockSurface(BlitSurface); LockSurface(BlitSurface);
SDL_LockSurface(screen); LockSurface(screen);
if(Filtermode == 0) if(Filtermode == 0)
{ {
@@ -612,18 +612,18 @@ void CVideoDriver::update_screen(void)
g_pLogFile->textOut(PURPLE,"Try to use a higher zoom factor. Switching to no-filter<br>"); g_pLogFile->textOut(PURPLE,"Try to use a higher zoom factor. Switching to no-filter<br>");
Filtermode = 0; Filtermode = 0;
} }
SDL_UnlockSurface(screen); UnlockSurface(screen);
SDL_UnlockSurface(BlitSurface); UnlockSurface(BlitSurface);
} }
SDL_Flip(screen); SDL_Flip(screen);
//SDL_UpdateRect(screen, screenrect.x, screenrect.y, screenrect.w, screenrect.h); //SDL_UpdateRect(screen, screenrect.x, screenrect.y, screenrect.w, screenrect.h);
SDL_LockSurface(FGLayerSurface); LockSurface(FGLayerSurface);
// Flush the layers // Flush the layers
memset(FGLayerSurface->pixels,SDL_MapRGB(FGLayerSurface->format, 0, 0, 0), memset(FGLayerSurface->pixels,SDL_MapRGB(FGLayerSurface->format, 0, 0, 0),
GAME_STD_WIDTH*GAME_STD_HEIGHT*FGLayerSurface->format->BytesPerPixel); GAME_STD_WIDTH*GAME_STD_HEIGHT*FGLayerSurface->format->BytesPerPixel);
SDL_UnlockSurface(FGLayerSurface); UnlockSurface(FGLayerSurface);
#ifdef USE_OPENGL #ifdef USE_OPENGL
} }
#endif #endif
@@ -765,7 +765,7 @@ int y;
y = CONSOLE_MESSAGE_Y; y = CONSOLE_MESSAGE_Y;
for(i=0;i<NumConsoleMessages;i++) for(i=0;i<NumConsoleMessages;i++)
{ {
g_pGraphics->drawFont( (unsigned char *) cmsg[i].msg, CONSOLE_MESSAGE_X, y, 1); g_pGraphics->drawFont( cmsg[i].msg, CONSOLE_MESSAGE_X, y, 1);
y += CONSOLE_MESSAGE_SPACING; y += CONSOLE_MESSAGE_SPACING;
} }
} }

View File

@@ -21,7 +21,17 @@ struct st_resolution
#include <SDL.h> #include <SDL.h>
#include <iostream> #include <iostream>
#include <list> #include <list>
using namespace std;
inline bool LockSurface(SDL_Surface * bmp) {
if (SDL_MUSTLOCK(bmp))
return SDL_LockSurface(bmp) != -1;
return true;
}
inline void UnlockSurface(SDL_Surface * bmp) {
if (SDL_MUSTLOCK(bmp))
SDL_UnlockSurface(bmp);
}
class CVideoDriver : public CSingleton<CVideoDriver> class CVideoDriver : public CSingleton<CVideoDriver>
{ {
@@ -99,8 +109,8 @@ private:
st_resolution m_Resolution; st_resolution m_Resolution;
list<st_resolution> m_Resolutionlist; std::list<st_resolution> m_Resolutionlist;
list<st_resolution> :: iterator m_Resolution_pos; std::list<st_resolution> :: iterator m_Resolution_pos;
unsigned int Mode; unsigned int Mode;
bool Fullscreen; bool Fullscreen;

View File

@@ -12,6 +12,7 @@
#include "../../hqp/CMusic.h" #include "../../hqp/CMusic.h"
#include "../../vorticon/sounds.h" #include "../../vorticon/sounds.h"
#include "../../fileio/CExeFile.h" #include "../../fileio/CExeFile.h"
#include "../../StringUtils.h"
#define SAFE_DELETE_ARRAY(x) if(x) delete[] x; x=NULL #define SAFE_DELETE_ARRAY(x) if(x) delete[] x; x=NULL
@@ -44,7 +45,7 @@ CSound::~CSound() {
bool CSound::init(void) bool CSound::init(void)
{ {
char name[MAX_STRING_LENGTH]; char name[256];
SDL_AudioSpec *desired, *obtained; SDL_AudioSpec *desired, *obtained;
desired = &AudioSpec; desired = &AudioSpec;
@@ -297,14 +298,14 @@ playsound: ;
m_soundchannel[chnl].setupSound((unsigned short)snd, 0, true, WAVE_IN, 0, (mode==PLAY_FORCE) ? true : false ); m_soundchannel[chnl].setupSound((unsigned short)snd, 0, true, WAVE_IN, 0, (mode==PLAY_FORCE) ? true : false );
} }
bool CSound::loadSoundData(unsigned short Episode, char *DataDirectory) bool CSound::loadSoundData(unsigned short Episode, const std::string& DataDirectory)
{ {
if(!m_active) return false; if(!m_active) return false;
char *path; std::string path;
bool ok = true; bool ok = true;
char soundfile[80]; std::string soundfile;
char buf[256]; std::string buf;
if(m_soundslot) delete[] m_soundslot; if(m_soundslot) delete[] m_soundslot;
m_soundslot = new CSoundSlot[MAX_SOUNDS]; m_soundslot = new CSoundSlot[MAX_SOUNDS];
@@ -318,21 +319,16 @@ bool CSound::loadSoundData(unsigned short Episode, char *DataDirectory)
g_pLogFile->ftextOut("sound_load_all(): loading all sounds...<br>"); g_pLogFile->ftextOut("sound_load_all(): loading all sounds...<br>");
char buffer[256]; soundfile = formatPathString(path) + "sounds.ck" + itoa(Episode);
formatPathString(buffer,path);
sprintf(soundfile, "%ssounds.ck%d", buffer,Episode);
FILE *p_file; FILE *p_file;
if( ( p_file = fopen(soundfile,"rb") ) == NULL ) if( ( p_file = fopen(soundfile.c_str(),"rb") ) == NULL )
{ {
formatPathString(buffer,path);
sprintf(buf,"keen%d.exe",Episode); buf = "keen" + itoa(Episode) + ".exe";
g_pLogFile->ftextOut("sound_load_all(): \"%s\" was not found in the data directory. Looking for \"%s\" in \"%s\" and trying to extract this file<br>", soundfile, buf, buffer); g_pLogFile->ftextOut("sound_load_all(): \"%s\" was not found in the data directory. Looking for \"%s\" in \"%s\" and trying to extract this file<br>", soundfile.c_str(), buf.c_str(), formatPathString(path).c_str());
extractOfExeFile(buffer, Episode); extractOfExeFile(formatPathString(path), Episode);
} }
else else
fclose(p_file); fclose(p_file);
@@ -409,18 +405,16 @@ bool CSound::loadSoundData(unsigned short Episode, char *DataDirectory)
the sound data. the sound data.
*/ */
char CSound::extractOfExeFile(char *inputpath, int episode) char CSound::extractOfExeFile(const std::string& inputpath, int episode)
{ {
const char *outputfname; std::string outputfname;
int bit_count; int bit_count;
int pos, sounds_start, sounds_end, ret = 0; int pos, sounds_start, sounds_end, ret = 0;
char buffer[MAX_STRING_LENGTH]; std::string buffer;
char inputfname[MAX_STRING_LENGTH]; std::string inputfname;
pos = 0; pos = 0;
bit_count = 0; bit_count = 0;
memset(buffer,0, MAX_STRING_LENGTH*sizeof(char));
memset(inputfname,0, MAX_STRING_LENGTH*sizeof(char));
// Set Offsets. Episode 1 already provides this // Set Offsets. Episode 1 already provides this
if (episode == 2) if (episode == 2)
@@ -437,7 +431,7 @@ char CSound::extractOfExeFile(char *inputpath, int episode)
} }
else else
{ {
g_pLogFile->ftextOut("Error: Unknown keen executable name: %s<br>", inputfname); g_pLogFile->ftextOut("Error: Unknown keen executable name: %s<br>", inputfname.c_str());
return 1; return 1;
} }
@@ -446,7 +440,7 @@ char CSound::extractOfExeFile(char *inputpath, int episode)
else else
{ {
FILE *fout; FILE *fout;
if(!(fout = fopen(outputfname,"wb"))) ret = 1; if(!(fout = fopen(outputfname.c_str(),"wb"))) ret = 1;
else else
{ {
fwrite( ExeFile->getData()+sounds_start, 1, (sounds_end-sounds_start), fout); fwrite( ExeFile->getData()+sounds_start, 1, (sounds_end-sounds_start), fout);

View File

@@ -11,10 +11,12 @@
#include "../../CSingleton.h" #include "../../CSingleton.h"
#define g_pSound CSound::Get() #define g_pSound CSound::Get()
#include <string>
#include <SDL.h> #include <SDL.h>
#include "CSoundChannel.h" #include "CSoundChannel.h"
#include "CSoundSlot.h" #include "CSoundSlot.h"
class CSound : public CSingleton<CSound> class CSound : public CSingleton<CSound>
{ {
public: public:
@@ -23,11 +25,11 @@ public:
bool init(void); bool init(void);
void stop(void); void stop(void);
bool loadSoundData(unsigned short Episode, char *DataDirectory); bool loadSoundData(unsigned short Episode, const std::string& DataDirectory);
void stopAllSounds(void); void stopAllSounds(void);
bool forcedisPlaying(void); bool forcedisPlaying(void);
char sound_load_all(const char *path); char sound_load_all(const std::string& path);
void transform_into_logaritmic_sound(int *pcmstream, int len); void transform_into_logaritmic_sound(int *pcmstream, int len);
void callback(void *unused, Uint8 *stream, int len); void callback(void *unused, Uint8 *stream, int len);
void pauseSound(void); void pauseSound(void);
@@ -44,7 +46,7 @@ public:
void setSoundmode(int freq, bool stereo); void setSoundmode(int freq, bool stereo);
char extractOfExeFile(char *inputpath, int episode); // This is a special funktion. It doesn't belong here! char extractOfExeFile(const std::string& inputpath, int episode); // This is a special funktion. It doesn't belong here!
private: private:
CSoundChannel *m_soundchannel; CSoundChannel *m_soundchannel;

View File

@@ -34,7 +34,7 @@ CSoundSlot::~CSoundSlot() {
// loads sound searchname from file fname, into sounds[] entry loadnum // loads sound searchname from file fname, into sounds[] entry loadnum
// return value is false on failure // return value is false on failure
bool CSoundSlot::loadSound(const char *fname, const char *searchname, unsigned int loadnum) bool CSoundSlot::loadSound(const std::string& fname, const std::string& searchname, unsigned int loadnum)
{ {
// Unload the sound if any was previously loaded // Unload the sound if any was previously loaded
if(m_sounddata){ delete[] m_sounddata; m_sounddata = NULL; } if(m_sounddata){ delete[] m_sounddata; m_sounddata = NULL; }
@@ -57,10 +57,10 @@ bool CSoundSlot::loadSound(const char *fname, const char *searchname, unsigned i
for(i=0;i<12;i++) for(i=0;i<12;i++)
name[i] = 0; name[i] = 0;
fp = fopen(fname, "rb"); fp = fopen(fname.c_str(), "rb");
if (!fp) if (!fp)
{ {
g_pLogFile->ftextOut("loadSound : Sounds file '%s' unopenable attempting load of '%s'<br>", fname, searchname); g_pLogFile->ftextOut("loadSound : Sounds file '%s' unopenable attempting load of '%s'<br>", fname.c_str(), searchname.c_str());
return false; return false;
} }
@@ -75,12 +75,12 @@ bool CSoundSlot::loadSound(const char *fname, const char *searchname, unsigned i
priority = fgetc(fp); priority = fgetc(fp);
garbage = fgetc(fp); garbage = fgetc(fp);
for(i=0;i<12;i++) name[i] = fgetc(fp); for(i=0;i<12;i++) name[i] = fgetc(fp);
if (!strcmp(name, searchname)) goto sound_found; if (name == searchname) goto sound_found;
curheader += 0x10; curheader += 0x10;
} }
// sound could not be found // sound could not be found
g_pLogFile->ftextOut("loadSound : sound %s could not be found in %s.<br>", searchname, fname); g_pLogFile->ftextOut("loadSound : sound %s could not be found in %s.<br>", searchname.c_str(), fname.c_str());
fclose(fp); fclose(fp);
return false; return false;
@@ -115,7 +115,7 @@ bool CSoundSlot::loadSound(const char *fname, const char *searchname, unsigned i
memcpy(m_sounddata, tempstack, m_soundlength*sizeof(unsigned int)); memcpy(m_sounddata, tempstack, m_soundlength*sizeof(unsigned int));
g_pLogFile->ftextOut("loadSound : loaded sound %s of %d bytes.<br>", searchname, m_soundlength); g_pLogFile->ftextOut("loadSound : loaded sound %s of %d bytes.<br>", searchname.c_str(), m_soundlength);
m_hqsound.enabled = false; m_hqsound.enabled = false;
fclose(fp); fclose(fp);

View File

@@ -15,7 +15,7 @@ public:
CSoundSlot(); CSoundSlot();
virtual ~CSoundSlot(); virtual ~CSoundSlot();
bool loadSound(const char *fname, const char *searchname, unsigned int loadnum); bool loadSound(const std::string& fname, const std::string& searchname, unsigned int loadnum);
void setpAudioSpec(SDL_AudioSpec *pAudioSpec){ m_pAudioSpec = pAudioSpec; } void setpAudioSpec(SDL_AudioSpec *pAudioSpec){ m_pAudioSpec = pAudioSpec; }

View File

@@ -64,14 +64,11 @@ short openOGGSound(FILE *fp, SDL_AudioSpec *pspec, Uint16 format, stHQSound *pso
psound->sound_len = buffer.size(); psound->sound_len = buffer.size();
//psound->sound_buffer = new Uint8[psound->sound_len]; psound->sound_buffer = new Uint8[psound->sound_len];
psound->sound_buffer = (Uint8*) malloc(psound->sound_len); for(Uint32 i=0; i<psound->sound_len ; i++ )
/*for(Uint32 i=0; i<psound->sound_len ; i++ )
{ {
memcpy( &(psound->sound_buffer[i]), &(buffer[i]), 1); memcpy( &(psound->sound_buffer[i]), &(buffer[i]), 1);
}*/ }
memcpy( psound->sound_buffer, buffer.data(), psound->sound_len );
buffer.clear();
return 0; return 0;
} }

View File

@@ -128,7 +128,7 @@ void CCredits::Render(stCloneKeenPlus *pCKP)
for(int j=0 ; j<51 ; j++) for(int j=0 ; j<51 ; j++)
if(scrolly+(j<<3) > -8 && scrolly+(j<<3) < 200) if(scrolly+(j<<3) > -8 && scrolly+(j<<3) < 200)
g_pGraphics->sb_font_draw_inverse( (unsigned char*) scrolltext[j], mid[j], scrolly+(j<<3)); g_pGraphics->sb_font_draw_inverse( scrolltext[j], mid[j], scrolly+(j<<3));
if( g_pInput->getPressedAnyCommand() ) if( g_pInput->getPressedAnyCommand() )
{ {

View File

@@ -77,10 +77,9 @@ void CDialog::addSeparator(void)
addOptionText(""); addOptionText("");
} }
void CDialog::addOptionText(const char *text) void CDialog::addOptionText(const std::string& text)
{ {
char buf[TEXT_LENGTH]; std::string buf;
memset(buf,0,TEXT_LENGTH);
// This algorithm is similar to one pointer session and // This algorithm is similar to one pointer session and
// list implementation. TextList is the head. // list implementation. TextList is the head.
if(OptionTextList == NULL) if(OptionTextList == NULL)
@@ -88,22 +87,21 @@ void CDialog::addOptionText(const char *text)
OptionTextList = new stTextList; OptionTextList = new stTextList;
OptionTextList->nextElement = NULL; OptionTextList->nextElement = NULL;
memset(OptionTextList->text,0,TEXT_LENGTH); OptionTextList->text = "";
strcpy(buf,text); buf = text;
unsigned int length; size_t length = buf.length();
length = strlen(buf);
// before the text is copied, check if that string is too long. // before the text is copied, check if that string is too long.
if(length > w-4) if(length > w-4)
{ {
copy(text,text+w-7,OptionTextList->text); OptionTextList->text = text.substr(0, w-7);
strcat(OptionTextList->text,"..."); OptionTextList->text += "...";
} }
else else
{ {
strcpy(OptionTextList->text,text); OptionTextList->text = text;
} }
number_of_options = 1; number_of_options = 1;
@@ -124,41 +122,41 @@ void CDialog::addOptionText(const char *text)
curTextList = (stTextList*) curTextList->nextElement; curTextList = (stTextList*) curTextList->nextElement;
memset(curTextList->text,0, TEXT_LENGTH); curTextList->text = "";
number_of_options++; number_of_options++;
strcpy(buf,text); buf = text;
unsigned int length; size_t length = buf.length();
length = strlen(buf);
// before the text is copied, check if that string is too long. // before the text is copied, check if that string is too long.
if(length > w-4) if(length > w-4)
{ {
copy(text,text+w-7,curTextList->text); curTextList->text = text.substr(0, w-7);
strcat(curTextList->text,"..."); curTextList->text += "...";
} }
else else
{ {
strcpy(curTextList->text,text); curTextList->text = text;
} }
curTextList->nextElement = NULL; curTextList->nextElement = NULL;
} }
} }
void CDialog::setOptionText(unsigned int pos, const char *text) void CDialog::setOptionText(unsigned int pos, const std::string& text)
{ {
unsigned int i; unsigned int i;
stTextList *curTextList; stTextList *curTextList = OptionTextList;
curTextList = OptionTextList; for(i=0 ; i<pos ; i++) {
if(!curTextList)
// TODO: print error
return;
curTextList = curTextList->nextElement;
}
for(i=0 ; i<pos ; i++) curTextList->text = text;
curTextList = (stTextList*) curTextList->nextElement;
memset(curTextList->text,0,TEXT_LENGTH);
strcpy(curTextList->text,text);
} }
void CDialog::setDimensions(int rectx, int recty, int rectw, int recth) void CDialog::setDimensions(int rectx, int recty, int rectw, int recth)
@@ -197,7 +195,7 @@ void CDialog::renderDialog()
while(curTextList != NULL) while(curTextList != NULL)
{ {
g_pGraphics->sb_font_draw((unsigned char*)(curTextList->text), (x+3)<<3, (y+i+1)<<3); g_pGraphics->sb_font_draw(curTextList->text, (x+3)<<3, (y+i+1)<<3);
curTextList = (stTextList*) curTextList->nextElement; curTextList = (stTextList*) curTextList->nextElement;
i++; i++;
if(i >= h-2) if(i >= h-2)
@@ -287,7 +285,7 @@ void CDialog::renderOpenDialogAnimation(int x,int y, int w, int h)
isanimated = false; isanimated = false;
} }
char *CDialog::getOptionString(unsigned int pos) std::string CDialog::getOptionString(unsigned int pos)
{ {
unsigned int i; unsigned int i;
stTextList *curTextList; stTextList *curTextList;
@@ -327,7 +325,7 @@ bool CDialog::setNextSelection()
int i=0; int i=0;
if(selection+1 < number_of_options) if(selection+1 < number_of_options)
{ {
while(strcmp(getOptionString(selection+i+1),"") == 0) while(getOptionString(selection+i+1) == "")
i++; i++;
selection += i; selection += i;
@@ -343,7 +341,7 @@ bool CDialog::setPrevSelection()
int i=0; int i=0;
if(selection-1 > 0) if(selection-1 > 0)
{ {
while(strcmp(getOptionString(selection-i-1),"") == 0) while(getOptionString(selection-i-1) == "")
i++; i++;
selection -= i; selection -= i;

View File

@@ -8,13 +8,13 @@
#ifndef CDIALOG_H_ #ifndef CDIALOG_H_
#define CDIALOG_H_ #define CDIALOG_H_
#define TEXT_LENGTH 256 #include <string>
typedef struct stTextList struct stTextList
{ {
char text[TEXT_LENGTH]; std::string text;
void *nextElement; stTextList *nextElement;
}stTextList; };
class CDialog { class CDialog {
public: public:
@@ -25,8 +25,8 @@ public:
void drawDialogbox(int x1, int y1, int w, int h); void drawDialogbox(int x1, int y1, int w, int h);
void setDimensions(int rectx, int recty, int rectw, int recth); void setDimensions(int rectx, int recty, int rectw, int recth);
void addOptionText(const char *text); void addOptionText(const std::string& text);
void setOptionText(unsigned int pos, const char *text); void setOptionText(unsigned int pos, const std::string& text);
void addSeparator(void); void addSeparator(void);
bool setSelection(int value); bool setSelection(int value);
@@ -34,7 +34,7 @@ public:
bool setPrevSelection(); bool setPrevSelection();
int getSelection(void); int getSelection(void);
char *getOptionString(unsigned int pos); std::string getOptionString(unsigned int pos);
void renderOpenDialogAnimation(int x,int y, int w, int h); void renderOpenDialogAnimation(int x,int y, int w, int h);
void animateDialogBox(bool value); void animateDialogBox(bool value);

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@@ -12,11 +12,14 @@
#endif #endif
#include <fstream> #include <fstream>
#include <vector> #include <vector>
#include "../StringUtils.h"
using namespace std; using namespace std;
CEGAGraphics::CEGAGraphics(short episode, const char *path) { CEGAGraphics::CEGAGraphics(short episode, const std::string& path) {
m_episode = episode; m_episode = episode;
strcpy(m_path, path); m_path = path;
// EGAHEAD Structure // EGAHEAD Structure
LatchPlaneSize = 0; LatchPlaneSize = 0;
@@ -51,15 +54,15 @@ CEGAGraphics::~CEGAGraphics() {
bool CEGAGraphics::loadData() bool CEGAGraphics::loadData()
{ {
char buf[256]; std::string buf;
vector<char> databuf; vector<char> databuf;
chdir("data"); // TODO: You must be able to use another directory chdir("data"); // TODO: You must be able to use another directory
if(m_path[0] == 0) if(m_path == "")
sprintf(buf,"egahead.ck%hd",m_episode); buf = "egahead.ck" + itoa(m_episode);
else else
sprintf(buf,"%s/egahead.ck%hd",m_path,m_episode); buf = m_path + "/egahead.ck" + itoa(m_episode);
ifstream HeadFile(buf,ios::binary); std::ifstream HeadFile(buf.c_str(),ios::binary);
if(!HeadFile) if(!HeadFile)
return false; return false;
@@ -72,9 +75,7 @@ bool CEGAGraphics::loadData()
} }
HeadFile.close(); HeadFile.close();
char *data; char *data = new char[databuf.size()];
data = new char[databuf.size()];
memcpy(data, &databuf[0], databuf.size()); memcpy(data, &databuf[0], databuf.size());
// Now copy the data to the EGAHEAD Structure // Now copy the data to the EGAHEAD Structure
@@ -108,10 +109,10 @@ bool CEGAGraphics::loadData()
m_Latch->loadHead(data); m_Latch->loadHead(data);
if(m_path[0] == 0) if(m_path == "")
sprintf(buf,"egalatch.ck%hd",m_episode); buf = "egalatch.ck" + itoa(m_episode);
else else
sprintf(buf,"%s/egalatch.ck%hd",m_path,m_episode); buf = m_path + "/egalatch.ck" + itoa(m_episode);
m_Latch->loadData(buf,(compressed>>1)); // The second bit tells, if latch is compressed. m_Latch->loadData(buf,(compressed>>1)); // The second bit tells, if latch is compressed.
@@ -121,16 +122,14 @@ bool CEGAGraphics::loadData()
SpriteLocation); SpriteLocation);
m_Sprit->loadHead(data); m_Sprit->loadHead(data);
if(m_path[0] == 0) if(m_path == "")
sprintf(buf,"egasprit.ck%hd",m_episode); buf = "egasprit.ck" + itoa(m_episode);
else else
sprintf(buf,"%s/egasprit.ck%hd",m_path,m_episode); buf = m_path + "/egasprit.ck" + itoa(m_episode);
m_Sprit->loadData(buf,(compressed>>1)); m_Sprit->loadData(buf,(compressed>>1));
chdir("../"); chdir("../");
delete [] data;
return true; return true;
} }

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@@ -14,12 +14,13 @@
#ifndef CEGAGRAPHICS_H_ #ifndef CEGAGRAPHICS_H_
#define CEGAGRAPHICS_H_ #define CEGAGRAPHICS_H_
#include <string>
#include "CEGALatch.h" #include "CEGALatch.h"
#include "CEGASprit.h" #include "CEGASprit.h"
class CEGAGraphics { class CEGAGraphics {
public: public:
CEGAGraphics(short episode, const char *path); CEGAGraphics(short episode, const std::string& path);
virtual ~CEGAGraphics(); virtual ~CEGAGraphics();
bool loadData(); bool loadData();
@@ -28,7 +29,7 @@ public:
private: private:
short m_episode; short m_episode;
char m_path[256]; std::string m_path;
// Part of the EGAHEAD Data Structure // Part of the EGAHEAD Data Structure
// Section 1: // Section 1:

View File

@@ -65,12 +65,11 @@ bool CEGALatch::loadHead( char *data )
return true; return true;
} }
bool CEGALatch::loadData(const char *filename, bool compresseddata) bool CEGALatch::loadData(const std::string& filename, bool compresseddata)
{ {
FILE* latchfile;
char *RawData; char *RawData;
latchfile = fopen(filename,"rb"); FILE* latchfile = fopen(filename.c_str(),"rb");
if(!latchfile) if(!latchfile)
return false; return false;

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@@ -8,7 +8,8 @@
#ifndef CEGALATCH_H_ #ifndef CEGALATCH_H_
#define CEGALATCH_H_ #define CEGALATCH_H_
#include <SDL/SDL.h> #include <SDL.h>
#include <string>
class CEGALatch { class CEGALatch {
public: public:
@@ -25,7 +26,7 @@ public:
virtual ~CEGALatch(); virtual ~CEGALatch();
bool loadHead(char *data ); bool loadHead(char *data );
bool loadData(const char *filename, bool compresseddata); bool loadData(const std::string& filename, bool compresseddata);
char *RawData; char *RawData;

View File

@@ -71,12 +71,11 @@ bool CEGASprit::loadHead(char *data)
return true; return true;
} }
bool CEGASprit::loadData(const char *filename, bool compresseddata) bool CEGASprit::loadData(const std::string& filename, bool compresseddata)
{ {
FILE* latchfile;
char *RawData; char *RawData;
latchfile = fopen(filename,"rb"); FILE* latchfile = fopen(filename.c_str(),"rb");
if(!latchfile) if(!latchfile)
return false; return false;

View File

@@ -8,6 +8,8 @@
#ifndef CEGASPRIT_H_ #ifndef CEGASPRIT_H_
#define CEGASPRIT_H_ #define CEGASPRIT_H_
#include <string>
class CEGASprit { class CEGASprit {
public: public:
CEGASprit(int planesize, CEGASprit(int planesize,
@@ -17,7 +19,7 @@ public:
virtual ~CEGASprit(); virtual ~CEGASprit();
bool loadHead(char *data); bool loadHead(char *data);
bool loadData(const char *filename, bool compresseddata); bool loadData(const std::string& filename, bool compresseddata);
private: private:
int m_numsprites; int m_numsprites;

View File

@@ -9,9 +9,7 @@
#include <fstream> #include <fstream>
#include <string> #include <string>
using namespace std; #include <cstring>
#include <string.h>
#include "../keen.h" #include "../keen.h"
#include "../include/menu.h" #include "../include/menu.h"
@@ -20,10 +18,14 @@ using namespace std;
#include "../sdl/CInput.h" #include "../sdl/CInput.h"
#include "../sdl/CTimer.h" #include "../sdl/CTimer.h"
#include "../CGraphics.h" #include "../CGraphics.h"
#include "../StringUtils.h"
#define HIGHSCORETABLE_X 1344 #define HIGHSCORETABLE_X 1344
#define HIGHSCORETABLE_Y 32 #define HIGHSCORETABLE_Y 32
using namespace std;
CHighScores::CHighScores(stCloneKeenPlus *poutsideCKP) { CHighScores::CHighScores(stCloneKeenPlus *poutsideCKP) {
// Set default Scores // Set default Scores
strcpy(Name[0],"Gerstrong"); strcpy(Name[0],"Gerstrong");
@@ -124,8 +126,8 @@ char CHighScores::showHighScore(void)
for( i=0 ; i<7 ; i++ ) for( i=0 ; i<7 ; i++ )
{ {
g_pGraphics->sb_color_font_draw((unsigned char*) Name[i],40,64+(i<<4),4,7); g_pGraphics->sb_color_font_draw(Name[i],40,64+(i<<4),4,7);
g_pGraphics->sb_color_font_draw((unsigned char*) Score[i],200-(strlen(Score[i])<<3),64+(i<<4),4,7); g_pGraphics->sb_color_font_draw(Score[i],200-(strlen(Score[i])<<3),64+(i<<4),4,7);
if(Extra[i][0] == true) if(Extra[i][0] == true)
g_pGraphics->drawTile(32,90+(i<<4),ItemTiles[0]); g_pGraphics->drawTile(32,90+(i<<4),ItemTiles[0]);
if(Extra[i][1] == true) if(Extra[i][1] == true)
@@ -140,19 +142,19 @@ char CHighScores::showHighScore(void)
{ {
for( i=0 ; i<7 ; i++ ) for( i=0 ; i<7 ; i++ )
{ {
char buf[2]; std::string buf;
g_pGraphics->sb_color_font_draw((unsigned char*) Name[i],40,64+(i<<4),4,7); g_pGraphics->sb_color_font_draw(Name[i],40,64+(i<<4),4,7);
g_pGraphics->sb_color_font_draw((unsigned char*) Score[i],200-(strlen(Score[i])<<3),64+(i<<4),4,7); g_pGraphics->sb_color_font_draw(Score[i],200-(strlen(Score[i])<<3),64+(i<<4),4,7);
sprintf(buf,"%d",Cities[i]); buf = itoa(Cities[i]);
g_pGraphics->sb_color_font_draw((unsigned char*) buf,250,64+(i<<4),4,7); g_pGraphics->sb_color_font_draw(buf,250,64+(i<<4),4,7);
} }
} }
else else
{ {
for( i=0 ; i<7 ; i++ ) for( i=0 ; i<7 ; i++ )
{ {
g_pGraphics->sb_color_font_draw((unsigned char*) Name[i],40,64+(i<<4),4,7); g_pGraphics->sb_color_font_draw(Name[i],40,64+(i<<4),4,7);
g_pGraphics->sb_color_font_draw((unsigned char*) Score[i],200-(strlen(Score[i])<<3),64+(i<<4),4,7); g_pGraphics->sb_color_font_draw(Score[i],200-(strlen(Score[i])<<3),64+(i<<4),4,7);
} }
} }
@@ -245,19 +247,19 @@ char CHighScores::writeHighScore(int points, bool *extras, int cities)
{ {
for( i=0 ; i<7 ; i++ ) for( i=0 ; i<7 ; i++ )
{ {
char buf[2]; std::string buf;
g_pGraphics->sb_color_font_draw((unsigned char*) Name[i],40,64+(i<<4),4,7); g_pGraphics->sb_color_font_draw(Name[i],40,64+(i<<4),4,7);
g_pGraphics->sb_color_font_draw((unsigned char*) Score[i],200-(strlen(Score[i])<<3),64+(i<<4),4,7); g_pGraphics->sb_color_font_draw(Score[i],200-(strlen(Score[i])<<3),64+(i<<4),4,7);
sprintf(buf,"%d",Cities[i]); buf = itoa(Cities[i]);
g_pGraphics->sb_color_font_draw((unsigned char*) buf,250,64+(i<<4),4,7); g_pGraphics->sb_color_font_draw(buf,250,64+(i<<4),4,7);
} }
} }
else else
{ {
for( i=0 ; i<7 ; i++ ) for( i=0 ; i<7 ; i++ )
{ {
g_pGraphics->sb_color_font_draw((unsigned char*) Name[i],40,64+(i<<4),4,7); g_pGraphics->sb_color_font_draw(Name[i],40,64+(i<<4),4,7);
g_pGraphics->sb_color_font_draw((unsigned char*) Score[i],200-(strlen(Score[i])<<3),64+(i<<4),4,7); g_pGraphics->sb_color_font_draw(Score[i],200-(strlen(Score[i])<<3),64+(i<<4),4,7);
} }
} }
@@ -311,7 +313,7 @@ char CHighScores::writeHighScore(int points, bool *extras, int cities)
if(g_pInput->getPressedKey(KBCKSPCE) && (WrittenName.length() > 0)) if(g_pInput->getPressedKey(KBCKSPCE) && (WrittenName.length() > 0))
{ {
memset(buf,0,256); memset(buf,0,256);
g_pGraphics->sb_color_font_draw((unsigned char*) " ",40,64+(place<<4),4,7); g_pGraphics->sb_color_font_draw(" ",40,64+(place<<4),4,7);
WrittenName.erase(WrittenName.length()-1); WrittenName.erase(WrittenName.length()-1);
WrittenName.copy(buf,WrittenName.length(),0); WrittenName.copy(buf,WrittenName.length(),0);
memset(Name[place],0,16); memset(Name[place],0,16);
@@ -329,10 +331,10 @@ char CHighScores::writeHighScore(int points, bool *extras, int cities)
for( i=0 ; i<7 ; i++ ) for( i=0 ; i<7 ; i++ )
{ {
if(i != place) if(i != place)
g_pGraphics->sb_color_font_draw((unsigned char*) Name[i],40,64+(i<<4),4,7); g_pGraphics->sb_color_font_draw(Name[i],40,64+(i<<4),4,7);
else else
g_pGraphics->sb_color_font_draw((unsigned char*) buf,40,64+(i<<4),4,7); g_pGraphics->sb_color_font_draw(buf,40,64+(i<<4),4,7);
g_pGraphics->sb_color_font_draw((unsigned char*) Score[i],200-(strlen(Score[i])<<3),64+(i<<4),4,7); g_pGraphics->sb_color_font_draw(Score[i],200-(strlen(Score[i])<<3),64+(i<<4),4,7);
if(pCKP->Control.levelcontrol.episode == 1) if(pCKP->Control.levelcontrol.episode == 1)
{ {
@@ -364,9 +366,7 @@ char CHighScores::writeHighScore(int points, bool *extras, int cities)
char CHighScores::loadHighScoreTable(void) char CHighScores::loadHighScoreTable(void)
{ {
string sBuf; string sBuf;
char chBuf[256]; std::string chBuf = itoa(Episode);
sprintf(chBuf,"%d",Episode);
sBuf.append("data/"); sBuf.append("data/");
sBuf.append(DataDirectory); sBuf.append(DataDirectory);

View File

@@ -8,6 +8,8 @@
#ifndef CHIGHSCORES_H_ #ifndef CHIGHSCORES_H_
#define CHIGHSCORES_H_ #define CHIGHSCORES_H_
#include <string>
class CHighScores { class CHighScores {
public: public:
CHighScores(stCloneKeenPlus *poutsideCKP); CHighScores(stCloneKeenPlus *poutsideCKP);
@@ -25,7 +27,7 @@ private:
int ItemTiles[4]; int ItemTiles[4];
char Episode; char Episode;
char *DataDirectory; std::string DataDirectory;
stCloneKeenPlus *pCKP; stCloneKeenPlus *pCKP;

View File

@@ -55,7 +55,7 @@ bool CMessages::readData(char *buf, int episode, int version)
// Now read the stuff and store it to a list // Now read the stuff and store it to a list
for(int pos=offset_start ; pos<offset_end ; pos++) for(int pos=offset_start ; pos<offset_end ; pos++)
{ {
string Text; std::string Text;
while(buf[pos] != 0) while(buf[pos] != 0)
{ {
@@ -68,7 +68,7 @@ bool CMessages::readData(char *buf, int episode, int version)
StringList.push_back(Text); StringList.push_back(Text);
} }
list<string> :: iterator i; std::list<std::string> :: iterator i;
#include <iostream> #include <iostream>
for(i=StringList.begin() ; i!=StringList.end() ; i++) for(i=StringList.begin() ; i!=StringList.end() ; i++)

View File

@@ -12,8 +12,6 @@
#include <string> #include <string>
#include <iostream> #include <iostream>
using namespace std;
// TODO: Make the strings a class, but it must read from the exe-files basing on uncompressed buffer // TODO: Make the strings a class, but it must read from the exe-files basing on uncompressed buffer
class CMessages { class CMessages {
@@ -25,8 +23,8 @@ public:
char *getString(const char *IDtext); char *getString(const char *IDtext);
private: private:
list<string> StringList; std::list<std::string> StringList;
list<string> StringIDList; std::list<std::string> StringIDList;
}; };
#endif /* CMESSAGES_H_ */ #endif /* CMESSAGES_H_ */