SDL: fixed Google Play Game Services linking
This commit is contained in:
@@ -1,19 +1,23 @@
|
||||
apply plugin: 'com.android.application'
|
||||
|
||||
android {
|
||||
compileSdkVersion 25
|
||||
compileSdkVersion 26
|
||||
buildToolsVersion "26.0.0"
|
||||
|
||||
defaultConfig {
|
||||
applicationId "net.olofson.ballfield"
|
||||
minSdkVersion 9
|
||||
targetSdkVersion 25
|
||||
minSdkVersion 14 // ==GOOGLEPLAYGAMESERVICES==
|
||||
targetSdkVersion 26
|
||||
}
|
||||
|
||||
buildTypes {
|
||||
release {
|
||||
minifyEnabled false
|
||||
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.txt'
|
||||
minifyEnabled true
|
||||
proguardFiles getDefaultProguardFile('proguard-android.txt'), '../proguard-local.cfg'
|
||||
}
|
||||
}
|
||||
|
||||
dependencies { compile 'com.google.android.gms:play-services-games:11.4.0' } // ==GOOGLEPLAYGAMESERVICES==
|
||||
dependencies { compile 'com.google.android.gms:play-services-drive:11.4.0' } // ==GOOGLEPLAYGAMESERVICES==
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user