Added bzip2 lib and Quake (thanks to Lubomyr)
This commit is contained in:
738
project/jni/application/quake/source/d_edge.c
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738
project/jni/application/quake/source/d_edge.c
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@@ -0,0 +1,738 @@
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/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// d_edge.c
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#include "quakedef.h"
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#include "d_local.h"
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#include "LogFloat.h"
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static int miplevel;
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float scale_for_mip;
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int screenwidth;
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int ubasestep, errorterm, erroradjustup, erroradjustdown;
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int vstartscan;
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#ifdef USEFPM
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fixedpoint_t scale_for_mipFPM;
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#endif
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// FIXME: should go away
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extern void R_RotateBmodel (void);
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extern void R_TransformFrustum (void);
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vec3_t transformed_modelorg;
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#ifdef USEFPM
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extern void R_RotateBmodelFPM (void);
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extern void R_TransformFrustumFPM (void);
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vec3_FPM_t transformed_modelorgFPM;
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#endif
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/*
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==============
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D_DrawPoly
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==============
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*/
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void D_DrawPoly (void)
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{
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// this driver takes spans, not polygons
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}
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#ifdef USEFPM
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void D_DrawPolyFPM (void)
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{
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// this driver takes spans, not polygons
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}
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#endif
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/*
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=============
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D_MipLevelForScale
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=============
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*/
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int D_MipLevelForScale (float scale)
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{
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int lmiplevel;
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if (scale >= d_scalemip[0] )
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lmiplevel = 0;
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else if (scale >= d_scalemip[1] )
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lmiplevel = 1;
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else if (scale >= d_scalemip[2] )
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lmiplevel = 2;
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else
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lmiplevel = 3;
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if (lmiplevel < d_minmip)
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lmiplevel = d_minmip;
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return lmiplevel;
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}
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#ifdef USEFPM
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int D_MipLevelForScaleFPM (fixedpoint_t scale)
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{
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int lmiplevel;
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if (scale >= d_scalemipFPM[0] )
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lmiplevel = 0;
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else if (scale >= d_scalemipFPM[1] )
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lmiplevel = 1;
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else if (scale >= d_scalemipFPM[2] )
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lmiplevel = 2;
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else
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lmiplevel = 3;
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if (lmiplevel < d_minmip)
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lmiplevel = d_minmip;
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return lmiplevel;
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}
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#endif
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/*
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==============
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D_DrawSolidSurface
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==============
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*/
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// FIXME: clean this up
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void D_DrawSolidSurface (surf_t *surf, int color)
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{
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espan_t *span;
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byte *pdest;
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int u, u2, pix;
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pix = (color<<24) | (color<<16) | (color<<8) | color;
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for (span=surf->spans ; span ; span=span->pnext)
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{
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pdest = (byte *)d_viewbuffer + screenwidth*span->v;
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u = span->u;
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u2 = span->u + span->count - 1;
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((byte *)pdest)[u] = pix;
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if (u2 - u < 8)
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{
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for (u++ ; u <= u2 ; u++)
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((byte *)pdest)[u] = pix;
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}
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else
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{
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for (u++ ; u & 3 ; u++)
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((byte *)pdest)[u] = pix;
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u2 -= 4;
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for ( ; u <= u2 ; u+=4)
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*(int *)((byte *)pdest + u) = pix;
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u2 += 4;
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for ( ; u <= u2 ; u++)
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((byte *)pdest)[u] = pix;
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}
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}
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}
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/*
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==============
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D_CalcGradients
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==============
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*/
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#ifndef USE_PQ_OPT3
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void D_CalcGradients (msurface_t *pface)
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{
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mplane_t *pplane;
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float mipscale;
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vec3_t p_temp1;
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vec3_t p_saxis, p_taxis;
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float t;
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pplane = pface->plane;
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mipscale = (float)(1.0 / (float)(1 << miplevel));
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//LogFloat((int)miplevel, "miplevel", -1, -1);
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//LogFloat(mipscale, "mipscale", -1, -1);
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TransformVector (pface->texinfo->vecs[0], p_saxis);
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TransformVector (pface->texinfo->vecs[1], p_taxis);
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//LogFloat(p_saxis[0], "p_saxis", 0, -1);
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//LogFloat(p_saxis[1], "p_saxis", 1, -1);
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//LogFloat(p_saxis[2], "p_saxis", 2, -1);
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//LogFloat(p_taxis[0], "p_taxis", 0, -1);
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//LogFloat(p_taxis[1], "p_taxis", 1, -1);
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//LogFloat(p_taxis[2], "p_taxis", 2, -1);
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t = xscaleinv * mipscale;
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d_sdivzstepu = p_saxis[0] * t;
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d_tdivzstepu = p_taxis[0] * t;
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//LogFloat(xscaleinv, "xscaleinv", -1, -1);
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//LogFloat(d_sdivzstepu, "d_sdivzstepu", -1, -1);
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//LogFloat(d_tdivzstepu, "d_tdivzstepu", -1, -1);
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t = yscaleinv * mipscale;
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d_sdivzstepv = -p_saxis[1] * t;
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d_tdivzstepv = -p_taxis[1] * t;
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//LogFloat(yscaleinv, "yscaleinv", -1, -1);
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//LogFloat(d_sdivzstepv, "d_sdivzstepv", -1, -1);
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//LogFloat(d_tdivzstepv, "d_tdivzstepv", -1, -1);
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d_sdivzorigin = p_saxis[2] * mipscale - xcenter * d_sdivzstepu -
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ycenter * d_sdivzstepv;
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d_tdivzorigin = p_taxis[2] * mipscale - xcenter * d_tdivzstepu -
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ycenter * d_tdivzstepv;
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//LogFloat(d_sdivzorigin, "d_sdivzorigin", -1, -1);
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//LogFloat(d_tdivzorigin, "d_tdivzorigin", -1, -1);
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VectorScale (transformed_modelorg, mipscale, p_temp1);
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//LogFloat(p_temp1[0], "p_temp1", 0, -1);
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//LogFloat(p_temp1[1], "p_temp1", 1, -1);
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//LogFloat(p_temp1[2], "p_temp1", 2, -1);
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t = 0x10000*mipscale;
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//LogFloat(t, "t", -1, -1);
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sadjust = (int)(((fixed16_t)(DotProduct (p_temp1, p_saxis) * 0x10000 + 0.5)) -
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((pface->texturemins[0] << 16) >> miplevel)
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+ pface->texinfo->vecs[0][3]*t);
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tadjust = (int)(((fixed16_t)(DotProduct (p_temp1, p_taxis) * 0x10000 + 0.5)) -
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((pface->texturemins[1] << 16) >> miplevel)
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+ pface->texinfo->vecs[1][3]*t);
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//LogFloat(sadjust, "sadjust", -1, -1);
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//LogFloat(tadjust, "tadjust", -1, -1);
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//
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// -1 (-epsilon) so we never wander off the edge of the texture
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//
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bbextents = ((pface->extents[0] << 16) >> miplevel) - 1;
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bbextentt = ((pface->extents[1] << 16) >> miplevel) - 1;
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//LogFloat(bbextents, "bbextents", -1, -1);
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//LogFloat(bbextentt, "bbextentt", -1, -1);
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}
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#else
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void D_CalcGradients (msurface_t *pface)
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{
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mplane_t *pplane;
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int mipscale_fxp;
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int p_temp1_fxp[3];
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int p_saxis_fxp[3], p_taxis_fxp[3];
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int t_fxp;
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pplane = pface->plane;
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//Dan: TODO: get miplevel ranges
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mipscale_fxp = (1 << miplevel);
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//(26.6->11.21) / 24.8 = 19.13
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p_saxis_fxp[0]= (pface->texinfo->vecs_fxp[0][0]<<15)/vright_fxp[0]+
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(pface->texinfo->vecs_fxp[0][1]<<15)/vright_fxp[1]+
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(pface->texinfo->vecs_fxp[0][2]<<15)/vright_fxp[2];
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p_saxis_fxp[1]= (pface->texinfo->vecs_fxp[0][0]<<15)/vup_fxp[0]+
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(pface->texinfo->vecs_fxp[0][1]<<15)/vup_fxp[1]+
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(pface->texinfo->vecs_fxp[0][2]<<15)/vup_fxp[2];
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p_saxis_fxp[2]= (pface->texinfo->vecs_fxp[0][0]<<15)/vpn_fxp[0]+
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(pface->texinfo->vecs_fxp[0][1]<<15)/vpn_fxp[1]+
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(pface->texinfo->vecs_fxp[0][2]<<15)/vpn_fxp[2];
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p_taxis_fxp[0]= (pface->texinfo->vecs_fxp[1][0]<<15)/vright_fxp[0]+
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(pface->texinfo->vecs_fxp[1][1]<<15)/vright_fxp[1]+
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(pface->texinfo->vecs_fxp[1][2]<<15)/vright_fxp[2];
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p_taxis_fxp[1]= (pface->texinfo->vecs_fxp[1][0]<<15)/vup_fxp[0]+
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(pface->texinfo->vecs_fxp[1][1]<<15)/vup_fxp[1]+
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(pface->texinfo->vecs_fxp[1][2]<<15)/vup_fxp[2];
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p_taxis_fxp[2]= (pface->texinfo->vecs_fxp[1][0]<<15)/vpn_fxp[0]+
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(pface->texinfo->vecs_fxp[1][1]<<15)/vpn_fxp[1]+
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(pface->texinfo->vecs_fxp[1][2]<<15)/vpn_fxp[2];
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//TransformVector (pface->texinfo->vecs[0], p_saxis);
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//TransformVector (pface->texinfo->vecs[1], p_taxis);
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//Dan: Maybe not enough precision here
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//19.13 -> 3.29 / 9.23 = 26.6
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d_sdivzstepu_fxp=(p_saxis_fxp[0]<<16)/xscale_fxp;
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//26.6 / 32.0 = 26.6
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d_sdivzstepu_fxp/=mipscale_fxp;
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//19.13 -> 3.29 / 9.23 = 26.6
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d_tdivzstepu_fxp=(p_taxis_fxp[0]<<16)/xscale_fxp;
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//26.6 / 32.0 = 26.6
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d_sdivzstepu_fxp/=mipscale_fxp;
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//19.13 -> 3.29 / 9.23 = 26.6
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d_sdivzstepv_fxp=(p_saxis_fxp[1]<<16)/yscale_fxp;
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//26.6 / 32.0 = 26.6
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d_sdivzstepv_fxp/=mipscale_fxp;
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//19.13 -> 3.29 / 9.23 = 26.6
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d_tdivzstepv_fxp=(p_taxis_fxp[1]<<16)/yscale_fxp;
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//26.6 / 32.0 = 26.6
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d_tdivzstepv_fxp/=mipscale_fxp;
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//Dan: left off here
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d_sdivzorigin = p_saxis_fxp[2] * mipscale_fxp - xcenter_fxp * d_sdivzstepu_fxp -
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ycenter_fxp * d_sdivzstepv_fxp;
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d_tdivzorigin = p_taxis_fxp[2] * mipscale_fxp - xcenter_fxp * d_tdivzstepu_fxp -
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ycenter_fxp * d_tdivzstepv_fxp;
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VectorScale (transformed_modelorg, mipscale_fxp, p_temp1_fxp);
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t_fxp = 0x10000*mipscale_fxp;
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sadjust = (int)(((fixed16_t)(DotProduct (p_temp1_fxp, p_saxis_fxp) * 0x10000 + 0.5)) -
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((pface->texturemins[0] << 16) >> miplevel)
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+ pface->texinfo->vecs_fxp[0][3]*t_fxp);
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tadjust = (int)(((fixed16_t)(DotProduct (p_temp1_fxp, p_taxis_fxp) * 0x10000 + 0.5)) -
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((pface->texturemins[1] << 16) >> miplevel)
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+ pface->texinfo->vecs_fxp[1][3]*t_fxp);
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//
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// -1 (-epsilon) so we never wander off the edge of the texture
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//
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bbextents = ((pface->extents[0] << 16) >> miplevel) - 1;
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bbextentt = ((pface->extents[1] << 16) >> miplevel) - 1;
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}
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#endif
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/*
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#else
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//JB: Optimization
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extern int fpxscale, fpyscale;
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extern int fpxcenter, fpycenter;
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static fpvec3 mo;
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static float tmo;
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void D_CalcGradients (msurface_t *pface)
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{
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fpvec3 v0, v1, p_saxis, p_taxis, p_temp1;
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int dps, dpt;
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v0[0] = (int)(16384.0f * pface->texinfo->vecs[0][0]); // 18.14
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v0[1] = (int)(16384.0f * pface->texinfo->vecs[0][1]);
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v0[2] = (int)(16384.0f * pface->texinfo->vecs[0][2]);
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v1[0] = (int)(16384.0f * pface->texinfo->vecs[1][0]);
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v1[1] = (int)(16384.0f * pface->texinfo->vecs[1][1]);
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v1[2] = (int)(16384.0f * pface->texinfo->vecs[1][2]);
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FPTransformVector (v0, p_saxis);
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FPTransformVector (v1, p_taxis);
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sdivzstepu = ((p_saxis[0] >> miplevel) / fpxscale) << 8;
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tdivzstepu = ((p_taxis[0] >> miplevel) / fpxscale) << 8;
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sdivzstepv = ((-p_saxis[1] >> miplevel) / fpyscale) << 8;
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tdivzstepv = ((-p_taxis[1] >> miplevel) / fpyscale) << 8;
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sdivzorigin = ((p_saxis[2] >> 2) >> miplevel) - fpxcenter * (sdivzstepu >> 6) - fpycenter * (sdivzstepv >> 6);
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tdivzorigin = ((p_taxis[2] >> 2) >> miplevel) - fpxcenter * (tdivzstepu >> 6) - fpycenter * (tdivzstepv >> 6);
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if (tmo != transformed_modelorg[0])
|
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{
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tmo = transformed_modelorg[0];
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mo[0] = (int)(256.0f * transformed_modelorg[0]);
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mo[1] = (int)(256.0f * transformed_modelorg[1]);
|
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mo[2] = (int)(256.0f * transformed_modelorg[2]);
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}
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p_temp1[0] = mo[0] >> miplevel;
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p_temp1[1] = mo[1] >> miplevel;
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p_temp1[2] = mo[2] >> miplevel;
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dps = ((p_temp1[0] * (p_saxis[0] >> 14)) >> 2 ) +
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((p_temp1[1] * (p_saxis[1] >> 14)) >> 2 ) +
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((p_temp1[2] * (p_saxis[2] >> 14)) >> 2 );
|
||||
dpt = ((p_temp1[0] * (p_taxis[0] >> 14)) >> 2 ) +
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((p_temp1[1] * (p_taxis[1] >> 14)) >> 2 ) +
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((p_temp1[2] * (p_taxis[2] >> 14)) >> 2 );
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sadjust = dps - (pface->texturemins[0] << (16 - miplevel)) + ((int)(pface->texinfo->vecs[0][3]) << (16 - miplevel));
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tadjust = dpt - (pface->texturemins[1] << (16 - miplevel)) + ((int)(pface->texinfo->vecs[1][3]) << (16 - miplevel));
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bbextents = ((pface->extents[0] << 16) >> miplevel) - 1;
|
||||
bbextentt = ((pface->extents[1] << 16) >> miplevel) - 1;
|
||||
}
|
||||
#endif
|
||||
*/
|
||||
/*
|
||||
==============
|
||||
D_DrawSurfaces
|
||||
==============
|
||||
*/
|
||||
#ifndef USE_PQ_OPT
|
||||
|
||||
|
||||
void D_DrawSurfaces (void)
|
||||
{
|
||||
surf_t *s;
|
||||
msurface_t *pface;
|
||||
surfcache_t *pcurrentcache;
|
||||
vec3_t world_transformed_modelorg;
|
||||
vec3_t local_modelorg;
|
||||
|
||||
|
||||
currententity = &cl_entities[0];
|
||||
TransformVector (modelorg, transformed_modelorg);
|
||||
VectorCopy (transformed_modelorg, world_transformed_modelorg);
|
||||
|
||||
// TODO: could preset a lot of this at mode set time
|
||||
if (r_drawflat.value)
|
||||
{
|
||||
for (s = &surfaces[1] ; s<surface_p ; s++)
|
||||
{
|
||||
if (!s->spans)
|
||||
continue;
|
||||
|
||||
// r_drawnpolycount++;
|
||||
/*
|
||||
#ifndef USE_PQ_OPT3
|
||||
d_zistepu = s->d_zistepu;
|
||||
d_zistepv = s->d_zistepv;
|
||||
d_ziorigin = s->d_ziorigin;
|
||||
#else
|
||||
d_zistepu_fxp = s->d_zistepu_fxp;
|
||||
d_zistepv_fxp = s->d_zistepv_fxp;
|
||||
d_ziorigin_fxp = s->d_ziorigin_fxp;
|
||||
#endif
|
||||
*/
|
||||
pface = s->data;
|
||||
char *surfcol;
|
||||
|
||||
surfcol=(char *)((byte*) pface->texinfo->texture + sizeof(texture_t));
|
||||
// GpError(va("%d",(int)*((byte*) tx + tx->offsets[0]) & 0xFF),666);
|
||||
D_DrawSolidSurface (s, surfcol[0] & 0xFF);
|
||||
//D_DrawSolidSurface (s, (int)s->data & 0xFF);
|
||||
D_DrawZSpans (s->spans);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (s = &surfaces[1] ; s<surface_p ; s++)
|
||||
{
|
||||
if (!s->spans)
|
||||
continue;
|
||||
|
||||
r_drawnpolycount++;
|
||||
|
||||
#ifndef USE_PQ_OPT3
|
||||
d_zistepu = s->d_zistepu;
|
||||
d_zistepv = s->d_zistepv;
|
||||
d_ziorigin = s->d_ziorigin;
|
||||
#else
|
||||
d_zistepu_fxp = s->d_zistepu_fxp;
|
||||
d_zistepv_fxp = s->d_zistepv_fxp;
|
||||
d_ziorigin_fxp = s->d_ziorigin_fxp;
|
||||
|
||||
//d_zistepu = s->d_zistepu_fxp/4194304.0f;
|
||||
//d_zistepv = s->d_zistepv_fxp/4194304.0f;
|
||||
//d_ziorigin = s->d_ziorigin_fxp/4194304.0f;
|
||||
#endif
|
||||
|
||||
if (s->flags & SURF_DRAWSKY)
|
||||
{
|
||||
extern cvar_t r_fastsky;
|
||||
extern cvar_t r_skycolor;
|
||||
|
||||
if (r_fastsky.value)
|
||||
D_DrawSolidSurface (s, (int)r_skycolor.value & 0xFF);
|
||||
else {
|
||||
if (!r_skymade)
|
||||
{
|
||||
R_MakeSky ();
|
||||
}
|
||||
|
||||
D_DrawSkyScans8 (s->spans);
|
||||
}
|
||||
D_DrawZSpans (s->spans);
|
||||
}
|
||||
else if (s->flags & SURF_DRAWBACKGROUND)
|
||||
{
|
||||
// set up a gradient for the background surface that places it
|
||||
// effectively at infinity distance from the viewpoint
|
||||
d_zistepu = 0;
|
||||
d_zistepv = 0;
|
||||
d_ziorigin = (float)-0.9;
|
||||
|
||||
D_DrawSolidSurface (s, (int)r_clearcolor.value & 0xFF);
|
||||
D_DrawZSpans (s->spans);
|
||||
}
|
||||
else if (s->flags & SURF_DRAWTURB)
|
||||
{
|
||||
extern cvar_t r_fastturb;
|
||||
if (r_fastturb.value) {
|
||||
texture_t *tx;
|
||||
|
||||
pface = s->data;
|
||||
tx = pface->texinfo->texture;
|
||||
D_DrawSolidSurface (s, *((byte*) tx + tx->offsets[0] + ((tx->width * tx->height) >> 1)));
|
||||
D_DrawZSpans(s->spans);
|
||||
continue;
|
||||
}
|
||||
pface = s->data;
|
||||
miplevel = 0;
|
||||
cacheblock = (pixel_t *)
|
||||
((byte *)pface->texinfo->texture +
|
||||
pface->texinfo->texture->offsets[0]);
|
||||
cachewidth = 64;
|
||||
|
||||
if (s->insubmodel)
|
||||
{
|
||||
// FIXME: we don't want to do all this for every polygon!
|
||||
// TODO: store once at start of frame
|
||||
currententity = s->entity; //FIXME: make this passed in to
|
||||
// R_RotateBmodel ()
|
||||
VectorSubtract (r_origin, currententity->origin,
|
||||
local_modelorg);
|
||||
TransformVector (local_modelorg, transformed_modelorg);
|
||||
|
||||
R_RotateBmodel (); // FIXME: don't mess with the frustum,
|
||||
// make entity passed in
|
||||
}
|
||||
|
||||
D_CalcGradients (pface);
|
||||
Turbulent8 (s->spans);
|
||||
D_DrawZSpans (s->spans);
|
||||
|
||||
if (s->insubmodel)
|
||||
{
|
||||
//
|
||||
// restore the old drawing state
|
||||
// FIXME: we don't want to do this every time!
|
||||
// TODO: speed up
|
||||
//
|
||||
currententity = &cl_entities[0];
|
||||
VectorCopy (world_transformed_modelorg,
|
||||
transformed_modelorg);
|
||||
VectorCopy (base_vpn, vpn);
|
||||
VectorCopy (base_vup, vup);
|
||||
VectorCopy (base_vright, vright);
|
||||
VectorCopy (base_modelorg, modelorg);
|
||||
R_TransformFrustum ();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (s->insubmodel)
|
||||
{
|
||||
// FIXME: we don't want to do all this for every polygon!
|
||||
// TODO: store once at start of frame
|
||||
currententity = s->entity; //FIXME: make this passed in to
|
||||
// R_RotateBmodel ()
|
||||
VectorSubtract (r_origin, currententity->origin, local_modelorg);
|
||||
TransformVector (local_modelorg, transformed_modelorg);
|
||||
|
||||
R_RotateBmodel (); // FIXME: don't mess with the frustum,
|
||||
// make entity passed in
|
||||
}
|
||||
|
||||
pface = s->data;
|
||||
miplevel = D_MipLevelForScale (s->nearzi * scale_for_mip
|
||||
* pface->texinfo->mipadjust);
|
||||
|
||||
// FIXME: make this passed in to D_CacheSurface
|
||||
pcurrentcache = D_CacheSurface (pface, miplevel);
|
||||
|
||||
cacheblock = (pixel_t *)pcurrentcache->data;
|
||||
cachewidth = pcurrentcache->width;
|
||||
|
||||
D_CalcGradients (pface);
|
||||
|
||||
(*d_drawspans) (s->spans);
|
||||
|
||||
D_DrawZSpans (s->spans);
|
||||
|
||||
if (s->insubmodel)
|
||||
{
|
||||
//
|
||||
// restore the old drawing state
|
||||
// FIXME: we don't want to do this every time!
|
||||
// TODO: speed up
|
||||
//
|
||||
currententity = &cl_entities[0];
|
||||
VectorCopy (world_transformed_modelorg,
|
||||
transformed_modelorg);
|
||||
VectorCopy (base_vpn, vpn);
|
||||
VectorCopy (base_vup, vup);
|
||||
VectorCopy (base_vright, vright);
|
||||
VectorCopy (base_modelorg, modelorg);
|
||||
R_TransformFrustum ();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
//JB: Optimization
|
||||
void D_DrawSurfaces (void)
|
||||
{
|
||||
surf_t *s;
|
||||
msurface_t *pface;
|
||||
surfcache_t *pcurrentcache;
|
||||
vec3_t world_transformed_modelorg;
|
||||
vec3_t local_modelorg;
|
||||
|
||||
currententity = &cl_entities[0];
|
||||
TransformVector (modelorg, transformed_modelorg);
|
||||
VectorCopy (transformed_modelorg, world_transformed_modelorg);
|
||||
|
||||
// TODO: could preset a lot of this at mode set time
|
||||
if (r_drawflat.value)
|
||||
{
|
||||
for (s = &surfaces[1] ; s<surface_p ; s++)
|
||||
{
|
||||
if (!s->spans)
|
||||
continue;
|
||||
|
||||
zistepu = (int)(4194304.0f * s->d_zistepu);
|
||||
zistepv = (int)(4194304.0f * s->d_zistepv);
|
||||
ziorigin = (int)(4194304.0f * s->d_ziorigin);
|
||||
|
||||
D_DrawSolidSurface (s, (int)s->data & 0xFF);
|
||||
D_DrawZSpans (s->spans);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (s = &surfaces[1] ; s<surface_p ; s++)
|
||||
{
|
||||
if (!s->spans)
|
||||
continue;
|
||||
|
||||
r_drawnpolycount++;
|
||||
|
||||
zistepu = (int)(4194304.0f * s->d_zistepu);
|
||||
zistepv = (int)(4194304.0f * s->d_zistepv);
|
||||
ziorigin = (int)(4194304.0f * s->d_ziorigin);
|
||||
|
||||
if (s->flags & SURF_DRAWSKY)
|
||||
{
|
||||
if (!r_skymade)
|
||||
{
|
||||
R_MakeSky ();
|
||||
}
|
||||
|
||||
D_DrawSkyScans8 (s->spans);
|
||||
D_DrawZSpans (s->spans);
|
||||
}
|
||||
else if (s->flags & SURF_DRAWBACKGROUND)
|
||||
{
|
||||
// set up a gradient for the background surface that places it
|
||||
// effectively at infinity distance from the viewpoint
|
||||
zistepu = 0;
|
||||
zistepv = 0;
|
||||
ziorigin = 3774873;
|
||||
|
||||
D_DrawSolidSurface (s, (int)r_clearcolor.value & 0xFF);
|
||||
D_DrawZSpans (s->spans);
|
||||
}
|
||||
else if (s->flags & SURF_DRAWTURB)
|
||||
{
|
||||
pface = s->data;
|
||||
miplevel = 0;
|
||||
cacheblock = (pixel_t *)
|
||||
((byte *)pface->texinfo->texture +
|
||||
pface->texinfo->texture->offsets[0]);
|
||||
cachewidth = 64;
|
||||
|
||||
if (s->insubmodel)
|
||||
{
|
||||
// FIXME: we don't want to do all this for every polygon!
|
||||
// TODO: store once at start of frame
|
||||
currententity = s->entity; //FIXME: make this passed in to
|
||||
// R_RotateBmodel ()
|
||||
VectorSubtract (r_origin, currententity->origin,
|
||||
local_modelorg);
|
||||
TransformVector (local_modelorg, transformed_modelorg);
|
||||
|
||||
R_RotateBmodel (); // FIXME: don't mess with the frustum,
|
||||
// make entity passed in
|
||||
}
|
||||
|
||||
D_CalcGradients (pface);
|
||||
Turbulent8 (s->spans);
|
||||
D_DrawZSpans (s->spans);
|
||||
|
||||
if (s->insubmodel)
|
||||
{
|
||||
//
|
||||
// restore the old drawing state
|
||||
// FIXME: we don't want to do this every time!
|
||||
// TODO: speed up
|
||||
//
|
||||
currententity = &cl_entities[0];
|
||||
VectorCopy (world_transformed_modelorg,
|
||||
transformed_modelorg);
|
||||
VectorCopy (base_vpn, vpn);
|
||||
VectorCopy (base_vup, vup);
|
||||
VectorCopy (base_vright, vright);
|
||||
VectorCopy (base_modelorg, modelorg);
|
||||
R_TransformFrustum ();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (s->insubmodel)
|
||||
{
|
||||
// FIXME: we don't want to do all this for every polygon!
|
||||
// TODO: store once at start of frame
|
||||
currententity = s->entity; //FIXME: make this passed in to
|
||||
// R_RotateBmodel ()
|
||||
VectorSubtract (r_origin, currententity->origin, local_modelorg);
|
||||
TransformVector (local_modelorg, transformed_modelorg);
|
||||
|
||||
R_RotateBmodel (); // FIXME: don't mess with the frustum,
|
||||
// make entity passed in
|
||||
}
|
||||
|
||||
pface = s->data;
|
||||
miplevel = D_MipLevelForScale (s->nearzi * scale_for_mip
|
||||
* pface->texinfo->mipadjust);
|
||||
|
||||
// FIXME: make this passed in to D_CacheSurface
|
||||
pcurrentcache = D_CacheSurface (pface, miplevel);
|
||||
|
||||
cacheblock = (pixel_t *)pcurrentcache->data;
|
||||
cachewidth = pcurrentcache->width;
|
||||
|
||||
D_CalcGradients (pface);
|
||||
|
||||
D_DrawSpans8WithZ(s->spans);
|
||||
|
||||
// D_DrawZSpans (s->spans);
|
||||
|
||||
if (s->insubmodel)
|
||||
{
|
||||
//
|
||||
// restore the old drawing state
|
||||
// FIXME: we don't want to do this every time!
|
||||
// TODO: speed up
|
||||
//
|
||||
currententity = &cl_entities[0];
|
||||
VectorCopy (world_transformed_modelorg,
|
||||
transformed_modelorg);
|
||||
VectorCopy (base_vpn, vpn);
|
||||
VectorCopy (base_vup, vup);
|
||||
VectorCopy (base_vright, vright);
|
||||
VectorCopy (base_modelorg, modelorg);
|
||||
R_TransformFrustum ();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
Reference in New Issue
Block a user