Updated SDL 1.3 to rev. 4563, fixed compilation
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@@ -132,7 +132,7 @@ typedef struct SDL_KeyboardEvent
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Uint32 type; /**< ::SDL_KEYDOWN or ::SDL_KEYUP */
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Uint32 windowID; /**< The window with keyboard focus, if any */
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Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
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Uint8 padding1;
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Uint8 repeat; /**< Non-zero if this is a key repeat */
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Uint8 padding2;
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Uint8 padding3;
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SDL_keysym keysym; /**< The key that was pressed or released */
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